wxWidgets/build/msw/wx_gl.dsp
Julian Smart c4839ccf58 Regenerated makefiles for 2.5.2
Other version updates
Added list of Cocoa files


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27410 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2004-05-24 14:12:40 +00:00

646 lines
44 KiB
Plaintext

# Microsoft Developer Studio Project File - Name="gl" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=gl - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wx_gl.mak".
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE "gl - Win32 DLL Universal Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gl - Win32 DLL Universal Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gl - Win32 DLL Universal Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gl - Win32 DLL Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gl - Win32 DLL Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gl - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gl - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gl - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library")
!MESSAGE "gl - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "gl - Win32 Universal Release" (based on "Win32 (x86) Static Library")
!MESSAGE "gl - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "gl - Win32 Unicode Release" (based on "Win32 (x86) Static Library")
!MESSAGE "gl - Win32 Unicode Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "gl - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "gl - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\..\lib\vc_dll"
# PROP BASE Intermediate_Dir "vc_mswunivudll\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\lib\vc_dll"
# PROP Intermediate_Dir "vc_mswunivudll\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswunivu" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv252u_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswunivu" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv252u_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
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# ADD RSC /l 0x405 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\include" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv25u_core.lib wxbase25u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv252u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv25u_gl.lib"
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv25u_core.lib wxbase25u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv252u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv25u_gl.lib"
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "..\..\lib\vc_dll"
# PROP BASE Intermediate_Dir "vc_mswunivuddll\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\lib\vc_dll"
# PROP Intermediate_Dir "vc_mswunivuddll\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswunivud" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv252ud_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswunivud" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv252ud_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
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!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
# PROP BASE Use_MFC 0
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# PROP Use_MFC 0
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# PROP Output_Dir "..\..\lib\vc_dll"
# PROP Intermediate_Dir "vc_mswunivdll\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswuniv" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv252_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswuniv" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv252_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /d "__WXMSW__" /d "__WXUNIVERSAL__" /i "..\..\include" /i "..\..\lib\vc_dll\mswuniv" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
# ADD RSC /l 0x405 /d "__WXMSW__" /d "__WXUNIVERSAL__" /i "..\..\include" /i "..\..\lib\vc_dll\mswuniv" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv25_core.lib wxbase25.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv252_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv25_gl.lib"
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv25_core.lib wxbase25.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv252_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv25_gl.lib"
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
# PROP BASE Use_MFC 0
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# PROP BASE Target_Dir ""
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# PROP Output_Dir "..\..\lib\vc_dll"
# PROP Intermediate_Dir "vc_mswunivddll\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswunivd" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv252d_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswunivd" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv252d_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
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# ADD RSC /l 0x405 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /i "..\..\include" /i "..\..\lib\vc_dll\mswunivd" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv25d_core.lib wxbase25d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv252d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv25d_gl.lib" /debug
# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv25d_core.lib wxbase25d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv252d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv25d_gl.lib" /debug
!ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "..\..\lib\vc_dll"
# PROP BASE Intermediate_Dir "vc_mswudll\gl"
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# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\lib\vc_dll"
# PROP Intermediate_Dir "vc_mswudll\gl"
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# ADD BASE CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswu" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw252u_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswu" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw252u_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /d "__WXMSW__" /d "_UNICODE" /i "..\..\include" /i "..\..\lib\vc_dll\mswu" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
# ADD RSC /l 0x405 /d "__WXMSW__" /d "_UNICODE" /i "..\..\include" /i "..\..\lib\vc_dll\mswu" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25u_core.lib wxbase25u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw252u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25u_gl.lib"
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25u_core.lib wxbase25u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw252u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25u_gl.lib"
!ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "..\..\lib\vc_dll"
# PROP BASE Intermediate_Dir "vc_mswuddll\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\lib\vc_dll"
# PROP Intermediate_Dir "vc_mswuddll\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswud" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw252ud_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswud" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw252ud_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\include" /i "..\..\lib\vc_dll\mswud" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
# ADD RSC /l 0x405 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\include" /i "..\..\lib\vc_dll\mswud" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25ud_core.lib wxbase25ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw252ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25ud_gl.lib" /debug
# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25ud_core.lib wxbase25ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw252ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25ud_gl.lib" /debug
!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\..\lib\vc_dll"
# PROP BASE Intermediate_Dir "vc_mswdll\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\lib\vc_dll"
# PROP Intermediate_Dir "vc_mswdll\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\msw" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw252_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\msw" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw252_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /d "__WXMSW__" /i "..\..\include" /i "..\..\lib\vc_dll\msw" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
# ADD RSC /l 0x405 /d "__WXMSW__" /i "..\..\include" /i "..\..\lib\vc_dll\msw" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25_core.lib wxbase25.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw252_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25_gl.lib"
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25_core.lib wxbase25.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw252_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25_gl.lib"
!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "..\..\lib\vc_dll"
# PROP BASE Intermediate_Dir "vc_mswddll\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\lib\vc_dll"
# PROP Intermediate_Dir "vc_mswddll\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswd" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw252d_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_dll\mswd" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw252d_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /i "..\..\include" /i "..\..\lib\vc_dll\mswd" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
# ADD RSC /l 0x405 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /i "..\..\include" /i "..\..\lib\vc_dll\mswd" /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25d_core.lib wxbase25d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw252d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25d_gl.lib" /debug
# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25d_core.lib wxbase25d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw252d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25d_gl.lib" /debug
!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\..\lib\vc_lib"
# PROP BASE Intermediate_Dir "vc_mswunivu\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\lib\vc_lib"
# PROP Intermediate_Dir "vc_mswunivu\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswunivu" /W4 /Fd..\..\lib\vc_lib\wxmswuniv25u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /c
# ADD CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswunivu" /W4 /Fd..\..\lib\vc_lib\wxmswuniv25u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /c
# ADD BASE RSC /l 0x405
# ADD RSC /l 0x405
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv25u_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv25u_gl.lib"
!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "..\..\lib\vc_lib"
# PROP BASE Intermediate_Dir "vc_mswunivud\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\lib\vc_lib"
# PROP Intermediate_Dir "vc_mswunivud\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswunivud" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv25ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /c
# ADD CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswunivud" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv25ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /c
# ADD BASE RSC /l 0x405
# ADD RSC /l 0x405
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv25ud_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv25ud_gl.lib"
!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\..\lib\vc_lib"
# PROP BASE Intermediate_Dir "vc_mswuniv\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\lib\vc_lib"
# PROP Intermediate_Dir "vc_mswuniv\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswuniv" /W4 /Fd..\..\lib\vc_lib\wxmswuniv25_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /c
# ADD CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswuniv" /W4 /Fd..\..\lib\vc_lib\wxmswuniv25_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /c
# ADD BASE RSC /l 0x405
# ADD RSC /l 0x405
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv25_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv25_gl.lib"
!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "..\..\lib\vc_lib"
# PROP BASE Intermediate_Dir "vc_mswunivd\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\lib\vc_lib"
# PROP Intermediate_Dir "vc_mswunivd\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswunivd" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv25d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /c
# ADD CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswunivd" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv25d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /c
# ADD BASE RSC /l 0x405
# ADD RSC /l 0x405
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv25d_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv25d_gl.lib"
!ELSEIF "$(CFG)" == "gl - Win32 Unicode Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\..\lib\vc_lib"
# PROP BASE Intermediate_Dir "vc_mswu\gl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\lib\vc_lib"
# PROP Intermediate_Dir "vc_mswu\gl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswu" /W4 /Fd..\..\lib\vc_lib\wxmsw25u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /c
# ADD CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswu" /W4 /Fd..\..\lib\vc_lib\wxmsw25u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /c
# ADD BASE RSC /l 0x405
# ADD RSC /l 0x405
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw25u_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw25u_gl.lib"
!ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug"
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# ADD CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswud" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw25ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /c
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BSC32=bscmake.exe
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LIB32=link.exe -lib
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!ELSEIF "$(CFG)" == "gl - Win32 Release"
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# ADD CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\msw" /W4 /Fd..\..\lib\vc_lib\wxmsw25_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /c
# ADD BASE RSC /l 0x405
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BSC32=bscmake.exe
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LIB32=link.exe -lib
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# ADD CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswd" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw25d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /c
# ADD BASE RSC /l 0x405
# ADD RSC /l 0x405
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw25d_gl.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw25d_gl.lib"
!ENDIF
# Begin Target
# Name "gl - Win32 DLL Universal Unicode Release"
# Name "gl - Win32 DLL Universal Unicode Debug"
# Name "gl - Win32 DLL Universal Release"
# Name "gl - Win32 DLL Universal Debug"
# Name "gl - Win32 DLL Unicode Release"
# Name "gl - Win32 DLL Unicode Debug"
# Name "gl - Win32 DLL Release"
# Name "gl - Win32 DLL Debug"
# Name "gl - Win32 Universal Unicode Release"
# Name "gl - Win32 Universal Unicode Debug"
# Name "gl - Win32 Universal Release"
# Name "gl - Win32 Universal Debug"
# Name "gl - Win32 Unicode Release"
# Name "gl - Win32 Unicode Debug"
# Name "gl - Win32 Release"
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# ADD BASE CPP /Yc"wx/wxprec.h"
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SOURCE=..\..\include\wx\msw\setup.h
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# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
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copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
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copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
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copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
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copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
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!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
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copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
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!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
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copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
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!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
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copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
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!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
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!ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
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copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
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!ELSEIF "$(CFG)" == "gl - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
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!ELSEIF "$(CFG)" == "gl - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
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"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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