e54c96f187
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52425 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
710 lines
23 KiB
Objective-C
710 lines
23 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: dataobj.h
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// Purpose: interface of wxCustomDataObject
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxCustomDataObject
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@wxheader{dataobj.h}
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wxCustomDataObject is a specialization of
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wxDataObjectSimple for some
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application-specific data in arbitrary (either custom or one of the standard
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ones). The only restriction is that it is supposed that this data can be
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copied bitwise (i.e. with @c memcpy()), so it would be a bad idea to make
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it contain a C++ object (though C struct is fine).
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By default, wxCustomDataObject stores the data inside in a buffer. To put the
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data into the buffer you may use either
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wxCustomDataObject::SetData or
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wxCustomDataObject::TakeData depending on whether you want
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the object to make a copy of data or not.
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If you already store the data in another place, it may be more convenient and
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efficient to provide the data on-demand which is possible too if you override
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the virtual functions mentioned below.
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@library{wxcore}
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@category{dnd}
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@see wxDataObject
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*/
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class wxCustomDataObject : public wxDataObjectSimple
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{
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public:
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/**
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The constructor accepts a @a format argument which specifies the (single)
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format supported by this object. If it isn't set here,
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wxDataObjectSimple::SetFormat should be used.
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*/
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wxCustomDataObject(const wxDataFormat& format = wxFormatInvalid);
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/**
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The destructor will free the data hold by the object. Notice that although it
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calls a virtual Free() function, the base
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class version will always be called (C++ doesn't allow calling virtual
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functions from constructors or destructors), so if you override @c Free(), you
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should override the destructor in your class as well (which would probably
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just call the derived class' version of @c Free()).
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*/
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~wxCustomDataObject();
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/**
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This function is called to allocate @a size bytes of memory from SetData().
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The default version just uses the operator new.
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*/
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virtual void* Alloc(size_t size);
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/**
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This function is called when the data is freed, you may override it to anything
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you want (or may be nothing at all). The default version calls operator
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delete[] on the data.
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*/
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virtual void Free();
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/**
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Returns a pointer to the data.
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*/
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virtual void* GetData() const;
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/**
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Returns the data size in bytes.
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*/
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virtual size_t GetSize() const;
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/**
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Set the data. The data object will make an internal copy.
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*/
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virtual void SetData(size_t size, const void data);
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/**
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Like SetData(), but doesn't copy the data -
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instead the object takes ownership of the pointer.
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@b wxPython note: This method expects a string in wxPython. You can pass
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nearly any object by pickling it first.
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*/
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virtual void TakeData(size_t size, const void data);
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};
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/**
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@class wxDataObjectComposite
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@wxheader{dataobj.h}
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wxDataObjectComposite is the simplest
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wxDataObject derivation which may be used to support
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multiple formats. It contains several
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wxDataObjectSimple objects and supports any
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format supported by at least one of them. Only one of these data objects is
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@e preferred (the first one if not explicitly changed by using the second
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parameter of wxDataObjectComposite::Add) and its format determines
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the preferred format of the composite data object as well.
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See wxDataObject documentation for the reasons why you
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might prefer to use wxDataObject directly instead of wxDataObjectComposite for
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efficiency reasons.
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@library{wxcore}
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@category{FIXME}
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@see @ref overview_wxdndoverview "Clipboard and drag and drop overview",
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wxDataObject, wxDataObjectSimple, wxFileDataObject, wxTextDataObject, wxBitmapDataObject
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*/
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class wxDataObjectComposite : public wxDataObject
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{
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public:
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/**
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The default constructor.
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*/
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wxDataObjectComposite();
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/**
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Adds the @a dataObject to the list of supported objects and it becomes the
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preferred object if @a preferred is @true.
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*/
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void Add(wxDataObjectSimple dataObject, bool preferred = false);
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/**
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Report the format passed to the SetData method. This should be the
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format of the data object within the composite that recieved data from
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the clipboard or the DnD operation. You can use this method to find
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out what kind of data object was recieved.
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*/
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wxDataFormat GetReceivedFormat() const;
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};
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/**
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@class wxDataObjectSimple
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@wxheader{dataobj.h}
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This is the simplest possible implementation of the
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wxDataObject class. The data object of (a class derived
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from) this class only supports one format, so the number of virtual functions
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to be implemented is reduced.
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Notice that this is still an abstract base class and cannot be used but should
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be derived from.
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@b wxPython note: If you wish to create a derived wxDataObjectSimple class in
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wxPython you should derive the class from wxPyDataObjectSimple
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in order to get Python-aware capabilities for the various virtual
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methods.
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@b wxPerl note: In wxPerl, you need to derive your data object class
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from Wx::PlDataObjectSimple.
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@library{wxcore}
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@category{FIXME}
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@see @ref overview_wxdndoverview "Clipboard and drag and drop overview", @ref
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overview_samplednd "DnD sample", wxFileDataObject, wxTextDataObject, wxBitmapDataObject
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*/
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class wxDataObjectSimple : public wxDataObject
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{
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public:
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/**
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Constructor accepts the supported format (none by default) which may also be
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set later with SetFormat().
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*/
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wxDataObjectSimple(const wxDataFormat& format = wxFormatInvalid);
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/**
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Copy the data to the buffer, return @true on success. Must be implemented in the
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derived class if the object supports rendering its data.
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*/
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virtual bool GetDataHere(void buf) const;
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/**
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Gets the size of our data. Must be implemented in the derived class if the
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object supports rendering its data.
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*/
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virtual size_t GetDataSize() const;
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/**
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Returns the (one and only one) format supported by this object. It is supposed
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that the format is supported in both directions.
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*/
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const wxDataFormat GetFormat() const;
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/**
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Copy the data from the buffer, return @true on success. Must be implemented in
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the derived class if the object supports setting its data.
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@b wxPython note: When implementing this method in wxPython, the data comes
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as a single string parameter rather than the two shown here.
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*/
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virtual bool SetData(size_t len, const void buf);
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/**
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Sets the supported format.
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*/
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void SetFormat(const wxDataFormat& format);
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};
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/**
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@class wxBitmapDataObject
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@wxheader{dataobj.h}
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wxBitmapDataObject is a specialization of wxDataObject for bitmap data. It can
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be used without change to paste data into the
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wxClipboard or a wxDropSource. A
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user may wish to derive a new class from this class for providing a bitmap
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on-demand in order to minimize memory consumption when offering data in several
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formats, such as a bitmap and GIF.
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@b wxPython note: If you wish to create a derived wxBitmapDataObject class in
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wxPython you should derive the class from wxPyBitmapDataObject
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in order to get Python-aware capabilities for the various virtual
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methods.
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@library{wxcore}
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@category{dnd}
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@see @ref overview_wxdndoverview "Clipboard and drag and drop overview",
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wxDataObject, wxDataObjectSimple, wxFileDataObject, wxTextDataObject, wxDataObject
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*/
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class wxBitmapDataObject : public wxDataObjectSimple
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{
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public:
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/**
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Constructor, optionally passing a bitmap (otherwise use
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SetBitmap() later).
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*/
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wxBitmapDataObject(const wxBitmap& bitmap = wxNullBitmap);
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/**
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Returns the bitmap associated with the data object. You may wish to override
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this method when offering data on-demand, but this is not required by
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wxWidgets' internals. Use this method to get data in bitmap form from
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the wxClipboard.
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*/
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virtual wxBitmap GetBitmap() const;
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/**
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Sets the bitmap associated with the data object. This method is called when the
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data object receives data. Usually there will be no reason to override this
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function.
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*/
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virtual void SetBitmap(const wxBitmap& bitmap);
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};
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/**
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@class wxDataFormat
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@wxheader{dataobj.h}
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A wxDataFormat is an encapsulation of a platform-specific format handle which
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is used by the system for the clipboard and drag and drop operations. The
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applications are usually only interested in, for example, pasting data from the
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clipboard only if the data is in a format the program understands and a data
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format is something which uniquely identifies this format.
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On the system level, a data format is usually just a number (@c CLIPFORMAT
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under Windows or @c Atom under X11, for example) and the standard formats
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are, indeed, just numbers which can be implicitly converted to wxDataFormat.
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The standard formats are:
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wxDF_INVALID
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An invalid format - used as default argument for
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functions taking a wxDataFormat argument sometimes
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wxDF_TEXT
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Text format (wxString)
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wxDF_BITMAP
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A bitmap (wxBitmap)
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wxDF_METAFILE
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A metafile (wxMetafile, Windows only)
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wxDF_FILENAME
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A list of filenames
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wxDF_HTML
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An HTML string. This is only valid when passed to wxSetClipboardData
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when compiled with Visual C++ in non-Unicode mode
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As mentioned above, these standard formats may be passed to any function taking
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wxDataFormat argument because wxDataFormat has an implicit conversion from
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them (or, to be precise from the type @c wxDataFormat::NativeFormat which is
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the type used by the underlying platform for data formats).
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Aside the standard formats, the application may also use custom formats which
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are identified by their names (strings) and not numeric identifiers. Although
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internally custom format must be created (or @e registered) first, you
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shouldn't care about it because it is done automatically the first time the
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wxDataFormat object corresponding to a given format name is created. The only
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implication of this is that you should avoid having global wxDataFormat objects
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with non-default constructor because their constructors are executed before the
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program has time to perform all necessary initialisations and so an attempt to
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do clipboard format registration at this time will usually lead to a crash!
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@library{wxbase}
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@category{dnd}
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@see @ref overview_wxdndoverview "Clipboard and drag and drop overview", @ref
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overview_samplednd "DnD sample", wxDataObject
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*/
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class wxDataFormat
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{
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public:
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/**
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Constructs a data format object for a custom format identified by its name
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@e format.
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*/
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wxDataFormat(const wxChar format);
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/**
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Returns the name of a custom format (this function will fail for a standard
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format).
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*/
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wxString GetId() const;
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/**
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Returns the platform-specific number identifying the format.
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*/
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NativeFormat GetType() const;
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/**
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Sets the format to be the custom format identified by the given name.
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*/
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void SetId(const wxChar format);
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/**
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Sets the format to the given value, which should be one of wxDF_XXX constants.
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*/
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void SetType(NativeFormat format);
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/**
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Returns @true if the formats are different.
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*/
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bool operator !=(const wxDataFormat& format) const;
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/**
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Returns @true if the formats are equal.
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*/
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bool operator ==(const wxDataFormat& format) const;
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};
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/**
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@class wxURLDataObject
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@wxheader{dataobj.h}
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wxURLDataObject is a wxDataObject containing an URL
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and can be used e.g. when you need to put an URL on or retrieve it from the
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clipboard:
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@code
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wxTheClipboard-SetData(new wxURLDataObject(url));
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@endcode
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@library{wxcore}
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@category{dnd}
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@see @ref overview_wxdndoverview "Clipboard and drag and drop overview",
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wxDataObject
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*/
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class wxURLDataObject
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{
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public:
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/**
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Constructor, may be used to initialize the URL. If @a url is empty,
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SetURL() can be used later.
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*/
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wxURLDataObject(const wxString& url = wxEmptyString);
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/**
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Returns the URL stored by this object, as a string.
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*/
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wxString GetURL() const;
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/**
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Sets the URL stored by this object.
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*/
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void SetURL(const wxString& url);
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};
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/**
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@class wxDataObject
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@wxheader{dataobj.h}
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A wxDataObject represents data that can be copied to or from the clipboard, or
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dragged and dropped. The important thing about wxDataObject is that this is a
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'smart' piece of data unlike 'dumb' data containers such as memory
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buffers or files. Being 'smart' here means that the data object itself should
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know what data formats it supports and how to render itself in each of
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its supported formats.
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A supported format, incidentally, is exactly the format in which the data can
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be requested from a data object or from which the data object may be set. In
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the general case, an object may support different formats on 'input' and
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'output', i.e. it may be able to render itself in a given format but not be
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created from data on this format or vice versa. wxDataObject defines an
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enumeration type
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@code
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enum Direction
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{
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Get = 0x01, // format is supported by GetDataHere()
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Set = 0x02 // format is supported by SetData()
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};
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@endcode
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which distinguishes between them. See
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wxDataFormat documentation for more about formats.
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Not surprisingly, being 'smart' comes at a price of added complexity. This is
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reasonable for the situations when you really need to support multiple formats,
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but may be annoying if you only want to do something simple like cut and paste
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text.
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To provide a solution for both cases, wxWidgets has two predefined classes
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which derive from wxDataObject: wxDataObjectSimple and
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wxDataObjectComposite.
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wxDataObjectSimple is
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the simplest wxDataObject possible and only holds data in a single format (such
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as HTML or text) and wxDataObjectComposite is
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the simplest way to implement a wxDataObject that does support multiple formats
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because it achieves this by simply holding several wxDataObjectSimple objects.
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So, you have several solutions when you need a wxDataObject class (and you need
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one as soon as you want to transfer data via the clipboard or drag and drop):
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@b 1. Use one of the built-in classes
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You may use wxTextDataObject,
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wxBitmapDataObject or wxFileDataObject in the simplest cases when you only need
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to support one format and your data is either text, bitmap or list of files.
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@b 2. Use wxDataObjectSimple
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Deriving from wxDataObjectSimple is the simplest
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solution for custom data - you will only support one format and so probably
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won't be able to communicate with other programs, but data transfer will work
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in your program (or between different copies of it).
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@b 3. Use wxDataObjectComposite
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This is a simple but powerful
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solution which allows you to support any number of formats (either
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standard or custom if you combine it with the previous solution).
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@b 4. Use wxDataObject directly
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This is the solution for
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maximal flexibility and efficiency, but it is also the most difficult to
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implement.
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Please note that the easiest way to use drag and drop and the clipboard with
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multiple formats is by using wxDataObjectComposite, but it is not the most
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efficient one as each wxDataObjectSimple would contain the whole data in its
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respective formats. Now imagine that you want to paste 200 pages of text in
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your proprietary format, as well as Word, RTF, HTML, Unicode and plain text to
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the clipboard and even today's computers are in trouble. For this case, you
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will have to derive from wxDataObject directly and make it enumerate its
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formats and provide the data in the requested format on demand.
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Note that neither the GTK+ data transfer mechanisms for clipboard and
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drag and drop, nor OLE data transfer, copy any data until another application
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actually requests the data. This is in contrast to the 'feel' offered to the
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user of a program who would normally think that the data resides in the
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clipboard after having pressed 'Copy' - in reality it is only declared to be
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available.
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There are several predefined data object classes derived from
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wxDataObjectSimple: wxFileDataObject,
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wxTextDataObject,
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wxBitmapDataObject and
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wxURLDataObject
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which can be used without change.
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You may also derive your own data object classes from
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wxCustomDataObject for user-defined types. The
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format of user-defined data is given as a mime-type string literal, such as
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"application/word" or "image/png". These strings are used as they are under
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Unix (so far only GTK+) to identify a format and are translated into their
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Windows equivalent under Win32 (using the OLE IDataObject for data exchange to
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and from the clipboard and for drag and drop). Note that the format string
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translation under Windows is not yet finished.
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@b wxPython note: At this time this class is not directly usable from wxPython.
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Derive a class from wxPyDataObjectSimple()
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instead.
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@b wxPerl note: This class is not currently usable from wxPerl; you may
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use Wx::PlDataObjectSimple instead.
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@library{wxcore}
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@category{dnd}
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@see @ref overview_wxdndoverview "Clipboard and drag and drop overview", @ref
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overview_samplednd "DnD sample", wxFileDataObject, wxTextDataObject, wxBitmapDataObject, wxCustomDataObject, wxDropTarget, wxDropSource, wxTextDropTarget, wxFileDropTarget
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*/
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class wxDataObject
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{
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public:
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/**
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Constructor.
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*/
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wxDataObject();
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/**
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Destructor.
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*/
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~wxDataObject();
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/**
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Copy all supported formats in the given direction to the array pointed to by
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@e formats. There is enough space for GetFormatCount(dir) formats in it.
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*/
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virtual void GetAllFormats(wxDataFormat* formats,
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Direction dir = Get) const;
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/**
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The method will write the data of the format @a format in the buffer @a buf and
|
|
return @true on success, @false on failure.
|
|
*/
|
|
virtual bool GetDataHere(const wxDataFormat& format, void buf) const;
|
|
|
|
/**
|
|
Returns the data size of the given format @e format.
|
|
*/
|
|
virtual size_t GetDataSize(const wxDataFormat& format) const;
|
|
|
|
/**
|
|
Returns the number of available formats for rendering or setting the data.
|
|
*/
|
|
virtual size_t GetFormatCount(Direction dir = Get) const;
|
|
|
|
/**
|
|
Returns the preferred format for either rendering the data (if @a dir is @c Get,
|
|
its default value) or for setting it. Usually this will be the
|
|
native format of the wxDataObject.
|
|
*/
|
|
virtual wxDataFormat GetPreferredFormat(Direction dir = Get) const;
|
|
|
|
/**
|
|
Set the data in the format @a format of the length @a len provided in the
|
|
buffer @e buf.
|
|
Returns @true on success, @false on failure.
|
|
*/
|
|
virtual bool SetData(const wxDataFormat& format, size_t len,
|
|
const void buf);
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxTextDataObject
|
|
@wxheader{dataobj.h}
|
|
|
|
wxTextDataObject is a specialization of wxDataObject for text data. It can be
|
|
used without change to paste data into the wxClipboard
|
|
or a wxDropSource. A user may wish to derive a new
|
|
class from this class for providing text on-demand in order to minimize memory
|
|
consumption when offering data in several formats, such as plain text and RTF
|
|
because by default the text is stored in a string in this class, but it might
|
|
as well be generated when requested. For this,
|
|
wxTextDataObject::GetTextLength and
|
|
wxTextDataObject::GetText will have to be overridden.
|
|
|
|
Note that if you already have the text inside a string, you will not achieve
|
|
any efficiency gain by overriding these functions because copying wxStrings is
|
|
already a very efficient operation (data is not actually copied because
|
|
wxStrings are reference counted).
|
|
|
|
@b wxPython note: If you wish to create a derived wxTextDataObject class in
|
|
wxPython you should derive the class from wxPyTextDataObject
|
|
in order to get Python-aware capabilities for the various virtual
|
|
methods.
|
|
|
|
@library{wxcore}
|
|
@category{dnd}
|
|
|
|
@see @ref overview_wxdndoverview "Clipboard and drag and drop overview",
|
|
wxDataObject, wxDataObjectSimple, wxFileDataObject, wxBitmapDataObject
|
|
*/
|
|
class wxTextDataObject : public wxDataObjectSimple
|
|
{
|
|
public:
|
|
/**
|
|
Constructor, may be used to initialise the text (otherwise
|
|
SetText() should be used later).
|
|
*/
|
|
wxTextDataObject(const wxString& text = wxEmptyString);
|
|
|
|
/**
|
|
Returns the text associated with the data object. You may wish to override
|
|
this method when offering data on-demand, but this is not required by
|
|
wxWidgets' internals. Use this method to get data in text form from
|
|
the wxClipboard.
|
|
*/
|
|
virtual wxString GetText() const;
|
|
|
|
/**
|
|
Returns the data size. By default, returns the size of the text data
|
|
set in the constructor or using SetText().
|
|
This can be overridden to provide text size data on-demand. It is recommended
|
|
to return the text length plus 1 for a trailing zero, but this is not
|
|
strictly required.
|
|
*/
|
|
virtual size_t GetTextLength() const;
|
|
|
|
/**
|
|
Sets the text associated with the data object. This method is called
|
|
when the data object receives the data and, by default, copies the text into
|
|
the member variable. If you want to process the text on the fly you may wish to
|
|
override this function.
|
|
*/
|
|
virtual void SetText(const wxString& strText);
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxFileDataObject
|
|
@wxheader{dataobj.h}
|
|
|
|
wxFileDataObject is a specialization of wxDataObject
|
|
for file names. The program works with it just as if it were a list of absolute
|
|
file
|
|
names, but internally it uses the same format as
|
|
Explorer and other compatible programs under Windows or GNOME/KDE filemanager
|
|
under Unix which makes it possible to receive files from them using this
|
|
class.
|
|
|
|
@b Warning: Under all non-Windows platforms this class is currently
|
|
"input-only", i.e. you can receive the files from another application, but
|
|
copying (or dragging) file(s) from a wxWidgets application is not currently
|
|
supported. PS: GTK2 should work as well.
|
|
|
|
@library{wxcore}
|
|
@category{dnd}
|
|
|
|
@see wxDataObject, wxDataObjectSimple, wxTextDataObject, wxBitmapDataObject,
|
|
wxDataObject
|
|
*/
|
|
class wxFileDataObject : public wxDataObjectSimple
|
|
{
|
|
public:
|
|
/**
|
|
Constructor.
|
|
*/
|
|
wxFileDataObject();
|
|
|
|
/**
|
|
@b MSW only: adds a file to the file list represented by this data object.
|
|
*/
|
|
virtual void AddFile(const wxString& file);
|
|
|
|
/**
|
|
Returns the array() of file names.
|
|
*/
|
|
const wxArrayString GetFilenames() const;
|
|
};
|
|
|