wxWidgets/include/wx/gtk1/wave.h
Gilles Depeyrot ab7ce33c56 disable use of #pragma interface under Mac OS X
GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer
Tools update contain a bug concerning #pragma interface handling that can only
be worked around by not using them (and they are not necessary anyways)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@17039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-09-07 12:28:46 +00:00

64 lines
1.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wave.h
// Purpose: wxWave class
// Author: Julian Smart
// Modified by:
// Created: 25/10/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WAVE_H_
#define _WX_WAVE_H_
#if wxUSE_WAVE
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "wave.h"
#endif
#include "wx/object.h"
#ifndef AUDIODEV
#define AUDIODEV "/dev/dsp" // Default path for audio device
#endif
class wxWave : public wxObject
{
public:
wxWave();
wxWave(const wxString& fileName, bool isResource = FALSE);
wxWave(int size, const wxByte* data);
~wxWave();
public:
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = FALSE);
// Create from data
bool Create(int size, const wxByte* data);
bool IsOk() const { return (m_waveData ? TRUE : FALSE); };
bool Play(bool async = TRUE, bool looped = FALSE);
protected:
bool Free();
private:
wxByte* m_waveData;
int m_waveLength;
bool m_isResource;
int OpenDSP(void);
bool InitDSP(int dev, int iDataBits, int iChannel,unsigned long ulSamplingRate);
int m_DSPblkSize; // Size of the DSP buffer
char *m_data;
int m_sizeData;
};
#endif
#endif