69dbb7098b
Implemented the following mouse handlers: mouseDown, mouseDragged, mouseUp, mouseMoved Added stubs for the following mouse handlers: mouseEntered, mouseExited, rightMouseDown, rightMouseDragged, rightMouseUp, otherMouseDown, otherMouseDragged, otherMouseUp git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20216 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
140 lines
5.7 KiB
C++
140 lines
5.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/window.h
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// Purpose: wxWindowCocoa
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// Author: David Elliott
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// Modified by:
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// Created: 2002/12/26
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// RCS-ID: $Id:
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// Copyright: (c) 2002 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_COCOA_WINDOW_H__
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#define __WX_COCOA_WINDOW_H__
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#include "wx/cocoa/NSView.h"
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// ========================================================================
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// wxWindowCocoa
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// ========================================================================
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class WXDLLEXPORT wxWindowCocoa: public wxWindowBase, protected wxCocoaNSView
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{
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DECLARE_DYNAMIC_CLASS(wxWindowCocoa)
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DECLARE_NO_COPY_CLASS(wxWindowCocoa)
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DECLARE_EVENT_TABLE()
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// ------------------------------------------------------------------------
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// initialization
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// ------------------------------------------------------------------------
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public:
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wxWindowCocoa() { Init(); }
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inline wxWindowCocoa(wxWindow *parent, wxWindowID winid,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr)
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{
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Init();
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Create(parent, winid, pos, size, style, name);
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}
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virtual ~wxWindowCocoa();
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bool Create(wxWindow *parent, wxWindowID winid,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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protected:
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void Init();
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// ------------------------------------------------------------------------
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// Cocoa specifics
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// ------------------------------------------------------------------------
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public:
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inline WX_NSView GetNSView() { return m_cocoaNSView; }
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void CocoaAddChild(wxWindowCocoa *child);
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void CocoaRemoveFromParent(void);
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protected:
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void InitMouseEvent(wxMouseEvent &event, WX_NSEvent cocoaEvent);
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virtual void Cocoa_FrameChanged(void);
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virtual bool Cocoa_drawRect(const NSRect &rect);
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virtual bool Cocoa_mouseDown(WX_NSEvent theEvent);
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virtual bool Cocoa_mouseDragged(WX_NSEvent theEvent);
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virtual bool Cocoa_mouseUp(WX_NSEvent theEvent);
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virtual bool Cocoa_mouseMoved(WX_NSEvent theEvent);
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virtual bool Cocoa_mouseEntered(WX_NSEvent theEvent);
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virtual bool Cocoa_mouseExited(WX_NSEvent theEvent);
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virtual bool Cocoa_rightMouseDown(WX_NSEvent theEvent);
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virtual bool Cocoa_rightMouseDragged(WX_NSEvent theEvent);
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virtual bool Cocoa_rightMouseUp(WX_NSEvent theEvent);
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virtual bool Cocoa_otherMouseDown(WX_NSEvent theEvent);
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virtual bool Cocoa_otherMouseDragged(WX_NSEvent theEvent);
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virtual bool Cocoa_otherMouseUp(WX_NSEvent theEvent);
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void SetNSView(WX_NSView cocoaNSView);
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WX_NSView m_cocoaNSView;
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WX_NSView m_dummyNSView;
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// ------------------------------------------------------------------------
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// Implementation
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// ------------------------------------------------------------------------
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public:
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/* Pure Virtuals */
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// Raise the window to the top of the Z order
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virtual void Raise();
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// Lower the window to the bottom of the Z order
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virtual void Lower();
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// Set the focus to this window
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virtual void SetFocus();
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// Warp the pointer the given position
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virtual void WarpPointer(int x_pos, int y_pos) ;
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// Send the window a refresh event
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virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL);
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// Clear the window
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virtual void Clear();
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// Set/get the window's font
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virtual bool SetFont(const wxFont& f);
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// inline virtual wxFont& GetFont() const;
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// Get character size
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virtual int GetCharHeight() const;
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virtual int GetCharWidth() const;
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virtual void GetTextExtent(const wxString& string, int *x, int *y,
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int *descent = NULL,
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int *externalLeading = NULL,
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const wxFont *theFont = NULL) const;
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// Scroll stuff
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virtual void SetScrollbar(int orient, int pos, int thumbVisible,
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int range, bool refresh = TRUE);
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virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
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virtual int GetScrollPos(int orient) const;
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virtual int GetScrollThumb(int orient) const;
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virtual int GetScrollRange(int orient) const;
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virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL);
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// Get the private handle (platform-dependent)
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virtual WXWidget GetHandle() const;
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// Convert client to screen coordinates
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virtual void DoClientToScreen(int *x, int *y) const;
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// Convert screen to client coordinates
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virtual void DoScreenToClient(int *x, int *y) const;
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// Capture/release mouse
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virtual void DoCaptureMouse();
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virtual void DoReleaseMouse();
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// Get window position, relative to parent (or screen if no parent)
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virtual void DoGetPosition(int *x, int *y) const;
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// Get overall window size
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virtual void DoGetSize(int *width, int *height) const;
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// Get/set client (application-useable) size
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virtual void DoGetClientSize(int *width, int *height) const;
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virtual void DoSetClientSize(int width, int size);
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// Set overall size and position
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virtual void DoSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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virtual void DoMoveWindow(int x, int y, int width, int height);
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// Popup a menu
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virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
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/* Other implementation */
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// NOTE: typically Close() is not virtual, but we want this for Cocoa
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virtual bool Close( bool force = false );
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virtual bool Show( bool show = true );
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};
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#endif // __WX_COCOA_WINDOW_H__
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