8686ca62e7
Destroying a window with mouse capture results in an assert, which is translated into an exception when running the test suite. As this exception is thrown from wxWindowBase dtor, it results in an immediate program termination when using C++11 and can also have the same effect even when using C++98 if this exception is thrown while already handling another exception due to a test failure. Try to avoid this by using a "safe" DeleteTestWindow() function instead of deleting the window directly. Currently this function ensures that the window doesn't have mouse capture before deleting it, but it could also be used to check for other things later. Also, this commit only uses this function for the two controls which do happen to be destroyed with mouse capture currently (at least when using wxGTK), but it should probably be generalized to all controls in the future.
194 lines
6.3 KiB
C++
194 lines
6.3 KiB
C++
#ifndef WX_TESTPREC_INCLUDED
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#define WX_TESTPREC_INCLUDED 1
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#include "wx/wxprec.h"
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#include "wx/stopwatch.h"
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#include "wx/evtloop.h"
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#include "wx/cppunit.h"
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// Custom test macro that is only defined when wxUIActionSimulator is available
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// this allows the tests that do not rely on it to run on platforms that don't
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// support it.
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//
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// FIXME: And while OS X does support it, more or less, too many tests
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// currently fail under it so disable all interactive tests there. They
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// should, of course, be reenabled a.s.a.p.
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#if wxUSE_UIACTIONSIMULATOR && !defined(__WXOSX__)
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#define WXUISIM_TEST(test) CPPUNIT_TEST(test)
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#else
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#define WXUISIM_TEST(test) (void)0
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#endif
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// define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants
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#if defined(__VISUALC__) || \
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(defined(__GNUC__) && (__GNUC__ >= 3))
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#define wxHAVE_U_ESCAPE
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// and disable warning that using them results in with MSVC 8+
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#if wxCHECK_VISUALC_VERSION(8)
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// universal-character-name encountered in source
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#pragma warning(disable:4428)
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#endif
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#endif
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// Define wxUSING_VC_CRT_IO when using MSVC CRT STDIO library as its standard
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// functions give different results from glibc ones in several cases (of
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// course, any code relying on this is not portable and probably won't work,
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// i.e. will result in tests failures, with other platforms/compilers which
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// should have checks for them added as well).
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//
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// Notice that MinGW uses VC CRT by default but may use its own printf()
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// implementation if __USE_MINGW_ANSI_STDIO is defined. And finally also notice
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// that testing for __USE_MINGW_ANSI_STDIO directly results in a warning with
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// -Wundef if it involves an operation with undefined __MINGW_FEATURES__ so
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// test for the latter too to avoid it.
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#if defined(__VISUALC__) || \
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(defined(__MINGW32__) && \
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(!defined(__MINGW_FEATURES__) || !__USE_MINGW_ANSI_STDIO))
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#define wxUSING_VC_CRT_IO
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#endif
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// thrown when assert fails in debug build
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class TestAssertFailure
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{
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public:
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TestAssertFailure(const wxString& file,
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int line,
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const wxString& func,
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const wxString& cond,
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const wxString& msg)
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: m_file(file),
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m_line(line),
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m_func(func),
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m_cond(cond),
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m_msg(msg)
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{
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}
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const wxString m_file;
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const int m_line;
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const wxString m_func;
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const wxString m_cond;
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const wxString m_msg;
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wxDECLARE_NO_ASSIGN_CLASS(TestAssertFailure);
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};
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// macro to use for the functions which are supposed to fail an assertion
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#if wxDEBUG_LEVEL
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// some old cppunit versions don't define CPPUNIT_ASSERT_THROW so roll our
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// own
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#define WX_ASSERT_FAILS_WITH_ASSERT_MESSAGE(msg, code) \
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wxSTATEMENT_MACRO_BEGIN \
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bool throwsAssert = false; \
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try { code ; } \
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catch ( const TestAssertFailure& ) { throwsAssert = true; } \
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if ( !throwsAssert ) \
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CPPUNIT_FAIL(msg); \
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wxSTATEMENT_MACRO_END
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#define WX_ASSERT_FAILS_WITH_ASSERT(code) \
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WX_ASSERT_FAILS_WITH_ASSERT_MESSAGE( \
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"expected assertion not generated", code)
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#else
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// there are no assertions in this build so we can't do anything (we used
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// to check that the condition failed but this didn't work well as in
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// normal build with wxDEBUG_LEVEL != 0 we can pass something not
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// evaluating to a bool at all but it then would fail to compile in
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// wxDEBUG_LEVEL == 0 case, so just don't do anything at all now).
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#define WX_ASSERT_FAILS_WITH_ASSERT(cond)
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#endif
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#define WX_ASSERT_EVENT_OCCURS(eventcounter, count) \
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{\
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wxStopWatch sw; \
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wxEventLoopBase* loop = wxEventLoopBase::GetActive(); \
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while(eventcounter.GetCount() < count) \
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{ \
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if(sw.Time() < 100) \
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loop->Dispatch(); \
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else \
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{ \
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CPPUNIT_FAIL(wxString::Format("timeout reached with %d " \
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"events received, %d expected", \
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eventcounter.GetCount(), count).ToStdString()); \
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break; \
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} \
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} \
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eventcounter.Clear(); \
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}
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// these functions can be used to hook into wxApp event processing and are
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// currently used by the events propagation test
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class WXDLLIMPEXP_FWD_BASE wxEvent;
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typedef int (*FilterEventFunc)(wxEvent&);
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typedef bool (*ProcessEventFunc)(wxEvent&);
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extern void SetFilterEventFunc(FilterEventFunc func);
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extern void SetProcessEventFunc(ProcessEventFunc func);
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extern bool IsNetworkAvailable();
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extern bool IsAutomaticTest();
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// Helper class setting the locale to the given one for its lifetime.
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class LocaleSetter
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{
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public:
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LocaleSetter(const char *loc)
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: m_locOld(wxStrdupA(setlocale(LC_ALL, NULL)))
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{
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setlocale(LC_ALL, loc);
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}
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~LocaleSetter()
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{
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setlocale(LC_ALL, m_locOld);
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free(m_locOld);
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}
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private:
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char * const m_locOld;
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wxDECLARE_NO_COPY_CLASS(LocaleSetter);
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};
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// An even simpler helper for setting the locale to "C" one during its lifetime.
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class CLocaleSetter : private LocaleSetter
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{
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public:
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CLocaleSetter() : LocaleSetter("C") { }
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private:
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wxDECLARE_NO_COPY_CLASS(CLocaleSetter);
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};
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#if wxUSE_GUI
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// Helper function deleting the window without asserts (and hence exceptions
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// thrown from its dtor!) even if it has mouse capture.
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void DeleteTestWindow(wxWindow* win);
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#endif // wxUSE_GUI
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// Macro that can be used to register the test with the given name in both the
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// global unnamed registry so that it is ran by default and a registry with the
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// same name as this test to allow running just this test individually.
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//
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// Notice that the name shouldn't include the "TestCase" suffix, it's added
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// automatically by this macro.
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//
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// Implementation note: CPPUNIT_TEST_SUITE_[NAMED_]REGISTRATION macros can't be
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// used here because they both declare the variable with the same name (as the
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// "unique" name they generate is based on the line number which is the same
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// for both calls inside the macro), so we need to do it manually.
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#define wxREGISTER_UNIT_TEST(name) \
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static CPPUNIT_NS::AutoRegisterSuite< name##TestCase > \
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CPPUNIT_MAKE_UNIQUE_NAME( autoRegisterRegistry__ ); \
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static CPPUNIT_NS::AutoRegisterSuite< name##TestCase > \
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CPPUNIT_MAKE_UNIQUE_NAME( autoRegisterNamedRegistry__ )(#name "TestCase")
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#endif
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