wxWidgets/include/wx/gdicmn.h
Karsten Ballüder c801d85f15 Initial revision
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-05-20 14:01:55 +00:00

336 lines
9.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: gdicmn.h
// Purpose: Common GDI classes, types and declarations
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GDICMNH__
#define __GDICMNH__
#ifdef __GNUG__
#pragma interface "gdicmn.h"
#endif
#include "wx/object.h"
#include "wx/list.h"
#include "wx/hash.h"
#include "wx/setup.h"
#ifdef __WINDOWS__
#include "wx/msw/colour.h"
#elif defined(__MOTIF__)
#include "wx/xt/colour.h"
#elif defined(__GTK__)
#include "wx/gtk/colour.h"
#endif
// Standard cursors
typedef enum {
wxCURSOR_ARROW = 1,
wxCURSOR_BULLSEYE,
wxCURSOR_CHAR,
wxCURSOR_CROSS,
wxCURSOR_HAND,
wxCURSOR_IBEAM,
wxCURSOR_LEFT_BUTTON,
wxCURSOR_MAGNIFIER,
wxCURSOR_MIDDLE_BUTTON,
wxCURSOR_NO_ENTRY,
wxCURSOR_PAINT_BRUSH,
wxCURSOR_PENCIL,
wxCURSOR_POINT_LEFT,
wxCURSOR_POINT_RIGHT,
wxCURSOR_QUESTION_ARROW,
wxCURSOR_RIGHT_BUTTON,
wxCURSOR_SIZENESW,
wxCURSOR_SIZENS,
wxCURSOR_SIZENWSE,
wxCURSOR_SIZEWE,
wxCURSOR_SIZING,
wxCURSOR_SPRAYCAN,
wxCURSOR_WAIT,
wxCURSOR_WATCH,
wxCURSOR_BLANK
#ifdef __X__
/* Not yet implemented for Windows */
, wxCURSOR_CROSS_REVERSE,
wxCURSOR_DOUBLE_ARROW,
wxCURSOR_BASED_ARROW_UP,
wxCURSOR_BASED_ARROW_DOWN
#endif
} _standard_cursors_t;
class WXDLLEXPORT wxSize: public wxObject
{
public:
long x;
long y;
inline wxSize(void) { x = 0; y = 0; }
inline wxSize(long xx, long yy) { x = xx; y = yy; }
inline wxSize(const wxSize& sz) { x = sz.x; y = sz.y; }
inline void operator = (const wxSize& sz) { x = sz.x; y = sz.y; }
inline void Set(long xx, long yy) { x = xx; y = yy; }
inline long GetX() const { return x; }
inline long GetY() const { return y; }
};
// Point
class WXDLLEXPORT wxRealPoint: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxRealPoint)
public:
double x;
double y;
inline wxRealPoint(void) { x = 0.0; y = 0.0; };
inline wxRealPoint(double the_x, double the_y) { x = the_x; y = the_y; };
inline void operator = (const wxRealPoint& pt) { x = pt.x; y = pt.y; }
};
class WXDLLEXPORT wxPoint: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxPoint)
public:
long x;
long y;
inline wxPoint(void) { x = 0; y = 0; };
wxPoint(long the_x, long the_y) { x = the_x; y = the_y; };
inline void operator = (const wxPoint& pt) { x = pt.x; y = pt.y; }
};
#if WXWIN_COMPATIBILITY
#define wxIntPoint wxPoint
#define wxRectangle wxRect
#endif
class WXDLLEXPORT wxRect : public wxObject {
DECLARE_DYNAMIC_CLASS(wxRect)
public:
wxRect(void) ;
wxRect(const long x, const long y, const long w, const long h);
wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRect(const wxPoint& pos, const wxSize& size);
wxRect(const wxRect& rect);
inline long GetX(void) const { return x; }
inline void SetX(const long X) { x = X; }
inline long GetY(void) const { return y; }
inline void SetY(const long Y) { y = Y; }
inline long GetWidth() const { return width; }
inline void SetWidth(const long w) { width = w; }
inline long GetHeight() const { return height; }
inline void SetHeight(const long h) { height = h; }
inline wxPoint GetPosition(void) { return wxPoint(x, y); }
inline wxSize GetSize(void) { return wxSize(width, height); }
inline long GetLeft(void) const { return x; }
inline long GetTop(void) const { return y; }
inline long GetBottom(void) const { return y + height; }
inline long GetRight(void) const { return x + width; }
wxRect& operator = (const wxRect& rect);
bool operator == (const wxRect& rect);
bool operator != (const wxRect& rect);
public:
long x, y, width, height;
};
class WXDLLEXPORT wxBrush;
class WXDLLEXPORT wxPen;
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxIcon;
class WXDLLEXPORT wxCursor;
class WXDLLEXPORT wxFont;
class WXDLLEXPORT wxPalette;
class WXDLLEXPORT wxPalette;
/*
* Bitmap flags
*/
// Hint to indicate filetype
#define wxBITMAP_TYPE_BMP 1
#define wxBITMAP_TYPE_BMP_RESOURCE 2
#define wxBITMAP_TYPE_ICO 3
#define wxBITMAP_TYPE_ICO_RESOURCE 4
#define wxBITMAP_TYPE_CUR 5
#define wxBITMAP_TYPE_CUR_RESOURCE 6
#define wxBITMAP_TYPE_XBM 7
#define wxBITMAP_TYPE_XBM_DATA 8
#define wxBITMAP_TYPE_XPM 9
#define wxBITMAP_TYPE_XPM_DATA 10
#define wxBITMAP_TYPE_TIF 11
#define wxBITMAP_TYPE_TIF_RESOURCE 12
#define wxBITMAP_TYPE_GIF 13
#define wxBITMAP_TYPE_GIF_RESOURCE 14
#define wxBITMAP_TYPE_PNG 15
#define wxBITMAP_TYPE_PNG_RESOURCE 16
#define wxBITMAP_TYPE_ANY 50
#define wxBITMAP_TYPE_RESOURCE wxBITMAP_TYPE_BMP_RESOURCE
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxCursor;
class WXDLLEXPORT wxIcon;
// Management of pens, brushes and fonts
class WXDLLEXPORT wxPenList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxPenList)
public:
inline wxPenList(void)
{ }
~wxPenList(void);
void AddPen(wxPen *pen);
void RemovePen(wxPen *pen);
wxPen *FindOrCreatePen(const wxColour& colour, const int width, const int style);
wxPen *FindOrCreatePen(const wxString& colour, const int width, const int style);
};
class WXDLLEXPORT wxBrushList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxBrushList)
public:
inline wxBrushList(void)
{ }
~wxBrushList(void);
void AddBrush(wxBrush *brush);
void RemoveBrush(wxBrush *brush);
wxBrush *FindOrCreateBrush(const wxColour& colour, const int style);
wxBrush *FindOrCreateBrush(const wxString& colour, const int style);
};
WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
class WXDLLEXPORT wxFontList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxFontList)
public:
inline wxFontList(void)
{ }
~wxFontList(void);
void AddFont(wxFont *font);
void RemoveFont(wxFont *font);
wxFont *FindOrCreateFont(const int pointSize, const int family, const int style, const int weight,
const bool underline = FALSE, const wxString& face = wxEmptyString);
};
class WXDLLEXPORT wxColourDatabase: public wxList
{
DECLARE_CLASS(wxColourDatabase)
public:
wxColourDatabase(int type);
~wxColourDatabase(void) ;
// Not const because it may add a name to the database
wxColour *FindColour(const wxString& colour) ;
wxString FindName(const wxColour& colour) const;
void Initialize(void);
};
class WXDLLEXPORT wxBitmapList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxBitmapList)
public:
wxBitmapList(void);
~wxBitmapList(void);
void AddBitmap(wxBitmap *bitmap);
void RemoveBitmap(wxBitmap *bitmap);
};
// Lists of GDI objects
WXDLLEXPORT_DATA(extern wxPenList*) wxThePenList;
WXDLLEXPORT_DATA(extern wxBrushList*) wxTheBrushList;
WXDLLEXPORT_DATA(extern wxFontList*) wxTheFontList;
WXDLLEXPORT_DATA(extern wxBitmapList*) wxTheBitmapList;
// Stock objects
WXDLLEXPORT_DATA(extern wxFont*) wxNORMAL_FONT;
WXDLLEXPORT_DATA(extern wxFont*) wxSMALL_FONT;
WXDLLEXPORT_DATA(extern wxFont*) wxITALIC_FONT;
WXDLLEXPORT_DATA(extern wxFont*) wxSWISS_FONT;
WXDLLEXPORT_DATA(extern wxPen*) wxRED_PEN;
WXDLLEXPORT_DATA(extern wxPen*) wxCYAN_PEN;
WXDLLEXPORT_DATA(extern wxPen*) wxGREEN_PEN;
WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_PEN;
WXDLLEXPORT_DATA(extern wxPen*) wxWHITE_PEN;
WXDLLEXPORT_DATA(extern wxPen*) wxTRANSPARENT_PEN;
WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_DASHED_PEN;
WXDLLEXPORT_DATA(extern wxPen*) wxGREY_PEN;
WXDLLEXPORT_DATA(extern wxPen*) wxMEDIUM_GREY_PEN;
WXDLLEXPORT_DATA(extern wxPen*) wxLIGHT_GREY_PEN;
WXDLLEXPORT_DATA(extern wxBrush*) wxBLUE_BRUSH;
WXDLLEXPORT_DATA(extern wxBrush*) wxGREEN_BRUSH;
WXDLLEXPORT_DATA(extern wxBrush*) wxWHITE_BRUSH;
WXDLLEXPORT_DATA(extern wxBrush*) wxBLACK_BRUSH;
WXDLLEXPORT_DATA(extern wxBrush*) wxGREY_BRUSH;
WXDLLEXPORT_DATA(extern wxBrush*) wxMEDIUM_GREY_BRUSH;
WXDLLEXPORT_DATA(extern wxBrush*) wxLIGHT_GREY_BRUSH;
WXDLLEXPORT_DATA(extern wxBrush*) wxTRANSPARENT_BRUSH;
WXDLLEXPORT_DATA(extern wxBrush*) wxCYAN_BRUSH;
WXDLLEXPORT_DATA(extern wxBrush*) wxRED_BRUSH;
WXDLLEXPORT_DATA(extern wxColour*) wxBLACK;
WXDLLEXPORT_DATA(extern wxColour*) wxWHITE;
WXDLLEXPORT_DATA(extern wxColour*) wxRED;
WXDLLEXPORT_DATA(extern wxColour*) wxBLUE;
WXDLLEXPORT_DATA(extern wxColour*) wxGREEN;
WXDLLEXPORT_DATA(extern wxColour*) wxCYAN;
WXDLLEXPORT_DATA(extern wxColour*) wxLIGHT_GREY;
// 'Null' objects
WXDLLEXPORT_DATA(extern wxBitmap) wxNullBitmap;
WXDLLEXPORT_DATA(extern wxIcon) wxNullIcon;
WXDLLEXPORT_DATA(extern wxCursor) wxNullCursor;
WXDLLEXPORT_DATA(extern wxPen) wxNullPen;
WXDLLEXPORT_DATA(extern wxBrush) wxNullBrush;
WXDLLEXPORT_DATA(extern wxPalette) wxNullPalette;
WXDLLEXPORT_DATA(extern wxFont) wxNullFont;
WXDLLEXPORT_DATA(extern wxColour) wxNullColour;
// Stock cursors types
WXDLLEXPORT_DATA(extern wxCursor*) wxSTANDARD_CURSOR;
WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR;
WXDLLEXPORT_DATA(extern wxCursor*) wxCROSS_CURSOR;
WXDLLEXPORT_DATA(extern wxColourDatabase*) wxTheColourDatabase;
extern void WXDLLEXPORT wxInitializeStockObjects(void);
extern void WXDLLEXPORT wxDeleteStockObjects(void);
extern bool WXDLLEXPORT wxColourDisplay(void);
// Returns depth of screen
extern int WXDLLEXPORT wxDisplayDepth(void);
extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);
// Useful macro for create icons portably
#ifdef __WINDOWS__
# define wxICON(X) wxIcon(X##_icon);
#elif defined(__X__)
# define wxICON(X) wxIcon(X##_bits, X##_width, X##_height);
#else
# define wxICON wxIcon
#endif
/*
Example:
#define wxbuild_icon "wxbuild"
wxIcon *icon = new wxICON(wxbuild);
*/
#endif
// __GDICMNH__