34949efe0d
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69516 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1482 lines
51 KiB
C++
1482 lines
51 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: scroll.cpp
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// Purpose: wxScrolled sample
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// Author: Robert Roebling
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// RCS-ID: $Id$
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// Copyright: (C) 1998 Robert Roebling, 2002 Ron Lee, 2003 Matt Gregory
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// (C) 2008 Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/sizer.h"
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#include "wx/log.h"
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#include "wx/tglbtn.h"
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#ifndef __WXMSW__
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#include "../sample.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// a trivial example
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// ----------------------------------------------------------------------------
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// MySimpleCanvas: a scrolled window which draws a simple rectangle
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class MySimpleCanvas : public wxScrolled<wxWindow>
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{
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public:
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enum
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{
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// these numbers are not multiple of 10 (our scroll step) to test for
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// the absence of rounding errors (e.g. we should have one more page
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// than WIDTH/10 to show the right side of the rectangle)
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WIDTH = 292,
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HEIGHT = 297
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};
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MySimpleCanvas(wxWindow *parent)
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: wxScrolled<wxWindow>(parent, wxID_ANY)
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{
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SetScrollRate( 10, 10 );
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SetVirtualSize( WIDTH, HEIGHT );
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SetBackgroundColour( *wxWHITE );
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Connect(wxEVT_PAINT, wxPaintEventHandler(MySimpleCanvas::OnPaint));
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}
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private:
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void OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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// this call is vital: it adjusts the dc to account for the current
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// scroll offset
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PrepareDC(dc);
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dc.SetPen( *wxRED_PEN );
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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dc.DrawRectangle( 0, 0, WIDTH, HEIGHT );
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}
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};
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// MySimpleFrame: a frame which contains a MySimpleCanvas
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class MySimpleFrame : public wxFrame
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{
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public:
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MySimpleFrame(wxWindow *parent)
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: wxFrame(parent, wxID_ANY, "MySimpleCanvas")
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{
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new MySimpleCanvas(this);
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// ensure that we have scrollbars initially
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SetClientSize(MySimpleCanvas::WIDTH/2, MySimpleCanvas::HEIGHT/2);
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Show();
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}
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};
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// ----------------------------------------------------------------------
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// a more complex example
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// ----------------------------------------------------------------------
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// MyCanvas
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class MyCanvas : public wxScrolled<wxPanel>
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{
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public:
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MyCanvas(wxWindow *parent);
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private:
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void OnPaint(wxPaintEvent& event);
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void OnQueryPosition(wxCommandEvent& event);
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void OnAddButton(wxCommandEvent& event);
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void OnDeleteButton(wxCommandEvent& event);
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void OnMoveButton(wxCommandEvent& event);
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void OnScrollWin(wxCommandEvent& event);
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void OnMouseRightDown(wxMouseEvent& event);
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void OnMouseWheel(wxMouseEvent& event);
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wxButton *m_button;
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DECLARE_EVENT_TABLE()
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};
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class MyCanvasFrame : public wxFrame
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{
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public:
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MyCanvasFrame(wxWindow *parent)
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: wxFrame(parent, wxID_ANY, "MyCanvas")
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{
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m_canvas = new MyCanvas(this);
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wxMenu *menuFile = new wxMenu();
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menuFile->Append(wxID_DELETE, "&Delete all");
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menuFile->Append(wxID_NEW, "Insert &new");
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wxMenuBar *mbar = new wxMenuBar();
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mbar->Append(menuFile, "&File");
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SetMenuBar( mbar );
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Connect(wxID_DELETE, wxEVT_COMMAND_MENU_SELECTED,
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wxCommandEventHandler(MyCanvasFrame::OnDeleteAll));
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Connect(wxID_NEW, wxEVT_COMMAND_MENU_SELECTED,
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wxCommandEventHandler(MyCanvasFrame::OnInsertNew));
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Show();
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}
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private:
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void OnDeleteAll(wxCommandEvent& WXUNUSED(event))
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{
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m_canvas->DestroyChildren();
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}
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void OnInsertNew(wxCommandEvent& WXUNUSED(event))
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{
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(void)new wxButton(m_canvas, wxID_ANY, "Hello", wxPoint(100,100));
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}
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MyCanvas *m_canvas;
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};
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// ----------------------------------------------------------------------------
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// example using sizers with wxScrolled
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// ----------------------------------------------------------------------------
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const wxSize SMALL_BUTTON( 100, 50 );
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const wxSize LARGE_BUTTON( 300, 200 );
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class MySizerScrolledWindow : public wxScrolled<wxWindow>
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{
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public:
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MySizerScrolledWindow(wxWindow *parent);
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private:
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// this button can be clicked to change its own size in the handler below,
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// the window size will be automatically adjusted to fit the button
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wxButton *m_button;
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void OnResizeClick(wxCommandEvent& event);
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};
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class MySizerFrame : public wxFrame
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{
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public:
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MySizerFrame(wxWindow *parent)
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: wxFrame(parent, wxID_ANY, "MySizerScrolledWindow")
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{
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new MySizerScrolledWindow(this);
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// ensure that the scrollbars appear when the button becomes large
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SetClientSize(LARGE_BUTTON/2);
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Show();
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}
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};
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// ----------------------------------------------------------------------------
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// example showing scrolling only part of the window
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// ----------------------------------------------------------------------------
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// this window consists of an empty space in its corner, column labels window
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// along its top, row labels window along its left hand side and a canvas in
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// the remaining space
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class MySubColLabels : public wxWindow
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{
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public:
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MySubColLabels(wxScrolled<wxWindow> *parent)
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: wxWindow(parent, wxID_ANY)
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{
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m_owner = parent;
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Connect(wxEVT_PAINT, wxPaintEventHandler(MySubColLabels::OnPaint));
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}
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private:
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void OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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// This is wrong.. it will translate both x and y if the
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// window is scrolled, the label windows are active in one
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// direction only. Do the action below instead -- RL.
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//m_owner->PrepareDC( dc );
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int xScrollUnits, xOrigin;
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m_owner->GetViewStart( &xOrigin, 0 );
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m_owner->GetScrollPixelsPerUnit( &xScrollUnits, 0 );
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dc.SetDeviceOrigin( -xOrigin * xScrollUnits, 0 );
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dc.DrawText("Column 1", 5, 5);
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dc.DrawText("Column 2", 105, 5);
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dc.DrawText("Column 3", 205, 5);
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}
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wxScrolled<wxWindow> *m_owner;
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};
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class MySubRowLabels : public wxWindow
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{
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public:
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MySubRowLabels(wxScrolled<wxWindow> *parent)
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: wxWindow(parent, wxID_ANY)
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{
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m_owner = parent;
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Connect(wxEVT_PAINT, wxPaintEventHandler(MySubRowLabels::OnPaint));
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}
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private:
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void OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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// This is wrong.. it will translate both x and y if the
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// window is scrolled, the label windows are active in one
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// direction only. Do the action below instead -- RL.
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//m_owner->PrepareDC( dc );
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int yScrollUnits, yOrigin;
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m_owner->GetViewStart( 0, &yOrigin );
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m_owner->GetScrollPixelsPerUnit( 0, &yScrollUnits );
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dc.SetDeviceOrigin( 0, -yOrigin * yScrollUnits );
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dc.DrawText("Row 1", 5, 5);
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dc.DrawText("Row 2", 5, 30);
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dc.DrawText("Row 3", 5, 55);
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dc.DrawText("Row 4", 5, 80);
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dc.DrawText("Row 5", 5, 105);
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dc.DrawText("Row 6", 5, 130);
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}
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wxScrolled<wxWindow> *m_owner;
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};
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class MySubCanvas : public wxPanel
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{
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public:
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MySubCanvas(wxScrolled<wxWindow> *parent, wxWindow *cols, wxWindow *rows)
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: wxPanel(parent, wxID_ANY)
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{
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m_owner = parent;
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m_colLabels = cols;
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m_rowLabels = rows;
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(void)new wxButton(this, wxID_ANY, "Hallo I",
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wxPoint(0,50), wxSize(100,25) );
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(void)new wxButton(this, wxID_ANY, "Hallo II",
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wxPoint(200,50), wxSize(100,25) );
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(void)new wxTextCtrl(this, wxID_ANY, "Text I",
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wxPoint(0,100), wxSize(100,25) );
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(void)new wxTextCtrl(this, wxID_ANY, "Text II",
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wxPoint(200,100), wxSize(100,25) );
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(void)new wxComboBox(this, wxID_ANY, "ComboBox I",
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wxPoint(0,150), wxSize(100,25));
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(void)new wxComboBox(this, wxID_ANY, "ComboBox II",
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wxPoint(200,150), wxSize(100,25));
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SetBackgroundColour("WHEAT");
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Connect(wxEVT_PAINT, wxPaintEventHandler(MySubCanvas::OnPaint));
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}
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// override the base class function so that when this window is scrolled,
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// the labels are scrolled in sync
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virtual void ScrollWindow(int dx, int dy, const wxRect *rect)
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{
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wxPanel::ScrollWindow( dx, dy, rect );
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m_colLabels->ScrollWindow( dx, 0, rect );
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m_rowLabels->ScrollWindow( 0, dy, rect );
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}
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private:
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void OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc( this );
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m_owner->PrepareDC( dc );
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dc.SetPen( *wxBLACK_PEN );
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// OK, let's assume we are a grid control and we have two
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// grid cells. Here in OnPaint we want to know which cell
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// to redraw so that we prevent redrawing cells that don't
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// need to get redrawn. We have one cell at (0,0) and one
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// more at (200,0), both having a size of (100,25).
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// We can query how much the window has been scrolled
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// by calling CalcUnscrolledPosition()
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int scroll_x = 0;
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int scroll_y = 0;
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m_owner->CalcUnscrolledPosition( scroll_x, scroll_y, &scroll_x, &scroll_y );
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// We also need to know the size of the window to see which
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// cells are completely hidden and not get redrawn
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int size_x = 0;
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int size_y = 0;
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GetClientSize( &size_x, &size_y );
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// First cell: (0,0)(100,25)
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// It it on screen?
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if ((0+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
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(0-scroll_x < size_x) && (0-scroll_y < size_y))
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{
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// Has the region on screen been exposed?
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if (IsExposed(0,0,100,25))
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{
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dc.DrawRectangle( 0, 0, 100, 25 );
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dc.DrawText("First Cell", 5, 5);
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}
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}
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// Second cell: (0,200)(100,25)
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// It it on screen?
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if ((200+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
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(200-scroll_x < size_x) && (0-scroll_y < size_y))
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{
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// Has the region on screen been exposed?
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if (IsExposed(200,0,100,25))
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{
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dc.DrawRectangle( 200, 0, 100, 25 );
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dc.DrawText("Second Cell", 205, 5);
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}
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}
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}
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wxScrolled<wxWindow> *m_owner;
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wxWindow *m_colLabels,
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*m_rowLabels;
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};
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class MySubScrolledWindow : public wxScrolled<wxWindow>
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{
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public:
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enum
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{
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CORNER_WIDTH = 60,
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CORNER_HEIGHT = 25
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};
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MySubScrolledWindow(wxWindow *parent)
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: wxScrolled<wxWindow>(parent, wxID_ANY)
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{
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// create the children
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MySubColLabels *cols = new MySubColLabels(this);
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MySubRowLabels *rows = new MySubRowLabels(this);
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m_canvas = new MySubCanvas(this, cols, rows);
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// lay them out
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wxFlexGridSizer *sizer = new wxFlexGridSizer(2, 2, 10, 10);
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sizer->Add(CORNER_WIDTH, CORNER_HEIGHT); // just a spacer
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sizer->Add(cols, wxSizerFlags().Expand());
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sizer->Add(rows, wxSizerFlags().Expand());
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sizer->Add(m_canvas, wxSizerFlags().Expand());
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sizer->AddGrowableRow(1);
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sizer->AddGrowableCol(1);
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SetSizer(sizer);
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// this is the key call: it means that only m_canvas will be scrolled
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// and not this window itself
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SetTargetWindow(m_canvas);
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SetScrollbars(10, 10, 50, 50);
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Connect(wxEVT_SIZE, wxSizeEventHandler(MySubScrolledWindow::OnSize));
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}
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protected:
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// scrolled windows which use scroll target different from the window
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// itself must override this virtual method
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virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
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{
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// decrease the total size by the size of the non-scrollable parts
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// above/to the left of the canvas
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wxSize sizeCanvas(size);
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sizeCanvas.x -= 60;
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sizeCanvas.y -= 25;
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return sizeCanvas;
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}
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private:
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void OnSize(wxSizeEvent& WXUNUSED(event))
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{
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// We need to override OnSize so that our scrolled
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// window a) does call Layout() to use sizers for
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// positioning the controls but b) does not query
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// the sizer for their size and use that for setting
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// the scrollable area as set that ourselves by
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// calling SetScrollbar() further down.
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Layout();
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AdjustScrollbars();
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}
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MySubCanvas *m_canvas;
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};
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class MySubFrame : public wxFrame
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{
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public:
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MySubFrame(wxWindow *parent)
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: wxFrame(parent, wxID_ANY, "MySubScrolledWindow")
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{
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new MySubScrolledWindow(this);
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Show();
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}
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};
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// ----------------------------------------------------------------------------
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// more simple examples of wxScrolled usage
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// ----------------------------------------------------------------------------
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// base class for both of them
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class MyScrolledWindowBase : public wxScrolled<wxWindow>
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{
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public:
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MyScrolledWindowBase(wxWindow *parent)
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: wxScrolled<wxWindow>(parent, wxID_ANY,
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wxDefaultPosition, wxDefaultSize,
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wxBORDER_SUNKEN)
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{
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m_nLines = 50;
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m_winSync = NULL;
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m_inDoSync = false;
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wxClientDC dc(this);
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dc.GetTextExtent("Line 17", NULL, &m_hLine);
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}
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// this scrolled window can be synchronized with another one: if this
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// function is called with a non-NULL pointer, the given window will be
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// scrolled to the same position as this one
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void SyncWith(MyScrolledWindowBase *win)
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{
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m_winSync = win;
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DoSyncIfNecessary();
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}
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virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL)
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{
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wxScrolled<wxWindow>::ScrollWindow(dx, dy, rect);
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DoSyncIfNecessary();
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}
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protected:
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// the height of one line on screen
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int m_hLine;
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// the number of lines we draw
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size_t m_nLines;
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private:
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bool WasScrolledFirst() const { return m_inDoSync; }
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void DoSyncIfNecessary()
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{
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if ( m_winSync && !m_winSync->WasScrolledFirst() )
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{
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m_inDoSync = true;
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m_winSync->Scroll(GetViewStart());
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m_inDoSync = false;
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}
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}
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// the window to synchronize with this one or NULL
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MyScrolledWindowBase *m_winSync;
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// the flag preventing infinite recursion which would otherwise happen if
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// one window synchronized the other one which in turn synchronized this
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// one and so on
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bool m_inDoSync;
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};
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// this class does "stupid" redrawing - it redraws everything each time
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// and sets the scrollbar extent directly.
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class MyScrolledWindowDumb : public MyScrolledWindowBase
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{
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public:
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MyScrolledWindowDumb(wxWindow *parent) : MyScrolledWindowBase(parent)
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{
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// no horz scrolling
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SetScrollbars(0, m_hLine, 0, m_nLines + 1, 0, 0, true /* no refresh */);
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}
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virtual void OnDraw(wxDC& dc);
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};
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// this class does "smart" redrawing - only redraws the lines which must be
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// redrawn and sets the scroll rate and virtual size to affect the
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// scrollbars.
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//
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// Note that this class should produce identical results to the one above.
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class MyScrolledWindowSmart : public MyScrolledWindowBase
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{
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public:
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MyScrolledWindowSmart(wxWindow *parent) : MyScrolledWindowBase(parent)
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{
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// no horz scrolling
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SetScrollRate( 0, m_hLine );
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SetVirtualSize( wxDefaultCoord, ( m_nLines + 1 ) * m_hLine );
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}
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virtual void OnDraw(wxDC& dc);
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};
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// ----------------------------------------------------------------------------
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// implements a text viewer with simple block selection to test auto-scrolling
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// functionality
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// ----------------------------------------------------------------------------
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class MyAutoScrollingWindow : public wxScrolled<wxWindow>
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{
|
|
public:
|
|
MyAutoScrollingWindow( wxWindow* parent );
|
|
wxRect DeviceCoordsToGraphicalChars(wxRect updRect) const;
|
|
wxPoint DeviceCoordsToGraphicalChars(wxPoint pos) const;
|
|
wxPoint GraphicalCharToDeviceCoords(wxPoint pos) const;
|
|
wxRect LogicalCoordsToGraphicalChars(wxRect updRect) const;
|
|
wxPoint LogicalCoordsToGraphicalChars(wxPoint pos) const;
|
|
wxPoint GraphicalCharToLogicalCoords(wxPoint pos) const;
|
|
void MyRefresh();
|
|
bool IsSelected(int chX, int chY) const;
|
|
static bool IsInside(int k, int bound1, int bound2);
|
|
static wxRect DCNormalize(int x, int y, int w, int h);
|
|
|
|
private:
|
|
// event handlers
|
|
void OnDraw(wxDC& dc);
|
|
void OnMouseLeftDown(wxMouseEvent& event);
|
|
void OnMouseLeftUp(wxMouseEvent& event);
|
|
void OnMouseMove(wxMouseEvent& event);
|
|
void OnMouseCaptureLost(wxMouseCaptureLostEvent& event);
|
|
void OnScroll(wxScrollWinEvent& event);
|
|
|
|
// test data variables
|
|
static const char* sm_testData;
|
|
static const int sm_lineCnt; // line count
|
|
static const int sm_lineLen; // line length in characters
|
|
// sizes for graphical data
|
|
int m_fontH, m_fontW;
|
|
// selection tracking
|
|
wxPoint m_selStart; // beginning of blockwise selection
|
|
wxPoint m_cursor; // end of blockwise selection (mouse position)
|
|
|
|
// gui stuff
|
|
wxFont m_font;
|
|
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
class MyAutoFrame : public wxFrame
|
|
{
|
|
public:
|
|
MyAutoFrame(wxWindow *parent)
|
|
: wxFrame(parent, wxID_ANY, "MyAutoScrollingWindow")
|
|
{
|
|
new MyAutoScrollingWindow(this);
|
|
|
|
Show();
|
|
}
|
|
};
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// MyFrame: the main application frame showing all the classes above
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class MyFrame: public wxFrame
|
|
{
|
|
public:
|
|
MyFrame();
|
|
|
|
private:
|
|
void OnAbout(wxCommandEvent& event);
|
|
void OnQuit(wxCommandEvent& event);
|
|
|
|
void OnTestSimple(wxCommandEvent& WXUNUSED(event)) { new MySimpleFrame(this); }
|
|
void OnTestCanvas(wxCommandEvent& WXUNUSED(event)) { new MyCanvasFrame(this); }
|
|
void OnTestSizer(wxCommandEvent& WXUNUSED(event)) { new MySizerFrame(this); }
|
|
void OnTestSub(wxCommandEvent& WXUNUSED(event)) { new MySubFrame(this); }
|
|
void OnTestAuto(wxCommandEvent& WXUNUSED(event)) { new MyAutoFrame(this); }
|
|
|
|
void OnToggleSync(wxCommandEvent& event);
|
|
void OnScrollbarVisibility(wxCommandEvent& event);
|
|
|
|
MyScrolledWindowBase *m_win1,
|
|
*m_win2;
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// MyApp
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class MyApp : public wxApp
|
|
{
|
|
public:
|
|
virtual bool OnInit();
|
|
};
|
|
|
|
|
|
// ============================================================================
|
|
// implementation
|
|
// ============================================================================
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// MyCanvas
|
|
// ----------------------------------------------------------------------------
|
|
|
|
const wxWindowIDRef ID_ADDBUTTON = wxWindow::NewControlId();
|
|
const wxWindowIDRef ID_DELBUTTON = wxWindow::NewControlId();
|
|
const wxWindowIDRef ID_MOVEBUTTON = wxWindow::NewControlId();
|
|
const wxWindowIDRef ID_SCROLLWIN = wxWindow::NewControlId();
|
|
const wxWindowIDRef ID_QUERYPOS = wxWindow::NewControlId();
|
|
|
|
const wxWindowIDRef ID_NEWBUTTON = wxWindow::NewControlId();
|
|
|
|
BEGIN_EVENT_TABLE(MyCanvas, wxScrolled<wxPanel>)
|
|
EVT_PAINT( MyCanvas::OnPaint)
|
|
EVT_RIGHT_DOWN( MyCanvas::OnMouseRightDown)
|
|
EVT_MOUSEWHEEL( MyCanvas::OnMouseWheel)
|
|
EVT_BUTTON( ID_QUERYPOS, MyCanvas::OnQueryPosition)
|
|
EVT_BUTTON( ID_ADDBUTTON, MyCanvas::OnAddButton)
|
|
EVT_BUTTON( ID_DELBUTTON, MyCanvas::OnDeleteButton)
|
|
EVT_BUTTON( ID_MOVEBUTTON, MyCanvas::OnMoveButton)
|
|
EVT_BUTTON( ID_SCROLLWIN, MyCanvas::OnScrollWin)
|
|
END_EVENT_TABLE()
|
|
|
|
MyCanvas::MyCanvas(wxWindow *parent)
|
|
: wxScrolled<wxPanel>(parent, wxID_ANY,
|
|
wxDefaultPosition, wxDefaultSize,
|
|
wxSUNKEN_BORDER | wxTAB_TRAVERSAL)
|
|
{
|
|
// you can use either a single SetScrollbars() call or these 2 functions,
|
|
// usually using them is better because you normally won't need to change
|
|
// the scroll rate in the future and the sizer can be used to update the
|
|
// virtual size automatically
|
|
SetScrollRate( 10, 10 );
|
|
SetVirtualSize( 500, 1000 );
|
|
|
|
(void) new wxButton( this, ID_ADDBUTTON, "add button", wxPoint(10,10) );
|
|
(void) new wxButton( this, ID_DELBUTTON, "del button", wxPoint(10,40) );
|
|
(void) new wxButton( this, ID_MOVEBUTTON, "move button", wxPoint(150,10) );
|
|
(void) new wxButton( this, ID_SCROLLWIN, "scroll win", wxPoint(250,10) );
|
|
|
|
wxPanel *test = new wxPanel( this, wxID_ANY,
|
|
wxPoint(10, 110), wxSize(130,50),
|
|
wxSIMPLE_BORDER | wxTAB_TRAVERSAL );
|
|
test->SetBackgroundColour( "WHEAT" );
|
|
|
|
SetBackgroundColour( "BLUE" );
|
|
}
|
|
|
|
void MyCanvas::OnMouseRightDown( wxMouseEvent &event )
|
|
{
|
|
wxPoint pt( event.GetPosition() );
|
|
int x,y;
|
|
CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
|
|
wxLogMessage("Mouse down event at: %d %d, scrolled: %d %d",
|
|
pt.x, pt.y, x, y);
|
|
}
|
|
|
|
void MyCanvas::OnMouseWheel( wxMouseEvent &event )
|
|
{
|
|
wxPoint pt( event.GetPosition() );
|
|
int x,y;
|
|
CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
|
|
wxLogMessage( "Mouse wheel event at: %d %d, scrolled: %d %d\n"
|
|
"Rotation: %d, delta = %d",
|
|
pt.x, pt.y, x, y,
|
|
event.GetWheelRotation(), event.GetWheelDelta() );
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
|
|
{
|
|
wxPaintDC dc( this );
|
|
PrepareDC( dc );
|
|
|
|
dc.DrawText( "Press right mouse button to test calculations!", 160, 50 );
|
|
|
|
dc.DrawText( "Some text", 140, 140 );
|
|
|
|
dc.DrawRectangle( 100, 160, 200, 200 );
|
|
}
|
|
|
|
void MyCanvas::OnQueryPosition( wxCommandEvent &WXUNUSED(event) )
|
|
{
|
|
wxPoint pt( m_button->GetPosition() );
|
|
wxLogMessage( "Position of \"Query position\" is %d %d", pt.x, pt.y );
|
|
pt = ClientToScreen( pt );
|
|
wxLogMessage("Position of \"Query position\" on screen is %d %d",
|
|
pt.x, pt.y);
|
|
}
|
|
|
|
void MyCanvas::OnAddButton( wxCommandEvent &WXUNUSED(event) )
|
|
{
|
|
wxLogMessage( "Inserting button at position 10,70..." );
|
|
wxButton *button = new wxButton( this, ID_NEWBUTTON, "new button",
|
|
wxPoint(10,70), wxSize(80,25) );
|
|
wxPoint pt( button->GetPosition() );
|
|
wxLogMessage( "-> Position after inserting %d %d", pt.x, pt.y );
|
|
}
|
|
|
|
void MyCanvas::OnDeleteButton( wxCommandEvent &WXUNUSED(event) )
|
|
{
|
|
wxLogMessage( "Deleting button inserted with \"Add button\"..." );
|
|
wxWindow *win = FindWindow( ID_NEWBUTTON );
|
|
if (win)
|
|
win->Destroy();
|
|
else
|
|
wxLogMessage( "-> No window with id = ID_NEWBUTTON found." );
|
|
}
|
|
|
|
void MyCanvas::OnMoveButton( wxCommandEvent &event )
|
|
{
|
|
wxLogMessage( "Moving button 10 pixels downward.." );
|
|
wxWindow *win = FindWindow( event.GetId() );
|
|
wxPoint pt( win->GetPosition() );
|
|
wxLogMessage( "-> Position before move is %d %d", pt.x, pt.y );
|
|
win->Move( wxDefaultCoord, pt.y + 10 );
|
|
pt = win->GetPosition();
|
|
wxLogMessage( "-> Position after move is %d %d", pt.x, pt.y );
|
|
}
|
|
|
|
void MyCanvas::OnScrollWin( wxCommandEvent &WXUNUSED(event) )
|
|
{
|
|
wxLogMessage("Scrolling 2 units up.\n"
|
|
"The white square and the controls should move equally!");
|
|
Scroll( wxDefaultCoord, GetViewStart().y+2 );
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// MySizerScrolledWindow
|
|
// ----------------------------------------------------------------------------
|
|
|
|
MySizerScrolledWindow::MySizerScrolledWindow(wxWindow *parent)
|
|
: wxScrolled<wxWindow>(parent)
|
|
{
|
|
SetBackgroundColour( "GREEN" );
|
|
|
|
// Set the rate we'd like for scrolling.
|
|
|
|
SetScrollRate( 5, 5 );
|
|
|
|
// Populate a sizer with a 'resizing' button and some other static
|
|
// decoration
|
|
|
|
wxFlexGridSizer *sizer = new wxFlexGridSizer(2);
|
|
|
|
m_button = new wxButton( this, wxID_RESIZE_FRAME, "Press me",
|
|
wxDefaultPosition, SMALL_BUTTON );
|
|
|
|
sizer->Add(m_button, wxSizerFlags().Centre().Border(20));
|
|
sizer->Add(new wxStaticText(this, wxID_ANY, "This is just"),
|
|
wxSizerFlags().Centre());
|
|
sizer->Add(new wxStaticText(this, wxID_ANY, "some decoration"),
|
|
wxSizerFlags().Centre());
|
|
sizer->Add(new wxStaticText(this, wxID_ANY, "for you to scroll..."),
|
|
wxSizerFlags().Centre());
|
|
|
|
// Then use the sizer to set the scrolled region size.
|
|
|
|
SetSizer( sizer );
|
|
|
|
Connect(wxID_RESIZE_FRAME, wxEVT_COMMAND_BUTTON_CLICKED,
|
|
wxCommandEventHandler(MySizerScrolledWindow::OnResizeClick));
|
|
}
|
|
|
|
void MySizerScrolledWindow::OnResizeClick(wxCommandEvent &WXUNUSED(event))
|
|
{
|
|
// Arbitrarily resize the button to change the minimum size of
|
|
// the (scrolled) sizer.
|
|
|
|
if ( m_button->GetSize() == SMALL_BUTTON )
|
|
m_button->SetSizeHints(LARGE_BUTTON);
|
|
else
|
|
m_button->SetSizeHints(SMALL_BUTTON);
|
|
|
|
// Force update layout and scrollbars, since nothing we do here
|
|
// necessarily generates a size event which would do it for us.
|
|
FitInside();
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// MyFrame
|
|
// ----------------------------------------------------------------------------
|
|
|
|
const wxWindowID Scroll_Test_Simple = wxWindow::NewControlId();
|
|
const wxWindowID Scroll_Test_Canvas = wxWindow::NewControlId();
|
|
const wxWindowID Scroll_Test_Sizers = wxWindow::NewControlId();
|
|
const wxWindowID Scroll_Test_Sub = wxWindow::NewControlId();
|
|
const wxWindowID Scroll_Test_Auto = wxWindow::NewControlId();
|
|
|
|
const wxWindowID Scroll_TglBtn_Sync = wxWindow::NewControlId();
|
|
const wxWindowID Scroll_Radio_ShowScrollbar = wxWindow::NewControlId();
|
|
|
|
BEGIN_EVENT_TABLE(MyFrame,wxFrame)
|
|
EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
|
|
EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
|
|
|
|
EVT_MENU(Scroll_Test_Simple, MyFrame::OnTestSimple)
|
|
EVT_MENU(Scroll_Test_Canvas, MyFrame::OnTestCanvas)
|
|
EVT_MENU(Scroll_Test_Sizers, MyFrame::OnTestSizer)
|
|
EVT_MENU(Scroll_Test_Sub, MyFrame::OnTestSub)
|
|
EVT_MENU(Scroll_Test_Auto, MyFrame::OnTestAuto)
|
|
|
|
EVT_TOGGLEBUTTON(Scroll_TglBtn_Sync, MyFrame::OnToggleSync)
|
|
EVT_RADIOBOX(Scroll_Radio_ShowScrollbar, MyFrame::OnScrollbarVisibility)
|
|
END_EVENT_TABLE()
|
|
|
|
MyFrame::MyFrame()
|
|
: wxFrame(NULL, wxID_ANY, "wxWidgets scroll sample")
|
|
{
|
|
SetIcon(wxICON(sample));
|
|
|
|
wxMenu *menuFile = new wxMenu;
|
|
menuFile->Append(wxID_ABOUT, "&About..");
|
|
menuFile->AppendSeparator();
|
|
menuFile->Append(wxID_EXIT, "E&xit\tAlt-X");
|
|
|
|
wxMenu *menuTest = new wxMenu;
|
|
menuTest->Append(Scroll_Test_Simple, "&Simple scroll window\tF1",
|
|
"Simplest possible scrolled window test.");
|
|
menuTest->Append(Scroll_Test_Canvas, "Scrolled window with &children\tF2",
|
|
"Scrolled window with controls on it.");
|
|
menuTest->Append(Scroll_Test_Sizers, "Scrolled window with si&zer\tF3",
|
|
"Scrolled window with children managed by sizer.");
|
|
menuTest->Append(Scroll_Test_Sub, "Scrolled s&ub-window\tF4",
|
|
"Window only part of which is scrolled.");
|
|
menuTest->Append(Scroll_Test_Auto, "&Auto-scrolled window\tF5",
|
|
"Window which scrolls when the mouse is held pressed "
|
|
"outside of it.");
|
|
|
|
wxMenuBar *mbar = new wxMenuBar;
|
|
mbar->Append(menuFile, "&File");
|
|
mbar->Append(menuTest, "&Test");
|
|
|
|
SetMenuBar( mbar );
|
|
|
|
|
|
wxPanel *panel = new wxPanel(this);
|
|
|
|
const wxSizerFlags flagsExpand(wxSizerFlags(1).Expand());
|
|
|
|
wxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
|
|
topsizer->Add(new wxStaticText(panel, wxID_ANY,
|
|
"The windows below should behave in the same way, even though\n"
|
|
"they're implemented quite differently, see the code for details.\n"
|
|
"\n"
|
|
"The lines redrawn during odd/even repaint iterations are drawn in\n"
|
|
"red/blue colour to allow seeing immediately how much is repainted,\n"
|
|
"don't be surprised by this."),
|
|
wxSizerFlags().Centre().Border());
|
|
|
|
m_win1 = new MyScrolledWindowDumb(panel);
|
|
m_win2 = new MyScrolledWindowSmart(panel);
|
|
|
|
wxSizer *sizerScrollWin = new wxBoxSizer(wxHORIZONTAL);
|
|
sizerScrollWin->Add(m_win1, flagsExpand);
|
|
sizerScrollWin->Add(m_win2, flagsExpand);
|
|
topsizer->Add(sizerScrollWin, flagsExpand);
|
|
|
|
const wxSizerFlags
|
|
flagsHBorder(wxSizerFlags().Centre().Border(wxLEFT | wxRIGHT));
|
|
|
|
wxSizer *sizerBtns = new wxBoxSizer(wxHORIZONTAL);
|
|
|
|
// the radio buttons are in the same order as wxSHOW_SB_XXX values but
|
|
// offset by 1
|
|
const wxString visibilities[] = { "&never", "&default", "&always" };
|
|
wxRadioBox *radio = new wxRadioBox(panel, Scroll_Radio_ShowScrollbar,
|
|
"Left &scrollbar visibility: ",
|
|
wxDefaultPosition, wxDefaultSize,
|
|
WXSIZEOF(visibilities), visibilities);
|
|
radio->SetSelection(wxSHOW_SB_DEFAULT + 1);
|
|
sizerBtns->Add(radio, flagsHBorder);
|
|
|
|
sizerBtns->Add(new wxToggleButton(panel, Scroll_TglBtn_Sync, "S&ynchronize"),
|
|
flagsHBorder);
|
|
|
|
topsizer->Add(sizerBtns, wxSizerFlags().Centre().Border());
|
|
|
|
panel->SetSizer(topsizer);
|
|
|
|
wxSize size = panel->GetBestSize();
|
|
SetSizeHints(size);
|
|
SetClientSize(2*size);
|
|
|
|
Show();
|
|
}
|
|
|
|
void MyFrame::OnToggleSync(wxCommandEvent& event)
|
|
{
|
|
if ( event.IsChecked() )
|
|
{
|
|
m_win1->SyncWith(m_win2);
|
|
m_win2->SyncWith(m_win1);
|
|
}
|
|
else
|
|
{
|
|
m_win1->SyncWith(NULL);
|
|
m_win2->SyncWith(NULL);
|
|
}
|
|
}
|
|
|
|
void MyFrame::OnScrollbarVisibility(wxCommandEvent& event)
|
|
{
|
|
m_win1->ShowScrollbars(wxSHOW_SB_NEVER,
|
|
wxScrollbarVisibility(event.GetSelection() - 1));
|
|
}
|
|
|
|
void MyFrame::OnQuit(wxCommandEvent &WXUNUSED(event))
|
|
{
|
|
Close(true);
|
|
}
|
|
|
|
void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) )
|
|
{
|
|
(void)wxMessageBox( "Scrolled window sample\n"
|
|
"\n"
|
|
"Robert Roebling (c) 1998\n"
|
|
"Vadim Zeitlin (c) 2008\n"
|
|
"Autoscrolling examples\n"
|
|
"Ron Lee (c) 2002\n"
|
|
"Auto-timed-scrolling example\n"
|
|
"Matt Gregory (c) 2003\n",
|
|
"About wxWidgets scroll sample",
|
|
wxICON_INFORMATION | wxOK );
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// MyApp
|
|
// ----------------------------------------------------------------------------
|
|
|
|
IMPLEMENT_APP(MyApp)
|
|
|
|
bool MyApp::OnInit()
|
|
{
|
|
if ( !wxApp::OnInit() )
|
|
return false;
|
|
|
|
new MyFrame();
|
|
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// MyScrolledWindowXXX
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void MyScrolledWindowDumb::OnDraw(wxDC& dc)
|
|
{
|
|
// this is useful to see which lines are redrawn
|
|
static size_t s_redrawCount = 0;
|
|
dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
|
|
|
|
int y = 0;
|
|
for ( size_t line = 0; line < m_nLines; line++ )
|
|
{
|
|
int yPhys;
|
|
CalcScrolledPosition(0, y, NULL, &yPhys);
|
|
|
|
dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
|
|
unsigned(line), y, yPhys), 0, y);
|
|
y += m_hLine;
|
|
}
|
|
}
|
|
|
|
void MyScrolledWindowSmart::OnDraw(wxDC& dc)
|
|
{
|
|
// this is useful to see which lines are redrawn
|
|
static size_t s_redrawCount = 0;
|
|
dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
|
|
|
|
// update region is always in device coords, translate to logical ones
|
|
wxRect rectUpdate = GetUpdateRegion().GetBox();
|
|
CalcUnscrolledPosition(rectUpdate.x, rectUpdate.y,
|
|
&rectUpdate.x, &rectUpdate.y);
|
|
|
|
size_t lineFrom = rectUpdate.y / m_hLine,
|
|
lineTo = rectUpdate.GetBottom() / m_hLine;
|
|
|
|
if ( lineTo > m_nLines - 1)
|
|
lineTo = m_nLines - 1;
|
|
|
|
int y = lineFrom*m_hLine;
|
|
for ( size_t line = lineFrom; line <= lineTo; line++ )
|
|
{
|
|
int yPhys;
|
|
CalcScrolledPosition(0, y, NULL, &yPhys);
|
|
|
|
dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
|
|
unsigned(line), y, yPhys), 0, y);
|
|
y += m_hLine;
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// MyAutoScrollingWindow
|
|
// ----------------------------------------------------------------------------
|
|
|
|
BEGIN_EVENT_TABLE(MyAutoScrollingWindow, wxScrolled<wxWindow>)
|
|
EVT_LEFT_DOWN(MyAutoScrollingWindow::OnMouseLeftDown)
|
|
EVT_LEFT_UP(MyAutoScrollingWindow::OnMouseLeftUp)
|
|
EVT_MOTION(MyAutoScrollingWindow::OnMouseMove)
|
|
EVT_MOUSE_CAPTURE_LOST(MyAutoScrollingWindow::OnMouseCaptureLost)
|
|
EVT_SCROLLWIN(MyAutoScrollingWindow::OnScroll)
|
|
END_EVENT_TABLE()
|
|
|
|
MyAutoScrollingWindow::MyAutoScrollingWindow(wxWindow* parent)
|
|
: wxScrolled<wxWindow>(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
|
|
wxVSCROLL | wxHSCROLL | wxSUNKEN_BORDER),
|
|
m_selStart(-1, -1),
|
|
m_cursor(-1, -1),
|
|
m_font(9, wxFONTFAMILY_TELETYPE, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)
|
|
{
|
|
wxClientDC dc(this);
|
|
// query dc for text size
|
|
dc.SetFont(m_font);
|
|
dc.GetTextExtent(wxString("A"), &m_fontW, &m_fontH);
|
|
// set up the virtual window
|
|
SetScrollbars(m_fontW, m_fontH, sm_lineLen, sm_lineCnt);
|
|
}
|
|
|
|
wxRect
|
|
MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxRect updRect) const
|
|
{
|
|
wxPoint pos(updRect.GetPosition());
|
|
pos = DeviceCoordsToGraphicalChars(pos);
|
|
updRect.x = pos.x;
|
|
updRect.y = pos.y;
|
|
updRect.width /= m_fontW;
|
|
updRect.height /= m_fontH;
|
|
// the *CoordsToGraphicalChars() funcs round down to upper-left corner,
|
|
// so an off-by-one correction is needed
|
|
++updRect.width; // kludge
|
|
++updRect.height; // kludge
|
|
return updRect;
|
|
}
|
|
|
|
wxPoint
|
|
MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxPoint pos) const
|
|
{
|
|
pos.x /= m_fontW;
|
|
pos.y /= m_fontH;
|
|
pos += GetViewStart();
|
|
return pos;
|
|
}
|
|
|
|
wxPoint
|
|
MyAutoScrollingWindow::GraphicalCharToDeviceCoords(wxPoint pos) const
|
|
{
|
|
pos -= GetViewStart();
|
|
pos.x *= m_fontW;
|
|
pos.y *= m_fontH;
|
|
return pos;
|
|
}
|
|
|
|
wxRect
|
|
MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxRect updRect) const
|
|
{
|
|
wxPoint pos(updRect.GetPosition());
|
|
pos = LogicalCoordsToGraphicalChars(pos);
|
|
updRect.x = pos.x;
|
|
updRect.y = pos.y;
|
|
updRect.width /= m_fontW;
|
|
updRect.height /= m_fontH;
|
|
// the *CoordsToGraphicalChars() funcs round down to upper-left corner,
|
|
// so an off-by-one correction is needed
|
|
++updRect.width; // kludge
|
|
++updRect.height; // kludge
|
|
return updRect;
|
|
}
|
|
|
|
wxPoint
|
|
MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxPoint pos) const
|
|
{
|
|
pos.x /= m_fontW;
|
|
pos.y /= m_fontH;
|
|
return pos;
|
|
}
|
|
|
|
wxPoint
|
|
MyAutoScrollingWindow::GraphicalCharToLogicalCoords(wxPoint pos) const
|
|
{
|
|
pos.x *= m_fontW;
|
|
pos.y *= m_fontH;
|
|
return pos;
|
|
}
|
|
|
|
void MyAutoScrollingWindow::MyRefresh()
|
|
{
|
|
static wxPoint lastSelStart(-1, -1), lastCursor(-1, -1);
|
|
// refresh last selected area (to deselect previously selected text)
|
|
wxRect lastUpdRect(
|
|
GraphicalCharToDeviceCoords(lastSelStart),
|
|
GraphicalCharToDeviceCoords(lastCursor)
|
|
);
|
|
// off-by-one corrections, necessary because it's not possible to know
|
|
// when to round up until rect is normalized by lastUpdRect constructor
|
|
lastUpdRect.width += m_fontW; // kludge
|
|
lastUpdRect.height += m_fontH; // kludge
|
|
// refresh currently selected (to select previously unselected text)
|
|
wxRect updRect(
|
|
GraphicalCharToDeviceCoords(m_selStart),
|
|
GraphicalCharToDeviceCoords(m_cursor)
|
|
);
|
|
// off-by-one corrections
|
|
updRect.width += m_fontW; // kludge
|
|
updRect.height += m_fontH; // kludge
|
|
// find necessary refresh areas
|
|
int rx = lastUpdRect.x;
|
|
int ry = lastUpdRect.y;
|
|
int rw = updRect.x - lastUpdRect.x;
|
|
int rh = lastUpdRect.height;
|
|
if (rw && rh) {
|
|
RefreshRect(DCNormalize(rx, ry, rw, rh));
|
|
}
|
|
rx = updRect.x;
|
|
ry = updRect.y + updRect.height;
|
|
rw= updRect.width;
|
|
rh = (lastUpdRect.y + lastUpdRect.height) - (updRect.y + updRect.height);
|
|
if (rw && rh) {
|
|
RefreshRect(DCNormalize(rx, ry, rw, rh));
|
|
}
|
|
rx = updRect.x + updRect.width;
|
|
ry = lastUpdRect.y;
|
|
rw = (lastUpdRect.x + lastUpdRect.width) - (updRect.x + updRect.width);
|
|
rh = lastUpdRect.height;
|
|
if (rw && rh) {
|
|
RefreshRect(DCNormalize(rx, ry, rw, rh));
|
|
}
|
|
rx = updRect.x;
|
|
ry = lastUpdRect.y;
|
|
rw = updRect.width;
|
|
rh = updRect.y - lastUpdRect.y;
|
|
if (rw && rh) {
|
|
RefreshRect(DCNormalize(rx, ry, rw, rh));
|
|
}
|
|
// update last
|
|
lastSelStart = m_selStart;
|
|
lastCursor = m_cursor;
|
|
}
|
|
|
|
bool MyAutoScrollingWindow::IsSelected(int chX, int chY) const
|
|
{
|
|
if (IsInside(chX, m_selStart.x, m_cursor.x)
|
|
&& IsInside(chY, m_selStart.y, m_cursor.y)) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool MyAutoScrollingWindow::IsInside(int k, int bound1, int bound2)
|
|
{
|
|
if ((k >= bound1 && k <= bound2) || (k >= bound2 && k <= bound1)) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
wxRect
|
|
MyAutoScrollingWindow::DCNormalize(int x, int y, int w, int h)
|
|
{
|
|
// this is needed to get rid of the graphical remnants from the selection
|
|
// I think it's because DrawRectangle() excludes a pixel in either direction
|
|
const int kludge = 1;
|
|
// make (x, y) the top-left corner
|
|
if (w < 0) {
|
|
w = -w + kludge;
|
|
x -= w;
|
|
} else {
|
|
x -= kludge;
|
|
w += kludge;
|
|
}
|
|
if (h < 0) {
|
|
h = -h + kludge;
|
|
y -= h;
|
|
} else {
|
|
y -= kludge;
|
|
h += kludge;
|
|
}
|
|
return wxRect(x, y, w, h);
|
|
}
|
|
|
|
void MyAutoScrollingWindow::OnDraw(wxDC& dc)
|
|
{
|
|
dc.SetFont(m_font);
|
|
wxBrush normBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)
|
|
, wxSOLID);
|
|
wxBrush selBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)
|
|
, wxSOLID);
|
|
dc.SetPen(*wxTRANSPARENT_PEN);
|
|
const wxString str = sm_testData;
|
|
size_t strLength = str.length();
|
|
wxString::const_iterator str_i = str.begin();
|
|
|
|
// draw the characters
|
|
// 1. for each update region
|
|
for (wxRegionIterator upd(GetUpdateRegion()); upd; ++upd) {
|
|
wxRect updRect = upd.GetRect();
|
|
wxRect updRectInGChars(DeviceCoordsToGraphicalChars(updRect));
|
|
// 2. for each row of chars in the update region
|
|
for (int chY = updRectInGChars.y
|
|
; chY <= updRectInGChars.y + updRectInGChars.height; ++chY) {
|
|
// 3. for each character in the row
|
|
bool isFirstX = true;
|
|
for (int chX = updRectInGChars.x
|
|
; chX <= updRectInGChars.x + updRectInGChars.width
|
|
; ++chX) {
|
|
// 4. set up dc
|
|
if (IsSelected(chX, chY)) {
|
|
dc.SetBrush(selBrush);
|
|
dc.SetTextForeground( wxSystemSettings::GetColour
|
|
(wxSYS_COLOUR_HIGHLIGHTTEXT));
|
|
} else {
|
|
dc.SetBrush(normBrush);
|
|
dc.SetTextForeground( wxSystemSettings::GetColour
|
|
(wxSYS_COLOUR_WINDOWTEXT));
|
|
}
|
|
// 5. find position info
|
|
wxPoint charPos = GraphicalCharToLogicalCoords(wxPoint
|
|
(chX, chY));
|
|
// 6. draw!
|
|
dc.DrawRectangle(charPos.x, charPos.y, m_fontW, m_fontH);
|
|
size_t charIndex = chY * sm_lineLen + chX;
|
|
if (chY < sm_lineCnt &&
|
|
chX < sm_lineLen &&
|
|
charIndex < strLength)
|
|
{
|
|
if (isFirstX)
|
|
{
|
|
str_i = str.begin() + charIndex;
|
|
isFirstX = false;
|
|
}
|
|
dc.DrawText(*str_i, charPos.x, charPos.y);
|
|
++str_i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void MyAutoScrollingWindow::OnMouseLeftDown(wxMouseEvent& event)
|
|
{
|
|
// initial press of mouse button sets the beginning of the selection
|
|
m_selStart = DeviceCoordsToGraphicalChars(event.GetPosition());
|
|
// set the cursor to the same position
|
|
m_cursor = m_selStart;
|
|
// draw/erase selection
|
|
MyRefresh();
|
|
}
|
|
|
|
void MyAutoScrollingWindow::OnMouseLeftUp(wxMouseEvent& WXUNUSED(event))
|
|
{
|
|
// this test is necessary
|
|
if (HasCapture()) {
|
|
// uncapture mouse
|
|
ReleaseMouse();
|
|
}
|
|
}
|
|
|
|
void MyAutoScrollingWindow::OnMouseMove(wxMouseEvent& event)
|
|
{
|
|
// if user is dragging
|
|
if (event.Dragging() && event.LeftIsDown()) {
|
|
// set the new cursor position
|
|
m_cursor = DeviceCoordsToGraphicalChars(event.GetPosition());
|
|
// draw/erase selection
|
|
MyRefresh();
|
|
// capture mouse to activate auto-scrolling
|
|
if (!HasCapture()) {
|
|
CaptureMouse();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
MyAutoScrollingWindow::OnMouseCaptureLost(wxMouseCaptureLostEvent&
|
|
WXUNUSED(event))
|
|
{
|
|
// we only capture mouse for timed scrolling, so nothing is needed here
|
|
// other than making sure to not call event.Skip()
|
|
}
|
|
|
|
void MyAutoScrollingWindow::OnScroll(wxScrollWinEvent& event)
|
|
{
|
|
// need to move the cursor when autoscrolling
|
|
// FIXME: the cursor also moves when the scrollbar arrows are clicked
|
|
if (HasCapture()) {
|
|
if (event.GetOrientation() == wxHORIZONTAL) {
|
|
if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
|
|
--m_cursor.x;
|
|
} else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
|
|
++m_cursor.x;
|
|
}
|
|
} else if (event.GetOrientation() == wxVERTICAL) {
|
|
if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
|
|
--m_cursor.y;
|
|
} else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
|
|
++m_cursor.y;
|
|
}
|
|
}
|
|
}
|
|
MyRefresh();
|
|
event.Skip();
|
|
}
|
|
|
|
const int MyAutoScrollingWindow::sm_lineCnt = 125;
|
|
const int MyAutoScrollingWindow::sm_lineLen = 79;
|
|
const char *MyAutoScrollingWindow::sm_testData =
|
|
"162 Cult of the genius out of vanity. Because we think well of ourselves, but "
|
|
"nonetheless never suppose ourselves capable of producing a painting like one of "
|
|
"Raphael's or a dramatic scene like one of Shakespeare's, we convince ourselves "
|
|
"that the capacity to do so is quite extraordinarily marvelous, a wholly "
|
|
"uncommon accident, or, if we are still religiously inclined, a mercy from on "
|
|
"high. Thus our vanity, our self-love, promotes the cult of the genius: for only "
|
|
"if we think of him as being very remote from us, as a miraculum, does he not "
|
|
"aggrieve us (even Goethe, who was without envy, called Shakespeare his star of "
|
|
"the most distant heights [\"William! Stern der schonsten Ferne\": from Goethe's, "
|
|
"\"Between Two Worlds\"]; in regard to which one might recall the lines: \"the "
|
|
"stars, these we do not desire\" [from Goethe's, \"Comfort in Tears\"]). But, aside "
|
|
"from these suggestions of our vanity, the activity of the genius seems in no "
|
|
"way fundamentally different from the activity of the inventor of machines, the "
|
|
"scholar of astronomy or history, the master of tactics. All these activities "
|
|
"are explicable if one pictures to oneself people whose thinking is active in "
|
|
"one direction, who employ everything as material, who always zealously observe "
|
|
"their own inner life and that of others, who perceive everywhere models and "
|
|
"incentives, who never tire of combining together the means available to them. "
|
|
"Genius too does nothing except learn first how to lay bricks then how to build, "
|
|
"except continually seek for material and continually form itself around it. "
|
|
"Every activity of man is amazingly complicated, not only that of the genius: "
|
|
"but none is a \"miracle.\" Whence, then, the belief that genius exists only in "
|
|
"the artist, orator and philosopher? that only they have \"intuition\"? (Whereby "
|
|
"they are supposed to possess a kind of miraculous eyeglass with which they can "
|
|
"see directly into \"the essence of the thing\"!) It is clear that people speak of "
|
|
"genius only where the effects of the great intellect are most pleasant to them "
|
|
"and where they have no desire to feel envious. To call someone \"divine\" means: "
|
|
"\"here there is no need for us to compete.\" Then, everything finished and "
|
|
"complete is regarded with admiration, everything still becoming is undervalued. "
|
|
"But no one can see in the work of the artist how it has become; that is its "
|
|
"advantage, for wherever one can see the act of becoming one grows somewhat "
|
|
"cool. The finished and perfect art of representation repulses all thinking as "
|
|
"to how it has become; it tyrannizes as present completeness and perfection. "
|
|
"That is why the masters of the art of representation count above all as gifted "
|
|
"with genius and why men of science do not. In reality, this evaluation of the "
|
|
"former and undervaluation of the latter is only a piece of childishness in the "
|
|
"realm of reason. "
|
|
"\n\n"
|
|
"163 The serious workman. Do not talk about giftedness, inborn talents! One can "
|
|
"name great men of all kinds who were very little gifted. The acquired "
|
|
"greatness, became \"geniuses\" (as we put it), through qualities the lack of "
|
|
"which no one who knew what they were would boast of: they all possessed that "
|
|
"seriousness of the efficient workman which first learns to construct the parts "
|
|
"properly before it ventures to fashion a great whole; they allowed themselves "
|
|
"time for it, because they took more pleasure in making the little, secondary "
|
|
"things well than in the effect of a dazzling whole. the recipe for becoming a "
|
|
"good novelist, for example, is easy to give, but to carry it out presupposes "
|
|
"qualities one is accustomed to overlook when one says \"I do not have enough "
|
|
"talent.\" One has only to make a hundred or so sketches for novels, none longer "
|
|
"than two pages but of such distinctness that every word in them is necessary; "
|
|
"one should write down anecdotes each day until one has learned how to give them "
|
|
"the most pregnant and effective form; one should be tireless in collecting and "
|
|
"describing human types and characters; one should above all relate things to "
|
|
"others and listen to others relate, keeping one's eyes and ears open for the "
|
|
"effect produced on those present, one should travel like a landscape painter or "
|
|
"costume designer; one should excerpt for oneself out of the individual sciences "
|
|
"everything that will produce an artistic effect when it is well described, one "
|
|
"should, finally, reflect on the motives of human actions, disdain no signpost "
|
|
"to instruction about them and be a collector of these things by day and night. "
|
|
"One should continue in this many-sided exercise some ten years: what is then "
|
|
"created in the workshop, however, will be fit to go out into the world. What, "
|
|
"however, do most people do? They begin, not with the parts, but with the whole. "
|
|
"Perhaps they chance to strike a right note, excite attention and from then on "
|
|
"strike worse and worse notes, for good, natural reasons. Sometimes, when the "
|
|
"character and intellect needed to formulate such a life-plan are lacking, fate "
|
|
"and need take their place and lead the future master step by step through all "
|
|
"the stipulations of his trade. "
|
|
"\n\n"
|
|
"164 Peril and profit in the cult of the genius. The belief in great, superior, "
|
|
"fruitful spirits is not necessarily, yet nonetheless is very frequently "
|
|
"associated with that religious or semi-religious superstition that these "
|
|
"spirits are of supra-human origin and possess certain miraculous abilities by "
|
|
"virtue of which they acquire their knowledge by quite other means than the rest "
|
|
"of mankind. One ascribes to them, it seems, a direct view of the nature of the "
|
|
"world, as it were a hole in the cloak of appearance, and believes that, by "
|
|
"virtue of this miraculous seer's vision, they are able to communicate something "
|
|
"conclusive and decisive about man and the world without the toil and "
|
|
"rigorousness required by science. As long as there continue to be those who "
|
|
"believe in the miraculous in the domain of knowledge one can perhaps concede "
|
|
"that these people themselves derive some benefit from their belief, inasmuch as "
|
|
"through their unconditional subjection to the great spirits they create for "
|
|
"their own spirit during its time of development the finest form of discipline "
|
|
"and schooling. On the other hand, it is at least questionable whether the "
|
|
"superstitious belief in genius, in its privileges and special abilities, is of "
|
|
"benefit to the genius himself if it takes root in him. It is in any event a "
|
|
"dangerous sign when a man is assailed by awe of himself, whether it be the "
|
|
"celebrated Caesar's awe of Caesar or the awe of one's own genius now under "
|
|
"consideration; when the sacrificial incense which is properly rendered only to "
|
|
"a god penetrates the brain of the genius, so that his head begins to swim and "
|
|
"he comes to regard himself as something supra-human. The consequences that "
|
|
"slowly result are: the feeling of irresponsibility, of exceptional rights, the "
|
|
"belief that he confers a favor by his mere presence, insane rage when anyone "
|
|
"attempts even to compare him with others, let alone to rate him beneath them, "
|
|
"or to draw attention to lapses in his work. Because he ceases to practice "
|
|
"criticism of himself, at last one pinion after the other falls out of his "
|
|
"plumage: that superstitious eats at the roots of his powers and perhaps even "
|
|
"turns him into a hypocrite after his powers have fled from him. For the great "
|
|
"spirits themselves it is therefore probably more beneficial if they acquire an "
|
|
"insight into the nature and origin of their powers, if they grasp, that is to "
|
|
"say, what purely human qualities have come together in them and what fortunate "
|
|
"circumstances attended them: in the first place undiminished energy, resolute "
|
|
"application to individual goals, great personal courage, then the good fortune "
|
|
"to receive an upbringing which offered in the early years the finest teachers, "
|
|
"models and methods. To be sure, when their goal is the production of the "
|
|
"greatest possible effect, unclarity with regard to oneself and that "
|
|
"semi-insanity superadded to it has always achieved much; for what has been "
|
|
"admired and envied at all times has been that power in them by virtue of which "
|
|
"they render men will-less and sweep them away into the delusion that the "
|
|
"leaders they are following are supra-natural. Indeed, it elevates and inspires "
|
|
"men to believe that someone is in possession of supra-natural powers: to this "
|
|
"extent Plato was right to say [Plato: Phaedrus, 244a] that madness has brought "
|
|
"the greatest of blessings upon mankind. In rare individual cases this portion "
|
|
"of madness may, indeed, actually have been the means by which such a nature, "
|
|
"excessive in all directions, was held firmly together: in the life of "
|
|
"individuals, too, illusions that are in themselves poisons often play the role "
|
|
"of healers; yet, in the end, in the case of every \"genius\" who believes in his "
|
|
"own divinity the poison shows itself to the same degree as his \"genius\" grows "
|
|
"old: one may recall, for example, the case of Napoleon, whose nature certainly "
|
|
"grew into the mighty unity that sets him apart from all men of modern times "
|
|
"precisely through his belief in himself and his star and through the contempt "
|
|
"for men that flowed from it; until in the end, however, this same belief went "
|
|
"over into an almost insane fatalism, robbed him of his acuteness and swiftness "
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"of perception, and became the cause of his destruction.";
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