2108f33a68
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@387 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
99 lines
2.1 KiB
C++
99 lines
2.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: doc.h
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// Purpose: Document classes
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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// #pragma interface
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#endif
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#ifndef __DOCSAMPLEH__
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#define __DOCSAMPLEH__
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#include "wx/docview.h"
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// Plots a line from one point to the other
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class DoodleLine: public wxObject
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{
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public:
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long x1;
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long y1;
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long x2;
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long y2;
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};
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// Contains a list of lines: represents a mouse-down doodle
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class DoodleSegment: public wxObject
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{
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public:
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wxList lines;
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DoodleSegment(void);
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DoodleSegment(DoodleSegment& seg);
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~DoodleSegment(void);
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void Draw(wxDC *dc);
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ostream& SaveObject(ostream& stream);
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istream& LoadObject(istream& stream);
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};
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class DrawingDocument: public wxDocument
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{
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DECLARE_DYNAMIC_CLASS(DrawingDocument)
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private:
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public:
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wxList doodleSegments;
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DrawingDocument(void);
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~DrawingDocument(void);
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ostream& SaveObject(ostream& stream);
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istream& LoadObject(istream& stream);
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inline wxList& GetDoodleSegments(void) const { return (wxList&) doodleSegments; };
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};
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#define DOODLE_CUT 1
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#define DOODLE_ADD 2
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class DrawingCommand: public wxCommand
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{
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protected:
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DoodleSegment *segment;
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DrawingDocument *doc;
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int cmd;
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public:
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DrawingCommand(const wxString& name, int cmd, DrawingDocument *ddoc, DoodleSegment *seg);
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~DrawingCommand(void);
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bool Do(void);
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bool Undo(void);
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};
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class TextEditDocument: public wxDocument
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{
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DECLARE_DYNAMIC_CLASS(TextEditDocument)
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private:
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public:
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/*
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ostream& SaveObject(ostream& stream);
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istream& LoadObject(istream& stream);
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*/
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virtual bool OnSaveDocument(const wxString& filename);
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virtual bool OnOpenDocument(const wxString& filename);
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virtual bool IsModified(void) const;
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virtual void Modify(bool mod);
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TextEditDocument(void) {}
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~TextEditDocument(void) {}
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};
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#endif
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