wxWidgets/include/wx/msw/setup.h
1998-05-27 13:56:59 +00:00

330 lines
14 KiB
C

/////////////////////////////////////////////////////////////////////////////
// Name: setup.h
// Purpose: Configuration for the library
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef __SETUPH__
#define __SETUPH__
/*
* General features
*
*/
#define USE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp
#define __GOODCOMPILER__
// gcc can have problems, but Windows compilers
// are generally OK.
#define WXWIN_COMPATIBILITY 1
// Compatibility with 1.66 API.
// Level 0: no backward compatibility, all new features
// Level 1: wxDC, OnSize (etc.) compatibility, but
// some new features such as event tables
#define USE_AUTOTRANS 1
// Define wxTString
#define USE_POSTSCRIPT 1
// 0 for no PostScript device context
#define USE_AFM_FOR_POSTSCRIPT 0
// 1 to use font metric files in GetTextExtent
#define USE_METAFILE 1
// 0 for no Metafile and metafile device context
#define USE_FORM 0
// 0 for no wxForm
#define USE_IPC 1
// 0 for no interprocess comms
// Note: wxHELP uses IPC under X so these are interdependent!
#define USE_HELP 1
// 0 for no help facility
#define USE_RESOURCES 1
// 0 for no wxGetResource/wxWriteResource
#define USE_CONSTRAINTS 1
// 0 for no window layout constraint system
#define USE_TIMEDATE 1
// 0 for no wxTime/wxDate classes
#define USE_CLIPBOARD 1
// 0 for no clipboard functions
#define USE_SPLINES 1
// 0 for no splines
#define USE_XFIG_SPLINE_CODE 1
// 1 for XFIG spline code, 0 for AIAI spline code.
// AIAI spline code is slower, but freer of copyright issues.
#define USE_DRAG_AND_DROP 1
// 0 for no drag and drop
#define USE_TOOLBAR 1
// Define 1 to use toolbar classes
#define USE_BUTTONBAR 1
// Define 1 to use buttonbar classes (enhanced toolbar
// for MS Windows)
#define USE_GAUGE 1
// Define 1 to use Microsoft's gauge (Windows)
// or Bull's gauge (Motif) library (both in contrib).
#define USE_COMBOBOX 1
// Define 1 to use COMBOXBOX control (Windows)
// or FWW's ComboBox widget (Motif).
#define USE_RADIOBUTTON 1
// Define 1 to use radio button control
#define USE_SCROLLBAR 1
// Define 1 to compile contributed wxScrollBar class
#define USE_XPM_IN_X 1
#define USE_XPM_IN_MSW 0
// Define 1 to support the XPM package in wxBitmap,
// separated by platform. If 1, you must link in
// the XPM library to your applications.
#define USE_IMAGE_LOADING_IN_X 1
// Use dynamic icon/bitmap loading/saving code in utils/image under X.
// If this is 1, you will need to link your applications
// with image_X.lib. where X is motif, ol, or hp.
#define USE_IMAGE_LOADING_IN_MSW 1
// Use dynamic DIB loading/saving code in utils/dib under MSW.
#define USE_RESOURCE_LOADING_IN_MSW 0
// Use dynamic icon/cursor loading/saving code
// under MSW.
#define USE_WX_RESOURCES 1
// Use .wxr resource mechanism (requires PrologIO library)
#define USE_GNU_WXSTRING 0
// Define 1 to use modified GNU wxString class
// from (stefan.hammes@urz.uni-heidelberg.de) in contrib\string
// TODO: why does this give an unresolved 'wxRegex::Search'
// symbol if 1?
#define HAVE_SOCKET 1
// Use WinSock if 1
#define USE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable document/view architecture
#define USE_PRINTING_ARCHITECTURE 1
// Set to 0 to disable print/preview architecture code
#define USE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
// Set to 0 to disable PostScript print/preview architecture code
// under Windows (just use Windows printing).
#define USE_DYNAMIC_CLASSES 1
// If 1, enables provision of run-time type information.
// NOW MANDATORY: don't change.
#define USE_MEMORY_TRACING 1
// If 1, enables debugging versions of wxObject::new and
// wxObject::delete *IF* DEBUG is also defined.
// WARNING: this code may not work with all architectures, especially
// if alignment is an issue.
#define USE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
// writing error messages to file, etc.
// If DEBUG is not defined, will still use
// normal memory operators.
// It's recommended to set this to 1,
// since you may well need to output
// an error log in a production
// version (or non-debugging beta)
#define USE_GLOBAL_MEMORY_OPERATORS 1
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors), set this to 0.
#define REMOVE_UNUSED_ARG 1
// Set this to 0 if your compiler can't cope
// with omission of prototype parameters.
#define USE_C_MAIN 0
// Set to 1 to use main.c instead of main.cpp (UNIX only)
#define USE_ODBC 1
// Define 1 to use ODBC classes
#define USE_ODBC_IN_MSW_ONLY 1
#if USE_ODBC && USE_ODBC_IN_MSW_ONLY
#undef USE_ODBC
#define USE_ODBC 0
#endif
#define USE_IOSTREAMH 1
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// but you can't mix them. Set to 1 for <iostream.h>,
// 0 for <iostream>
/*
* Finer detail
*
*/
/*
* Motif and XView
*
*/
#define WX_STANDARD_GRAPHICS 0
// If 1, normalizes X drawing code to behave exactly as
// as MSW. If 0, is compatible with existing applications.
// Some Xlib drawing primitives have non-intuitive behaviour!
#define USE_GADGETS 0
// More efficient to use gadgets for some
// widgets in Motif. 0 for no gadgets.
// Please note: there is no reason to not
// use it except if you intend to modify
// color of individuals items OR
// you need to move panel items interactively
#define USE_BUTTON_GADGET 0
// On JACS's system, gadget buttons
// interfere with default button setting.
#define PIXEL0_DISABLE 0
// Define as 1 to disallow allocation
// of pixel #0 (wxXOR problem).
// JACS - I found this caused problems.
#define MOTIF_MENUBAR_DELETE_FIX 0
// On some systems (Ultrix, OSF), deleting a frame
// from within a menu callback causes a crash.
// Set to 1 to avoid deleting the menubar handle directly,
// which seems to cure it.
#define DEFAULT_FILE_SELECTOR_SIZE 0
// Let Motif defines the size of File
// Selector Box (if 1), or fix it to
// wxFSB_WIDTH x wxFSB_HEIGHT (if 0)
#define wxFSB_WIDTH 600
#define wxFSB_HEIGHT 500
#define MOTIF_MANAGE 1
// Control default style of Dialogs
// 1: use wxMOTIF_RESIZE as default
// 0: do not use wxMOTIF_RESIZE as default
/*
* MS Windows/Windows NT
*
*/
#if defined(__WIN95__)
#define CTL3D 0
#else
#define CTL3D 1
// Define 1 to use Microsoft CTL3D library.
// See note above about using FAFA and CTL3D.
#endif
#define USE_COMMON_DIALOGS 1
// On rare occasions (e.g. using DJGPP) may want
// to omit common dialogs
// (e.g. file selector, printer dialog).
// Switching this off also switches off
// the printing architecture and interactive
// wxPrinterDC.
#define USE_GREY_BACKGROUND 1
// If 1, uses grey (gray!) panels
// in FAFA and non-FAFA, non-CTL3D modes.
// I (JACS) think the controls look better
// this way. CTL3D always uses grey panels.
#define USE_ITSY_BITSY 1
// Define 1 to use Microsoft's ItsyBitsy
// small title bar library
#define USE_BITMAP_MESSAGE 1
// Define 1 to use bitmap messages.
#define USE_PORTABLE_FONTS_IN_MSW 0
// Define 1 to use new portable font scheme in Windows
// (used by default under X)
#define FONT_SIZE_COMPATIBILITY 0
// Define 1 for font size to be backward compatible
// to 1.63 and earlier. 1.64 and later define point
// sizes to be compatible with Windows.
#define USE_GENERIC_DIALOGS_IN_MSW 1
// Define 1 to use generic dialogs in Windows, even though
// they duplicate native common dialog (e.g. wxColourDialog)
#define USE_PENWINDOWS 0
// Set to 1 to use PenWindows
#define USE_OWNER_DRAWN 1
// Owner-drawn menus and listboxes
#define USE_NATIVE_STATUSBAR 1
// Set to 0 to use cross-platform wxStatusBar
/*
* Any platform
*
*/
#define USE_TYPEDEFS 0
// Use typedefs not classes for wxPoint
// and others, to reduce overhead and avoid
// MS C7 memory bug. Bounds checker
// complains about deallocating
// arrays of wxPoints if wxPoint is a class.
#if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) || defined(__BORLANDC__)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs
// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
#undef USE_DRAG_AND_DROP
#define USE_DRAG_AND_DROP 0
#endif
// Only WIN32 supports wxStatusBar95
#if !defined(__WIN32__) && USE_NATIVE_STATUSBAR
#undef USE_NATIVE_STATUSBAR
#define USE_NATIVE_STATUSBAR 0
#endif
// Minimal setup e.g. for compiling small utilities
#define MINIMAL_WXWINDOWS_SETUP 0
#if MINIMAL_WXWINDOWS_SETUP
#undef USE_POSTSCRIPT
# define USE_POSTSCRIPT 0
#undef USE_PRINTING_ARCHITECTURE
# define USE_PRINTING_ARCHITECTURE 0
#undef USE_POSTSCRIPT_ARCHITECTURE_IN_MSW
# define USE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
#undef USE_METAFILE
# define USE_METAFILE 0
#undef USE_FORM
# define USE_FORM 0
#undef USE_SPLINES
# define USE_SPLINES 0
#undef USE_SCROLLBAR
# define USE_SCROLLBAR 0
#undef USE_COMBOBOX
# define USE_COMBOBOX 0
#undef USE_RADIOBUTTON
# define USE_RADIOBUTTON 0
#undef USE_XPM_IN_MSW
# define USE_XPM_IN_MSW 0
#undef USE_WX_RESOURCES
# define USE_WX_RESOURCES 0
#undef USE_DOC_VIEW_ARCHITECTURE
# define USE_DOC_VIEW_ARCHITECTURE 0
#undef USE_GNU_WXSTRING
# define USE_GNU_WXSTRING 0
#undef USE_ODBC
# define USE_ODBC 0
#undef USE_TIMEDATE
# define USE_TIMEDATE 0
#undef CTL3D
# define CTL3D 0
#undef USE_ITSY_BITSY
# define USE_ITSY_BITSY 0
#undef USE_IMAGE_LOADING_IN_MSW
# define USE_IMAGE_LOADING_IN_MSW 0
#undef USE_GAUGE
# define USE_GAUGE 0
#undef USE_RESOURCE_LOADING_IN_MSW
# define USE_RESOURCE_LOADING_IN_MSW 0
#undef USE_DRAG_AND_DROP
# define USE_DRAG_AND_DROP 0
#endif
#endif
// __SETUPH__