09fb22cf3c
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4181 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
447 lines
13 KiB
C++
447 lines
13 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: client.cpp
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// Purpose: Client for wxSocket demo
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// Author: Guillermo Rodriguez Garcia <guille@iies.es>
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// Modified by:
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// Created: 1999/09/19
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// RCS-ID: $Id$
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// Copyright: (c) 1999 Guillermo Rodriguez Garcia
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ==========================================================================
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// declarations
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// ==========================================================================
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// --------------------------------------------------------------------------
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// headers
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// --------------------------------------------------------------------------
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#ifdef __GNUG__
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# pragma implementation "client.cpp"
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# pragma interface "client.cpp"
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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# pragma hdrstop
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#endif
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// for all others, include the necessary headers
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#ifndef WX_PRECOMP
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# include "wx/wx.h"
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#endif
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# include "wx/socket.h"
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# include "wx/url.h"
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# include "wx/protocol/http.h"
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# include "wx/progdlg.h"
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// --------------------------------------------------------------------------
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// resources
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// --------------------------------------------------------------------------
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// the application icon
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#if defined(__WXGTK__) || defined(__WXMOTIF__)
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# include "mondrian.xpm"
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#endif
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// --------------------------------------------------------------------------
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// classes
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// --------------------------------------------------------------------------
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// Define a new application type
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class MyApp : public wxApp
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{
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public:
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virtual bool OnInit();
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};
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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MyFrame();
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~MyFrame();
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// event handlers (these functions should _not_ be virtual)
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnOpenConnection(wxCommandEvent& event);
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void OnTest1(wxCommandEvent& event);
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void OnTest2(wxCommandEvent& event);
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void OnTest3(wxCommandEvent& event);
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void OnCloseConnection(wxCommandEvent& event);
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void OnSocketEvent(wxSocketEvent& event);
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// convenience functions
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void UpdateStatusBar();
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private:
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wxSocketClient *m_sock;
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wxPanel *m_panel;
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wxTextCtrl *m_text;
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wxMenu *m_menuFile;
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wxMenu *m_menuSocket;
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wxMenuBar *m_menuBar;
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bool m_busy;
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// any class wishing to process wxWindows events must use this macro
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DECLARE_EVENT_TABLE()
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};
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// --------------------------------------------------------------------------
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// constants
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// --------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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// menu items
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CLIENT_QUIT = 1000,
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CLIENT_ABOUT,
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CLIENT_OPEN,
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CLIENT_TEST1,
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CLIENT_TEST2,
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CLIENT_TEST3,
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CLIENT_CLOSE,
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// id for socket
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SOCKET_ID
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};
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// --------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// --------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(CLIENT_QUIT, MyFrame::OnQuit)
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EVT_MENU(CLIENT_ABOUT, MyFrame::OnAbout)
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EVT_MENU(CLIENT_OPEN, MyFrame::OnOpenConnection)
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EVT_MENU(CLIENT_TEST1, MyFrame::OnTest1)
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EVT_MENU(CLIENT_TEST2, MyFrame::OnTest2)
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EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
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EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
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EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// ==========================================================================
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// implementation
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// ==========================================================================
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// --------------------------------------------------------------------------
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// the application class
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// --------------------------------------------------------------------------
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bool MyApp::OnInit()
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{
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// Create the main application window
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MyFrame *frame = new MyFrame();
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// Show it and tell the application that it's our main window
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frame->Show(TRUE);
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SetTopWindow(frame);
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// success
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return TRUE;
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}
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// --------------------------------------------------------------------------
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// main frame
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// --------------------------------------------------------------------------
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// frame constructor
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MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
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_T("wxSocket demo: Client"),
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wxDefaultPosition, wxSize(300, 200))
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{
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// Give the frame an icon
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SetIcon(wxICON(mondrian));
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// Make menus
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m_menuFile = new wxMenu();
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m_menuFile->Append(CLIENT_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
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m_menuFile->AppendSeparator();
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m_menuFile->Append(CLIENT_QUIT, _T("E&xit\tAlt-X"), _T("Quit client"));
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m_menuSocket = new wxMenu();
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m_menuSocket->Append(CLIENT_OPEN, _T("&Open session"), _T("Connect to server"));
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m_menuSocket->AppendSeparator();
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m_menuSocket->Append(CLIENT_TEST1, _T("Test &1"), _T("Test basic functionality"));
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m_menuSocket->Append(CLIENT_TEST2, _T("Test &2"), _T("Test ReadMsg and WriteMsg"));
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m_menuSocket->Append(CLIENT_TEST3, _T("Test &3"), _T("Test large data transfer"));
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m_menuSocket->AppendSeparator();
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m_menuSocket->Append(CLIENT_CLOSE, _T("&Close session"), _T("Close connection"));
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// Append menus to the menubar
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m_menuBar = new wxMenuBar();
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m_menuBar->Append(m_menuFile, _T("&File"));
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m_menuBar->Append(m_menuSocket, _T("&Socket"));
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SetMenuBar(m_menuBar);
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// Status bar
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CreateStatusBar(2);
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// Make a panel with a textctrl in it
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m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
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m_text = new wxTextCtrl(m_panel, -1,
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_T("Welcome to wxSocket demo: Client\n")
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_T("Client ready\n\n"),
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wxPoint(0, 0), m_panel->GetClientSize(),
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wxTE_MULTILINE | wxTE_READONLY);
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// Create the socket
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m_sock = new wxSocketClient();
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m_sock->SetEventHandler(*this, SOCKET_ID);
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m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
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wxSOCKET_INPUT_FLAG |
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wxSOCKET_LOST_FLAG);
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m_sock->Notify(TRUE);
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m_busy = FALSE;
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UpdateStatusBar();
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}
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MyFrame::~MyFrame()
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{
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delete m_sock;
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}
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// event handlers
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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// TRUE is to force the frame to close
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Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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wxMessageBox(_T("wxSocket demo: Client\n")
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_T("(c) 1999 Guillermo Rodriguez Garcia\n"),
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_T("About Client"),
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wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
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{
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wxIPV4address addr;
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m_menuSocket->Enable(CLIENT_OPEN, FALSE);
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m_menuSocket->Enable(CLIENT_CLOSE, FALSE);
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// Ask server address
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wxString hostname = wxGetTextFromUser(
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_T("Enter the address of the wxSocket demo server:"),
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_T("Connect ..."),
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_T("localhost"));
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addr.Hostname(hostname);
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addr.Service(3000);
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// Non-blocking connect
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m_text->AppendText(_T("Trying to connect (timeout = 10 sec) ...\n"));
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m_sock->Connect(addr, FALSE);
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m_sock->WaitOnConnect(10);
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if (m_sock->IsConnected())
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m_text->AppendText(_T("Succeeded ! Connection established\n"));
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else
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{
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m_sock->Close();
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m_text->AppendText(_T("Failed ! Unable to connect\n"));
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wxMessageBox(_T("Can't connect to the specified host"), _T("Alert !"));
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}
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UpdateStatusBar();
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}
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void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
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{
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char *buf1, *buf2;
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char len;
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// Disable socket menu entries (exception: Close Session)
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m_busy = TRUE;
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UpdateStatusBar();
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m_text->AppendText(_T("\n=== Test 1 begins ===\n"));
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// Tell the server which test we are running
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char c = 0xBE;
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m_sock->Write(&c, 1);
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// Send some data and read it back. We know the size of the
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// buffer, so we can specify the exact number of bytes to be
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// sent or received and use the WAITALL flag. Also, we have
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// disabled menu entries which could interfere with the test,
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// so we can safely avoid the BLOCK (formerly SPEED) flag.
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//
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// First we send a byte with the length of the string, then
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// we send the string itself (do NOT try to send any integral
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// value larger than a byte "as is" acrosss the network, or
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// you might be in trouble! Ever heard about big and little
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// endian computers?)
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//
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m_sock->SetFlags(wxSOCKET_WAITALL);
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buf1 = _T("Test string (less than 127 chars!)");
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len = wxStrlen(buf1) + 1;
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buf2 = new char[len];
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m_text->AppendText(_T("Sending a test buffer to the server ..."));
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m_sock->Write(&len, 1);
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m_sock->Write(buf1, len);
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m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
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m_text->AppendText(_T("Receiving the buffer back from server ..."));
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m_sock->Read(buf2, len);
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m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
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m_text->AppendText(_T("Comparing the two buffers ..."));
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if (memcmp(buf1, buf2, len) != 0)
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{
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m_text->AppendText(_T("failed!\n"));
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m_text->AppendText(_T("Test 1 failed !\n"));
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}
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else
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{
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m_text->AppendText(_T("done\n"));
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m_text->AppendText(_T("Test 1 passed !\n"));
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}
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m_text->AppendText(_T("=== Test 1 ends ===\n"));
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delete[] buf2;
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m_busy = FALSE;
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UpdateStatusBar();
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}
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void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
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{
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char *msg1;
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char *msg2;
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size_t len;
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// Disable socket menu entries (exception: Close Session)
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m_busy = TRUE;
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UpdateStatusBar();
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m_text->AppendText(_T("\n=== Test 2 begins ===\n"));
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// Tell the server which test we are running
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char c = 0xCE;
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m_sock->Write(&c, 1);
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// Here we use ReadMsg and WriteMsg to send messages with
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// a header with size information. Also, the reception is
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// event triggered, so we test input events as well.
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//
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// We need to set no flags here (ReadMsg and WriteMsg are
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// not affected by flags)
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//
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m_sock->SetFlags(wxSOCKET_WAITALL);
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wxString s = wxGetTextFromUser(
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_T("Enter an arbitrary string to send to the server:"),
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_T("Test 2 ..."),
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_T("Yes I like wxWindows!"));
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msg1 = (char *)s.c_str();
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len = wxStrlen(msg1) + 1;
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msg2 = (char *)malloc(len);
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m_text->AppendText(_T("Sending the string with WriteMsg ..."));
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m_sock->WriteMsg(msg1, len);
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m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
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m_text->AppendText(_T("Waiting for an event (timeout = 2 sec)\n"));
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// Wait until data available (will also return if the connection is lost)
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m_sock->WaitForRead(2);
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if (m_sock->IsData())
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{
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m_text->AppendText(_T("Reading the string back with ReadMsg ..."));
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m_sock->ReadMsg(msg2, len);
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m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
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m_text->AppendText(_T("Comparing the two buffers ..."));
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if (memcmp(msg1, msg2, len) != 0)
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{
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m_text->AppendText(_T("failed!\n"));
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m_text->AppendText(_T("Test 2 failed !\n"));
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}
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else
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{
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m_text->AppendText(_T("done\n"));
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m_text->AppendText(_T("Test 2 passed !\n"));
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}
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}
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else
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m_text->AppendText(_T("Timeout ! Test 2 failed.\n"));
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m_text->AppendText(_T("=== Test 2 ends ===\n"));
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free(msg2);
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m_busy = FALSE;
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UpdateStatusBar();
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}
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void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
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{
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m_text->AppendText(_T("\n=== Test 3 begins ===\n"));
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m_text->AppendText(_T("Test 3 not implemented\n"));
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m_text->AppendText(_T("=== Test 3 ends ===\n"));
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}
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void MyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
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{
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m_sock->Close();
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UpdateStatusBar();
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}
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void MyFrame::OnSocketEvent(wxSocketEvent& event)
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{
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wxString s = _T("OnSocketEvent: ");
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switch(event.SocketEvent())
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{
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case wxSOCKET_INPUT : s.Append(_T("wxSOCKET_INPUT\n")); break;
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case wxSOCKET_LOST : s.Append(_T("wxSOCKET_LOST\n")); break;
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case wxSOCKET_CONNECTION : s.Append(_T("wxSOCKET_CONNECTION\n")); break;
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default : s.Append(_T("Unexpected event !\n")); break;
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}
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m_text->AppendText(s);
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UpdateStatusBar();
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}
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// convenience functions
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void MyFrame::UpdateStatusBar()
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{
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wxString s;
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if (!m_sock->IsConnected())
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{
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s.Printf(_T("Not connected"));
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}
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else
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{
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wxIPV4address addr;
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m_sock->GetPeer(addr);
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s.Printf(_T("%s : %d"), (addr.Hostname()).c_str(), addr.Service());
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}
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SetStatusText(s, 1);
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m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected() && !m_busy);
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m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected() && !m_busy);
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m_menuSocket->Enable(CLIENT_TEST2, m_sock->IsConnected() && !m_busy);
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m_menuSocket->Enable(CLIENT_TEST3, m_sock->IsConnected() && !m_busy);
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m_menuSocket->Enable(CLIENT_CLOSE, m_sock->IsConnected());
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}
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