3950d49c4f
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52790 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
377 lines
12 KiB
Objective-C
377 lines
12 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: arrstr.h
|
|
// Purpose: interface of wxArrayString
|
|
// Author: wxWidgets team
|
|
// RCS-ID: $Id$
|
|
// Licence: wxWindows license
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
@todo
|
|
the following functions are not documented; do they need to be?
|
|
WXDLLIMPEXP_BASE int wxCMPFUNC_CONV wxStringSortAscending(wxString*, wxString*);
|
|
WXDLLIMPEXP_BASE int wxCMPFUNC_CONV wxStringSortDescending(wxString*, wxString*);
|
|
*/
|
|
|
|
/**
|
|
@class wxArrayString
|
|
@wxheader{arrstr.h}
|
|
|
|
wxArrayString is an efficient container for storing wxString objects.
|
|
|
|
It has the same features as all wxArray classes, i.e. it dynamically expands
|
|
when new items are added to it (so it is as easy to use as a linked list),
|
|
but the access time to the elements is constant, instead of being linear in
|
|
number of elements as in the case of linked lists. It is also very size
|
|
efficient and doesn't take more space than a C array @e wxString[] type
|
|
(wxArrayString uses its knowledge of internals of wxString class to achieve this).
|
|
|
|
This class is used in the same way as other dynamic arrays(), except that no
|
|
::WX_DEFINE_ARRAY declaration is needed for it.
|
|
When a string is added or inserted in the array, a copy of the string is created,
|
|
so the original string may be safely deleted (e.g. if it was a @e wxChar *
|
|
pointer the memory it was using can be freed immediately after this).
|
|
In general, there is no need to worry about string memory deallocation when using
|
|
this class - it will always free the memory it uses itself.
|
|
|
|
The references returned by wxArrayString::Item, wxArrayString::Last or
|
|
wxArrayString::operator[] are not constant, so the array elements may
|
|
be modified in place like this:
|
|
|
|
@code
|
|
array.Last().MakeUpper();
|
|
@endcode
|
|
|
|
@note none of the methods of wxArrayString is virtual including its
|
|
destructor, so this class should not be used as a base class.
|
|
|
|
Although this is not true strictly speaking, this class may be considered as
|
|
a specialization of wxArray class for the wxString member data: it is not
|
|
implemented like this, but it does have all of the wxArray functions.
|
|
|
|
@todo what about stl? how does it integrate?
|
|
|
|
@library{wxbase}
|
|
@category{containers}
|
|
|
|
@see wxArray, wxString, @ref overview_string
|
|
*/
|
|
class wxArrayString : public wxArray
|
|
{
|
|
public:
|
|
/**
|
|
Default constructor.
|
|
*/
|
|
wxArrayString();
|
|
|
|
/**
|
|
Copy constructor.
|
|
*/
|
|
wxArrayString(const wxArrayString& array);
|
|
|
|
//@{
|
|
/**
|
|
Constructor from a C string array. Pass a size @a sz and an array @a arr.
|
|
**/
|
|
wxArrayString(size_t sz, const char** arr);
|
|
wxArrayString(size_t sz, const wchar_t** arr);
|
|
//@}
|
|
|
|
/**
|
|
Constructor from a wxString array. Pass a size @a sz and array @a arr.
|
|
*/
|
|
wxArrayString(size_t sz, const wxString* arr);
|
|
|
|
/**
|
|
Destructor frees memory occupied by the array strings. For performance
|
|
reasons it is not virtual, so this class should not be derived from.
|
|
*/
|
|
~wxArrayString();
|
|
|
|
/**
|
|
Appends the given number of @a copies of the new item @a str to the
|
|
array and returns the index of the first new item in the array.
|
|
|
|
@see Insert()
|
|
*/
|
|
size_t Add(const wxString& str, size_t copies = 1);
|
|
|
|
/**
|
|
Preallocates enough memory to store @a nCount items. This function may be
|
|
used to improve array class performance before adding a known number of items
|
|
consecutively.
|
|
|
|
@todo FIX THIS LINK
|
|
|
|
@see @ref wxArray::memorymanagement "Dynamic array memory management"
|
|
*/
|
|
void Alloc(size_t nCount);
|
|
|
|
/**
|
|
Clears the array contents and frees memory.
|
|
|
|
@see Empty()
|
|
*/
|
|
void Clear();
|
|
|
|
/**
|
|
Empties the array: after a call to this function GetCount() will return 0.
|
|
However, this function does not free the memory used by the array and so
|
|
should be used when the array is going to be reused for storing other strings.
|
|
Otherwise, you should use Clear() to empty the array and free memory.
|
|
*/
|
|
void Empty();
|
|
|
|
/**
|
|
Returns the number of items in the array.
|
|
*/
|
|
size_t GetCount() const;
|
|
|
|
/**
|
|
Search the element in the array, starting from the beginning if @a bFromEnd
|
|
is @false or from end otherwise. If @a bCase, comparison is case sensitive
|
|
(default), otherwise the case is ignored.
|
|
|
|
This function uses linear search for wxArrayString.
|
|
Returns index of the first item matched or @c wxNOT_FOUND if there is no match.
|
|
*/
|
|
int Index(const wxString& sz, bool bCase = true, bool bFromEnd = false) const;
|
|
|
|
/**
|
|
Insert the given number of @a copies of the new element in the array before the
|
|
position @a nIndex. Thus, for example, to insert the string in the beginning of
|
|
the array you would write:
|
|
|
|
@code
|
|
Insert("foo", 0);
|
|
@endcode
|
|
|
|
If @a nIndex is equal to GetCount() this function behaves as Add().
|
|
*/
|
|
void Insert(const wxString& str, size_t nIndex,
|
|
size_t copies = 1);
|
|
|
|
/**
|
|
Returns @true if the array is empty, @false otherwise. This function returns the
|
|
same result as GetCount() == 0 but is probably easier to read.
|
|
*/
|
|
bool IsEmpty() const;
|
|
|
|
/**
|
|
Return the array element at position @a nIndex. An assert failure will
|
|
result from an attempt to access an element beyond the end of array in debug
|
|
mode, but no check is done in release mode.
|
|
|
|
@see operator[] for the operator version.
|
|
*/
|
|
wxString& Item(size_t nIndex) const;
|
|
|
|
/**
|
|
Returns the last element of the array. Attempt to access the last element of
|
|
an empty array will result in assert failure in debug build, however no checks
|
|
are done in release mode.
|
|
*/
|
|
wxString& Last() const;
|
|
|
|
/**
|
|
Removes the first item matching this value. An assert failure is provoked by
|
|
an attempt to remove an element which does not exist in debug build.
|
|
|
|
@see Index()
|
|
*/
|
|
void Remove(const wxString& sz);
|
|
|
|
/**
|
|
Removes @a count items starting at position @a nIndex from the array.
|
|
*/
|
|
void RemoveAt(size_t nIndex, size_t count = 1);
|
|
|
|
/**
|
|
Releases the extra memory allocated by the array. This function is useful to
|
|
minimize the array memory consumption.
|
|
|
|
@todo FIX THIS LINK
|
|
|
|
@see Alloc(), @ref wxArray::memorymanagement "Dynamic array memory
|
|
management"
|
|
*/
|
|
void Shrink();
|
|
|
|
/**
|
|
Sorts the array in alphabetical order or in reverse alphabetical order if
|
|
@a reverseOrder is @true. The sort is case-sensitive.
|
|
*/
|
|
void Sort(bool reverseOrder = false);
|
|
|
|
/**
|
|
Sorts the array using the specified @a compareFunction for item comparison.
|
|
@a CompareFunction is defined as a function taking two @e const wxString
|
|
parameters and returning an @e int value less than, equal to or greater
|
|
than 0 if the first string is less than, equal to or greater than the
|
|
second one.
|
|
|
|
Example:
|
|
The following example sorts strings by their length.
|
|
|
|
@code
|
|
static int CompareStringLen(const wxString& first, const wxString& second)
|
|
{
|
|
return first.length() - second.length();
|
|
}
|
|
|
|
...
|
|
|
|
wxArrayString array;
|
|
|
|
array.Add("one");
|
|
array.Add("two");
|
|
array.Add("three");
|
|
array.Add("four");
|
|
|
|
array.Sort(CompareStringLen);
|
|
@endcode
|
|
*/
|
|
void Sort(CompareFunction compareFunction);
|
|
|
|
/**
|
|
Compares 2 arrays respecting the case. Returns @true if the arrays have
|
|
different number of elements or if the elements don't match pairwise.
|
|
*/
|
|
bool operator !=(const wxArrayString& array) const;
|
|
|
|
/**
|
|
Assignment operator.
|
|
*/
|
|
wxArrayString& operator=(const wxArrayString&);
|
|
|
|
/**
|
|
Compares 2 arrays respecting the case. Returns @true only if the arrays have
|
|
the same number of elements and the same strings in the same order.
|
|
*/
|
|
bool operator ==(const wxArrayString& array) const;
|
|
|
|
/**
|
|
Return the array element at position @a nIndex. An assert failure will
|
|
result from an attempt to access an element beyond the end of array in
|
|
debug mode, but no check is done in release mode.
|
|
|
|
This is the operator version of the Item() method.
|
|
*/
|
|
wxString& operator[](size_t nIndex) const;
|
|
};
|
|
|
|
|
|
/**
|
|
@class wxSortedArrayString
|
|
@wxheader{arrstr.h}
|
|
|
|
wxSortedArrayString is an efficient container for storing wxString objects
|
|
which always keeps the string in alphabetical order.
|
|
|
|
wxSortedArrayString uses binary search in its wxArrayString::Index() function
|
|
(instead of linear search for wxArrayString::Index()) which makes it much more
|
|
efficient if you add strings to the array rarely (because, of course, you have
|
|
to pay for Index() efficiency by having Add() be slower) but search for them
|
|
often. Several methods should not be used with sorted array (basically, all
|
|
those which break the order of items) which is mentioned in their description.
|
|
|
|
@todo what about STL? who does it integrates?
|
|
|
|
@library{wxbase}
|
|
@category{containers}
|
|
|
|
@see wxArray, wxString, @ref overview_string
|
|
*/
|
|
class wxSortedArrayString : public wxArrayString
|
|
{
|
|
public:
|
|
|
|
/**
|
|
Copy constructor. Note that when an array is assigned to a sorted array,
|
|
its contents is automatically sorted during construction.
|
|
*/
|
|
wxArrayString(const wxArrayString& array);
|
|
|
|
/**
|
|
@copydoc wxArrayString::Add()
|
|
|
|
@warning
|
|
For sorted arrays, the index of the inserted item will not be, in general,
|
|
equal to GetCount() - 1 because the item is inserted at the correct position
|
|
to keep the array sorted and not appended.
|
|
*/
|
|
size_t Add(const wxString& str, size_t copies = 1);
|
|
|
|
|
|
/**
|
|
@copydoc wxArrayString::Index()
|
|
|
|
This function uses binary search for wxSortedArrayString, but it ignores
|
|
the @a bCase and @a bFromEnd parameters.
|
|
*/
|
|
int Index(const wxString& sz, bool bCase = true,
|
|
bool bFromEnd = false);
|
|
|
|
/**
|
|
@warning this function should not be used with sorted arrays because it
|
|
could break the order of items and, for example, subsequent calls
|
|
to Index() would then not work!
|
|
*/
|
|
void Insert(const wxString& str, size_t nIndex,
|
|
size_t copies = 1);
|
|
|
|
//@{
|
|
/**
|
|
@warning this function should not be used with sorted array because it could
|
|
break the order of items and, for example, subsequent calls to Index()
|
|
would then not work! Also, sorting a wxSortedArrayString doesn't make
|
|
sense because its elements are always already sorted.
|
|
*/
|
|
void Sort(bool reverseOrder = false);
|
|
void Sort(CompareFunction compareFunction);
|
|
//@}
|
|
};
|
|
|
|
|
|
// ============================================================================
|
|
// Global functions/macros
|
|
// ============================================================================
|
|
|
|
/** @ingroup group_funcmacro_string */
|
|
//@{
|
|
|
|
/**
|
|
Splits the given wxString object using the separator @a sep and returns the
|
|
result as a wxArrayString.
|
|
|
|
If the @a escape character is non-@NULL, then the occurrences of @a sep
|
|
immediately prefixed with @a escape are not considered as separators.
|
|
Note that empty tokens will be generated if there are two or more adjacent
|
|
separators.
|
|
|
|
@see wxJoin()
|
|
|
|
@header{wx/arrstr.h}
|
|
*/
|
|
wxArrayString wxSplit(const wxString& str, const wxChar sep,
|
|
const wxChar escape = '\\');
|
|
|
|
/**
|
|
Concatenate all lines of the given wxArrayString object using the separator
|
|
@a sep and returns the result as a wxString.
|
|
|
|
If the @a escape character is non-@NULL, then it's used as prefix for each
|
|
occurrence of @a sep in the strings contained in @a arr before joining them
|
|
which is necessary in order to be able to recover the original array
|
|
contents from the string later using wxSplit().
|
|
|
|
@see wxSplit()
|
|
|
|
@header{wx/arrstr.h}
|
|
*/
|
|
wxString wxJoin(const wxArrayString& arr, const wxChar sep,
|
|
const wxChar escape = '\\');
|
|
|
|
//@}
|
|
|