14aea4f9bd
(previous -- but heavily updated -- contents of docs/symbols.txt) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16816 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
100 lines
3.8 KiB
TeX
100 lines
3.8 KiB
TeX
\section{Preprocesser symbols defined by wxWindows}\label{cppconst}
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Here is the list of preprocessor symbols used in the wxWindows source grouped
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by category (and sorted by alphabetical order inside each category).
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\subsection{GUI system}
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\begin{twocollist}\itemsep=0pt
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\twocolitem{\_\_WINDOWS\_\_}{any Windows, yom may also use \_\_WXMSW\_\_}
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\twocolitem{\_\_WIN16\_\_}{Win16 API}
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\twocolitem{\_\_WIN32\_\_}{Win32 API}
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\twocolitem{\_\_WIN95\_\_}{Windows 95 or NT 4.0 and above system (not NT 3.5x)}
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\twocolitem{\_\_WXGTK\_\_}{GTK}
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\twocolitem{\_\_WXGTK12\_\_}{GTK 1.2 or higher}
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\twocolitem{\_\_WXGTK20\_\_}{GTK 2.0 or higher}
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\twocolitem{\_\_WXMOTIF\_\_}{Motif}
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\twocolitem{\_\_WXMAC\_\_}{MacOS}
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\twocolitem{\_\_WXMGL\_\_}{SciTech Soft MGL (\_\_WXUNIVERSAL\_\_ will be also
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defined)}
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\twocolitem{\_\_WXMSW\_\_}{Any Windows}
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\twocolitem{\_\_WXOS2\_\_}{Identical to \_\_WXPM\_\_}
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\twocolitem{\_\_WXPM\_\_}{OS/2 native Presentation Manager}
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\twocolitem{\_\_WXSTUBS\_\_}{Stubbed version ('template' wxWin implementation)}
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\twocolitem{\_\_WXXT\_\_}{Xt; mutually exclusive with WX\_MOTIF, not
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implemented in wxWindows 2.x}
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\twocolitem{\_\_WXX11\_\_}{wxX11 (\_\_WXUNIVERSAL\_\_ will be also defined)}
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\twocolitem{\_\_WXWINE\_\_}{WINE (i.e. Win32 on Unix)}
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\twocolitem{\_\_WXUNIVERSAL\_\_}{wxUniversal port, always defined in addition
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to one of the symbols above so this should be tested first.}
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\twocolitem{\_\_X\_\_}{any X11-based GUI toolkit except GTK+}
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\end{twocollist}
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In fact, they should better all start with \_\_WX instead of \_\_ only. The
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only GUIs implemented for 2.0 are \_\_WXGTK\_\_, \_\_WXMSW\_\_ and
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\_\_WXMOTIF\_\_ yet. Any new ones, please start the define with \_\_WX.
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\subsection{Operating systems}
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\begin{twocollist}\itemsep=0pt
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\twocolitem{\_\_APPLE\_\_}{any Mac OS version}
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\twocolitem{\_\_AIX\_\_}{AIX}
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\twocolitem{\_\_BSD\_\_}{Any *BSD system}
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\twocolitem{\_\_CYGWIN\_\_}{Cygwin: Unix on Win32}
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\twocolitem{\_\_DARWIN\_\_}{Mac OS X}
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\twocolitem{\_\_DATA\_GENERAL\_\_}{DG-UX}
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\twocolitem{\_\_DOS\_GENERAL\_\_}{DOS (used with wxMGL only)}
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\twocolitem{\_\_FREEBSD\_\_}{FreeBSD}
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\twocolitem{\_\_HPUX\_\_}{HP-UX (Unix)}
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\twocolitem{\_\_LINUX\_\_}{Linux}
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\twocolitem{\_\_OSF\_\_}{OSF/1}
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\twocolitem{\_\_SGI\_\_}{IRIX}
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\twocolitem{\_\_SOLARIS\_\_}{Solaris}
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\twocolitem{\_\_SUN\_\_}{Any Sun}
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\twocolitem{\_\_SUNOS\_\_}{Sun OS}
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\twocolitem{\_\_SVR4\_\_}{SystemV R4}
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\twocolitem{\_\_SYSV\_\_}{SystemV generic}
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\twocolitem{\_\_ULTRIX\_\_}{Ultrix}
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\twocolitem{\_\_UNIX\_\_}{any Unix}
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\twocolitem{\_\_UNIX\_LIKE\_\_}{Unix, BeOS or VMS}
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\twocolitem{\_\_VMS\_\_}{VMS}
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\twocolitem{\_\_WINDOWS\_\_}{any Windows}
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\end{twocollist}
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\subsection{Hardware architectures}
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Note that not all of these symbols are always defined, it depends on the
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compiler used.
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\begin{twocollist}\itemsep=0pt
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\twocolitem{\_\_ALPHA\_\_}{DEC Alpha architecture}
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\twocolitem{\_\_INTEL\_\_}{Intel i386 or compatible}
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\twocolitem{\_\_POWERPC\_\_}{Motorola Power PC}
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\end{twocollist}
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\subsection{Compilers}
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\begin{twocollist}\itemsep=0pt
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\twocolitem{\_\_BORLANDC\_\_}{Borland C++}
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\twocolitem{\_\_DJGPP\_\_}{DJGPP}
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\twocolitem{\_\_GNUG\_\_}{Gnu C++ on any platform}
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\twocolitem{\_\_GNUWIN32\_\_}{Gnu-Win32 compiler}
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\twocolitem{\_\_MWERKS\_\_}{CodeWarrior MetroWerks compiler}
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\twocolitem{\_\_SUNCC\_\_}{Sun CC}
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\twocolitem{\_\_SYMANTECC\_\_}{Symantec C++}
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\twocolitem{\_\_VISAGECPP\_\_}{IBM Visual Age (OS/2)}
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\twocolitem{\_\_VISUALC\_\_}{Microsoft Visual C++}
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\twocolitem{\_\_XLC\_\_}{AIX compiler}
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\twocolitem{\_\_WATCOMC\_\_}{Watcom C++}
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\end{twocollist}
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\subsection{Miscellaneous}
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\begin{twocollist}\itemsep=0pt
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\twocolitem{\_\_WXDEBUG\_\_}{defined in debug mode, undefined in release mode}
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\twocolitem{wxUSE\_XXX}{if defined as $1$, feature XXX is active
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(the symbols of this form are always defined, use #if and not #ifdef to test
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for them)}
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\end{twocollist}
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