aae91497f6
wxControl-specific functionality (GetXXXPixmap) into a separate class, and fixed the implementation. Adapted wxStaticBitmap, wxBitmapButton and wxToolBar to the new situation. Various fixes to wxToolBar: Realize does not create buttons multiple times anymore, use the disabled bitmap as the disabled bitmap, not as the toggled bitmap for toggle buttons (!), reposition buttons/controls when a tool is removed/deleted. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19836 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
90 lines
2.3 KiB
C++
90 lines
2.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: statbmp.h
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// Purpose: wxStaticBitmap class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_STATBMP_H_
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#define _WX_STATBMP_H_
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#ifdef __GNUG__
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#pragma interface "statbmp.h"
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#endif
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#include "wx/motif/bmpmotif.h"
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#include "wx/icon.h"
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WXDLLEXPORT_DATA(extern const char*) wxStaticBitmapNameStr;
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class WXDLLEXPORT wxStaticBitmap : public wxControl
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{
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DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
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public:
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wxStaticBitmap() { }
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~wxStaticBitmap();
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wxStaticBitmap(wxWindow *parent, wxWindowID id,
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const wxBitmap& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxStaticBitmapNameStr)
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{
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Create(parent, id, label, pos, size, style, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxBitmap& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxStaticBitmapNameStr);
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virtual void SetBitmap(const wxBitmap& bitmap);
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virtual bool ProcessCommand(wxCommandEvent& WXUNUSED(event))
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{
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return FALSE;
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}
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wxBitmap& GetBitmap() const { return (wxBitmap&) m_messageBitmap; }
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// for compatibility with wxMSW
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const wxIcon& GetIcon() const
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{
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// don't use wxDynamicCast, icons and bitmaps are really the same thing
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return (const wxIcon &)m_messageBitmap;
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}
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// for compatibility with wxMSW
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void SetIcon(const wxIcon& icon)
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{
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SetBitmap( icon );
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}
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// overriden base class virtuals
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virtual bool AcceptsFocus() const { return FALSE; }
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// Implementation
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virtual void ChangeFont(bool keepOriginalSize = TRUE);
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virtual void ChangeBackgroundColour();
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virtual void ChangeForegroundColour();
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protected:
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void DoSetBitmap();
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protected:
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wxBitmap m_messageBitmap;
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wxBitmap m_messageBitmapOriginal;
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wxBitmapCache m_bitmapCache;
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};
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#endif
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// _WX_STATBMP_H_
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