2edb0bdef6
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15779 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
132 lines
3.8 KiB
TeX
132 lines
3.8 KiB
TeX
\section{\class{wxMetafile}}\label{wxmetafile}
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A {\bf wxMetafile} represents the MS Windows metafile object, so metafile
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operations have no effect in X. In wxWindows, only sufficient functionality
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has been provided for copying a graphic to the clipboard; this may be extended
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in a future version. Presently, the only way of creating a metafile
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is to use a wxMetafileDC.
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\wxheading{Derived from}
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\helpref{wxObject}{wxobject}
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\wxheading{Include files}
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<wx/metafile.h>
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\wxheading{See also}
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\helpref{wxMetafileDC}{wxmetafiledc}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxMetafile::wxMetafile}
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\func{}{wxMetafile}{\param{const wxString\& }{filename = ""}}
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Constructor. If a filename is given, the Windows disk metafile is
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read in. Check whether this was performed successfully by
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using the \helpref{wxMetafile::Ok}{wxmetafileok} member.
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\membersection{wxMetafile::\destruct{wxMetafile}}
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\func{}{\destruct{wxMetafile}}{\void}
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Destructor.
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\membersection{wxMetafile::Ok}\label{wxmetafileok}
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\func{bool}{Ok}{\void}
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Returns TRUE if the metafile is valid.
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\membersection{wxMetafile::Play}\label{wxmetafileplay}
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\func{bool}{Play}{\param{wxDC *}{dc}}
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Plays the metafile into the given device context, returning
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TRUE if successful.
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\membersection{wxMetafile::SetClipboard}
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\func{bool}{SetClipboard}{\param{int}{ width = 0}, \param{int}{ height = 0}}
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Passes the metafile data to the clipboard. The metafile can no longer be
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used for anything, but the wxMetafile object must still be destroyed by
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the application.
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Below is a example of metafile, metafile device context and clipboard use
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from the {\tt hello.cpp} example. Note the way the metafile dimensions
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are passed to the clipboard, making use of the device context's ability
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to keep track of the maximum extent of drawing commands.
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\begin{verbatim}
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wxMetafileDC dc;
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if (dc.Ok())
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{
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Draw(dc, FALSE);
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wxMetafile *mf = dc.Close();
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if (mf)
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{
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bool success = mf->SetClipboard((int)(dc.MaxX() + 10), (int)(dc.MaxY() + 10));
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delete mf;
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}
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}
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\end{verbatim}
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\section{\class{wxMetafileDC}}\label{wxmetafiledc}
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This is a type of device context that allows a metafile object to be
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created (Windows only), and has most of the characteristics of a normal
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\rtfsp{\bf wxDC}. The \helpref{wxMetafileDC::Close}{wxmetafiledcclose} member must be called after drawing into the
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device context, to return a metafile. The only purpose for this at
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present is to allow the metafile to be copied to the clipboard (see \helpref{wxMetafile}{wxmetafile}).
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Adding metafile capability to an application should be easy if you
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already write to a wxDC; simply pass the wxMetafileDC to your drawing
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function instead. You may wish to conditionally compile this code so it
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is not compiled under X (although no harm will result if you leave it
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in).
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Note that a metafile saved to disk is in standard Windows metafile format,
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and cannot be imported into most applications. To make it importable,
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call the function \helpref{::wxMakeMetafilePlaceable}{wxmakemetafileplaceable} after
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closing your disk-based metafile device context.
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\wxheading{Derived from}
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\helpref{wxDC}{wxdc}\\
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\helpref{wxObject}{wxobject}
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\wxheading{Include files}
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<wx/metafile.h>
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\wxheading{See also}
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\helpref{wxMetafile}{wxmetafile}, \helpref{wxDC}{wxdc}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxMetafileDC::wxMetafileDC}
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\func{}{wxMetafileDC}{\param{const wxString\& }{filename = ""}}
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Constructor. If no filename is passed, the metafile is created
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in memory.
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\membersection{wxMetafileDC::\destruct{wxMetafileDC}}
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\func{}{\destruct{wxMetafileDC}}{\void}
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Destructor.
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\membersection{wxMetafileDC::Close}\label{wxmetafiledcclose}
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\func{wxMetafile *}{Close}{\void}
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This must be called after the device context is finished with. A
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metafile is returned, and ownership of it passes to the calling
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application (so it should be destroyed explicitly).
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