wxWidgets/include/wx/vector.h
Václav Slavík c157b27e66 Use realloc() and placement new to manage vector's memory instead of
copying objects in T[] array. This is both more efficient and
matches std::vector<> semantics (erase() destroys the object immediately,
T doesn't have to be default-constructible).



git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50996 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2008-01-02 22:58:29 +00:00

277 lines
7.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/vector.h
// Purpose: STL vector clone
// Author: Lindsay Mathieson
// Modified by: Vaclav Slavik - make it a template
// Created: 30.07.2001
// Copyright: (c) 2001 Lindsay Mathieson <lindsay@mathieson.org>,
// 2007 Vaclav Slavik <vslavik@fastmail.fm>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_VECTOR_H_
#define _WX_VECTOR_H_
#include "wx/defs.h"
#if wxUSE_STL
#include <vector>
#define wxVector std::vector
#else // !wxUSE_STL
#include "wx/utils.h"
#include "wx/beforestd.h"
#include <new> // for placement new
#include "wx/afterstd.h"
template<typename T>
class wxVector
{
public:
typedef size_t size_type;
typedef T value_type;
typedef value_type* iterator;
typedef const value_type* const_iterator;
typedef value_type& reference;
wxVector() : m_size(0), m_capacity(0), m_values(NULL) {}
wxVector(const wxVector& c)
{
Copy(c);
}
~wxVector()
{
clear();
}
void clear()
{
// call destructors of stored objects:
for ( size_type i = 0; i < m_size; i++ )
{
m_values[i].~value_type();
}
free(m_values);
m_values = NULL;
m_size = m_capacity = 0;
}
void reserve(size_type n)
{
if ( n <= m_capacity )
return;
// increase the size twice, unless we're already too big or unless
// more is requested
//
// NB: casts to size_type are needed to suppress mingw32 warnings about
// mixing enums and ints in the same expression
const size_type increment = m_size > 0
? wxMin(m_size, (size_type)ALLOC_MAX_SIZE)
: (size_type)ALLOC_INITIAL_SIZE;
if ( m_capacity + increment > n )
n = m_capacity + increment;
m_values = (value_type*)realloc(m_values, n * sizeof(value_type));
m_capacity = n;
}
size_type size() const
{
return m_size;
}
size_type capacity() const
{
return m_capacity;
}
bool empty() const
{
return size() == 0;
}
wxVector& operator=(const wxVector& vb)
{
Copy(vb);
return *this;
}
void push_back(const value_type& v)
{
reserve(size() + 1);
// use placement new to initialize new object in preallocated place in
// m_values and store 'v' in it:
void* const place = m_values + m_size;
new(place) value_type(v);
// only increase m_size if the ctor didn't throw an exception; notice
// that if it _did_ throw, everything is OK, because we only increased
// vector's capacity so far and possibly written some data to
// uninitialized memory at the end of m_values
m_size++;
}
void pop_back()
{
erase(end() - 1);
}
const value_type& at(size_type idx) const
{
wxASSERT(idx < m_size);
return m_values[idx];
}
value_type& at(size_type idx)
{
wxASSERT(idx < m_size);
return m_values[idx];
}
const value_type& operator[](size_type idx) const { return at(idx); }
value_type& operator[](size_type idx) { return at(idx); }
const value_type& front() const { return at(0); }
value_type& front() { return at(0); }
const value_type& back() const { return at(size() - 1); }
value_type& back() { return at(size() - 1); }
const_iterator begin() const { return m_values; }
iterator begin() { return m_values; }
const_iterator end() const { return m_values + size(); }
iterator end() { return m_values + size(); }
iterator insert(iterator it, const value_type& v = value_type())
{
// NB: this must be done before reserve(), because reserve()
// invalidates iterators!
const size_t idx = it - begin();
const size_t after = end() - it;
reserve(size() + 1);
// unless we're inserting at the end, move following elements out of
// the way:
if ( after > 0 )
{
memmove(m_values + idx + 1,
m_values + idx,
after * sizeof(value_type));
}
#if wxUSE_EXCEPTIONS
try
{
#endif
// use placement new to initialize new object in preallocated place
// in m_values and store 'v' in it:
void* const place = m_values + idx;
new(place) value_type(v);
#if wxUSE_EXCEPTIONS
}
catch ( ... )
{
// if the ctor threw an exception, we need to move all the elements
// back to their original positions in m_values
if ( after > 0 )
{
memmove(m_values + idx,
m_values + idx + 1,
after * sizeof(value_type));
}
throw; // rethrow the exception
}
#endif // wxUSE_EXCEPTIONS
// increment m_size only if ctor didn't throw -- if it did, we'll be
// left with m_values larger than necessary, but number of elements will
// be the same
m_size++;
return begin() + idx;
}
iterator erase(iterator it)
{
return erase(it, it + 1);
}
iterator erase(iterator first, iterator last)
{
if ( first == last )
return first;
wxASSERT( first < end() && last <= end() );
const size_type idx = first - begin();
const size_type count = last - first;
const size_type after = end() - last;
// erase elements by calling their destructors:
for ( iterator i = first; i < last; ++i )
i->~value_type();
// once that's done, move following elements over to the freed space:
if ( after > 0 )
{
memmove(m_values + idx,
m_values + idx + count,
after * sizeof(value_type));
}
m_size -= count;
return begin() + idx;
}
#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED( size_type erase(size_type n) );
#endif // WXWIN_COMPATIBILITY_2_8
private:
// VC6 can't compile static const int members
enum { ALLOC_INITIAL_SIZE = 16 };
enum { ALLOC_MAX_SIZE = 4096 };
void Copy(const wxVector& vb)
{
clear();
reserve(vb.size());
for ( const_iterator i = vb.begin(); i != vb.end(); ++i )
push_back(*i);
}
private:
size_type m_size,
m_capacity;
value_type *m_values;
};
#if WXWIN_COMPATIBILITY_2_8
template<typename T>
inline typename wxVector<T>::size_type wxVector<T>::erase(size_type n)
{
erase(begin() + n);
return n;
}
#endif // WXWIN_COMPATIBILITY_2_8
#endif // wxUSE_STL/!wxUSE_STL
#if WXWIN_COMPATIBILITY_2_8
#define WX_DECLARE_VECTORBASE(obj, cls) typedef wxVector<obj> cls
#define _WX_DECLARE_VECTOR(obj, cls, exp) WX_DECLARE_VECTORBASE(obj, cls)
#define WX_DECLARE_VECTOR(obj, cls) WX_DECLARE_VECTORBASE(obj, cls)
#endif // WXWIN_COMPATIBILITY_2_8
#endif // _WX_VECTOR_H_