wxWidgets/include
Vadim Zeitlin 6a2a4ef38b Use "int" instead of "long" for TLW geometry storage
For some reason, "long" was used for window coordinates even though they're
really "int", and implicitly converting from the former to the latter resulted
in warnings in user code including this header with e.g. Apple clang.

Just use int to avoid conversions.
2016-05-15 20:23:01 +02:00
..
msvc/wx Recognize MSVC 14 a.k.a. Visual Studio 2015 compiler. 2015-05-08 02:24:10 +02:00
wx Use "int" instead of "long" for TLW geometry storage 2016-05-15 20:23:01 +02:00