wxWidgets/include/wx/html/htmlcell.h
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

710 lines
26 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/html/htmlcell.h
// Purpose: wxHtmlCell class is used by wxHtmlWindow/wxHtmlWinParser
// as a basic visual element of HTML page
// Author: Vaclav Slavik
// Copyright: (c) 1999-2003 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_HTMLCELL_H_
#define _WX_HTMLCELL_H_
#include "wx/defs.h"
#if wxUSE_HTML
#include "wx/html/htmltag.h"
#include "wx/html/htmldefs.h"
#include "wx/window.h"
class WXDLLIMPEXP_FWD_HTML wxHtmlWindowInterface;
class WXDLLIMPEXP_FWD_HTML wxHtmlLinkInfo;
class WXDLLIMPEXP_FWD_HTML wxHtmlCell;
class WXDLLIMPEXP_FWD_HTML wxHtmlContainerCell;
// wxHtmlSelection is data holder with information about text selection.
// Selection is defined by two positions (beginning and end of the selection)
// and two leaf(!) cells at these positions.
class WXDLLIMPEXP_HTML wxHtmlSelection
{
public:
wxHtmlSelection()
: m_fromPos(wxDefaultPosition), m_toPos(wxDefaultPosition),
m_fromCharacterPos(-1), m_toCharacterPos(-1),
m_fromCell(NULL), m_toCell(NULL) {}
// this version is used for the user selection defined with the mouse
void Set(const wxPoint& fromPos, const wxHtmlCell *fromCell,
const wxPoint& toPos, const wxHtmlCell *toCell);
void Set(const wxHtmlCell *fromCell, const wxHtmlCell *toCell);
const wxHtmlCell *GetFromCell() const { return m_fromCell; }
const wxHtmlCell *GetToCell() const { return m_toCell; }
// these values are in absolute coordinates:
const wxPoint& GetFromPos() const { return m_fromPos; }
const wxPoint& GetToPos() const { return m_toPos; }
// these are From/ToCell's private data
void ClearFromToCharacterPos() { m_toCharacterPos = m_fromCharacterPos = -1; }
bool AreFromToCharacterPosSet() const { return m_toCharacterPos != -1 && m_fromCharacterPos != -1; }
void SetFromCharacterPos (wxCoord pos) { m_fromCharacterPos = pos; }
void SetToCharacterPos (wxCoord pos) { m_toCharacterPos = pos; }
wxCoord GetFromCharacterPos () const { return m_fromCharacterPos; }
wxCoord GetToCharacterPos () const { return m_toCharacterPos; }
bool IsEmpty() const
{ return m_fromPos == wxDefaultPosition &&
m_toPos == wxDefaultPosition; }
private:
wxPoint m_fromPos, m_toPos;
wxCoord m_fromCharacterPos, m_toCharacterPos;
const wxHtmlCell *m_fromCell, *m_toCell;
};
enum wxHtmlSelectionState
{
wxHTML_SEL_OUT, // currently rendered cell is outside the selection
wxHTML_SEL_IN, // ... is inside selection
wxHTML_SEL_CHANGING // ... is the cell on which selection state changes
};
// Selection state is passed to wxHtmlCell::Draw so that it can render itself
// differently e.g. when inside text selection or outside it.
class WXDLLIMPEXP_HTML wxHtmlRenderingState
{
public:
wxHtmlRenderingState() : m_selState(wxHTML_SEL_OUT) {}
void SetSelectionState(wxHtmlSelectionState s) { m_selState = s; }
wxHtmlSelectionState GetSelectionState() const { return m_selState; }
void SetFgColour(const wxColour& c) { m_fgColour = c; }
const wxColour& GetFgColour() const { return m_fgColour; }
void SetBgColour(const wxColour& c) { m_bgColour = c; }
const wxColour& GetBgColour() const { return m_bgColour; }
void SetBgMode(int m) { m_bgMode = m; }
int GetBgMode() const { return m_bgMode; }
private:
wxHtmlSelectionState m_selState;
wxColour m_fgColour, m_bgColour;
int m_bgMode;
};
// HTML rendering customization. This class is used when rendering wxHtmlCells
// as a callback:
class WXDLLIMPEXP_HTML wxHtmlRenderingStyle
{
public:
virtual ~wxHtmlRenderingStyle() {}
virtual wxColour GetSelectedTextColour(const wxColour& clr) = 0;
virtual wxColour GetSelectedTextBgColour(const wxColour& clr) = 0;
};
// Standard style:
class WXDLLIMPEXP_HTML wxDefaultHtmlRenderingStyle : public wxHtmlRenderingStyle
{
public:
virtual wxColour GetSelectedTextColour(const wxColour& clr);
virtual wxColour GetSelectedTextBgColour(const wxColour& clr);
};
// Information given to cells when drawing them. Contains rendering state,
// selection information and rendering style object that can be used to
// customize the output.
class WXDLLIMPEXP_HTML wxHtmlRenderingInfo
{
public:
wxHtmlRenderingInfo() : m_selection(NULL), m_style(NULL) {}
void SetSelection(wxHtmlSelection *s) { m_selection = s; }
wxHtmlSelection *GetSelection() const { return m_selection; }
void SetStyle(wxHtmlRenderingStyle *style) { m_style = style; }
wxHtmlRenderingStyle& GetStyle() { return *m_style; }
wxHtmlRenderingState& GetState() { return m_state; }
protected:
wxHtmlSelection *m_selection;
wxHtmlRenderingStyle *m_style;
wxHtmlRenderingState m_state;
};
// Flags for wxHtmlCell::FindCellByPos
enum
{
wxHTML_FIND_EXACT = 1,
wxHTML_FIND_NEAREST_BEFORE = 2,
wxHTML_FIND_NEAREST_AFTER = 4
};
// Superscript/subscript/normal script mode of a cell
enum wxHtmlScriptMode
{
wxHTML_SCRIPT_NORMAL,
wxHTML_SCRIPT_SUB,
wxHTML_SCRIPT_SUP
};
// ---------------------------------------------------------------------------
// wxHtmlCell
// Internal data structure. It represents fragments of parsed
// HTML page - a word, picture, table, horizontal line and so
// on. It is used by wxHtmlWindow to represent HTML page in
// memory.
// ---------------------------------------------------------------------------
class WXDLLIMPEXP_HTML wxHtmlCell : public wxObject
{
public:
wxHtmlCell();
virtual ~wxHtmlCell();
void SetParent(wxHtmlContainerCell *p) {m_Parent = p;}
wxHtmlContainerCell *GetParent() const {return m_Parent;}
int GetPosX() const {return m_PosX;}
int GetPosY() const {return m_PosY;}
int GetWidth() const {return m_Width;}
// Returns the maximum possible length of the cell.
// Call Layout at least once before using GetMaxTotalWidth()
virtual int GetMaxTotalWidth() const { return m_Width; }
int GetHeight() const {return m_Height;}
int GetDescent() const {return m_Descent;}
void SetScriptMode(wxHtmlScriptMode mode, long previousBase);
wxHtmlScriptMode GetScriptMode() const { return m_ScriptMode; }
long GetScriptBaseline() { return m_ScriptBaseline; }
// Formatting cells are not visible on the screen, they only alter
// renderer's state.
bool IsFormattingCell() const { return m_Width == 0 && m_Height == 0; }
const wxString& GetId() const { return m_id; }
void SetId(const wxString& id) { m_id = id; }
// returns the link associated with this cell. The position is position
// within the cell so it varies from 0 to m_Width, from 0 to m_Height
virtual wxHtmlLinkInfo* GetLink(int WXUNUSED(x) = 0,
int WXUNUSED(y) = 0) const
{ return m_Link; }
// Returns cursor to be used when mouse is over the cell, can be
// overridden by the derived classes to use a different cursor whenever the
// mouse is over this cell.
virtual wxCursor GetMouseCursor(wxHtmlWindowInterface *window) const;
// Returns cursor to be used when mouse is over the given point, can be
// overridden if the cursor should change depending on where exactly inside
// the cell the mouse is.
virtual wxCursor GetMouseCursorAt(wxHtmlWindowInterface *window,
const wxPoint& relPos) const;
#if WXWIN_COMPATIBILITY_2_6
// this was replaced by GetMouseCursor, don't use in new code!
virtual wxCursor GetCursor() const;
#endif
// return next cell among parent's cells
wxHtmlCell *GetNext() const {return m_Next;}
// returns first child cell (if there are any, i.e. if this is container):
virtual wxHtmlCell* GetFirstChild() const { return NULL; }
// members writing methods
virtual void SetPos(int x, int y) {m_PosX = x, m_PosY = y;}
void SetLink(const wxHtmlLinkInfo& link);
void SetNext(wxHtmlCell *cell) {m_Next = cell;}
// 1. adjust cell's width according to the fact that maximal possible width
// is w. (this has sense when working with horizontal lines, tables
// etc.)
// 2. prepare layout (=fill-in m_PosX, m_PosY (and sometime m_Height)
// members) = place items to fit window, according to the width w
virtual void Layout(int w);
// renders the cell
virtual void Draw(wxDC& WXUNUSED(dc),
int WXUNUSED(x), int WXUNUSED(y),
int WXUNUSED(view_y1), int WXUNUSED(view_y2),
wxHtmlRenderingInfo& WXUNUSED(info)) {}
// proceed drawing actions in case the cell is not visible (scrolled out of
// screen). This is needed to change fonts, colors and so on.
virtual void DrawInvisible(wxDC& WXUNUSED(dc),
int WXUNUSED(x), int WXUNUSED(y),
wxHtmlRenderingInfo& WXUNUSED(info)) {}
// This method returns pointer to the FIRST cell for that
// the condition
// is true. It first checks if the condition is true for this
// cell and then calls m_Next->Find(). (Note: it checks
// all subcells if the cell is container)
// Condition is unique condition identifier (see htmldefs.h)
// (user-defined condition IDs should start from 10000)
// and param is optional parameter
// Example : m_Cell->Find(wxHTML_COND_ISANCHOR, "news");
// returns pointer to anchor news
virtual const wxHtmlCell* Find(int condition, const void* param) const;
// This function is called when mouse button is clicked over the cell.
// Returns true if a link is clicked, false otherwise.
//
// 'window' is pointer to wxHtmlWindowInterface of the window which
// generated the event.
// HINT: if this handling is not enough for you you should use
// wxHtmlWidgetCell
virtual bool ProcessMouseClick(wxHtmlWindowInterface *window,
const wxPoint& pos,
const wxMouseEvent& event);
#if WXWIN_COMPATIBILITY_2_6
// this was replaced by ProcessMouseClick, don't use in new code!
virtual void OnMouseClick(wxWindow *window,
int x, int y, const wxMouseEvent& event);
#endif
// This method used to adjust pagebreak position. The parameter is variable
// that contains y-coordinate of page break (= horizontal line that should
// not be crossed by words, images etc.). If this cell cannot be divided
// into two pieces (each one on another page) then it moves the pagebreak
// few pixels up.
//
// Returned value : true if pagebreak was modified, false otherwise
// Usage : while (container->AdjustPagebreak(&p)) {}
virtual bool AdjustPagebreak(int *pagebreak,
const wxArrayInt& known_pagebreaks,
int pageHeight) const;
// Sets cell's behaviour on pagebreaks (see AdjustPagebreak). Default
// is true - the cell can be split on two pages
// If there is no way to fit a cell in the current page size, the cell
// is always split, ignoring this setting.
void SetCanLiveOnPagebreak(bool can) { m_CanLiveOnPagebreak = can; }
// Can the line be broken before this cell?
virtual bool IsLinebreakAllowed() const
{ return !IsFormattingCell(); }
// Returns true for simple == terminal cells, i.e. not composite ones.
// This if for internal usage only and may disappear in future versions!
virtual bool IsTerminalCell() const { return true; }
// Find a cell inside this cell positioned at the given coordinates
// (relative to this's positions). Returns NULL if no such cell exists.
// The flag can be used to specify whether to look for terminal or
// nonterminal cells or both. In either case, returned cell is deepest
// cell in cells tree that contains [x,y].
virtual wxHtmlCell *FindCellByPos(wxCoord x, wxCoord y,
unsigned flags = wxHTML_FIND_EXACT) const;
// Returns absolute position of the cell on HTML canvas.
// If rootCell is provided, then it's considered to be the root of the
// hierarchy and the returned value is relative to it.
wxPoint GetAbsPos(wxHtmlCell *rootCell = NULL) const;
// Returns root cell of the hierarchy (i.e. grand-grand-...-parent that
// doesn't have a parent itself)
wxHtmlCell *GetRootCell() const;
// Returns first (last) terminal cell inside this cell. It may return NULL,
// but it is rare -- only if there are no terminals in the tree.
virtual wxHtmlCell *GetFirstTerminal() const
{ return wxConstCast(this, wxHtmlCell); }
virtual wxHtmlCell *GetLastTerminal() const
{ return wxConstCast(this, wxHtmlCell); }
// Returns cell's depth, i.e. how far under the root cell it is
// (if it is the root, depth is 0)
unsigned GetDepth() const;
// Returns true if the cell appears before 'cell' in natural order of
// cells (= as they are read). If cell A is (grand)parent of cell B,
// then both A.IsBefore(B) and B.IsBefore(A) always return true.
bool IsBefore(wxHtmlCell *cell) const;
// Converts the cell into text representation. If sel != NULL then
// only part of the cell inside the selection is converted.
virtual wxString ConvertToText(wxHtmlSelection *WXUNUSED(sel)) const
{ return wxEmptyString; }
protected:
// pointer to the next cell
wxHtmlCell *m_Next;
// pointer to parent cell
wxHtmlContainerCell *m_Parent;
// dimensions of fragment (m_Descent is used to position text & images)
int m_Width, m_Height, m_Descent;
// position where the fragment is drawn:
int m_PosX, m_PosY;
// superscript/subscript/normal:
wxHtmlScriptMode m_ScriptMode;
long m_ScriptBaseline;
// destination address if this fragment is hypertext link, NULL otherwise
wxHtmlLinkInfo *m_Link;
// true if this cell can be placed on pagebreak, false otherwise
bool m_CanLiveOnPagebreak;
// unique identifier of the cell, generated from "id" property of tags
wxString m_id;
DECLARE_ABSTRACT_CLASS(wxHtmlCell)
wxDECLARE_NO_COPY_CLASS(wxHtmlCell);
};
// ----------------------------------------------------------------------------
// Inherited cells:
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// wxHtmlWordCell
// Single word in input stream.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_HTML wxHtmlWordCell : public wxHtmlCell
{
public:
wxHtmlWordCell(const wxString& word, const wxDC& dc);
void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual wxCursor GetMouseCursor(wxHtmlWindowInterface *window) const;
virtual wxString ConvertToText(wxHtmlSelection *sel) const;
bool IsLinebreakAllowed() const { return m_allowLinebreak; }
void SetPreviousWord(wxHtmlWordCell *cell);
protected:
virtual wxString GetAllAsText() const
{ return m_Word; }
virtual wxString GetPartAsText(int begin, int end) const
{ return m_Word.Mid(begin, end - begin); }
void SetSelectionPrivPos(const wxDC& dc, wxHtmlSelection *s) const;
void Split(const wxDC& dc,
const wxPoint& selFrom, const wxPoint& selTo,
unsigned& pos1, unsigned& pos2) const;
wxString m_Word;
bool m_allowLinebreak;
DECLARE_ABSTRACT_CLASS(wxHtmlWordCell)
wxDECLARE_NO_COPY_CLASS(wxHtmlWordCell);
};
// wxHtmlWordCell specialization for storing text fragments with embedded
// '\t's; these differ from normal words in that the displayed text is
// different from the text copied to clipboard
class WXDLLIMPEXP_HTML wxHtmlWordWithTabsCell : public wxHtmlWordCell
{
public:
wxHtmlWordWithTabsCell(const wxString& word,
const wxString& wordOrig,
size_t linepos,
const wxDC& dc)
: wxHtmlWordCell(word, dc),
m_wordOrig(wordOrig),
m_linepos(linepos)
{}
protected:
virtual wxString GetAllAsText() const;
virtual wxString GetPartAsText(int begin, int end) const;
wxString m_wordOrig;
size_t m_linepos;
};
// Container contains other cells, thus forming tree structure of rendering
// elements. Basic code of layout algorithm is contained in this class.
class WXDLLIMPEXP_HTML wxHtmlContainerCell : public wxHtmlCell
{
public:
wxHtmlContainerCell(wxHtmlContainerCell *parent);
virtual ~wxHtmlContainerCell();
virtual void Layout(int w);
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual void DrawInvisible(wxDC& dc, int x, int y,
wxHtmlRenderingInfo& info);
virtual bool AdjustPagebreak(int *pagebreak,
const wxArrayInt& known_pagebreaks,
int pageHeight) const;
// insert cell at the end of m_Cells list
void InsertCell(wxHtmlCell *cell);
// sets horizontal/vertical alignment
void SetAlignHor(int al) {m_AlignHor = al; m_LastLayout = -1;}
int GetAlignHor() const {return m_AlignHor;}
void SetAlignVer(int al) {m_AlignVer = al; m_LastLayout = -1;}
int GetAlignVer() const {return m_AlignVer;}
// sets left-border indentation. units is one of wxHTML_UNITS_* constants
// what is combination of wxHTML_INDENT_*
void SetIndent(int i, int what, int units = wxHTML_UNITS_PIXELS);
// returns the indentation. ind is one of wxHTML_INDENT_* constants
int GetIndent(int ind) const;
// returns type of value returned by GetIndent(ind)
int GetIndentUnits(int ind) const;
// sets alignment info based on given tag's params
void SetAlign(const wxHtmlTag& tag);
// sets floating width adjustment
// (examples : 32 percent of parent container,
// -15 pixels percent (this means 100 % - 15 pixels)
void SetWidthFloat(int w, int units) {m_WidthFloat = w; m_WidthFloatUnits = units; m_LastLayout = -1;}
void SetWidthFloat(const wxHtmlTag& tag, double pixel_scale = 1.0);
// sets minimal height of this container.
void SetMinHeight(int h, int align = wxHTML_ALIGN_TOP) {m_MinHeight = h; m_MinHeightAlign = align; m_LastLayout = -1;}
void SetBackgroundColour(const wxColour& clr) {m_BkColour = clr;}
// returns background colour (of wxNullColour if none set), so that widgets can
// adapt to it:
wxColour GetBackgroundColour();
void SetBorder(const wxColour& clr1, const wxColour& clr2, int border = 1) {m_Border = border; m_BorderColour1 = clr1, m_BorderColour2 = clr2;}
virtual wxHtmlLinkInfo* GetLink(int x = 0, int y = 0) const;
virtual const wxHtmlCell* Find(int condition, const void* param) const;
#if WXWIN_COMPATIBILITY_2_6
// this was replaced by ProcessMouseClick, don't use in new code!
virtual void OnMouseClick(wxWindow *window,
int x, int y, const wxMouseEvent& event);
#endif
virtual bool ProcessMouseClick(wxHtmlWindowInterface *window,
const wxPoint& pos,
const wxMouseEvent& event);
virtual wxHtmlCell* GetFirstChild() const { return m_Cells; }
// returns last child cell:
wxHtmlCell* GetLastChild() const { return m_LastCell; }
// see comment in wxHtmlCell about this method
virtual bool IsTerminalCell() const { return false; }
virtual wxHtmlCell *FindCellByPos(wxCoord x, wxCoord y,
unsigned flags = wxHTML_FIND_EXACT) const;
virtual wxHtmlCell *GetFirstTerminal() const;
virtual wxHtmlCell *GetLastTerminal() const;
// Removes indentation on top or bottom of the container (i.e. above or
// below first/last terminal cell). For internal use only.
virtual void RemoveExtraSpacing(bool top, bool bottom);
// Returns the maximum possible length of the container.
// Call Layout at least once before using GetMaxTotalWidth()
virtual int GetMaxTotalWidth() const { return m_MaxTotalWidth; }
protected:
void UpdateRenderingStatePre(wxHtmlRenderingInfo& info,
wxHtmlCell *cell) const;
void UpdateRenderingStatePost(wxHtmlRenderingInfo& info,
wxHtmlCell *cell) const;
protected:
int m_IndentLeft, m_IndentRight, m_IndentTop, m_IndentBottom;
// indentation of subcells. There is always m_Indent pixels
// big space between given border of the container and the subcells
// it m_Indent < 0 it is in PERCENTS, otherwise it is in pixels
int m_MinHeight, m_MinHeightAlign;
// minimal height.
wxHtmlCell *m_Cells, *m_LastCell;
// internal cells, m_Cells points to the first of them, m_LastCell to the last one.
// (LastCell is needed only to speed-up InsertCell)
int m_AlignHor, m_AlignVer;
// alignment horizontal and vertical (left, center, right)
int m_WidthFloat, m_WidthFloatUnits;
// width float is used in adjustWidth
wxColour m_BkColour;
// background color of this container
int m_Border;
// border size. Draw only if m_Border > 0
wxColour m_BorderColour1, m_BorderColour2;
// borders color of this container
int m_LastLayout;
// if != -1 then call to Layout may be no-op
// if previous call to Layout has same argument
int m_MaxTotalWidth;
// Maximum possible length if ignoring line wrap
DECLARE_ABSTRACT_CLASS(wxHtmlContainerCell)
wxDECLARE_NO_COPY_CLASS(wxHtmlContainerCell);
};
// ---------------------------------------------------------------------------
// wxHtmlColourCell
// Color changer.
// ---------------------------------------------------------------------------
class WXDLLIMPEXP_HTML wxHtmlColourCell : public wxHtmlCell
{
public:
wxHtmlColourCell(const wxColour& clr, int flags = wxHTML_CLR_FOREGROUND) : wxHtmlCell() {m_Colour = clr; m_Flags = flags;}
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual void DrawInvisible(wxDC& dc, int x, int y,
wxHtmlRenderingInfo& info);
protected:
wxColour m_Colour;
unsigned m_Flags;
DECLARE_ABSTRACT_CLASS(wxHtmlColourCell)
wxDECLARE_NO_COPY_CLASS(wxHtmlColourCell);
};
//--------------------------------------------------------------------------------
// wxHtmlFontCell
// Sets actual font used for text rendering
//--------------------------------------------------------------------------------
class WXDLLIMPEXP_HTML wxHtmlFontCell : public wxHtmlCell
{
public:
wxHtmlFontCell(wxFont *font) : wxHtmlCell() { m_Font = (*font); }
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual void DrawInvisible(wxDC& dc, int x, int y,
wxHtmlRenderingInfo& info);
protected:
wxFont m_Font;
DECLARE_ABSTRACT_CLASS(wxHtmlFontCell)
wxDECLARE_NO_COPY_CLASS(wxHtmlFontCell);
};
//--------------------------------------------------------------------------------
// wxHtmlwidgetCell
// This cell is connected with wxWindow object
// You can use it to insert windows into HTML page
// (buttons, input boxes etc.)
//--------------------------------------------------------------------------------
class WXDLLIMPEXP_HTML wxHtmlWidgetCell : public wxHtmlCell
{
public:
// !!! wnd must have correct parent!
// if w != 0 then the m_Wnd has 'floating' width - it adjust
// it's width according to parent container's width
// (w is percent of parent's width)
wxHtmlWidgetCell(wxWindow *wnd, int w = 0);
virtual ~wxHtmlWidgetCell() { m_Wnd->Destroy(); }
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual void DrawInvisible(wxDC& dc, int x, int y,
wxHtmlRenderingInfo& info);
virtual void Layout(int w);
protected:
wxWindow* m_Wnd;
int m_WidthFloat;
// width float is used in adjustWidth (it is in percents)
DECLARE_ABSTRACT_CLASS(wxHtmlWidgetCell)
wxDECLARE_NO_COPY_CLASS(wxHtmlWidgetCell);
};
//--------------------------------------------------------------------------------
// wxHtmlLinkInfo
// Internal data structure. It represents hypertext link
//--------------------------------------------------------------------------------
class WXDLLIMPEXP_HTML wxHtmlLinkInfo : public wxObject
{
public:
wxHtmlLinkInfo() : wxObject()
{ m_Href = m_Target = wxEmptyString; m_Event = NULL, m_Cell = NULL; }
wxHtmlLinkInfo(const wxString& href, const wxString& target = wxEmptyString) : wxObject()
{ m_Href = href; m_Target = target; m_Event = NULL, m_Cell = NULL; }
wxHtmlLinkInfo(const wxHtmlLinkInfo& l) : wxObject()
{ m_Href = l.m_Href, m_Target = l.m_Target, m_Event = l.m_Event;
m_Cell = l.m_Cell; }
wxHtmlLinkInfo& operator=(const wxHtmlLinkInfo& l)
{ m_Href = l.m_Href, m_Target = l.m_Target, m_Event = l.m_Event;
m_Cell = l.m_Cell; return *this; }
void SetEvent(const wxMouseEvent *e) { m_Event = e; }
void SetHtmlCell(const wxHtmlCell *e) { m_Cell = e; }
wxString GetHref() const { return m_Href; }
wxString GetTarget() const { return m_Target; }
const wxMouseEvent* GetEvent() const { return m_Event; }
const wxHtmlCell* GetHtmlCell() const { return m_Cell; }
private:
wxString m_Href, m_Target;
const wxMouseEvent *m_Event;
const wxHtmlCell *m_Cell;
};
// ----------------------------------------------------------------------------
// wxHtmlTerminalCellsInterator
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_HTML wxHtmlTerminalCellsInterator
{
public:
wxHtmlTerminalCellsInterator(const wxHtmlCell *from, const wxHtmlCell *to)
: m_to(to), m_pos(from) {}
operator bool() const { return m_pos != NULL; }
const wxHtmlCell* operator++();
const wxHtmlCell* operator->() const { return m_pos; }
const wxHtmlCell* operator*() const { return m_pos; }
private:
const wxHtmlCell *m_to, *m_pos;
};
#endif // wxUSE_HTML
#endif // _WX_HTMLCELL_H_