5488a1438f
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250 lines
7.7 KiB
C++
250 lines
7.7 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/nativewin.h
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// Purpose: classes allowing to wrap a native window handle
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// Author: Vadim Zeitlin
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// Created: 2008-03-05
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// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_NATIVEWIN_H_
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#define _WX_NATIVEWIN_H_
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#include "wx/toplevel.h"
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// These symbols can be tested in the user code to see if the current wx port
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// has support for creating wxNativeContainerWindow and wxNativeWindow from
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// native windows.
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//
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// Be optimistic by default, we undefine them below if necessary.
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#define wxHAS_NATIVE_CONTAINER_WINDOW
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#define wxHAS_NATIVE_WINDOW
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// we define the following typedefs for each of the platform supporting native
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// windows wrapping:
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//
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// - wxNativeContainerWindowHandle is the toolkit-level handle of the native
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// window, i.e. HWND/GdkWindow*/NSWindow
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//
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// - wxNativeContainerWindowId is the lowest level identifier of the native
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// window, i.e. HWND/GdkNativeWindow/NSWindow (so it's the same as above for
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// all platforms except GTK where we also can work with Window/XID)
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//
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// - wxNativeWindowHandle for child windows, i.e. HWND/GtkWidget*/NSControl
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#if defined(__WXMSW__)
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#include "wx/msw/wrapwin.h"
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typedef HWND wxNativeContainerWindowId;
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typedef HWND wxNativeContainerWindowHandle;
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typedef HWND wxNativeWindowHandle;
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#elif defined(__WXGTK__)
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// GdkNativeWindow is guint32 under GDK/X11 and gpointer under GDK/WIN32
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#ifdef __UNIX__
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typedef unsigned long wxNativeContainerWindowId;
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#else
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typedef void *wxNativeContainerWindowId;
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#endif
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typedef GdkWindow *wxNativeContainerWindowHandle;
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typedef GtkWidget *wxNativeWindowHandle;
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#elif defined(__WXOSX_COCOA__)
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typedef NSView *wxNativeWindowHandle;
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// no support for using native TLWs yet
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#undef wxHAS_NATIVE_CONTAINER_WINDOW
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#else
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// no support for using native windows under this platform yet
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#undef wxHAS_NATIVE_CONTAINER_WINDOW
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#undef wxHAS_NATIVE_WINDOW
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#endif
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#ifdef wxHAS_NATIVE_WINDOW
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// ----------------------------------------------------------------------------
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// wxNativeWindow: for using native windows inside wxWidgets windows
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxNativeWindow : public wxWindow
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{
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public:
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// Default ctor, Create() must be called later to really create the window.
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wxNativeWindow()
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{
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Init();
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}
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// Create a window from an existing native window handle.
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//
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// Notice that this ctor doesn't take the usual pos and size parameters,
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// they're taken from the window handle itself.
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//
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// Use GetHandle() to check if the creation was successful, it will return
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// 0 if the handle was invalid.
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wxNativeWindow(wxWindow* parent, wxWindowID winid, wxNativeWindowHandle handle)
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{
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Init();
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Create(parent, winid, handle);
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}
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// Same as non-default ctor, but with a return code.
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bool Create(wxWindow* parent, wxWindowID winid, wxNativeWindowHandle handle);
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// By default the native window with which this wxWindow is associated is
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// owned by the user code and needs to be destroyed by it in a platform
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// specific way, however this function can be called to let wxNativeWindow
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// dtor take care of destroying the native window instead of having to do
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// it from the user code.
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void Disown()
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{
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wxCHECK_RET( m_ownedByUser, wxS("Can't disown more than once") );
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m_ownedByUser = false;
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DoDisown();
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}
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#ifdef __WXMSW__
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// Prevent the native window, not owned by us, from being destroyed by the
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// base class dtor, unless Disown() had been called.
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virtual ~wxNativeWindow();
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#endif // __WXMSW__
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private:
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void Init()
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{
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m_ownedByUser = true;
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}
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// This is implemented in platform-specific code.
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void DoDisown();
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// If the native widget owned by the user code.
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bool m_ownedByUser;
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wxDECLARE_NO_COPY_CLASS(wxNativeWindow);
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};
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#endif // wxHAS_NATIVE_WINDOW
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#ifdef wxHAS_NATIVE_CONTAINER_WINDOW
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// ----------------------------------------------------------------------------
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// wxNativeContainerWindow: can be used for creating other wxWindows inside it
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxNativeContainerWindow : public wxTopLevelWindow
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{
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public:
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// default ctor, call Create() later
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wxNativeContainerWindow() { }
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// create a window from an existing native window handle
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//
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// use GetHandle() to check if the creation was successful, it will return
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// 0 if the handle was invalid
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wxNativeContainerWindow(wxNativeContainerWindowHandle handle)
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{
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Create(handle);
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}
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// same as ctor above but with a return code
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bool Create(wxNativeContainerWindowHandle handle);
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#if defined(__WXGTK__)
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// this is a convenient ctor for wxGTK applications which can also create
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// the objects of this class from the really native window handles and not
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// only the GdkWindow objects
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//
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// wxNativeContainerWindowId is Window (i.e. an XID, i.e. an int) under X11
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// (when GDK_WINDOWING_X11 is defined) or HWND under Win32
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wxNativeContainerWindow(wxNativeContainerWindowId winid) { Create(winid); }
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bool Create(wxNativeContainerWindowId winid);
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#endif // wxGTK
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// unlike for the normal windows, dtor will not destroy the native window
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// as it normally doesn't belong to us
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virtual ~wxNativeContainerWindow();
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// provide (trivial) implementation of the base class pure virtuals
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virtual void SetTitle(const wxString& WXUNUSED(title)) wxOVERRIDE
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{
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wxFAIL_MSG( "not implemented for native windows" );
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}
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virtual wxString GetTitle() const wxOVERRIDE
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{
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wxFAIL_MSG( "not implemented for native windows" );
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return wxString();
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}
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virtual void Maximize(bool WXUNUSED(maximize) = true) wxOVERRIDE
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{
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wxFAIL_MSG( "not implemented for native windows" );
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}
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virtual bool IsMaximized() const wxOVERRIDE
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{
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wxFAIL_MSG( "not implemented for native windows" );
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return false;
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}
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virtual void Iconize(bool WXUNUSED(iconize) = true) wxOVERRIDE
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{
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wxFAIL_MSG( "not implemented for native windows" );
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}
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virtual bool IsIconized() const wxOVERRIDE
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{
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// this is called by wxGTK implementation so don't assert
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return false;
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}
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virtual void Restore() wxOVERRIDE
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{
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wxFAIL_MSG( "not implemented for native windows" );
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}
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virtual bool ShowFullScreen(bool WXUNUSED(show),
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long WXUNUSED(style) = wxFULLSCREEN_ALL) wxOVERRIDE
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{
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wxFAIL_MSG( "not implemented for native windows" );
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return false;
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}
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virtual bool IsFullScreen() const wxOVERRIDE
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{
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wxFAIL_MSG( "not implemented for native windows" );
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return false;
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}
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#ifdef __WXMSW__
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virtual bool IsShown() const wxOVERRIDE;
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#endif // __WXMSW__
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// this is an implementation detail: called when the native window is
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// destroyed by an outside agency; deletes the C++ object too but can in
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// principle be overridden to something else (knowing that the window
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// handle of this object and all of its children is invalid any more)
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virtual void OnNativeDestroyed();
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protected:
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#ifdef __WXMSW__
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virtual WXLRESULT
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MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) wxOVERRIDE;
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#endif // __WXMSW__
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private:
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wxDECLARE_NO_COPY_CLASS(wxNativeContainerWindow);
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};
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#endif // wxHAS_NATIVE_CONTAINER_WINDOW
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#endif // _WX_NATIVEWIN_H_
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