wxWidgets/include/wx/msw/window.h
Vadim Zeitlin d7c24517cb GetHandle() added (back)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2401 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-05-10 22:29:23 +00:00

412 lines
15 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: window.h
// Purpose: wxWindow class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WINDOW_H_
#define _WX_WINDOW_H_
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
#ifdef __GNUG__
#pragma interface "window.h"
#endif
// windows.h #defines the following identifiers which are also used in wxWin
#ifdef GetCharWidth
#undef GetCharWidth
#endif
#ifdef FindWindow
#undef FindWindow
#endif
// ---------------------------------------------------------------------------
// forward declarations
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxButton;
// ---------------------------------------------------------------------------
// constants
// ---------------------------------------------------------------------------
// FIXME does anybody use those? they're unused by wxWindows...
enum
{
wxKEY_SHIFT = 1,
wxKEY_CTRL = 2
};
// ---------------------------------------------------------------------------
// wxWindow declaration for MSW
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxWindow : public wxWindowBase
{
DECLARE_DYNAMIC_CLASS(wxWindow);
public:
wxWindow() { Init(); }
wxWindow(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr)
{
Init();
Create(parent, id, pos, size, style, name);
}
virtual ~wxWindow();
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
// implement base class pure virtuals
virtual void Raise();
virtual void Lower();
virtual bool Show( bool show = TRUE );
virtual bool Enable( bool enable = TRUE );
virtual void SetFocus();
virtual bool Reparent( wxWindow *newParent );
virtual void WarpPointer(int x, int y);
virtual void CaptureMouse();
virtual void ReleaseMouse();
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
virtual void Clear();
virtual bool SetCursor( const wxCursor &cursor );
virtual bool SetFont( const wxFont &font );
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
virtual void GetTextExtent(const wxString& string,
int *x, int *y,
int *descent = (int *) NULL,
int *externalLeading = (int *) NULL,
const wxFont *theFont = (const wxFont *) NULL)
const;
virtual void ClientToScreen( int *x, int *y ) const;
virtual void ScreenToClient( int *x, int *y ) const;
virtual bool PopupMenu( wxMenu *menu, int x, int y );
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy,
const wxRect* rect = (wxRect *) NULL );
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP
// Accept files for dragging
virtual void DragAcceptFiles(bool accept);
#if WXWIN_COMPATIBILITY
// Set/get scroll attributes
virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
virtual int OldGetScrollRange(int orient) const;
virtual int GetScrollPage(int orient) const;
#endif // WXWIN_COMPATIBILITY
// caret manipulation (MSW only)
virtual void CreateCaret(int w, int h);
virtual void CreateCaret(const wxBitmap *bitmap);
virtual void DestroyCaret();
virtual void ShowCaret(bool show);
virtual void SetCaretPos(int x, int y);
virtual void GetCaretPos(int *x, int *y) const;
// event handlers (FIXME: shouldn't they be inside WXWIN_COMPATIBILITY?)
// Handle a control command
virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
// Override to define new behaviour for default action (e.g. double
// clicking on a listbox)
virtual void OnDefaultAction(wxControl *initiatingItem);
// Native resource loading (implemented in src/msw/nativdlg.cpp)
// FIXME: should they really be all virtual?
virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
virtual wxWindow* GetWindowChild1(wxWindowID id);
virtual wxWindow* GetWindowChild(wxWindowID id);
// implementation from now on
// --------------------------
// simple accessors
// ----------------
WXHWND GetHWND() const { return m_hWnd; }
void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
virtual WXWidget GetHandle() const { return GetHWND(); }
bool GetUseCtl3D() const { return m_useCtl3D; }
bool GetTransparentBackground() const { return m_backgroundTransparent; }
void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; }
// event handlers
// --------------
void OnEraseBackground(wxEraseEvent& event);
void OnKeyDown(wxKeyEvent& event);
void OnKeyUp(wxKeyEvent& event);
void OnPaint(wxPaintEvent& event);
void OnChar(wxKeyEvent& event);
void OnIdle(wxIdleEvent& event);
// a window may have a default button
// TODO move into wxPanel and/or wxFrame
wxButton *GetDefaultItem() const { return m_btnDefault; }
void SetDefaultItem(wxButton *btn) { m_btnDefault = btn; }
public:
// For implementation purposes - sometimes decorations make the client area
// smaller
virtual wxPoint GetClientAreaOrigin() const;
// Makes an adjustment to the window position (for example, a frame that has
// a toolbar that it manages itself).
virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
// Windows subclassing
void SubclassWin(WXHWND hWnd);
void UnsubclassWin();
virtual long Default();
virtual bool MSWCommand(WXUINT param, WXWORD id);
// returns TRUE if the event was processed
virtual bool MSWNotify(WXWPARAM wParam, WXLPARAM lParam, WXLPARAM *result);
virtual wxWindow *FindItem(int id) const;
virtual wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const ;
virtual void PreDelete(WXHDC dc); // Allows system cleanup
// Make a Windows extended style from the given wxWindows window style
virtual WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = TRUE);
// Determine whether 3D effects are wanted
virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
// MSW only: TRUE if this control is part of the main control
virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
wxObject *GetChild(int number) const ;
void MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
int x, int y, int width, int height,
WXDWORD style, const char *dialog_template = NULL,
WXDWORD exendedStyle = 0);
// Actually defined in wx_canvs.cc since requires wxCanvas declaration
virtual void MSWDeviceToLogical(float *x, float *y) const ;
// Create an appropriate wxWindow from a HWND
virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
// Make sure the window style reflects the HWND style (roughly)
virtual void AdoptAttributesFromHWND();
// Setup background and foreground colours correctly
virtual void SetupColours();
// Saves the last message information before calling base version
virtual bool ProcessEvent(wxEvent& event);
// Handlers
virtual void MSWOnCreate(WXLPCREATESTRUCT cs);
virtual bool MSWOnPaint();
virtual WXHICON MSWOnQueryDragIcon() { return 0; }
virtual void MSWOnSize(int x, int y, WXUINT flag);
virtual void MSWOnWindowPosChanging(void *lpPos);
virtual void MSWOnHScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
virtual void MSWOnVScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
virtual bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
virtual long MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam);
virtual long MSWOnNotify(WXWPARAM wParam, WXLPARAM lParam);
virtual WXHBRUSH MSWOnCtlColor(WXHDC dc, WXHWND pWnd, WXUINT nCtlColor,
WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWOnColorChange(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
virtual long MSWOnPaletteChanged(WXHWND hWndPalChange);
virtual long MSWOnQueryNewPalette();
virtual bool MSWOnEraseBkgnd(WXHDC pDC);
virtual void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
virtual void MSWOnInitMenuPopup(WXHMENU menu, int pos, bool isSystem);
virtual bool MSWOnClose();
// Return TRUE to end session, FALSE to veto end session.
virtual bool MSWOnQueryEndSession(long logOff);
virtual bool MSWOnEndSession(bool endSession, long logOff);
virtual bool MSWOnDestroy();
virtual bool MSWOnSetFocus(WXHWND wnd);
virtual bool MSWOnKillFocus(WXHWND wnd);
virtual void MSWOnDropFiles(WXWPARAM wParam);
virtual bool MSWOnInitDialog(WXHWND hWndFocus);
virtual void MSWOnShow(bool show, int status);
// TODO: rationalise these functions into 1 or 2 which take the
// event type as argument.
virtual void MSWOnLButtonDown(int x, int y, WXUINT flags);
virtual void MSWOnLButtonUp(int x, int y, WXUINT flags);
virtual void MSWOnLButtonDClick(int x, int y, WXUINT flags);
virtual void MSWOnMButtonDown(int x, int y, WXUINT flags);
virtual void MSWOnMButtonUp(int x, int y, WXUINT flags);
virtual void MSWOnMButtonDClick(int x, int y, WXUINT flags);
virtual void MSWOnRButtonDown(int x, int y, WXUINT flags);
virtual void MSWOnRButtonUp(int x, int y, WXUINT flags);
virtual void MSWOnRButtonDClick(int x, int y, WXUINT flags);
virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
virtual void MSWOnMouseEnter(int x, int y, WXUINT flags);
virtual void MSWOnMouseLeave(int x, int y, WXUINT flags);
// These return TRUE if an event handler was found, FALSE otherwise (not processed)
virtual bool MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
virtual bool MSWOnKeyDown(WXWORD wParam, WXLPARAM lParam);
virtual bool MSWOnKeyUp(WXWORD wParam, WXLPARAM lParam);
virtual bool MSWOnActivate(int flag, bool minimized, WXHWND activate);
virtual long MSWOnMDIActivate(long flag, WXHWND activate, WXHWND deactivate);
virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
virtual void MSWOnJoyDown(int joystick, int x, int y, WXUINT flags);
virtual void MSWOnJoyUp(int joystick, int x, int y, WXUINT flags);
virtual void MSWOnJoyMove(int joystick, int x, int y, WXUINT flags);
virtual void MSWOnJoyZMove(int joystick, int z, WXUINT flags);
virtual long MSWGetDlgCode();
// Window procedure
virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
// Calls an appropriate default window procedure
virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWProcessMessage(WXMSG* pMsg);
virtual bool MSWTranslateMessage(WXMSG* pMsg);
virtual void MSWDestroyWindow();
// Detach "Window" menu from menu bar so it doesn't get deleted
void MSWDetachWindowMenu();
inline WXFARPROC MSWGetOldWndProc() const;
inline void MSWSetOldWndProc(WXFARPROC proc);
// Define for each class of dialog and control
virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
#if WXWIN_COMPATIBILITY
void SetShowing(bool show) { (void)Show(show); }
bool IsUserEnabled() const { return IsEnabled(); }
#endif // WXWIN_COMPATIBILITY
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
// remember the parameters of the last message
void PushLastMessage(WXUINT msg, WXWPARAM wParam, WXLPARAM lParam)
{
m_lastMsg = msg;
m_lastWParam = wParam;
m_lastLParam = lParam;
}
protected:
// the window handle
WXHWND m_hWnd;
// the old window proc (we subclass all windows)
WXFARPROC m_oldWndProc;
// additional (MSW specific) flags
bool m_useCtl3D:1; // Using CTL3D for this control
bool m_inOnSize:1; // Protection against OnSize reentry
bool m_backgroundTransparent:1;
bool m_mouseInWindow:1;
bool m_doubleClickAllowed:1;
bool m_winCaptured:1;
// Caret data
bool m_caretEnabled:1;
bool m_caretShown:1;
int m_caretWidth;
int m_caretHeight;
// the size of one page for scrolling
int m_xThumbSize;
int m_yThumbSize;
// the coordinates of the last mouse event and the typoe of it
long m_lastMouseX,
m_lastMouseY;
int m_lastMouseEvent;
// the parameters of the last message used in Default()
WXUINT m_lastMsg;
WXWPARAM m_lastWParam;
WXLPARAM m_lastLParam;
WXHMENU m_hMenu; // Menu, if any
wxButton *m_btnDefault;
// implement the base class pure virtuals
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoGetClientSize( int *width, int *height ) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS
private:
// common part of all ctors
void Init();
DECLARE_EVENT_TABLE()
};
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------
// kbd code translation
WXDLLEXPORT int wxCharCodeMSWToWX(int keySym);
WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual);
#endif
// _WX_WINDOW_H_