8fef0a6eae
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6709 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
271 lines
7.4 KiB
C++
271 lines
7.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: tab.cpp
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// Purpose: Tab demo
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/tab.h"
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#include "tab.h"
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// If 1, use a dialog. Otherwise use a frame.
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#define USE_TABBED_DIALOG 1
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MyDialog* dialog = (MyDialog *) NULL;
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MyFrame* frame = (MyFrame *) NULL;
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IMPLEMENT_APP(MyApp)
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bool MyApp::OnInit(void)
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{
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// Create the main window
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#if USE_TABBED_DIALOG
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dialog = new MyDialog((wxFrame *) NULL, -1, (char *) "Tabbed Dialog", wxPoint(-1, -1), wxSize(365, 390), wxDIALOG_MODAL|wxDEFAULT_DIALOG_STYLE);
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dialog->ShowModal();
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// Quit immediately the dialog has been dismissed
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return FALSE;
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#else
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frame = new MyFrame((wxFrame*) NULL, -1, (char *) "Tabbed Panel", wxPoint(-1, -1), wxSize(365, 390), wxDEFAULT_FRAME_STYLE);
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return TRUE;
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#endif
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}
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void MyApp::InitTabView(wxPanelTabView* view, wxWindow* window)
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{
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m_okButton = new wxButton(window, wxID_OK, "Close", wxPoint(-1, -1), wxSize(80, 25));
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m_cancelButton = new wxButton(window, wxID_CANCEL, "Cancel", wxPoint(-1, -1), wxSize(80, 25));
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m_helpButton = new wxButton(window, wxID_HELP, "Help", wxPoint(-1, -1), wxSize(80, 25));
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m_okButton->SetDefault();
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wxLayoutConstraints* c = new wxLayoutConstraints;
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c->right.SameAs(window, wxRight, 4);
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c->bottom.SameAs(window, wxBottom, 4);
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c->height.AsIs();
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c->width.AsIs();
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m_helpButton->SetConstraints(c);
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c = new wxLayoutConstraints;
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c->right.SameAs(m_helpButton, wxLeft, 4);
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c->bottom.SameAs(window, wxBottom, 4);
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c->height.AsIs();
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c->width.AsIs();
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m_cancelButton->SetConstraints(c);
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c = new wxLayoutConstraints;
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c->right.SameAs(m_cancelButton, wxLeft, 4);
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c->bottom.SameAs(window, wxBottom, 4);
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c->height.AsIs();
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c->width.AsIs();
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m_okButton->SetConstraints(c);
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wxRect rect;
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rect.x = 5;
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rect.y = 70;
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// Could calculate the view width from the tab width and spacing,
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// as below, but let's assume we have a fixed view width.
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// rect.width = view->GetTabWidth()*4 + 3*view->GetHorizontalTabSpacing();
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rect.width = 326;
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rect.height = 250;
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view->SetViewRect(rect);
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// Calculate the tab width for 4 tabs, based on a view width of 326 and
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// the current horizontal spacing. Adjust the view width to exactly fit
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// the tabs.
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view->CalculateTabWidth(4, TRUE);
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if (!view->AddTab(TEST_TAB_CAT, wxString("Cat")))
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return;
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if (!view->AddTab(TEST_TAB_DOG, wxString("Dog")))
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return;
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if (!view->AddTab(TEST_TAB_GUINEAPIG, wxString("Guinea Pig")))
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return;
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if (!view->AddTab(TEST_TAB_GOAT, wxString("Goat")))
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return;
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if (!view->AddTab(TEST_TAB_ANTEATER, wxString("Ant-eater")))
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return;
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if (!view->AddTab(TEST_TAB_SHEEP, wxString("Sheep")))
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return;
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if (!view->AddTab(TEST_TAB_COW, wxString("Cow")))
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return;
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if (!view->AddTab(TEST_TAB_HORSE, wxString("Horse")))
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return;
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if (!view->AddTab(TEST_TAB_PIG, wxString("Pig")))
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return;
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if (!view->AddTab(TEST_TAB_OSTRICH, wxString("Ostrich")))
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return;
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if (!view->AddTab(TEST_TAB_AARDVARK, wxString("Aardvark")))
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return;
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if (!view->AddTab(TEST_TAB_HUMMINGBIRD,wxString("Hummingbird")))
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return;
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// Add some panels
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wxPanel *panel1 = new wxPanel(window, -1, wxPoint(rect.x + 20, rect.y + 10), wxSize(290, 220), wxTAB_TRAVERSAL);
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(void)new wxButton(panel1, -1, "Press me", wxPoint(10, 10));
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(void)new wxTextCtrl(panel1, -1, "1234", wxPoint(10, 40), wxSize(120, 150));
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view->AddTabWindow(TEST_TAB_CAT, panel1);
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wxPanel *panel2 = new wxPanel(window, -1, wxPoint(rect.x + 20, rect.y + 10), wxSize(290, 220));
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wxString animals[] = { "Fox", "Hare", "Rabbit", "Sabre-toothed tiger", "T Rex" };
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(void)new wxListBox(panel2, -1, wxPoint(5, 5), wxSize(170, 80), 5, animals);
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(void)new wxTextCtrl(panel2, -1, "Some notes about the animals in this house", wxPoint(5, 100), wxSize(170, 100),
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wxTE_MULTILINE);
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view->AddTabWindow(TEST_TAB_DOG, panel2);
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view->SetTabSelection(TEST_TAB_CAT);
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}
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BEGIN_EVENT_TABLE(MyDialog, wxTabbedDialog)
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EVT_BUTTON(wxID_OK, MyDialog::OnOK)
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EVT_BUTTON(wxID_CANCEL, MyDialog::OnOK)
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END_EVENT_TABLE()
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MyDialog::MyDialog(wxWindow* parent, const wxWindowID id, const wxString& title,
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const wxPoint& pos, const wxSize& size, const long windowStyle):
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wxTabbedDialog(parent, id, title, pos, size, windowStyle)
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{
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Init();
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}
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void MyDialog::OnOK(wxCommandEvent& WXUNUSED(event) )
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{
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EndModal(wxID_OK);
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}
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void MyDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event) )
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{
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EndModal(wxID_CANCEL);
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}
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void MyDialog::Init(void)
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{
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int dialogWidth = 365;
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int dialogHeight = 390;
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// Note, omit the wxTAB_STYLE_COLOUR_INTERIOR, so we will guarantee a match
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// with the panel background, and save a bit of time.
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wxPanelTabView *view = new wxPanelTabView(this, wxTAB_STYLE_DRAW_BOX);
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wxGetApp().InitTabView(view, this);
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// Don't know why this is necessary under Motif...
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#ifndef __WXMSW__
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this->SetSize(dialogWidth, dialogHeight-20);
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#endif
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Layout();
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this->Centre(wxBOTH);
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}
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_BUTTON(wxID_OK, MyFrame::OnOK)
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EVT_BUTTON(wxID_CANCEL, MyFrame::OnOK)
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EVT_SIZE(MyFrame::OnSize)
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END_EVENT_TABLE()
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MyFrame::MyFrame(wxFrame* parent, const wxWindowID id, const wxString& title,
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const wxPoint& pos, const wxSize& size, const long windowStyle):
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wxFrame(parent, id, title, pos, size, windowStyle)
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{
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m_panel = (wxTabbedPanel*) NULL;
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m_view = (wxPanelTabView*) NULL;
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Init();
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}
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void MyFrame::OnOK(wxCommandEvent& WXUNUSED(event) )
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{
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this->Destroy();
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}
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void MyFrame::OnCloseWindow(wxCloseEvent& WXUNUSED(event) )
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{
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this->Destroy();
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}
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void MyFrame::Init(void)
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{
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m_panel = new wxTabbedPanel(this, -1);
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// Note, omit the wxTAB_STYLE_COLOUR_INTERIOR, so we will guarantee a match
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// with the panel background, and save a bit of time.
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m_view = new wxPanelTabView(m_panel, wxTAB_STYLE_DRAW_BOX);
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wxGetApp().InitTabView(m_view, m_panel);
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this->Centre(wxBOTH);
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Show(TRUE);
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}
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void MyFrame::OnSize(wxSizeEvent& event)
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{
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wxFrame::OnSize(event);
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int cw, ch;
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GetClientSize(& cw, & ch);
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if (m_view && m_panel)
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{
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m_panel->Layout();
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int tabHeight = m_view->GetTotalTabHeight();
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wxRect rect;
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rect.x = 4;
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rect.y = tabHeight + 4;
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rect.width = cw - 8;
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rect.height = ch - 4 - rect.y - 30; // 30 for buttons
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m_view->SetViewRect(rect);
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m_view->LayoutTabs();
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// Need to do it a 2nd time to get the tab height with
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// the new view width
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tabHeight = m_view->GetTotalTabHeight();
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rect.x = 4;
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rect.y = tabHeight + 4;
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rect.width = cw - 8;
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rect.height = ch - 4 - rect.y - 30; // 30 for buttons
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m_view->SetViewRect(rect);
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m_view->LayoutTabs();
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// Move all the panels to the new view position and size
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wxNode* node = m_view->GetWindows().First();
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while (node)
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{
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wxWindow* win = (wxWindow*) node->Data();
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win->SetSize(rect.x+2, rect.y+2, rect.width-4, rect.height-4);
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node = node->Next();
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}
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m_panel->Refresh();
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}
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}
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