wxWidgets/include/wx/osx/gauge.h
Vadim Zeitlin 3f33ecc773 No changes, just remove redundant "inline" from wxOSX headers
There is no need for them in the methods declared in the class declaration
anyhow, so just remove them.

No real changes.
2015-10-25 18:20:32 +01:00

54 lines
1.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/gauge.h
// Purpose: wxGauge class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GAUGE_H_
#define _WX_GAUGE_H_
#include "wx/control.h"
// Group box
class WXDLLIMPEXP_CORE wxGauge: public wxGaugeBase
{
public:
wxGauge() { }
wxGauge(wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr)
{
Create(parent, id, range, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
// set gauge range/value
virtual void SetRange(int range);
virtual void SetValue(int pos);
virtual int GetValue() const ;
void Pulse();
protected:
wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxGauge);
};
#endif
// _WX_GAUGE_H_