wxWidgets/include/wx/event.h
Ove Kaaven 9d2f3c71d8 Oh well, I'll just stuff in the rest of the Unicode changes I have made
so far here. You may start complaining now.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2113 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-04-12 22:20:19 +00:00

1440 lines
62 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: event.h
// Purpose: Event classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_EVENTH__
#define _WX_EVENTH__
#ifdef __GNUG__
#pragma interface "event.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdicmn.h"
#if wxUSE_THREADS
#include "wx/thread.h"
#endif
/*
* Event types
*
*/
typedef int wxEventType;
const wxEventType wxEVT_NULL = 0;
const wxEventType wxEVT_FIRST = 10000;
const wxEventType wxEVT_COMMAND_BUTTON_CLICKED = wxEVT_FIRST + 1;
const wxEventType wxEVT_COMMAND_CHECKBOX_CLICKED = wxEVT_FIRST + 2;
const wxEventType wxEVT_COMMAND_CHOICE_SELECTED = wxEVT_FIRST + 3;
const wxEventType wxEVT_COMMAND_LISTBOX_SELECTED = wxEVT_FIRST + 4;
const wxEventType wxEVT_COMMAND_LISTBOX_DOUBLECLICKED = wxEVT_FIRST + 5;
const wxEventType wxEVT_COMMAND_CHECKLISTBOX_TOGGLED = wxEVT_FIRST + 6;
const wxEventType wxEVT_COMMAND_TEXT_UPDATED = wxEVT_FIRST + 7;
const wxEventType wxEVT_COMMAND_TEXT_ENTER = wxEVT_FIRST + 8;
const wxEventType wxEVT_COMMAND_MENU_SELECTED = wxEVT_FIRST + 9;
const wxEventType wxEVT_COMMAND_TOOL_CLICKED = wxEVT_COMMAND_MENU_SELECTED;
const wxEventType wxEVT_COMMAND_SLIDER_UPDATED = wxEVT_FIRST + 10;
const wxEventType wxEVT_COMMAND_RADIOBOX_SELECTED = wxEVT_FIRST + 11;
const wxEventType wxEVT_COMMAND_RADIOBUTTON_SELECTED = wxEVT_FIRST + 12;
//const wxEventType wxEVT_COMMAND_SCROLLBAR_UPDATED is now obsolete since we use wxEVT_SCROLL... events
const wxEventType wxEVT_COMMAND_SCROLLBAR_UPDATED = wxEVT_FIRST + 13;
const wxEventType wxEVT_COMMAND_VLBOX_SELECTED = wxEVT_FIRST + 14;
const wxEventType wxEVT_COMMAND_COMBOBOX_SELECTED = wxEVT_FIRST + 15;
const wxEventType wxEVT_COMMAND_TOOL_RCLICKED = wxEVT_FIRST + 16;
const wxEventType wxEVT_COMMAND_TOOL_ENTER = wxEVT_FIRST + 17;
/* Sockets send events, too */
const wxEventType wxEVT_SOCKET = wxEVT_FIRST + 50;
/* Mouse event types */
const wxEventType wxEVT_LEFT_DOWN = wxEVT_FIRST + 100;
const wxEventType wxEVT_LEFT_UP = wxEVT_FIRST + 101;
const wxEventType wxEVT_MIDDLE_DOWN = wxEVT_FIRST + 102;
const wxEventType wxEVT_MIDDLE_UP = wxEVT_FIRST + 103;
const wxEventType wxEVT_RIGHT_DOWN = wxEVT_FIRST + 104;
const wxEventType wxEVT_RIGHT_UP = wxEVT_FIRST + 105;
const wxEventType wxEVT_MOTION = wxEVT_FIRST + 106;
const wxEventType wxEVT_ENTER_WINDOW = wxEVT_FIRST + 107;
const wxEventType wxEVT_LEAVE_WINDOW = wxEVT_FIRST + 108;
const wxEventType wxEVT_LEFT_DCLICK = wxEVT_FIRST + 109;
const wxEventType wxEVT_MIDDLE_DCLICK = wxEVT_FIRST + 110;
const wxEventType wxEVT_RIGHT_DCLICK = wxEVT_FIRST + 111;
const wxEventType wxEVT_SET_FOCUS = wxEVT_FIRST + 112;
const wxEventType wxEVT_KILL_FOCUS = wxEVT_FIRST + 113;
/* Non-client mouse events */
const wxEventType wxEVT_NC_LEFT_DOWN = wxEVT_FIRST + 200;
const wxEventType wxEVT_NC_LEFT_UP = wxEVT_FIRST + 201;
const wxEventType wxEVT_NC_MIDDLE_DOWN = wxEVT_FIRST + 202;
const wxEventType wxEVT_NC_MIDDLE_UP = wxEVT_FIRST + 203;
const wxEventType wxEVT_NC_RIGHT_DOWN = wxEVT_FIRST + 204;
const wxEventType wxEVT_NC_RIGHT_UP = wxEVT_FIRST + 205;
const wxEventType wxEVT_NC_MOTION = wxEVT_FIRST + 206;
const wxEventType wxEVT_NC_ENTER_WINDOW = wxEVT_FIRST + 207;
const wxEventType wxEVT_NC_LEAVE_WINDOW = wxEVT_FIRST + 208;
const wxEventType wxEVT_NC_LEFT_DCLICK = wxEVT_FIRST + 209;
const wxEventType wxEVT_NC_MIDDLE_DCLICK = wxEVT_FIRST + 210;
const wxEventType wxEVT_NC_RIGHT_DCLICK = wxEVT_FIRST + 211;
/* Character input event type */
const wxEventType wxEVT_CHAR = wxEVT_FIRST + 212;
const wxEventType wxEVT_CHAR_HOOK = wxEVT_FIRST + 213;
const wxEventType wxEVT_NAVIGATION_KEY = wxEVT_FIRST + 214;
const wxEventType wxEVT_KEY_DOWN = wxEVT_FIRST + 215;
const wxEventType wxEVT_KEY_UP = wxEVT_FIRST + 216;
/*
* Scrollbar event identifiers
*/
const wxEventType wxEVT_SCROLL_TOP = wxEVT_FIRST + 300;
const wxEventType wxEVT_SCROLL_BOTTOM = wxEVT_FIRST + 301;
const wxEventType wxEVT_SCROLL_LINEUP = wxEVT_FIRST + 302;
const wxEventType wxEVT_SCROLL_LINEDOWN = wxEVT_FIRST + 303;
const wxEventType wxEVT_SCROLL_PAGEUP = wxEVT_FIRST + 304;
const wxEventType wxEVT_SCROLL_PAGEDOWN = wxEVT_FIRST + 305;
const wxEventType wxEVT_SCROLL_THUMBTRACK = wxEVT_FIRST + 306;
const wxEventType wxEVT_SIZE = wxEVT_FIRST + 400;
const wxEventType wxEVT_MOVE = wxEVT_FIRST + 401;
const wxEventType wxEVT_CLOSE_WINDOW = wxEVT_FIRST + 402;
const wxEventType wxEVT_END_SESSION = wxEVT_FIRST + 403;
const wxEventType wxEVT_QUERY_END_SESSION = wxEVT_FIRST + 404;
const wxEventType wxEVT_ACTIVATE_APP = wxEVT_FIRST + 405;
const wxEventType wxEVT_POWER = wxEVT_FIRST + 406;
const wxEventType wxEVT_ACTIVATE = wxEVT_FIRST + 409;
const wxEventType wxEVT_CREATE = wxEVT_FIRST + 410;
const wxEventType wxEVT_DESTROY = wxEVT_FIRST + 411;
const wxEventType wxEVT_SHOW = wxEVT_FIRST + 412;
const wxEventType wxEVT_ICONIZE = wxEVT_FIRST + 413;
const wxEventType wxEVT_MAXIMIZE = wxEVT_FIRST + 414;
const wxEventType wxEVT_MOUSE_CAPTURE_CHANGED = wxEVT_FIRST + 415;
const wxEventType wxEVT_PAINT = wxEVT_FIRST + 416;
const wxEventType wxEVT_ERASE_BACKGROUND = wxEVT_FIRST + 417;
const wxEventType wxEVT_NC_PAINT = wxEVT_FIRST + 418;
const wxEventType wxEVT_PAINT_ICON = wxEVT_FIRST + 419;
const wxEventType wxEVT_MENU_CHAR = wxEVT_FIRST + 420;
const wxEventType wxEVT_MENU_INIT = wxEVT_FIRST + 421;
const wxEventType wxEVT_MENU_HIGHLIGHT = wxEVT_FIRST + 422;
const wxEventType wxEVT_POPUP_MENU_INIT = wxEVT_FIRST + 423;
const wxEventType wxEVT_CONTEXT_MENU = wxEVT_FIRST + 424;
const wxEventType wxEVT_SYS_COLOUR_CHANGED = wxEVT_FIRST + 425;
const wxEventType wxEVT_SETTING_CHANGED = wxEVT_FIRST + 426;
const wxEventType wxEVT_QUERY_NEW_PALETTE = wxEVT_FIRST + 427;
const wxEventType wxEVT_PALETTE_CHANGED = wxEVT_FIRST + 428;
const wxEventType wxEVT_JOY_BUTTON_DOWN = wxEVT_FIRST + 429;
const wxEventType wxEVT_JOY_BUTTON_UP = wxEVT_FIRST + 430;
const wxEventType wxEVT_JOY_MOVE = wxEVT_FIRST + 431;
const wxEventType wxEVT_JOY_ZMOVE = wxEVT_FIRST + 432;
const wxEventType wxEVT_DROP_FILES = wxEVT_FIRST + 433;
const wxEventType wxEVT_DRAW_ITEM = wxEVT_FIRST + 434;
const wxEventType wxEVT_MEASURE_ITEM = wxEVT_FIRST + 435;
const wxEventType wxEVT_COMPARE_ITEM = wxEVT_FIRST + 436;
const wxEventType wxEVT_INIT_DIALOG = wxEVT_FIRST + 437;
const wxEventType wxEVT_IDLE = wxEVT_FIRST + 438;
const wxEventType wxEVT_UPDATE_UI = wxEVT_FIRST + 439;
/* System misc. */
const wxEventType wxEVT_END_PROCESS = wxEVT_FIRST + 440;
/* Generic command events */
/* Note: a click is a higher-level event than button down/up */
const wxEventType wxEVT_COMMAND_LEFT_CLICK = wxEVT_FIRST + 500;
const wxEventType wxEVT_COMMAND_LEFT_DCLICK = wxEVT_FIRST + 501;
const wxEventType wxEVT_COMMAND_RIGHT_CLICK = wxEVT_FIRST + 502;
const wxEventType wxEVT_COMMAND_RIGHT_DCLICK = wxEVT_FIRST + 503;
const wxEventType wxEVT_COMMAND_SET_FOCUS = wxEVT_FIRST + 504;
const wxEventType wxEVT_COMMAND_KILL_FOCUS = wxEVT_FIRST + 505;
const wxEventType wxEVT_COMMAND_ENTER = wxEVT_FIRST + 506;
/* Tree control event types */
const wxEventType wxEVT_COMMAND_TREE_BEGIN_DRAG = wxEVT_FIRST + 600;
const wxEventType wxEVT_COMMAND_TREE_BEGIN_RDRAG = wxEVT_FIRST + 601;
const wxEventType wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT = wxEVT_FIRST + 602;
const wxEventType wxEVT_COMMAND_TREE_END_LABEL_EDIT = wxEVT_FIRST + 603;
const wxEventType wxEVT_COMMAND_TREE_DELETE_ITEM = wxEVT_FIRST + 604;
const wxEventType wxEVT_COMMAND_TREE_GET_INFO = wxEVT_FIRST + 605;
const wxEventType wxEVT_COMMAND_TREE_SET_INFO = wxEVT_FIRST + 606;
const wxEventType wxEVT_COMMAND_TREE_ITEM_EXPANDED = wxEVT_FIRST + 607;
const wxEventType wxEVT_COMMAND_TREE_ITEM_EXPANDING = wxEVT_FIRST + 608;
const wxEventType wxEVT_COMMAND_TREE_ITEM_COLLAPSED = wxEVT_FIRST + 609;
const wxEventType wxEVT_COMMAND_TREE_ITEM_COLLAPSING = wxEVT_FIRST + 610;
const wxEventType wxEVT_COMMAND_TREE_SEL_CHANGED = wxEVT_FIRST + 611;
const wxEventType wxEVT_COMMAND_TREE_SEL_CHANGING = wxEVT_FIRST + 612;
const wxEventType wxEVT_COMMAND_TREE_KEY_DOWN = wxEVT_FIRST + 613;
const wxEventType wxEVT_COMMAND_TREE_ITEM_ACTIVATED = wxEVT_FIRST + 614;
/* List control event types */
const wxEventType wxEVT_COMMAND_LIST_BEGIN_DRAG = wxEVT_FIRST + 700;
const wxEventType wxEVT_COMMAND_LIST_BEGIN_RDRAG = wxEVT_FIRST + 701;
const wxEventType wxEVT_COMMAND_LIST_BEGIN_LABEL_EDIT = wxEVT_FIRST + 702;
const wxEventType wxEVT_COMMAND_LIST_END_LABEL_EDIT = wxEVT_FIRST + 703;
const wxEventType wxEVT_COMMAND_LIST_DELETE_ITEM = wxEVT_FIRST + 704;
const wxEventType wxEVT_COMMAND_LIST_DELETE_ALL_ITEMS = wxEVT_FIRST + 705;
const wxEventType wxEVT_COMMAND_LIST_GET_INFO = wxEVT_FIRST + 706;
const wxEventType wxEVT_COMMAND_LIST_SET_INFO = wxEVT_FIRST + 707;
const wxEventType wxEVT_COMMAND_LIST_ITEM_SELECTED = wxEVT_FIRST + 708;
const wxEventType wxEVT_COMMAND_LIST_ITEM_DESELECTED = wxEVT_FIRST + 709;
const wxEventType wxEVT_COMMAND_LIST_KEY_DOWN = wxEVT_FIRST + 710;
const wxEventType wxEVT_COMMAND_LIST_INSERT_ITEM = wxEVT_FIRST + 711;
const wxEventType wxEVT_COMMAND_LIST_COL_CLICK = wxEVT_FIRST + 712;
const wxEventType wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK = wxEVT_FIRST + 713;
const wxEventType wxEVT_COMMAND_LIST_ITEM_MIDDLE_CLICK = wxEVT_FIRST + 714;
const wxEventType wxEVT_COMMAND_LIST_ITEM_ACTIVATED = wxEVT_FIRST + 715;
/* Tab and notebook control event types */
const wxEventType wxEVT_COMMAND_TAB_SEL_CHANGED = wxEVT_FIRST + 800;
const wxEventType wxEVT_COMMAND_TAB_SEL_CHANGING = wxEVT_FIRST + 801;
#if defined(__BORLANDC__) && defined(__WIN16__)
/* For 16-bit BC++, these 2 are identical (truncated) */
const wxEventType wxEVT_COMMAND_NB_PAGE_CHANGED = wxEVT_FIRST + 802;
const wxEventType wxEVT_COMMAND_NB_PAGE_CHANGING = wxEVT_FIRST + 803;
#else
const wxEventType wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGED = wxEVT_FIRST + 802;
const wxEventType wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGING = wxEVT_FIRST + 803;
#endif
const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
/* Compatibility */
#if WXWIN_COMPATIBILITY
#define wxEVENT_TYPE_BUTTON_COMMAND wxEVT_COMMAND_BUTTON_CLICKED
#define wxEVENT_TYPE_CHECKBOX_COMMAND wxEVT_COMMAND_CHECKBOX_CLICKED
#define wxEVENT_TYPE_CHOICE_COMMAND wxEVT_COMMAND_CHOICE_SELECTED
#define wxEVENT_TYPE_LISTBOX_COMMAND wxEVT_COMMAND_LISTBOX_SELECTED
#define wxEVENT_TYPE_LISTBOX_DCLICK_COMMAND wxEVT_COMMAND_LISTBOX_DOUBLECLICKED
#define wxEVENT_TYPE_TEXT_COMMAND wxEVT_COMMAND_TEXT_UPDATED
#define wxEVENT_TYPE_MULTITEXT_COMMAND wxEVT_COMMAND_TEXT_UPDATED
#define wxEVENT_TYPE_MENU_COMMAND wxEVT_COMMAND_MENU_SELECTED
#define wxEVENT_TYPE_SLIDER_COMMAND wxEVT_COMMAND_SLIDER_UPDATED
#define wxEVENT_TYPE_RADIOBOX_COMMAND wxEVT_COMMAND_RADIOBOX_SELECTED
#define wxEVENT_TYPE_RADIOBUTTON_COMMAND wxEVT_COMMAND_RADIOBUTTON_SELECTED
#define wxEVENT_TYPE_TEXT_ENTER_COMMAND wxEVT_COMMAND_TEXT_ENTER
#define wxEVENT_TYPE_SET_FOCUS wxEVT_SET_FOCUS
#define wxEVENT_TYPE_KILL_FOCUS wxEVT_KILL_FOCUS
#define wxEVENT_TYPE_SCROLLBAR_COMMAND wxEVT_COMMAND_SCROLLBAR_UPDATED
#define wxEVENT_TYPE_VIRT_LISTBOX_COMMAND wxEVT_COMMAND_VLBOX_SELECTED
#define wxEVENT_TYPE_COMBOBOX_COMMAND wxEVT_COMMAND_COMBOBOX_SELECTED
#define wxEVENT_TYPE_LEFT_DOWN wxEVT_LEFT_DOWN
#define wxEVENT_TYPE_LEFT_UP wxEVT_LEFT_UP
#define wxEVENT_TYPE_MIDDLE_DOWN wxEVT_MIDDLE_DOWN
#define wxEVENT_TYPE_MIDDLE_UP wxEVT_MIDDLE_UP
#define wxEVENT_TYPE_RIGHT_DOWN wxEVT_RIGHT_DOWN
#define wxEVENT_TYPE_RIGHT_UP wxEVT_RIGHT_UP
#define wxEVENT_TYPE_MOTION wxEVT_MOTION
#define wxEVENT_TYPE_ENTER_WINDOW wxEVT_ENTER_WINDOW
#define wxEVENT_TYPE_LEAVE_WINDOW wxEVT_LEAVE_WINDOW
#define wxEVENT_TYPE_LEFT_DCLICK wxEVT_LEFT_DCLICK
#define wxEVENT_TYPE_MIDDLE_DCLICK wxEVT_MIDDLE_DCLICK
#define wxEVENT_TYPE_RIGHT_DCLICK wxEVT_RIGHT_DCLICK
#define wxEVENT_TYPE_CHAR wxEVT_CHAR
#define wxEVENT_TYPE_SCROLL_TOP wxEVT_SCROLL_TOP
#define wxEVENT_TYPE_SCROLL_BOTTOM wxEVT_SCROLL_BOTTOM
#define wxEVENT_TYPE_SCROLL_LINEUP wxEVT_SCROLL_LINEUP
#define wxEVENT_TYPE_SCROLL_LINEDOWN wxEVT_SCROLL_LINEDOWN
#define wxEVENT_TYPE_SCROLL_PAGEUP wxEVT_SCROLL_PAGEUP
#define wxEVENT_TYPE_SCROLL_PAGEDOWN wxEVT_SCROLL_PAGEDOWN
#define wxEVENT_TYPE_SCROLL_THUMBTRACK wxEVT_SCROLL_THUMBTRACK
#endif // WXWIN_COMPATIBILITY
/*
* wxWindows events, covering all interesting things that might happen
* (button clicking, resizing, setting text in widgets, etc.).
*
* For each completely new event type, derive a new event class.
* An event CLASS represents a C++ class defining a range of similar event TYPES;
* examples are canvas events, panel item command events.
* An event TYPE is a unique identifier for a particular system event,
* such as a button press or a listbox deselection.
*
*/
class WXDLLEXPORT wxEvent : public wxObject
{
DECLARE_ABSTRACT_CLASS(wxEvent)
public:
wxEvent(int id = 0);
~wxEvent() {}
void SetEventType(wxEventType typ) { m_eventType = typ; }
wxEventType GetEventType() const { return m_eventType; }
wxObject *GetEventObject() const { return m_eventObject; }
void SetEventObject(wxObject *obj) { m_eventObject = obj; }
long GetTimestamp() const { return m_timeStamp; }
void SetTimestamp(long ts = 0) { m_timeStamp = ts; }
int GetId() const { return m_id; }
void SetId(int Id) { m_id = Id; }
// Can instruct event processor that we wish to ignore this event
// (treat as if the event table entry had not been found): this must be done
// to allow the event processing by the base classes (calling event.Skip()
// is the analog of calling the base class verstion of a virtual function)
void Skip(bool skip = TRUE) { m_skipped = skip; }
bool GetSkipped() const { return m_skipped; };
// implementation only: this test is explicitlty anti OO and this functions
// exists only for optimization purposes
bool IsCommandEvent() const { return m_isCommandEvent; }
public:
bool m_skipped;
wxObject* m_eventObject;
char* m_eventHandle; // Handle of an underlying windowing system event
wxEventType m_eventType;
long m_timeStamp;
int m_id;
wxObject* m_callbackUserData;
// optimization: instead of using costly IsKindOf() we keep a flag telling
// whether we're a command event (by far the most common case)
bool m_isCommandEvent;
};
// Item or menu event class
/*
wxEVT_COMMAND_BUTTON_CLICKED
wxEVT_COMMAND_CHECKBOX_CLICKED
wxEVT_COMMAND_CHOICE_SELECTED
wxEVT_COMMAND_LISTBOX_SELECTED
wxEVT_COMMAND_LISTBOX_DOUBLECLICKED
wxEVT_COMMAND_TEXT_UPDATED
wxEVT_COMMAND_TEXT_ENTER
wxEVT_COMMAND_MENU_SELECTED
wxEVT_COMMAND_SLIDER_UPDATED
wxEVT_COMMAND_RADIOBOX_SELECTED
wxEVT_COMMAND_RADIOBUTTON_SELECTED
wxEVT_COMMAND_SCROLLBAR_UPDATED
wxEVT_COMMAND_VLBOX_SELECTED
wxEVT_COMMAND_COMBOBOX_SELECTED
*/
class WXDLLEXPORT wxClientData;
class WXDLLEXPORT wxCommandEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxCommandEvent)
public:
wxCommandEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
~wxCommandEvent() {}
/*
* Accessors dependent on context
*
*/
// Set/Get client data from controls
void SetClientData(void* clientData) { m_clientData = clientData; }
void *GetClientData() const { return m_clientData; }
// Set/Get client object from controls
void SetClientObject(wxClientData* clientObject) { m_clientObject = clientObject; }
void *GetClientObject() const { return m_clientObject; }
// Get listbox selection if single-choice
int GetSelection() const { return m_commandInt; }
// Set/Get listbox/choice selection string
void SetString(const wxString& s) { m_commandString = s; }
wxString GetString() const { return m_commandString; }
// Get checkbox value
bool Checked() const { return (m_commandInt != 0); }
// TRUE if the listbox event was a selection.
bool IsSelection() const { return (m_extraLong != 0); }
void SetExtraLong(long extraLong) { m_extraLong = extraLong; }
long GetExtraLong() const { return m_extraLong ; }
void SetInt(int i) { m_commandInt = i; }
long GetInt() const { return m_commandInt ; }
public:
wxString m_commandString; // String event argument
int m_commandInt;
long m_extraLong; // Additional information (e.g. select/deselect)
void* m_clientData; // Arbitrary client data
wxClientData* m_clientObject; // Arbitrary client object
};
// this class adds a possibility to react (from the user) code to a control
// notification: allow or veto the operation being reported.
class WXDLLEXPORT wxNotifyEvent : public wxCommandEvent
{
public:
wxNotifyEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
: wxCommandEvent(commandType, id) { m_bAllow = TRUE; }
// veto the operation (by default it's allowed)
void Veto() { m_bAllow = FALSE; }
// for implementation code only: is the operation allowed?
bool IsAllowed() const { return m_bAllow; }
private:
bool m_bAllow;
DECLARE_DYNAMIC_CLASS(wxNotifyEvent)
};
// Scroll event class
/*
wxEVT_SCROLL_TOP
wxEVT_SCROLL_BOTTOM
wxEVT_SCROLL_LINEUP
wxEVT_SCROLL_LINEDOWN
wxEVT_SCROLL_PAGEUP
wxEVT_SCROLL_PAGEDOWN
wxEVT_SCROLL_THUMBTRACK
*/
class WXDLLEXPORT wxScrollEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxScrollEvent)
public:
wxScrollEvent(wxEventType commandType = wxEVT_NULL,
int id = 0, int pos = 0, int orient = 0);
~wxScrollEvent() {}
/*
* Accessors
*
*/
int GetOrientation() const { return (int) m_extraLong ; }
int GetPosition() const { return m_commandInt ; }
void SetOrientation(int orient) { m_extraLong = (long) orient; }
void SetPosition(int pos) { m_commandInt = pos; }
};
// Mouse event class
/*
wxEVT_LEFT_DOWN
wxEVT_LEFT_UP
wxEVT_MIDDLE_DOWN
wxEVT_MIDDLE_UP
wxEVT_RIGHT_DOWN
wxEVT_RIGHT_UP
wxEVT_MOTION
wxEVT_ENTER_WINDOW
wxEVT_LEAVE_WINDOW
wxEVT_LEFT_DCLICK
wxEVT_MIDDLE_DCLICK
wxEVT_RIGHT_DCLICK
wxEVT_NC_LEFT_DOWN
wxEVT_NC_LEFT_UP,
wxEVT_NC_MIDDLE_DOWN,
wxEVT_NC_MIDDLE_UP,
wxEVT_NC_RIGHT_DOWN,
wxEVT_NC_RIGHT_UP,
wxEVT_NC_MOTION,
wxEVT_NC_ENTER_WINDOW,
wxEVT_NC_LEAVE_WINDOW,
wxEVT_NC_LEFT_DCLICK,
wxEVT_NC_MIDDLE_DCLICK,
wxEVT_NC_RIGHT_DCLICK,
*/
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxMouseEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxMouseEvent)
public:
wxMouseEvent(wxEventType mouseType = wxEVT_NULL);
// Was it a button event? (*doesn't* mean: is any button *down*?)
bool IsButton() const { return Button(-1); }
// Was it a down event from button 1, 2 or 3 or any?
bool ButtonDown(int but = -1) const;
// Was it a dclick event from button 1, 2 or 3 or any?
bool ButtonDClick(int but = -1) const;
// Was it a up event from button 1, 2 or 3 or any?
bool ButtonUp(int but = -1) const;
// Was the given button 1,2,3 or any changing state?
bool Button(int but) const;
// Was the given button 1,2,3 or any in Down state?
bool ButtonIsDown(int but) const;
// Find state of shift/control keys
bool ControlDown() const { return m_controlDown; }
bool MetaDown() const { return m_metaDown; }
bool AltDown() const { return m_altDown; }
bool ShiftDown() const { return m_shiftDown; }
// Find which event was just generated
bool LeftDown() const { return (m_eventType == wxEVT_LEFT_DOWN); }
bool MiddleDown() const { return (m_eventType == wxEVT_MIDDLE_DOWN); }
bool RightDown() const { return (m_eventType == wxEVT_RIGHT_DOWN); }
bool LeftUp() const { return (m_eventType == wxEVT_LEFT_UP); }
bool MiddleUp() const { return (m_eventType == wxEVT_MIDDLE_UP); }
bool RightUp() const { return (m_eventType == wxEVT_RIGHT_UP); }
bool LeftDClick() const { return (m_eventType == wxEVT_LEFT_DCLICK); }
bool MiddleDClick() const { return (m_eventType == wxEVT_MIDDLE_DCLICK); }
bool RightDClick() const { return (m_eventType == wxEVT_RIGHT_DCLICK); }
// Find the current state of the mouse buttons (regardless
// of current event type)
bool LeftIsDown() const { return m_leftDown; }
bool MiddleIsDown() const { return m_middleDown; }
bool RightIsDown() const { return m_rightDown; }
// True if a button is down and the mouse is moving
bool Dragging() const
{
return ((m_eventType == wxEVT_MOTION) &&
(LeftIsDown() || MiddleIsDown() || RightIsDown()));
}
// True if the mouse is moving, and no button is down
bool Moving() const { return (m_eventType == wxEVT_MOTION); }
// True if the mouse is just entering the window
bool Entering() const { return (m_eventType == wxEVT_ENTER_WINDOW); }
// True if the mouse is just leaving the window
bool Leaving() const { return (m_eventType == wxEVT_LEAVE_WINDOW); }
// Find the position of the event
void GetPosition(long *xpos, long *ypos) const { *xpos = m_x; *ypos = m_y; }
void Position(long *xpos, long *ypos) const { *xpos = m_x; *ypos = m_y; }
// Find the position of the event
wxPoint GetPosition() const { return wxPoint(m_x, m_y); }
// Find the logical position of the event given the DC
wxPoint GetLogicalPosition(const wxDC& dc) const ;
// Compatibility
#if WXWIN_COMPATIBILITY
void Position(float *xpos, float *ypos) const
{
*xpos = (float) m_x; *ypos = (float) m_y;
}
#endif // WXWIN_COMPATIBILITY
// Get X position
long GetX() const { return m_x; }
// Get Y position
long GetY() const { return m_y; }
public:
long m_x;
long m_y;
bool m_leftDown;
bool m_middleDown;
bool m_rightDown;
bool m_controlDown;
bool m_shiftDown;
bool m_altDown;
bool m_metaDown;
};
// Keyboard input event class
/*
wxEVT_CHAR
wxEVT_CHAR_HOOK
wxEVT_KEY_DOWN
wxEVT_KEY_UP
*/
class WXDLLEXPORT wxKeyEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxKeyEvent)
public:
wxKeyEvent(wxEventType keyType = wxEVT_NULL);
// Find state of shift/control keys
bool ControlDown() const { return m_controlDown; }
bool MetaDown() const { return m_metaDown; }
bool AltDown() const { return m_altDown; }
bool ShiftDown() const { return m_shiftDown; }
long KeyCode() const { return m_keyCode; }
// Find the position of the event
void GetPosition(long *xpos, long *ypos) const
{ *xpos = m_x; *ypos = m_y; }
wxPoint GetPosition() const
{ return wxPoint(m_x, m_y); }
// Get X position
long GetX() const { return m_x; }
// Get Y position
long GetY() const { return m_y; }
public:
long m_x;
long m_y;
long m_keyCode;
bool m_controlDown;
bool m_shiftDown;
bool m_altDown;
bool m_metaDown;
};
// Size event class
/*
wxEVT_SIZE
*/
class WXDLLEXPORT wxSizeEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxSizeEvent)
public:
wxSize m_size;
wxSizeEvent() { m_eventType = wxEVT_SIZE; }
wxSizeEvent(const wxSize& sz, int id = 0)
: m_size(sz)
{ m_eventType = wxEVT_SIZE; m_id = id; }
wxSize GetSize() const { return m_size; }
};
// Move event class
/*
wxEVT_MOVE
*/
class WXDLLEXPORT wxMoveEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxMoveEvent)
public:
wxPoint m_pos;
wxMoveEvent() { m_eventType = wxEVT_MOVE; }
wxMoveEvent(const wxPoint& pos, int id = 0)
: m_pos(pos)
{ m_eventType = wxEVT_MOVE; m_id = id; }
wxPoint GetPosition() const { return m_pos; }
};
// Paint event class
/*
wxEVT_PAINT
wxEVT_NC_PAINT
wxEVT_PAINT_ICON
*/
class WXDLLEXPORT wxPaintEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxPaintEvent)
public:
wxPaintEvent(int Id = 0) { m_eventType = wxEVT_PAINT; m_id = Id; }
};
// Erase background event class
/*
wxEVT_ERASE_BACKGROUND
*/
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxEraseEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxEraseEvent)
public:
wxDC *m_dc;
wxEraseEvent(int Id = 0, wxDC *dc = (wxDC *) NULL)
{ m_eventType = wxEVT_ERASE_BACKGROUND; m_id = Id; m_dc = dc; }
wxDC *GetDC() const { return m_dc; }
};
// Focus event class
/*
wxEVT_SET_FOCUS
wxEVT_KILL_FOCUS
*/
class WXDLLEXPORT wxFocusEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxFocusEvent)
public:
wxFocusEvent(wxEventType type = wxEVT_NULL, int Id = 0)
{ m_eventType = type; m_id = Id; }
};
// Activate event class
/*
wxEVT_ACTIVATE
wxEVT_ACTIVATE_APP
*/
class WXDLLEXPORT wxActivateEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxActivateEvent)
public:
wxActivateEvent(wxEventType type = wxEVT_NULL, bool active = TRUE, int Id = 0)
{ m_eventType = type; m_active = active; m_id = Id; }
bool GetActive() const { return m_active; }
private:
bool m_active;
};
// InitDialog event class
/*
wxEVT_INIT_DIALOG
*/
class WXDLLEXPORT wxInitDialogEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxInitDialogEvent)
public:
wxInitDialogEvent(int Id = 0)
{ m_eventType = wxEVT_INIT_DIALOG; m_id = Id; }
};
// Miscellaneous menu event class
/*
wxEVT_MENU_CHAR,
wxEVT_MENU_INIT,
wxEVT_MENU_HIGHLIGHT,
wxEVT_POPUP_MENU_INIT,
wxEVT_CONTEXT_MENU,
*/
class WXDLLEXPORT wxMenuEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxMenuEvent)
public:
wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0)
{ m_eventType = type; m_menuId = id; }
int GetMenuId() const { return m_menuId; }
private:
int m_menuId;
};
// Window close or session close event class
/*
wxEVT_CLOSE_WINDOW,
wxEVT_END_SESSION,
wxEVT_QUERY_END_SESSION
*/
class WXDLLEXPORT wxCloseEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxCloseEvent)
public:
wxCloseEvent(wxEventType type = wxEVT_NULL, int id = 0)
{
m_eventType = type;
m_loggingOff = TRUE;
m_veto = FALSE; // should be FALSE by default
m_id = id;
#if WXWIN_COMPATIBILITY
m_force = FALSE;
#endif // WXWIN_COMPATIBILITY
m_canVeto = TRUE;
}
void SetLoggingOff(bool logOff) { m_loggingOff = logOff; }
bool GetLoggingOff() const { return m_loggingOff; }
void Veto(bool veto = TRUE)
{
// GetVeto() will return FALSE anyhow...
wxCHECK_RET( m_canVeto,
_T("call to Veto() ignored (can't veto this event)") );
m_veto = veto;
}
void SetCanVeto(bool canVeto) { m_canVeto = canVeto; }
// No more asserts here please, the one you put here was wrong.
bool CanVeto() const { return m_canVeto; }
bool GetVeto() const { return m_canVeto && m_veto; }
#if WXWIN_COMPATIBILITY
// This is probably obsolete now, since we use CanVeto instead, in
// both OnCloseWindow and OnQueryEndSession.
// m_force == ! m_canVeto i.e., can't veto means we must force it to close.
void SetForce(bool force) { m_force = force; }
bool GetForce() const { return m_force; }
#endif
protected:
bool m_loggingOff;
bool m_veto, m_canVeto;
#if WXWIN_COMPATIBILITY
bool m_force;
#endif
};
/*
wxEVT_SHOW
*/
class WXDLLEXPORT wxShowEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxShowEvent)
public:
wxShowEvent(int id = 0, bool show = FALSE)
{ m_eventType = wxEVT_SHOW; m_id = id; m_show = show; }
void SetShow(bool show) { m_show = show; }
bool GetShow() const { return m_show; }
protected:
bool m_show;
};
/*
wxEVT_ICONIZE
*/
class WXDLLEXPORT wxIconizeEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxIconizeEvent)
public:
wxIconizeEvent(int id = 0)
{ m_eventType = wxEVT_ICONIZE; m_id = id; }
};
/*
wxEVT_MAXIMIZE
*/
class WXDLLEXPORT wxMaximizeEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxMaximizeEvent)
public:
wxMaximizeEvent(int id = 0)
{ m_eventType = wxEVT_MAXIMIZE; m_id = id; }
};
// Joystick event class
/*
wxEVT_JOY_BUTTON_DOWN,
wxEVT_JOY_BUTTON_UP,
wxEVT_JOY_MOVE,
wxEVT_JOY_ZMOVE
*/
// Which joystick? Same as Windows ids so no conversion necessary.
#define wxJOYSTICK1 0
#define wxJOYSTICK2 1
// Which button is down?
#define wxJOY_BUTTON1 1
#define wxJOY_BUTTON2 2
#define wxJOY_BUTTON3 4
#define wxJOY_BUTTON4 8
#define wxJOY_BUTTON_ANY -1
class WXDLLEXPORT wxJoystickEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxJoystickEvent)
public:
wxPoint m_pos;
int m_zPosition;
int m_buttonChange; // Which button changed?
int m_buttonState; // Which buttons are down?
int m_joyStick; // Which joystick?
wxJoystickEvent(wxEventType type = wxEVT_NULL,
int state = 0,
int joystick = wxJOYSTICK1,
int change = 0)
{
m_eventType = type;
m_buttonState = state;
m_pos = wxPoint(0,0);
m_zPosition = 0;
m_joyStick = joystick;
m_buttonChange = change;
}
wxPoint GetPosition() const { return m_pos; }
int GetZPosition() const { return m_zPosition; }
int GetButtonState() const { return m_buttonState; }
int GetButtonChange() const { return m_buttonChange; }
int GetJoystick() const { return m_joyStick; }
void SetJoystick(int stick) { m_joyStick = stick; }
void SetButtonState(int state) { m_buttonState = state; }
void SetButtonChange(int change) { m_buttonChange = change; }
void SetPosition(const wxPoint& pos) { m_pos = pos; }
void SetZPosition(int zPos) { m_zPosition = zPos; }
// Was it a button event? (*doesn't* mean: is any button *down*?)
bool IsButton() const { return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) ||
(GetEventType() == wxEVT_JOY_BUTTON_DOWN)); }
// Was it a move event?
bool IsMove() const { return (GetEventType() == wxEVT_JOY_MOVE) ; }
// Was it a zmove event?
bool IsZMove() const { return (GetEventType() == wxEVT_JOY_ZMOVE) ; }
// Was it a down event from button 1, 2, 3, 4 or any?
bool ButtonDown(int but = wxJOY_BUTTON_ANY) const
{ return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) &&
((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); }
// Was it a up event from button 1, 2, 3 or any?
bool ButtonUp(int but = wxJOY_BUTTON_ANY) const
{ return ((GetEventType() == wxEVT_JOY_BUTTON_UP) &&
((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); }
// Was the given button 1,2,3,4 or any in Down state?
bool ButtonIsDown(int but = wxJOY_BUTTON_ANY) const
{ return (((but == wxJOY_BUTTON_ANY) && (m_buttonState != 0)) ||
((m_buttonState & but) == but)); }
};
// Drop files event class
/*
wxEVT_DROP_FILES
*/
class WXDLLEXPORT wxDropFilesEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxDropFilesEvent)
public:
int m_noFiles;
wxPoint m_pos;
wxString* m_files; // Memory (de)allocated by code calling ProcessEvent
wxDropFilesEvent(wxEventType type = wxEVT_NULL,
int noFiles = 0,
wxString *files = (wxString *) NULL)
{ m_eventType = type; m_noFiles = noFiles; m_files = files; }
wxPoint GetPosition() const { return m_pos; }
int GetNumberOfFiles() const { return m_noFiles; }
wxString *GetFiles() const { return m_files; }
};
// Idle event
/*
wxEVT_IDLE
*/
class WXDLLEXPORT wxIdleEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxIdleEvent)
public:
wxIdleEvent()
{ m_eventType = wxEVT_IDLE; m_requestMore = FALSE; }
void RequestMore(bool needMore = TRUE) { m_requestMore = needMore; }
bool MoreRequested() const { return m_requestMore; }
protected:
bool m_requestMore;
};
// Update UI event
/*
wxEVT_UPDATE_UI
*/
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxUpdateUIEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxUpdateUIEvent)
public:
wxUpdateUIEvent(wxWindowID commandId = 0)
{
m_eventType = wxEVT_UPDATE_UI;
m_id = commandId;
m_checked = FALSE;
m_setChecked = FALSE;
m_enabled = FALSE;
m_setEnabled = FALSE;
m_setText = FALSE;
m_text = "";
}
bool GetChecked() const { return m_checked; }
bool GetEnabled() const { return m_enabled; }
wxString GetText() const { return m_text; }
bool GetSetText() const { return m_setText; }
bool GetSetChecked() const { return m_setChecked; }
bool GetSetEnabled() const { return m_setEnabled; }
void Check(bool check) { m_checked = check; m_setChecked = TRUE; }
void Enable(bool enable) { m_enabled = enable; m_setEnabled = TRUE; }
void SetText(const wxString& text) { m_text = text; m_setText = TRUE; }
protected:
bool m_checked;
bool m_enabled;
bool m_setEnabled;
bool m_setText;
bool m_setChecked;
wxString m_text;
};
/*
wxEVT_SYS_COLOUR_CHANGED
*/
// TODO: shouldn't all events record the window ID?
class WXDLLEXPORT wxSysColourChangedEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxSysColourChangedEvent)
public:
wxSysColourChangedEvent()
{ m_eventType = wxEVT_SYS_COLOUR_CHANGED; }
};
/*
wxEVT_PALETTE_CHANGED
*/
class WXDLLEXPORT wxPaletteChangedEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxPaletteChangedEvent)
public:
wxPaletteChangedEvent(wxWindowID id = 0) : wxEvent(id)
{
m_eventType = wxEVT_PALETTE_CHANGED;
m_changedWindow = (wxWindow *) NULL;
}
void SetChangedWindow(wxWindow* win) { m_changedWindow = win; }
wxWindow* GetChangedWindow() const { return m_changedWindow; }
protected:
wxWindow* m_changedWindow;
};
/*
wxEVT_QUERY_NEW_PALETTE
Indicates the window is getting keyboard focus and should re-do its palette.
*/
class WXDLLEXPORT wxQueryNewPaletteEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxQueryNewPaletteEvent)
public:
wxQueryNewPaletteEvent(wxWindowID id = 0): wxEvent(id)
{ m_eventType = wxEVT_QUERY_NEW_PALETTE; m_paletteRealized = FALSE; }
// App sets this if it changes the palette.
void SetPaletteRealized(bool realized) { m_paletteRealized = realized; }
bool GetPaletteRealized() const { return m_paletteRealized; }
protected:
bool m_paletteRealized;
};
/*
Event generated by dialog navigation keys
wxEVT_NAVIGATION_KEY
*/
// must derive from command event to be propagated to the parent
class WXDLLEXPORT wxNavigationKeyEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxNavigationKeyEvent)
public:
wxNavigationKeyEvent() : wxCommandEvent(wxEVT_NAVIGATION_KEY) { }
// direction: forward (true) or backward (false)
bool GetDirection() const { return m_commandInt == 1; }
void SetDirection(bool bForward) { m_commandInt = bForward; }
// it may be a window change event (MDI, notebook pages...) or a control
// change event
bool IsWindowChange() const { return m_extraLong == 1; }
void SetWindowChange(bool bIs) { m_extraLong = bIs; }
// the child which has the focus currently (may be NULL - use
// wxWindow::FindFocus then)
wxWindow* GetCurrentFocus() const { return (wxWindow *)m_clientData; }
void SetCurrentFocus(wxWindow *win) { m_clientData = (void *)win; }
};
/* TODO
wxEVT_POWER,
wxEVT_CREATE,
wxEVT_DESTROY,
wxEVT_MOUSE_CAPTURE_CHANGED,
wxEVT_SETTING_CHANGED, // WM_WININICHANGE (NT) / WM_SETTINGCHANGE (Win95)
// wxEVT_FONT_CHANGED, // WM_FONTCHANGE: roll into wxEVT_SETTING_CHANGED, but remember to propagate
// wxEVT_FONT_CHANGED to all other windows (maybe).
wxEVT_DRAW_ITEM, // Leave these three as virtual functions in wxControl?? Platform-specific.
wxEVT_MEASURE_ITEM,
wxEVT_COMPARE_ITEM
*/
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxControl;
// struct WXDLLEXPORT wxEventTableEntry;
typedef void (wxObject::*wxObjectEventFunction)(wxEvent&);
struct WXDLLEXPORT wxEventTableEntry
{
// For some reason, this can't be wxEventType, or VC++ complains.
int m_eventType; // main event type
int m_id; // control/menu/toolbar id
int m_lastId; // used for ranges of ids
wxObjectEventFunction m_fn; // function to call: not wxEventFunction,
// because of dependency problems
wxObject* m_callbackUserData;
};
struct WXDLLEXPORT wxEventTable
{
const wxEventTable *baseTable; // Points to base event table (next in chain)
const wxEventTableEntry *entries; // Points to bottom of entry array
};
class WXDLLEXPORT wxEvtHandler : public wxObject
{
DECLARE_DYNAMIC_CLASS(wxEvtHandler)
public:
wxEvtHandler();
~wxEvtHandler();
wxEvtHandler *GetNextHandler() const { return m_nextHandler; }
wxEvtHandler *GetPreviousHandler() const { return m_previousHandler; }
void SetNextHandler(wxEvtHandler *handler) { m_nextHandler = handler; }
void SetPreviousHandler(wxEvtHandler *handler) { m_previousHandler = handler; }
void SetEvtHandlerEnabled(bool en) { m_enabled = en; }
bool GetEvtHandlerEnabled() const { return m_enabled; }
virtual void OnCommand(wxWindow& WXUNUSED(win),
wxCommandEvent& WXUNUSED(event))
{
}
// Called if child control has no
// callback function
// Default behaviour
virtual long Default()
{ return GetNextHandler() ? GetNextHandler()->Default() : 0; };
#if WXWIN_COMPATIBILITY
virtual bool OnClose();
#endif
#if wxUSE_THREADS
bool ProcessThreadEvent(wxEvent& event);
void ProcessPendingEvents();
#endif
virtual bool ProcessEvent(wxEvent& event);
virtual bool SearchEventTable(wxEventTable& table, wxEvent& event);
// Dynamic association of a member function handler with the event handler,
// id and event type
void Connect( int id, int lastId, wxEventType eventType,
wxObjectEventFunction func,
wxObject *userData = (wxObject *) NULL );
// Convenience function: take just one id
void Connect( int id, wxEventType eventType,
wxObjectEventFunction func,
wxObject *userData = (wxObject *) NULL )
{ Connect(id, -1, eventType, func, userData); }
bool SearchDynamicEventTable( wxEvent& event );
private:
static const wxEventTableEntry sm_eventTableEntries[];
protected:
static const wxEventTable sm_eventTable;
virtual const wxEventTable *GetEventTable() const;
protected:
wxEvtHandler* m_nextHandler;
wxEvtHandler* m_previousHandler;
bool m_enabled; // Is event handler enabled?
wxList* m_dynamicEvents;
wxList* m_pendingEvents;
#if wxUSE_THREADS
wxCriticalSection* m_eventsLocker;
#endif
// optimization: instead of using costly IsKindOf() to decide whether we're
// a window (which is true in 99% of cases), use this flag
bool m_isWindow;
};
typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&);
typedef void (wxEvtHandler::*wxCommandEventFunction)(wxCommandEvent&);
typedef void (wxEvtHandler::*wxScrollEventFunction)(wxScrollEvent&);
typedef void (wxEvtHandler::*wxSizeEventFunction)(wxSizeEvent&);
typedef void (wxEvtHandler::*wxMoveEventFunction)(wxMoveEvent&);
typedef void (wxEvtHandler::*wxPaintEventFunction)(wxPaintEvent&);
typedef void (wxEvtHandler::*wxEraseEventFunction)(wxEraseEvent&);
typedef void (wxEvtHandler::*wxMouseEventFunction)(wxMouseEvent&);
typedef void (wxEvtHandler::*wxCharEventFunction)(wxKeyEvent&);
typedef void (wxEvtHandler::*wxFocusEventFunction)(wxFocusEvent&);
typedef void (wxEvtHandler::*wxActivateEventFunction)(wxActivateEvent&);
typedef void (wxEvtHandler::*wxMenuEventFunction)(wxMenuEvent&);
typedef void (wxEvtHandler::*wxJoystickEventFunction)(wxJoystickEvent&);
typedef void (wxEvtHandler::*wxDropFilesEventFunction)(wxDropFilesEvent&);
typedef void (wxEvtHandler::*wxInitDialogEventFunction)(wxInitDialogEvent&);
typedef void (wxEvtHandler::*wxSysColourChangedFunction)(wxSysColourChangedEvent&);
typedef void (wxEvtHandler::*wxUpdateUIEventFunction)(wxUpdateUIEvent&);
typedef void (wxEvtHandler::*wxIdleEventFunction)(wxIdleEvent&);
typedef void (wxEvtHandler::*wxCloseEventFunction)(wxCloseEvent&);
typedef void (wxEvtHandler::*wxShowEventFunction)(wxShowEvent&);
typedef void (wxEvtHandler::*wxIconizeEventFunction)(wxShowEvent&);
typedef void (wxEvtHandler::*wxMaximizeEventFunction)(wxShowEvent&);
typedef void (wxEvtHandler::*wxNavigationKeyEventFunction)(wxNavigationKeyEvent&);
typedef void (wxEvtHandler::*wxPaletteChangedEventFunction)(wxPaletteChangedEvent&);
typedef void (wxEvtHandler::*wxQueryNewPaletteEventFunction)(wxQueryNewPaletteEvent&);
// N.B. In GNU-WIN32, you *have* to take the address of a member function
// (use &) or the compiler crashes...
#define DECLARE_EVENT_TABLE() \
private:\
static const wxEventTableEntry sm_eventTableEntries[];\
protected:\
static const wxEventTable sm_eventTable;\
virtual const wxEventTable* GetEventTable() const;
#define BEGIN_EVENT_TABLE(theClass, baseClass) \
const wxEventTable *theClass::GetEventTable() const { return &theClass::sm_eventTable; }\
const wxEventTable theClass::sm_eventTable =\
{ &baseClass::sm_eventTable, &theClass::sm_eventTableEntries[0] };\
const wxEventTableEntry theClass::sm_eventTableEntries[] = { \
#define END_EVENT_TABLE() \
{ 0, 0, 0, 0, 0 } };
/*
* Event table macros
*/
// Generic events
#define EVT_CUSTOM(event, id, func) { event, id, -1, (wxObjectEventFunction) (wxEventFunction) & func, (wxObject *) NULL },
#define EVT_CUSTOM_RANGE(event, id1, id2, func) { event, id1, id2, (wxObjectEventFunction) (wxEventFunction) & func, (wxObject *) NULL },
// Miscellaneous
#define EVT_SIZE(func) { wxEVT_SIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxSizeEventFunction) & func, (wxObject *) NULL },
#define EVT_MOVE(func) { wxEVT_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMoveEventFunction) & func, (wxObject *) NULL },
#define EVT_CLOSE(func) { wxEVT_CLOSE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL },
#define EVT_END_SESSION(func) { wxEVT_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL },
#define EVT_QUERY_END_SESSION(func) { wxEVT_QUERY_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL },
#define EVT_PAINT(func) { wxEVT_PAINT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaintEventFunction) & func, (wxObject *) NULL },
#define EVT_ERASE_BACKGROUND(func) { wxEVT_ERASE_BACKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxEraseEventFunction) & func, (wxObject *) NULL },
#define EVT_CHAR(func) { wxEVT_CHAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL },
#define EVT_KEY_DOWN(func) { wxEVT_KEY_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL },
#define EVT_KEY_UP(func) { wxEVT_KEY_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL },
#define EVT_CHAR_HOOK(func) { wxEVT_CHAR_HOOK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, NULL },
#define EVT_MENU_HIGHLIGHT(id, func) { wxEVT_MENU_HIGHLIGHT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxMenuEventFunction) & func, (wxObject *) NULL },
#define EVT_MENU_HIGHLIGHT_ALL(func) { wxEVT_MENU_HIGHLIGHT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMenuEventFunction) & func, (wxObject *) NULL },
#define EVT_SET_FOCUS(func) { wxEVT_SET_FOCUS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxFocusEventFunction) & func, (wxObject *) NULL },
#define EVT_KILL_FOCUS(func) { wxEVT_KILL_FOCUS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxFocusEventFunction) & func, (wxObject *) NULL },
#define EVT_ACTIVATE(func) { wxEVT_ACTIVATE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxActivateEventFunction) & func, (wxObject *) NULL },
#define EVT_ACTIVATE_APP(func) { wxEVT_ACTIVATE_APP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxActivateEventFunction) & func, (wxObject *) NULL },
#define EVT_END_SESSION(func) { wxEVT_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL },
#define EVT_QUERY_END_SESSION(func) { wxEVT_QUERY_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL },
#define EVT_DROP_FILES(func) { wxEVT_DROP_FILES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDropFilesEventFunction) & func, (wxObject *) NULL },
#define EVT_INIT_DIALOG(func) { wxEVT_INIT_DIALOG, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxInitDialogEventFunction) & func, (wxObject *) NULL },
#define EVT_SYS_COLOUR_CHANGED(func) { wxEVT_SYS_COLOUR_CHANGED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxSysColourChangedFunction) & func, (wxObject *) NULL },
#define EVT_SHOW(func) { wxEVT_SHOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxShowEventFunction) & func, (wxObject *) NULL },
#define EVT_MAXIMIZE(func) { wxEVT_MAXIMIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMaximizeEventFunction) & func, (wxObject *) NULL },
#define EVT_ICONIZE(func) { wxEVT_ICONIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxIconizeEventFunction) & func, (wxObject *) NULL },
#define EVT_NAVIGATION_KEY(func) { wxEVT_NAVIGATION_KEY, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxNavigationKeyEventFunction) & func, (wxObject *) NULL },
#define EVT_PALETTE_CHANGED(func) { wxEVT_PALETTE_CHANGED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaletteChangedEventFunction) & func, (wxObject *) NULL },
#define EVT_QUERY_NEW_PALETTE(func) { wxEVT_QUERY_NEW_PALETTE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxQueryNewPaletteEventFunction) & func, (wxObject *) NULL },
// Mouse events
#define EVT_LEFT_DOWN(func) { wxEVT_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_LEFT_UP(func) { wxEVT_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_MIDDLE_DOWN(func) { wxEVT_MIDDLE_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_MIDDLE_UP(func) { wxEVT_MIDDLE_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_RIGHT_DOWN(func) { wxEVT_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_RIGHT_UP(func) { wxEVT_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_MOTION(func) { wxEVT_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_LEFT_DCLICK(func) { wxEVT_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_MIDDLE_DCLICK(func) { wxEVT_MIDDLE_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_RIGHT_DCLICK(func) { wxEVT_RIGHT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_LEAVE_WINDOW(func) { wxEVT_LEAVE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
#define EVT_ENTER_WINDOW(func) { wxEVT_ENTER_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
// All mouse events
#define EVT_MOUSE_EVENTS(func) \
{ wxEVT_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_MIDDLE_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_MIDDLE_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_MIDDLE_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_RIGHT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_ENTER_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_LEAVE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
// EVT_COMMAND
#define EVT_COMMAND(id, event, fn) { event, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_COMMAND_RANGE(id1, id2, event, fn) { event, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
// Scrolling
#define EVT_SCROLL(func) \
{ wxEVT_SCROLL_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_SCROLL_TOP(func) { wxEVT_SCROLL_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_SCROLL_BOTTOM(func) { wxEVT_SCROLL_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_SCROLL_LINEUP(func) { wxEVT_SCROLL_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_SCROLL_LINEDOWN(func) { wxEVT_SCROLL_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_SCROLL_PAGEUP(func) { wxEVT_SCROLL_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_SCROLL_PAGEDOWN(func) { wxEVT_SCROLL_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_SCROLL_THUMBTRACK(func) { wxEVT_SCROLL_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
// Scrolling, with an id
#define EVT_COMMAND_SCROLL(id, func) \
{ wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_COMMAND_SCROLL_TOP(id, func) { wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_COMMAND_SCROLL_BOTTOM(id, func) { wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_COMMAND_SCROLL_LINEUP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_COMMAND_SCROLL_LINEDOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_COMMAND_SCROLL_PAGEUP(id, func) { wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_COMMAND_SCROLL_PAGEDOWN(id, func) { wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
#define EVT_COMMAND_SCROLL_THUMBTRACK(id, func) { wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL },
// Convenience macros for commonly-used commands
#define EVT_BUTTON(id, fn) { wxEVT_COMMAND_BUTTON_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_CHECKBOX(id, fn) { wxEVT_COMMAND_CHECKBOX_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_CHOICE(id, fn) { wxEVT_COMMAND_CHOICE_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_LISTBOX(id, fn) { wxEVT_COMMAND_LISTBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_LISTBOX_DCLICK(id, fn) { wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_TEXT(id, fn) { wxEVT_COMMAND_TEXT_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_TEXT_ENTER(id, fn) { wxEVT_COMMAND_TEXT_ENTER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_MENU(id, fn) { wxEVT_COMMAND_MENU_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_MENU_RANGE(id1, id2, fn) { wxEVT_COMMAND_MENU_SELECTED, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_SLIDER(id, fn) { wxEVT_COMMAND_SLIDER_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_RADIOBOX(id, fn) { wxEVT_COMMAND_RADIOBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_RADIOBUTTON(id, fn) { wxEVT_COMMAND_RADIOBUTTON_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
// EVT_SCROLLBAR is now obsolete since we use EVT_COMMAND_SCROLL... events
#define EVT_SCROLLBAR(id, fn) { wxEVT_COMMAND_SCROLLBAR_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_VLBOX(id, fn) { wxEVT_COMMAND_VLBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_COMBOBOX(id, fn) { wxEVT_COMMAND_COMBOBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_TOOL(id, fn) { wxEVT_COMMAND_TOOL_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_TOOL_RANGE(id1, id2, fn) { wxEVT_COMMAND_TOOL_CLICKED, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_TOOL_RCLICKED(id, fn) { wxEVT_COMMAND_TOOL_RCLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_TOOL_RCLICKED_RANGE(id1, id2, fn) { wxEVT_COMMAND_TOOL_RCLICKED, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_TOOL_ENTER(id, fn) { wxEVT_COMMAND_TOOL_ENTER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_CHECKLISTBOX(id, fn) { wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
// Generic command events
#define EVT_COMMAND_LEFT_CLICK(id, fn) { wxEVT_COMMAND_LEFT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_COMMAND_LEFT_DCLICK(id, fn) { wxEVT_COMMAND_LEFT_DCLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_COMMAND_RIGHT_CLICK(id, fn) { wxEVT_COMMAND_RIGHT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_COMMAND_RIGHT_DCLICK(id, fn) { wxEVT_COMMAND_RIGHT_DCLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_COMMAND_SET_FOCUS(id, fn) { wxEVT_COMMAND_SET_FOCUS, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_COMMAND_KILL_FOCUS(id, fn) { wxEVT_COMMAND_KILL_FOCUS, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
#define EVT_COMMAND_ENTER(id, fn) { wxEVT_COMMAND_ENTER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
// Joystick events
#define EVT_JOY_DOWN(func) \
{ wxEVT_JOY_BUTTON_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL },
#define EVT_JOY_UP(func) \
{ wxEVT_JOY_BUTTON_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL },
#define EVT_JOY_MOVE(func) \
{ wxEVT_JOY_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL },
#define EVT_JOY_ZMOVE(func) \
{ wxEVT_JOY_ZMOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL },
// All joystick events
#define EVT_JOYSTICK_EVENTS(func) \
{ wxEVT_JOY_BUTTON_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_JOY_BUTTON_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_JOY_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL },\
{ wxEVT_JOY_ZMOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL },\
// Idle event
#define EVT_IDLE(func) \
{ wxEVT_IDLE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxIdleEventFunction) & func, (wxObject *) NULL },\
// Update UI event
#define EVT_UPDATE_UI(id, func) \
{ wxEVT_UPDATE_UI, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxUpdateUIEventFunction) & func, (wxObject *) NULL },\
/*
* Helper functions
*/
// Find a window with the focus, that is also a descendant of the given window.
// This is used to determine the window to initially send commands to.
wxWindow* wxFindFocusDescendant(wxWindow* ancestor);
#endif
// _WX_EVENTH__