wxWidgets/include/wx/gifdecod.h
1999-09-13 13:16:28 +00:00

122 lines
3.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: gifdecod.h
// Purpose: wxGIFDecoder, GIF reader for wxImage and wxAnimation
// Author: Guillermo Rodriguez Garcia <guille@iies.es>
// Version: 3.02
// CVS-ID: $Id$
// Copyright: (c) 1999 Guillermo Rodriguez Garcia
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GIFDECOD_H
#define _WX_GIFDECOD_H
#ifdef __GNUG__
#pragma interface "gifdecod.h"
#endif
#include "wx/setup.h"
#if wxUSE_STREAMS && wxUSE_GIF
#include "wx/stream.h"
#include "wx/image.h"
typedef struct _IMAGEN
{
unsigned int w; /* width */
unsigned int h; /* height */
unsigned int left; /* x coord (in logical screen) */
unsigned int top; /* y coord (in logical screen) */
int transparent; /* transparent color (-1 = none) */
int disposal; /* disposal method (-1 = unspecified) */
long delay; /* delay in ms (-1 = unused) */
unsigned char *p; /* bitmap */
unsigned char *pal; /* palette */
struct _IMAGEN *next; /* next image */
struct _IMAGEN *prev; /* prev image */
} IMAGEN;
/* disposal method */
#define D_UNSPECIFIED -1 /* not specified */
#define D_DONOTDISPOSE 0 /* do not dispose */
#define D_TOBACKGROUND 1 /* restore to background colour */
#define D_TOPREVIOUS 2 /* restore to previous image */
/* error codes */
#define E_OK 0 /* everything was OK */
#define E_FORMATO 1 /* error in gif header */
#define E_MEMORIA 2 /* error allocating memory */
class WXDLLEXPORT wxGIFDecoder
{
private:
/* logical screen */
unsigned int m_screenw; /* logical screen width */
unsigned int m_screenh; /* logical screen height */
int m_background; /* background color (-1 = none) */
/* image data */
bool m_anim; /* animated GIF */
int m_nimages; /* number of images */
int m_image; /* current image */
IMAGEN *m_pimage; /* pointer to current image */
IMAGEN *m_pfirst; /* pointer to first image */
IMAGEN *m_plast; /* pointer to last image */
/* decoder state vars */
int m_restbits; /* remaining valid bits */
unsigned int m_restbyte; /* remaining bytes in this block */
unsigned int m_lastbyte; /* last byte read */
wxInputStream *m_f; /* input file */
private:
int getcode(int bits, int abfin);
int dgif(IMAGEN *img, int interl, int bits);
public:
// constructor, destructor, etc.
wxGIFDecoder(wxInputStream *s, bool anim = FALSE);
~wxGIFDecoder();
bool CanRead();
int ReadGIF();
void Destroy();
// convert current frame to wxImage
bool ConvertToImage(wxImage *image) const;
// get data of current frame
int GetFrameIndex() const;
unsigned char* GetData() const;
unsigned char* GetPalette() const;
unsigned int GetWidth() const;
unsigned int GetHeight() const;
unsigned int GetLeft() const;
unsigned int GetTop() const;
int GetDisposalMethod() const;
int GetTransparentColour() const;
long GetDelay() const;
// get global data
unsigned int GetLogicalScreenWidth() const;
unsigned int GetLogicalScreenHeight() const;
int GetBackgroundColour() const;
int GetNumberOfFrames() const;
bool IsAnimation() const;
// move through the animation
bool GoFirstFrame();
bool GoLastFrame();
bool GoNextFrame(bool cyclic = FALSE);
bool GoPrevFrame(bool cyclic = FALSE);
bool GoFrame(int which);
};
#endif // wxUSE_STREAM && wxUSE_GIF
#endif // _WX_GIFDECOD_H