wxWidgets/include/wx/generic/dataview.h
Vadim Zeitlin 6eec70b984 Big wxDataViewCtrl renderer classes refactoring.
This commit adds no changes in functionality but paves way for the upcoming
improvements of wxDataViewCustomRenderer.

First, introduce wxDataViewCustomRendererBase class in order to allow
implementing behaviour common to custom renderers in all ports in this class
instead of triplicating it.

This required splitting monolithic dataview.h in more parts, now we have
wx/dvrenderer.h which defines wxDataViewRendererBase and the new
wxDataViewCustomRendererBase and includes wx/port/dvrenderer.h which define
wxDataViewRenderer and wx/port/dvrenderers.h which defines all the other
renderer classes.

Also bring renderers hierarchy in the generic version closer to other ports:
all standard renderer classes now inherit from wxDataViewRenderer and not
wxDataViewCustomRenderer in for consistency with the other ports.
wxDataViewRenderer itself still does derive from wxDataViewCustomRendererBase,
unlike elsewhere, but this is unavoidable considering that all generic
renderers are custom ones.

Finally do some cleanup in OS X part of the code: correct indentation,
spacing, comment style.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62589 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2009-11-10 17:40:58 +00:00

261 lines
8.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/dataview.h
// Purpose: wxDataViewCtrl generic implementation header
// Author: Robert Roebling
// Modified By: Bo Yang
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GENERICDATAVIEWCTRLH__
#define __GENERICDATAVIEWCTRLH__
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/control.h"
#include "wx/scrolwin.h"
#include "wx/icon.h"
class WXDLLIMPEXP_FWD_ADV wxDataViewMainWindow;
class WXDLLIMPEXP_FWD_ADV wxDataViewHeaderWindow;
// ---------------------------------------------------------
// wxDataViewColumn
// ---------------------------------------------------------
class WXDLLIMPEXP_ADV wxDataViewColumn : public wxDataViewColumnBase
{
public:
wxDataViewColumn(const wxString& title,
wxDataViewRenderer *renderer,
unsigned int model_column,
int width = wxDVC_DEFAULT_WIDTH,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE)
: wxDataViewColumnBase(renderer, model_column),
m_title(title)
{
Init(width, align, flags);
}
wxDataViewColumn(const wxBitmap& bitmap,
wxDataViewRenderer *renderer,
unsigned int model_column,
int width = wxDVC_DEFAULT_WIDTH,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE)
: wxDataViewColumnBase(bitmap, renderer, model_column)
{
Init(width, align, flags);
}
// implement wxHeaderColumnBase methods
virtual void SetTitle(const wxString& title) { m_title = title; }
virtual wxString GetTitle() const { return m_title; }
virtual void SetWidth(int width) { m_width = width; }
virtual int GetWidth() const { return m_width; }
virtual void SetMinWidth(int minWidth) { m_minWidth = minWidth; }
virtual int GetMinWidth() const { return m_minWidth; }
virtual void SetAlignment(wxAlignment align) { m_align = align; }
virtual wxAlignment GetAlignment() const { return m_align; }
virtual void SetFlags(int flags) { m_flags = flags; }
virtual int GetFlags() const { return m_flags; }
virtual void SetAsSortKey(bool sort = true) { m_sort = sort; }
virtual bool IsSortKey() const { return m_sort; }
virtual void SetSortOrder(bool ascending) { m_sortAscending = ascending; }
virtual bool IsSortOrderAscending() const { return m_sortAscending; }
private:
// common part of all ctors
void Init(int width, wxAlignment align, int flags)
{
m_width = width == wxCOL_WIDTH_DEFAULT ? wxDVC_DEFAULT_WIDTH : width;
m_minWidth = 0;
m_align = align;
m_flags = flags;
m_sort = false;
m_sortAscending = true;
}
wxString m_title;
int m_width,
m_minWidth;
wxAlignment m_align;
int m_flags;
bool m_sort,
m_sortAscending;
friend class wxDataViewHeaderWindowBase;
friend class wxDataViewHeaderWindow;
friend class wxDataViewHeaderWindowMSW;
};
// ---------------------------------------------------------
// wxDataViewCtrl
// ---------------------------------------------------------
WX_DECLARE_LIST_WITH_DECL(wxDataViewColumn, wxDataViewColumnList,
class WXDLLIMPEXP_ADV);
class WXDLLIMPEXP_ADV wxDataViewCtrl : public wxDataViewCtrlBase,
public wxScrollHelper
{
friend class wxDataViewMainWindow;
friend class wxDataViewHeaderWindowBase;
friend class wxDataViewHeaderWindow;
friend class wxDataViewHeaderWindowMSW;
friend class wxDataViewColumn;
public:
wxDataViewCtrl() : wxScrollHelper(this)
{
Init();
}
wxDataViewCtrl( wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator )
: wxScrollHelper(this)
{
Create(parent, id, pos, size, style, validator );
}
virtual ~wxDataViewCtrl();
void Init();
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator );
virtual bool AssociateModel( wxDataViewModel *model );
virtual bool AppendColumn( wxDataViewColumn *col );
virtual bool PrependColumn( wxDataViewColumn *col );
virtual bool InsertColumn( unsigned int pos, wxDataViewColumn *col );
virtual void DoSetExpanderColumn();
virtual void DoSetIndent();
virtual unsigned int GetColumnCount() const;
virtual wxDataViewColumn* GetColumn( unsigned int pos ) const;
virtual bool DeleteColumn( wxDataViewColumn *column );
virtual bool ClearColumns();
virtual int GetColumnPosition( const wxDataViewColumn *column ) const;
virtual wxDataViewColumn *GetSortingColumn() const;
virtual wxDataViewItem GetSelection() const;
virtual int GetSelections( wxDataViewItemArray & sel ) const;
virtual void SetSelections( const wxDataViewItemArray & sel );
virtual void Select( const wxDataViewItem & item );
virtual void Unselect( const wxDataViewItem & item );
virtual bool IsSelected( const wxDataViewItem & item ) const;
virtual void SelectAll();
virtual void UnselectAll();
virtual void EnsureVisible( const wxDataViewItem & item,
const wxDataViewColumn *column = NULL );
virtual void HitTest( const wxPoint & point, wxDataViewItem & item,
wxDataViewColumn* &column ) const;
virtual wxRect GetItemRect( const wxDataViewItem & item,
const wxDataViewColumn *column = NULL ) const;
virtual void Expand( const wxDataViewItem & item );
virtual void Collapse( const wxDataViewItem & item );
virtual bool IsExpanded( const wxDataViewItem & item ) const;
virtual void SetFocus();
#if wxUSE_DRAG_AND_DROP
virtual bool EnableDragSource( const wxDataFormat &format );
virtual bool EnableDropTarget( const wxDataFormat &format );
#endif // wxUSE_DRAG_AND_DROP
virtual wxBorder GetDefaultBorder() const;
void StartEditor( const wxDataViewItem & item, unsigned int column );
protected:
virtual int GetSelections( wxArrayInt & sel ) const;
virtual void SetSelections( const wxArrayInt & sel );
virtual void Select( int row );
virtual void Unselect( int row );
virtual bool IsSelected( int row ) const;
virtual void SelectRange( int from, int to );
virtual void UnselectRange( int from, int to );
virtual void EnsureVisible( int row, int column );
virtual wxDataViewItem GetItemByRow( unsigned int row ) const;
virtual int GetRowByItem( const wxDataViewItem & item ) const;
int GetSortingColumnIndex() const { return m_sortingColumnIdx; }
void SetSortingColumnIndex(int idx) { m_sortingColumnIdx = idx; }
public: // utility functions not part of the API
// returns the "best" width for the idx-th column
unsigned int GetBestColumnWidth(int WXUNUSED(idx)) const
{
return GetClientSize().GetWidth() / GetColumnCount();
}
// called by header window after reorder
void ColumnMoved( wxDataViewColumn* col, unsigned int new_pos );
// update the display after a change to an individual column
void OnColumnChange(unsigned int idx);
// update after a change to the number of columns
void OnColumnsCountChanged();
wxWindow *GetMainWindow() { return (wxWindow*) m_clientArea; }
// return the index of the given column in m_cols
int GetColumnIndex(const wxDataViewColumn *column) const;
// return the column displayed at the given position in the control
wxDataViewColumn *GetColumnAt(unsigned int pos) const;
private:
wxDataViewColumnList m_cols;
wxDataViewModelNotifier *m_notifier;
wxDataViewMainWindow *m_clientArea;
wxDataViewHeaderWindow *m_headerArea;
// the index of the column currently used for sorting or -1
int m_sortingColumnIdx;
private:
void OnSize( wxSizeEvent &event );
virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
// we need to return a special WM_GETDLGCODE value to process just the
// arrows but let the other navigation characters through
#ifdef __WXMSW__
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
#endif // __WXMSW__
WX_FORWARD_TO_SCROLL_HELPER()
private:
DECLARE_DYNAMIC_CLASS(wxDataViewCtrl)
wxDECLARE_NO_COPY_CLASS(wxDataViewCtrl);
DECLARE_EVENT_TABLE()
};
#endif // __GENERICDATAVIEWCTRLH__