142b3bc26a
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14969 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
182 lines
6.3 KiB
TeX
182 lines
6.3 KiB
TeX
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% automatically generated by HelpGen from
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% fontmap.h at 10/Mar/00 23:54:16
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\section{\class{wxFontMapper}}\label{wxfontmapper}
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wxFontMapper manages user-definable correspondence between logical font
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names and the fonts present on the machine.
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The default implementations of all functions will ask the user if they are
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not capable of finding the answer themselves and store the answer in a
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config file (configurable via SetConfigXXX functions). This behaviour may
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be disabled by giving the value of FALSE to "interactive" parameter.
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However, the functions will always consult the config file to allow the
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user-defined values override the default logic and there is no way to
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disable this - which shouldn't be ever needed because if "interactive" was
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never TRUE, the config file is never created anyhow.
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In case everything else fails (i.e. there is no record in config file
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and "interactive" is FALSE or user denied to choose any replacement),
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the class queries \helpref{wxEncodingConverter}{wxencodingconverter}
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for "equivalent" encodings (e.g. iso8859-2 and cp1250) and tries them.
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\wxheading{Using wxFontMapper in conjunction with wxEncodingConverter}
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If you need to display text in encoding which is not available at
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host system (see \helpref{IsEncodingAvailable}{wxfontmapperisencodingavailable}),
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you may use these two classes to find font in some similar encoding
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(see \helpref{GetAltForEncoding}{wxfontmappergetaltforencoding})
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and convert the text to this encoding
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(\helpref{wxEncodingConverter::Convert}{wxencodingconverterconvert}).
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Following code snippet demonstrates it:
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\begin{verbatim}
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if (!wxFontMapper::Get()->IsEncodingAvailable(enc, facename))
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{
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wxFontEncoding alternative;
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if (wxFontMapper::Get()->GetAltForEncoding(enc, &alternative,
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facename, FALSE))
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{
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wxEncodingConverter encconv;
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if (!encconv.Init(enc, alternative))
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...failure...
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else
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text = encconv.Convert(text);
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}
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else
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...failure (or we may try iso8859-1/7bit ASCII)...
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}
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...display text...
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\end{verbatim}
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\wxheading{Derived from}
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No base class
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\wxheading{Include files}
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<wx/fontmap.h>
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\wxheading{See also}
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\helpref{wxEncodingConverter}{wxencodingconverter},
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\helpref{Writing non-English applications}{nonenglishoverview}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxFontMapper::wxFontMapper}\label{wxfontmapperwxfontmapper}
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\func{}{wxFontMapper}{\void}
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Default ctor.
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\wxheading{Note}
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The preferred way of creating a wxFontMapper instance is to call
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\helpref{wxFontMapper::Get}{wxfontmapperget}.
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\membersection{wxFontMapper::\destruct{wxFontMapper}}\label{wxfontmapperdtor}
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\func{}{\destruct{wxFontMapper}}{\void}
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Virtual dtor for a base class.
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\membersection{wxFontMapper::Get}\label{wxfontmapperget}
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\func{static wxFontMapper *}{Get}{\void}
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Get the current font mapper object. If there is no current object, creates
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one.
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\wxheading{See also}
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\helpref{wxFontMapper::Set}{wxfontmapperset}
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\membersection{wxFontMapper::GetAltForEncoding}\label{wxfontmappergetaltforencoding}
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\func{bool}{GetAltForEncoding}{\param{wxFontEncoding }{encoding}, \param{wxNativeEncodingInfo* }{info}, \param{const wxString\& }{facename = wxEmptyString}, \param{bool }{interactive = TRUE}}
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\func{bool}{GetAltForEncoding}{\param{wxFontEncoding }{encoding}, \param{wxFontEncoding* }{alt\_encoding}, \param{const wxString\& }{facename = wxEmptyString}, \param{bool }{interactive = TRUE}}
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Find an alternative for the given encoding (which is supposed to not be
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available on this system). If successful, return TRUE and fill info
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structure with the parameters required to create the font, otherwise
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return FALSE.
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The first form is for wxWindows' internal use while the second one
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is better suitable for general use -- it returns wxFontEncoding which
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can consequently be passed to wxFont constructor.
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\membersection{wxFontMapper::IsEncodingAvailable}\label{wxfontmapperisencodingavailable}
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\func{bool}{IsEncodingAvailable}{\param{wxFontEncoding }{encoding}, \param{const wxString\& }{facename = wxEmptyString}}
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Check whether given encoding is available in given face or not.
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If no facename is given, find {\it any} font in this encoding.
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\membersection{wxFontMapper::CharsetToEncoding}\label{wxfontmappercharsettoencoding}
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\func{wxFontEncoding}{CharsetToEncoding}{\param{const wxString\& }{charset}, \param{bool }{interactive = TRUE}}
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Returns the encoding for the given charset (in the form of RFC 2046) or
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wxFONTENCODING\_SYSTEM if couldn't decode it.
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\membersection{wxFontMapper::GetEncodingName}\label{wxfontmappergetencodingname}
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\func{static wxString}{GetEncodingName}{\param{wxFontEncoding }{encoding}}
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Return internal string identifier for the encoding (see also
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\helpref{GetEncodingDescription()}{wxfontmappergetencodingdescription})
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\membersection{wxFontMapper::GetEncodingDescription}\label{wxfontmappergetencodingdescription}
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\func{static wxString}{GetEncodingDescription}{\param{wxFontEncoding }{encoding}}
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Return user-readable string describing the given encoding.
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\membersection{wxFontMapper::SetDialogParent}\label{wxfontmappersetdialogparent}
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\func{void}{SetDialogParent}{\param{wxWindow* }{parent}}
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The parent window for modal dialogs.
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\membersection{wxFontMapper::SetDialogTitle}\label{wxfontmappersetdialogtitle}
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\func{void}{SetDialogTitle}{\param{const wxString\& }{title}}
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The title for the dialogs (note that default is quite reasonable).
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\membersection{wxFontMapper::Set}\label{wxfontmapperset}
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\func{static wxFontMapper *}{Set}{\param{wxFontMapper *}{mapper}}
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Set the current font mapper object and return previous one (may be NULL).
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This method is only useful if you want to plug-in an alternative font mapper
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into wxWindows.
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\wxheading{See also}
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\helpref{wxFontMapper::Get}{wxfontmapperget}
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\membersection{wxFontMapper::SetConfig}\label{wxfontmappersetconfig}
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\func{void}{SetConfig}{\param{wxConfigBase* }{config}}
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Set the config object to use (may be NULL to use default).
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By default, the global one (from wxConfigBase::Get() will be used)
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and the default root path for the config settings is the string returned by
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GetDefaultConfigPath().
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\membersection{wxFontMapper::SetConfigPath}\label{wxfontmappersetconfigpath}
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\func{void}{SetConfigPath}{\param{const wxString\& }{prefix}}
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Set the root config path to use (should be an absolute path).
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