wxWidgets/include/wx/msw/private/graphicsd2d.h
Vadim Zeitlin d7f19ee610 Fix spelling in comments and documentation using codespell
Apply the utility from https://github.com/codespell-project/codespell/
to fix spelling issues in the headers under both include and interface
directories and add a file with a couple of exceptions.

The exact command line used was:

    $ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
2020-06-27 22:56:22 +02:00

32 lines
1018 B
C

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/private/graphicsd2d.h
// Purpose: Allow functions from graphicsd2d.cpp to be used in other files
// Author: New Pagodi
// Created: 2017-10-31
// Copyright: (c) 2017 wxWidgets development team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef WX_MSW_PRIVATE_GRAPHICSD2D_H_
#define WX_MSW_PRIVATE_GRAPHICSD2D_H_
#if wxUSE_GRAPHICS_DIRECT2D
// Ensure no previous defines interfere with the Direct2D API headers
#undef GetHwnd
// include before wincodec.h to prevent winsock/winsock2 redefinition warnings
#include "wx/msw/wrapwin.h"
#include <d2d1.h>
#include <dwrite.h>
#include <wincodec.h>
WXDLLIMPEXP_CORE IWICImagingFactory* wxWICImagingFactory();
WXDLLIMPEXP_CORE ID2D1Factory* wxD2D1Factory();
WXDLLIMPEXP_CORE IDWriteFactory* wxDWriteFactory();
#endif // wxUSE_GRAPHICS_DIRECT2D
#endif // WX_MSW_PRIVATE_GRAPHICSD2D_H_