wxWidgets/include/wx/utils.h
Artur Wieczorek 71305cff62 Add sanity checks for input string in wxHexToDec()
Check if the length of the string is appropriate and if it contains hexadecimal characters.
Also document this function.

Closes #12814.
2017-02-23 20:49:59 +01:00

841 lines
29 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/utils.h
// Purpose: Miscellaneous utilities
// Author: Julian Smart
// Modified by:
// Created: 29/01/98
// Copyright: (c) 1998 Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UTILS_H_
#define _WX_UTILS_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/object.h"
#include "wx/list.h"
#include "wx/filefn.h"
#include "wx/hashmap.h"
#include "wx/versioninfo.h"
#include "wx/meta/implicitconversion.h"
#if wxUSE_GUI
#include "wx/gdicmn.h"
#include "wx/mousestate.h"
#endif
class WXDLLIMPEXP_FWD_BASE wxArrayString;
class WXDLLIMPEXP_FWD_BASE wxArrayInt;
// need this for wxGetDiskSpace() as we can't, unfortunately, forward declare
// wxLongLong
#include "wx/longlong.h"
// needed for wxOperatingSystemId, wxLinuxDistributionInfo
#include "wx/platinfo.h"
#if defined(__X__)
#include <dirent.h>
#include <unistd.h>
#endif
#include <stdio.h>
// ----------------------------------------------------------------------------
// Forward declaration
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_BASE wxProcess;
class WXDLLIMPEXP_FWD_CORE wxFrame;
class WXDLLIMPEXP_FWD_CORE wxWindow;
class wxWindowList;
class WXDLLIMPEXP_FWD_CORE wxEventLoop;
// ----------------------------------------------------------------------------
// Arithmetic functions
// ----------------------------------------------------------------------------
template<typename T1, typename T2>
inline typename wxImplicitConversionType<T1,T2>::value
wxMax(T1 a, T2 b)
{
typedef typename wxImplicitConversionType<T1,T2>::value ResultType;
// Cast both operands to the same type before comparing them to avoid
// warnings about signed/unsigned comparisons from some compilers:
return static_cast<ResultType>(a) > static_cast<ResultType>(b) ? a : b;
}
template<typename T1, typename T2>
inline typename wxImplicitConversionType<T1,T2>::value
wxMin(T1 a, T2 b)
{
typedef typename wxImplicitConversionType<T1,T2>::value ResultType;
return static_cast<ResultType>(a) < static_cast<ResultType>(b) ? a : b;
}
template<typename T1, typename T2, typename T3>
inline typename wxImplicitConversionType3<T1,T2,T3>::value
wxClip(T1 a, T2 b, T3 c)
{
typedef typename wxImplicitConversionType3<T1,T2,T3>::value ResultType;
if ( static_cast<ResultType>(a) < static_cast<ResultType>(b) )
return b;
if ( static_cast<ResultType>(a) > static_cast<ResultType>(c) )
return c;
return a;
}
// ----------------------------------------------------------------------------
// wxMemorySize
// ----------------------------------------------------------------------------
// wxGetFreeMemory can return huge amount of memory on 32-bit platforms as well
// so to always use long long for its result type on all platforms which
// support it
#if wxUSE_LONGLONG
typedef wxLongLong wxMemorySize;
#else
typedef long wxMemorySize;
#endif
// ----------------------------------------------------------------------------
// String functions (deprecated, use wxString)
// ----------------------------------------------------------------------------
#if WXWIN_COMPATIBILITY_2_8
// A shorter way of using strcmp
wxDEPRECATED_INLINE(inline bool wxStringEq(const char *s1, const char *s2),
return wxCRT_StrcmpA(s1, s2) == 0; )
#if wxUSE_UNICODE
wxDEPRECATED_INLINE(inline bool wxStringEq(const wchar_t *s1, const wchar_t *s2),
return wxCRT_StrcmpW(s1, s2) == 0; )
#endif // wxUSE_UNICODE
#endif // WXWIN_COMPATIBILITY_2_8
// ----------------------------------------------------------------------------
// Miscellaneous functions
// ----------------------------------------------------------------------------
// Sound the bell
WXDLLIMPEXP_CORE void wxBell();
#if wxUSE_MSGDLG
// Show wxWidgets information
WXDLLIMPEXP_CORE void wxInfoMessageBox(wxWindow* parent);
#endif // wxUSE_MSGDLG
WXDLLIMPEXP_CORE wxVersionInfo wxGetLibraryVersionInfo();
// Get OS description as a user-readable string
WXDLLIMPEXP_BASE wxString wxGetOsDescription();
// Get OS version
WXDLLIMPEXP_BASE wxOperatingSystemId wxGetOsVersion(int *verMaj = NULL,
int *verMin = NULL,
int *verMicro = NULL);
// Check is OS version is at least the specified major and minor version
WXDLLIMPEXP_BASE bool wxCheckOsVersion(int majorVsn, int minorVsn = 0, int microVsn = 0);
// Get platform endianness
WXDLLIMPEXP_BASE bool wxIsPlatformLittleEndian();
// Get platform architecture
WXDLLIMPEXP_BASE bool wxIsPlatform64Bit();
#ifdef __LINUX__
// Get linux-distro informations
WXDLLIMPEXP_BASE wxLinuxDistributionInfo wxGetLinuxDistributionInfo();
#endif
// Return a string with the current date/time
WXDLLIMPEXP_BASE wxString wxNow();
// Return path where wxWidgets is installed (mostly useful in Unices)
WXDLLIMPEXP_BASE const wxChar *wxGetInstallPrefix();
// Return path to wxWin data (/usr/share/wx/%{version}) (Unices)
WXDLLIMPEXP_BASE wxString wxGetDataDir();
#if wxUSE_GUI
// Get the state of a key (true if pressed, false if not)
// This is generally most useful getting the state of
// the modifier or toggle keys.
WXDLLIMPEXP_CORE bool wxGetKeyState(wxKeyCode key);
// Don't synthesize KeyUp events holding down a key and producing
// KeyDown events with autorepeat. On by default and always on
// in wxMSW.
WXDLLIMPEXP_CORE bool wxSetDetectableAutoRepeat( bool flag );
// Returns the current state of the mouse position, buttons and modifers
WXDLLIMPEXP_CORE wxMouseState wxGetMouseState();
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// wxPlatform
// ----------------------------------------------------------------------------
/*
* Class to make it easier to specify platform-dependent values
*
* Examples:
* long val = wxPlatform::If(wxMac, 1).ElseIf(wxGTK, 2).ElseIf(stPDA, 5).Else(3);
* wxString strVal = wxPlatform::If(wxMac, wxT("Mac")).ElseIf(wxMSW, wxT("MSW")).Else(wxT("Other"));
*
* A custom platform symbol:
*
* #define stPDA 100
* #ifdef __WXMSW__
* wxPlatform::AddPlatform(stPDA);
* #endif
*
* long windowStyle = wxCAPTION | (long) wxPlatform::IfNot(stPDA, wxRESIZE_BORDER);
*
*/
class WXDLLIMPEXP_BASE wxPlatform
{
public:
wxPlatform() { Init(); }
wxPlatform(const wxPlatform& platform) { Copy(platform); }
void operator = (const wxPlatform& platform) { if (&platform != this) Copy(platform); }
void Copy(const wxPlatform& platform);
// Specify an optional default value
wxPlatform(int defValue) { Init(); m_longValue = (long)defValue; }
wxPlatform(long defValue) { Init(); m_longValue = defValue; }
wxPlatform(const wxString& defValue) { Init(); m_stringValue = defValue; }
wxPlatform(double defValue) { Init(); m_doubleValue = defValue; }
static wxPlatform If(int platform, long value);
static wxPlatform IfNot(int platform, long value);
wxPlatform& ElseIf(int platform, long value);
wxPlatform& ElseIfNot(int platform, long value);
wxPlatform& Else(long value);
static wxPlatform If(int platform, int value) { return If(platform, (long)value); }
static wxPlatform IfNot(int platform, int value) { return IfNot(platform, (long)value); }
wxPlatform& ElseIf(int platform, int value) { return ElseIf(platform, (long) value); }
wxPlatform& ElseIfNot(int platform, int value) { return ElseIfNot(platform, (long) value); }
wxPlatform& Else(int value) { return Else((long) value); }
static wxPlatform If(int platform, double value);
static wxPlatform IfNot(int platform, double value);
wxPlatform& ElseIf(int platform, double value);
wxPlatform& ElseIfNot(int platform, double value);
wxPlatform& Else(double value);
static wxPlatform If(int platform, const wxString& value);
static wxPlatform IfNot(int platform, const wxString& value);
wxPlatform& ElseIf(int platform, const wxString& value);
wxPlatform& ElseIfNot(int platform, const wxString& value);
wxPlatform& Else(const wxString& value);
long GetInteger() const { return m_longValue; }
const wxString& GetString() const { return m_stringValue; }
double GetDouble() const { return m_doubleValue; }
operator int() const { return (int) GetInteger(); }
operator long() const { return GetInteger(); }
operator double() const { return GetDouble(); }
operator const wxString&() const { return GetString(); }
static void AddPlatform(int platform);
static bool Is(int platform);
static void ClearPlatforms();
private:
void Init() { m_longValue = 0; m_doubleValue = 0.0; }
long m_longValue;
double m_doubleValue;
wxString m_stringValue;
static wxArrayInt* sm_customPlatforms;
};
/// Function for testing current platform
inline bool wxPlatformIs(int platform) { return wxPlatform::Is(platform); }
// ----------------------------------------------------------------------------
// Window ID management
// ----------------------------------------------------------------------------
// Ensure subsequent IDs don't clash with this one
WXDLLIMPEXP_BASE void wxRegisterId(int id);
// Return the current ID
WXDLLIMPEXP_BASE int wxGetCurrentId();
// Generate a unique ID
WXDLLIMPEXP_BASE int wxNewId();
// ----------------------------------------------------------------------------
// Various conversions
// ----------------------------------------------------------------------------
// Convert 2-digit hex number to decimal
WXDLLIMPEXP_BASE int wxHexToDec(const wxString& buf);
// Convert 2-digit hex number to decimal
inline int wxHexToDec(const char* buf)
{
int firstDigit, secondDigit;
if (buf[0] >= 'A')
firstDigit = buf[0] - 'A' + 10;
else if (buf[0] >= '0')
firstDigit = buf[0] - '0';
else
firstDigit = -1;
wxCHECK_MSG( firstDigit >= 0 && firstDigit <= 15, -1, wxS("Invalid argument") );
if (buf[1] >= 'A')
secondDigit = buf[1] - 'A' + 10;
else if (buf[1] >= '0')
secondDigit = buf[1] - '0';
else
secondDigit = -1;
wxCHECK_MSG( secondDigit >= 0 && secondDigit <= 15, -1, wxS("Invalid argument") );
return firstDigit * 16 + secondDigit;
}
// Convert decimal integer to 2-character hex string
WXDLLIMPEXP_BASE void wxDecToHex(unsigned char dec, wxChar *buf);
WXDLLIMPEXP_BASE void wxDecToHex(unsigned char dec, char* ch1, char* ch2);
WXDLLIMPEXP_BASE wxString wxDecToHex(unsigned char dec);
// ----------------------------------------------------------------------------
// Process management
// ----------------------------------------------------------------------------
// NB: for backwards compatibility reasons the values of wxEXEC_[A]SYNC *must*
// be 0 and 1, don't change!
enum
{
// execute the process asynchronously
wxEXEC_ASYNC = 0,
// execute it synchronously, i.e. wait until it finishes
wxEXEC_SYNC = 1,
// under Windows, don't hide the child even if it's IO is redirected (this
// is done by default)
wxEXEC_SHOW_CONSOLE = 2,
// deprecated synonym for wxEXEC_SHOW_CONSOLE, use the new name as it's
// more clear
wxEXEC_NOHIDE = wxEXEC_SHOW_CONSOLE,
// under Unix, if the process is the group leader then passing wxKILL_CHILDREN to wxKill
// kills all children as well as pid
// under Windows (NT family only), sets the CREATE_NEW_PROCESS_GROUP flag,
// which allows to target Ctrl-Break signal to the spawned process.
// applies to console processes only.
wxEXEC_MAKE_GROUP_LEADER = 4,
// by default synchronous execution disables all program windows to avoid
// that the user interacts with the program while the child process is
// running, you can use this flag to prevent this from happening
wxEXEC_NODISABLE = 8,
// by default, the event loop is run while waiting for synchronous execution
// to complete and this flag can be used to simply block the main process
// until the child process finishes
wxEXEC_NOEVENTS = 16,
// under Windows, hide the console of the child process if it has one, even
// if its IO is not redirected
wxEXEC_HIDE_CONSOLE = 32,
// convenient synonym for flags given system()-like behaviour
wxEXEC_BLOCK = wxEXEC_SYNC | wxEXEC_NOEVENTS
};
// Map storing environment variables.
typedef wxStringToStringHashMap wxEnvVariableHashMap;
// Used to pass additional parameters for child process to wxExecute(). Could
// be extended with other fields later.
struct wxExecuteEnv
{
wxString cwd; // If empty, CWD is not changed.
wxEnvVariableHashMap env; // If empty, environment is unchanged.
};
// Execute another program.
//
// If flags contain wxEXEC_SYNC, return -1 on failure and the exit code of the
// process if everything was ok. Otherwise (i.e. if wxEXEC_ASYNC), return 0 on
// failure and the PID of the launched process if ok.
WXDLLIMPEXP_BASE long wxExecute(const wxString& command,
int flags = wxEXEC_ASYNC,
wxProcess *process = NULL,
const wxExecuteEnv *env = NULL);
WXDLLIMPEXP_BASE long wxExecute(const char* const* argv,
int flags = wxEXEC_ASYNC,
wxProcess *process = NULL,
const wxExecuteEnv *env = NULL);
#if wxUSE_UNICODE
WXDLLIMPEXP_BASE long wxExecute(const wchar_t* const* argv,
int flags = wxEXEC_ASYNC,
wxProcess *process = NULL,
const wxExecuteEnv *env = NULL);
#endif // wxUSE_UNICODE
// execute the command capturing its output into an array line by line, this is
// always synchronous
WXDLLIMPEXP_BASE long wxExecute(const wxString& command,
wxArrayString& output,
int flags = 0,
const wxExecuteEnv *env = NULL);
// also capture stderr (also synchronous)
WXDLLIMPEXP_BASE long wxExecute(const wxString& command,
wxArrayString& output,
wxArrayString& error,
int flags = 0,
const wxExecuteEnv *env = NULL);
#if defined(__WINDOWS__) && wxUSE_IPC
// ask a DDE server to execute the DDE request with given parameters
WXDLLIMPEXP_BASE bool wxExecuteDDE(const wxString& ddeServer,
const wxString& ddeTopic,
const wxString& ddeCommand);
#endif // __WINDOWS__ && wxUSE_IPC
enum wxSignal
{
wxSIGNONE = 0, // verify if the process exists under Unix
wxSIGHUP,
wxSIGINT,
wxSIGQUIT,
wxSIGILL,
wxSIGTRAP,
wxSIGABRT,
wxSIGIOT = wxSIGABRT, // another name
wxSIGEMT,
wxSIGFPE,
wxSIGKILL,
wxSIGBUS,
wxSIGSEGV,
wxSIGSYS,
wxSIGPIPE,
wxSIGALRM,
wxSIGTERM
// further signals are different in meaning between different Unix systems
};
enum wxKillError
{
wxKILL_OK, // no error
wxKILL_BAD_SIGNAL, // no such signal
wxKILL_ACCESS_DENIED, // permission denied
wxKILL_NO_PROCESS, // no such process
wxKILL_ERROR // another, unspecified error
};
enum wxKillFlags
{
wxKILL_NOCHILDREN = 0, // don't kill children
wxKILL_CHILDREN = 1 // kill children
};
enum wxShutdownFlags
{
wxSHUTDOWN_FORCE = 1,// can be combined with other flags (MSW-only)
wxSHUTDOWN_POWEROFF = 2,// power off the computer
wxSHUTDOWN_REBOOT = 4,// shutdown and reboot
wxSHUTDOWN_LOGOFF = 8 // close session (currently MSW-only)
};
// Shutdown or reboot the PC
WXDLLIMPEXP_BASE bool wxShutdown(int flags = wxSHUTDOWN_POWEROFF);
// send the given signal to the process (only NONE and KILL are supported under
// Windows, all others mean TERM), return 0 if ok and -1 on error
//
// return detailed error in rc if not NULL
WXDLLIMPEXP_BASE int wxKill(long pid,
wxSignal sig = wxSIGTERM,
wxKillError *rc = NULL,
int flags = wxKILL_NOCHILDREN);
// Execute a command in an interactive shell window (always synchronously)
// If no command then just the shell
WXDLLIMPEXP_BASE bool wxShell(const wxString& command = wxEmptyString);
// As wxShell(), but must give a (non interactive) command and its output will
// be returned in output array
WXDLLIMPEXP_BASE bool wxShell(const wxString& command, wxArrayString& output);
// Sleep for nSecs seconds
WXDLLIMPEXP_BASE void wxSleep(int nSecs);
// Sleep for a given amount of milliseconds
WXDLLIMPEXP_BASE void wxMilliSleep(unsigned long milliseconds);
// Sleep for a given amount of microseconds
WXDLLIMPEXP_BASE void wxMicroSleep(unsigned long microseconds);
#if WXWIN_COMPATIBILITY_2_8
// Sleep for a given amount of milliseconds (old, bad name), use wxMilliSleep
wxDEPRECATED( WXDLLIMPEXP_BASE void wxUsleep(unsigned long milliseconds) );
#endif
// Get the process id of the current process
WXDLLIMPEXP_BASE unsigned long wxGetProcessId();
// Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX)
WXDLLIMPEXP_BASE wxMemorySize wxGetFreeMemory();
#if wxUSE_ON_FATAL_EXCEPTION
// should wxApp::OnFatalException() be called?
WXDLLIMPEXP_BASE bool wxHandleFatalExceptions(bool doit = true);
#endif // wxUSE_ON_FATAL_EXCEPTION
// ----------------------------------------------------------------------------
// Environment variables
// ----------------------------------------------------------------------------
// returns true if variable exists (value may be NULL if you just want to check
// for this)
WXDLLIMPEXP_BASE bool wxGetEnv(const wxString& var, wxString *value);
// set the env var name to the given value, return true on success
WXDLLIMPEXP_BASE bool wxSetEnv(const wxString& var, const wxString& value);
// remove the env var from environment
WXDLLIMPEXP_BASE bool wxUnsetEnv(const wxString& var);
#if WXWIN_COMPATIBILITY_2_8
inline bool wxSetEnv(const wxString& var, const char *value)
{ return wxSetEnv(var, wxString(value)); }
inline bool wxSetEnv(const wxString& var, const wchar_t *value)
{ return wxSetEnv(var, wxString(value)); }
template<typename T>
inline bool wxSetEnv(const wxString& var, const wxScopedCharTypeBuffer<T>& value)
{ return wxSetEnv(var, wxString(value)); }
inline bool wxSetEnv(const wxString& var, const wxCStrData& value)
{ return wxSetEnv(var, wxString(value)); }
// this one is for passing NULL directly - don't use it, use wxUnsetEnv instead
wxDEPRECATED( inline bool wxSetEnv(const wxString& var, int value) );
inline bool wxSetEnv(const wxString& var, int value)
{
wxASSERT_MSG( value == 0, "using non-NULL integer as string?" );
wxUnusedVar(value); // fix unused parameter warning in release build
return wxUnsetEnv(var);
}
#endif // WXWIN_COMPATIBILITY_2_8
// Retrieve the complete environment by filling specified map.
// Returns true on success or false if an error occurred.
WXDLLIMPEXP_BASE bool wxGetEnvMap(wxEnvVariableHashMap *map);
// ----------------------------------------------------------------------------
// Network and username functions.
// ----------------------------------------------------------------------------
// NB: "char *" functions are deprecated, use wxString ones!
// Get eMail address
WXDLLIMPEXP_BASE bool wxGetEmailAddress(wxChar *buf, int maxSize);
WXDLLIMPEXP_BASE wxString wxGetEmailAddress();
// Get hostname.
WXDLLIMPEXP_BASE bool wxGetHostName(wxChar *buf, int maxSize);
WXDLLIMPEXP_BASE wxString wxGetHostName();
// Get FQDN
WXDLLIMPEXP_BASE wxString wxGetFullHostName();
WXDLLIMPEXP_BASE bool wxGetFullHostName(wxChar *buf, int maxSize);
// Get user ID e.g. jacs (this is known as login name under Unix)
WXDLLIMPEXP_BASE bool wxGetUserId(wxChar *buf, int maxSize);
WXDLLIMPEXP_BASE wxString wxGetUserId();
// Get user name e.g. Julian Smart
WXDLLIMPEXP_BASE bool wxGetUserName(wxChar *buf, int maxSize);
WXDLLIMPEXP_BASE wxString wxGetUserName();
// Get current Home dir and copy to dest (returns pstr->c_str())
WXDLLIMPEXP_BASE wxString wxGetHomeDir();
WXDLLIMPEXP_BASE const wxChar* wxGetHomeDir(wxString *pstr);
// Get the user's (by default use the current user name) home dir,
// return empty string on error
WXDLLIMPEXP_BASE wxString wxGetUserHome(const wxString& user = wxEmptyString);
#if wxUSE_LONGLONG
typedef wxLongLong wxDiskspaceSize_t;
#else
typedef long wxDiskspaceSize_t;
#endif
// get number of total/free bytes on the disk where path belongs
WXDLLIMPEXP_BASE bool wxGetDiskSpace(const wxString& path,
wxDiskspaceSize_t *pTotal = NULL,
wxDiskspaceSize_t *pFree = NULL);
typedef int (*wxSortCallback)(const void* pItem1,
const void* pItem2,
const void* user_data);
WXDLLIMPEXP_BASE void wxQsort(void* pbase, size_t total_elems,
size_t size, wxSortCallback cmp,
const void* user_data);
#if wxUSE_GUI // GUI only things from now on
// ----------------------------------------------------------------------------
// Launch default browser
// ----------------------------------------------------------------------------
// flags for wxLaunchDefaultBrowser
enum
{
wxBROWSER_NEW_WINDOW = 0x01,
wxBROWSER_NOBUSYCURSOR = 0x02
};
// Launch url in the user's default internet browser
WXDLLIMPEXP_CORE bool wxLaunchDefaultBrowser(const wxString& url, int flags = 0);
// Launch document in the user's default application
WXDLLIMPEXP_CORE bool wxLaunchDefaultApplication(const wxString& path, int flags = 0);
// ----------------------------------------------------------------------------
// Menu accelerators related things
// ----------------------------------------------------------------------------
// flags for wxStripMenuCodes
enum
{
// strip '&' characters
wxStrip_Mnemonics = 1,
// strip everything after '\t'
wxStrip_Accel = 2,
// strip everything (this is the default)
wxStrip_All = wxStrip_Mnemonics | wxStrip_Accel
};
// strip mnemonics and/or accelerators from the label
WXDLLIMPEXP_CORE wxString
wxStripMenuCodes(const wxString& str, int flags = wxStrip_All);
// ----------------------------------------------------------------------------
// Window search
// ----------------------------------------------------------------------------
// Returns menu item id or wxNOT_FOUND if none.
WXDLLIMPEXP_CORE int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString);
// Find the wxWindow at the given point. wxGenericFindWindowAtPoint
// is always present but may be less reliable than a native version.
WXDLLIMPEXP_CORE wxWindow* wxGenericFindWindowAtPoint(const wxPoint& pt);
WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPoint(const wxPoint& pt);
// NB: this function is obsolete, use wxWindow::FindWindowByLabel() instead
//
// Find the window/widget with the given title or label.
// Pass a parent to begin the search from, or NULL to look through
// all windows.
WXDLLIMPEXP_CORE wxWindow* wxFindWindowByLabel(const wxString& title, wxWindow *parent = NULL);
// NB: this function is obsolete, use wxWindow::FindWindowByName() instead
//
// Find window by name, and if that fails, by label.
WXDLLIMPEXP_CORE wxWindow* wxFindWindowByName(const wxString& name, wxWindow *parent = NULL);
// ----------------------------------------------------------------------------
// Message/event queue helpers
// ----------------------------------------------------------------------------
// Yield to other apps/messages and disable user input
WXDLLIMPEXP_CORE bool wxSafeYield(wxWindow *win = NULL, bool onlyIfNeeded = false);
// Enable or disable input to all top level windows
WXDLLIMPEXP_CORE void wxEnableTopLevelWindows(bool enable = true);
// Check whether this window wants to process messages, e.g. Stop button
// in long calculations.
WXDLLIMPEXP_CORE bool wxCheckForInterrupt(wxWindow *wnd);
// Consume all events until no more left
WXDLLIMPEXP_CORE void wxFlushEvents();
// a class which disables all windows (except, may be, the given one) in its
// ctor and enables them back in its dtor
class WXDLLIMPEXP_CORE wxWindowDisabler
{
public:
// this ctor conditionally disables all windows: if the argument is false,
// it doesn't do anything
wxWindowDisabler(bool disable = true);
// ctor disables all windows except winToSkip
wxWindowDisabler(wxWindow *winToSkip);
// dtor enables back all windows disabled by the ctor
~wxWindowDisabler();
private:
// disable all windows except the given one (used by both ctors)
void DoDisable(wxWindow *winToSkip = NULL);
#if defined(__WXOSX__) && wxOSX_USE_COCOA
wxEventLoop* m_modalEventLoop;
#endif
wxWindowList *m_winDisabled;
bool m_disabled;
wxDECLARE_NO_COPY_CLASS(wxWindowDisabler);
};
// ----------------------------------------------------------------------------
// Cursors
// ----------------------------------------------------------------------------
// Set the cursor to the busy cursor for all windows
WXDLLIMPEXP_CORE void wxBeginBusyCursor(const wxCursor *cursor = wxHOURGLASS_CURSOR);
// Restore cursor to normal
WXDLLIMPEXP_CORE void wxEndBusyCursor();
// true if we're between the above two calls
WXDLLIMPEXP_CORE bool wxIsBusy();
// Convenience class so we can just create a wxBusyCursor object on the stack
class WXDLLIMPEXP_CORE wxBusyCursor
{
public:
wxBusyCursor(const wxCursor* cursor = wxHOURGLASS_CURSOR)
{ wxBeginBusyCursor(cursor); }
~wxBusyCursor()
{ wxEndBusyCursor(); }
// FIXME: These two methods are currently only implemented (and needed?)
// in wxGTK. BusyCursor handling should probably be moved to
// common code since the wxGTK and wxMSW implementations are very
// similar except for wxMSW using HCURSOR directly instead of
// wxCursor.. -- RL.
static const wxCursor &GetStoredCursor();
static const wxCursor GetBusyCursor();
};
void WXDLLIMPEXP_CORE wxGetMousePosition( int* x, int* y );
// ----------------------------------------------------------------------------
// X11 Display access
// ----------------------------------------------------------------------------
#if defined(__X__) || defined(__WXGTK__)
#ifdef __WXGTK__
WXDLLIMPEXP_CORE void *wxGetDisplay();
#endif
#ifdef __X__
WXDLLIMPEXP_CORE WXDisplay *wxGetDisplay();
WXDLLIMPEXP_CORE bool wxSetDisplay(const wxString& display_name);
WXDLLIMPEXP_CORE wxString wxGetDisplayName();
#endif // X or GTK+
// use this function instead of the functions above in implementation code
inline struct _XDisplay *wxGetX11Display()
{
return (_XDisplay *)wxGetDisplay();
}
#endif // X11 || wxGTK
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// wxYield(): these functions are obsolete, please use wxApp methods instead!
// ----------------------------------------------------------------------------
// avoid redeclaring this function here if it had been already declated by
// wx/app.h, this results in warnings from g++ with -Wredundant-decls
#ifndef wx_YIELD_DECLARED
#define wx_YIELD_DECLARED
// Yield to other apps/messages
WXDLLIMPEXP_CORE bool wxYield();
#endif // wx_YIELD_DECLARED
// Like wxYield, but fails silently if the yield is recursive.
WXDLLIMPEXP_CORE bool wxYieldIfNeeded();
// ----------------------------------------------------------------------------
// Windows resources access
// ----------------------------------------------------------------------------
// Windows only: get user-defined resource from the .res file.
#ifdef __WINDOWS__
// default resource type for wxLoadUserResource()
extern WXDLLIMPEXP_DATA_BASE(const wxChar*) wxUserResourceStr;
// Return the pointer to the resource data. This pointer is read-only, use
// the overload below if you need to modify the data.
//
// Notice that the resource type can be either a real string or an integer
// produced by MAKEINTRESOURCE(). In particular, any standard resource type,
// i.e any RT_XXX constant, could be passed here.
//
// Returns true on success, false on failure. Doesn't log an error message
// if the resource is not found (because this could be expected) but does
// log one if any other error occurs.
WXDLLIMPEXP_BASE bool
wxLoadUserResource(const void **outData,
size_t *outLen,
const wxString& resourceName,
const wxChar* resourceType = wxUserResourceStr,
WXHINSTANCE module = 0);
// This function allocates a new buffer and makes a copy of the resource
// data, remember to delete[] the buffer. And avoid using it entirely if
// the overload above can be used.
//
// Returns NULL on failure.
WXDLLIMPEXP_BASE char*
wxLoadUserResource(const wxString& resourceName,
const wxChar* resourceType = wxUserResourceStr,
int* pLen = NULL,
WXHINSTANCE module = 0);
#endif // __WINDOWS__
#endif
// _WX_UTILSH__