wxWidgets/samples/richedit/wxlwindow.h
Vadim Zeitlin 668e4f17be 1. crash when deleting multi line selection fixed
2. BreakLine() does just discard the first line (wreaking total havoc) any
   more
3. ScrollToCursor() actually scrolls to cursor
4. style change affects the first line too - and since the first time, style
   doesn't change mysteriously any more after second Clear()
5. word cursor movement even better (did I get it right this time?)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2766 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-06-12 21:07:44 +00:00

250 lines
8.0 KiB
C++

/*-*- c++ -*-********************************************************
* wxLwindow.h : a scrolled Window for displaying/entering rich text*
* *
* (C) 1998,1999 by Karsten Ballüder (Ballueder@usa.net) *
* *
* $Id$
*******************************************************************/
#ifndef WXLWINDOW_H
#define WXLWINDOW_H
#ifdef __GNUG__
# pragma interface "wxlwindow.h"
#endif
#ifndef USE_PCH
# include <wx/wx.h>
#endif
#include "wxllist.h"
#ifndef WXLOWIN_MENU_FIRST
# define WXLOWIN_MENU_FIRST 12000
#endif
#define wxUSE_PRIVATE_CLIPBOARD_FORMAT 0
enum
{
WXLOWIN_MENU_LARGER = WXLOWIN_MENU_FIRST,
WXLOWIN_MENU_SMALLER,
WXLOWIN_MENU_UNDERLINE,
WXLOWIN_MENU_BOLD,
WXLOWIN_MENU_ITALICS,
WXLOWIN_MENU_ROMAN,
WXLOWIN_MENU_TYPEWRITER,
WXLOWIN_MENU_SANSSERIF,
WXLOWIN_MENU_RCLICK,
WXLOWIN_MENU_DBLCLICK,
WXLOWIN_MENU_MDOWN,
WXLOWIN_MENU_LDOWN,
WXLOWIN_MENU_LUP,
WXLOWIN_MENU_MOUSEMOVE,
WXLOWIN_MENU_LAST = WXLOWIN_MENU_MOUSEMOVE
};
/**
This class is a rich text editing widget.
*/
class wxLayoutWindow : public wxScrolledWindow
{
public:
/** Constructor.
@param parent parent window to display this panel in
*/
wxLayoutWindow(wxWindow *parent);
/// Destructor.
virtual ~wxLayoutWindow();
/**@name Editing functionality */
//@{
/// Clears the window and sets default parameters.
void Clear(int family = wxROMAN,
int size=12,
int style=wxNORMAL,
int weight=wxNORMAL,
int underline=0,
wxColour *fg=NULL,
wxColour *bg=NULL);
/// override base class virtual to also refresh the scrollbar position
virtual void Refresh(bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *)NULL);
/** Sets a background image, only used on screen, not on printouts.
@param bitmap a pointer to a wxBitmap or NULL to remove it
*/
void SetBackgroundBitmap(wxBitmap *bitmap = NULL)
{
if(m_BGbitmap) delete m_BGbitmap;
m_BGbitmap = bitmap;
}
/// Enable or disable editing, i.e. processing of keystrokes.
void SetEditable(bool toggle) { m_Editable = toggle; }
/// Query whether list can be edited by user.
bool IsEditable(void) const { return m_Editable; }
/** Sets cursor visibility, visible=1, invisible=0,
visible-on-demand=-1, to hide it until moved.
@param visibility -1,0 or 1
@return the old visibility
*/
inline int SetCursorVisibility(int visibility = -1)
{ int v =m_CursorVisibility;
m_CursorVisibility = visibility; return v;}
/// Pastes text from clipboard.
void Paste(bool usePrimarySelection = FALSE);
/** Copies selection to clipboard.
@param invalidate used internally, see wxllist.h for details
*/
bool Copy(bool invalidate = true);
/// Copies selection to clipboard and deletes it.
bool Cut(void);
//@}
bool Find(const wxString &needle,
wxPoint * fromWhere = NULL);
void EnablePopup(bool enable = true) { m_DoPopupMenu = enable; }
/** Sets the wrap margin.
@param margin set this to 0 to disable it
*/
void SetWrapMargin(CoordType margin) { m_WrapMargin = margin; }
/** Redraws the window.
Internally, this stores the parameter and calls a refresh on
wxMSW, draws directly on wxGTK.
*/
void DoPaint(const wxRect *updateRect = NULL);
/// if exact == false, assume 50% extra size for the future
void ResizeScrollbars(bool exact = false); // don't change this to true!
/// if the flag is true, we send events when user clicks on embedded objects
inline void SetMouseTracking(bool doIt = true) { m_doSendEvents = doIt; }
/* Returns a pointer to the wxLayoutList object.
@return the list
*/
wxLayoutList * GetLayoutList(void) { return m_llist; }
/**@name Callbacks */
//@{
void OnSize(wxSizeEvent &event);
void OnPaint(wxPaintEvent &event);
void OnChar(wxKeyEvent& event);
void OnKeyUp(wxKeyEvent& event);
void OnUpdateMenuUnderline(wxUpdateUIEvent& event);
void OnUpdateMenuBold(wxUpdateUIEvent& event);
void OnUpdateMenuItalic(wxUpdateUIEvent& event);
void OnMenu(wxCommandEvent& event);
void OnLeftMouseDown(wxMouseEvent& event) { OnMouse(WXLOWIN_MENU_LDOWN, event); }
void OnLeftMouseUp(wxMouseEvent& event) { OnMouse(WXLOWIN_MENU_LUP, event); }
void OnRightMouseClick(wxMouseEvent& event) { OnMouse(WXLOWIN_MENU_RCLICK, event); }
void OnMiddleMouseDown(wxMouseEvent& event) { OnMouse(WXLOWIN_MENU_MDOWN, event); }
void OnMouseDblClick(wxMouseEvent& event) { OnMouse(WXLOWIN_MENU_DBLCLICK, event); }
void OnMouseMove(wxMouseEvent &event) { OnMouse(WXLOWIN_MENU_MOUSEMOVE, event) ; }
void OnSetFocus(wxFocusEvent &ev);
void OnKillFocus(wxFocusEvent &ev);
//@}
/// Creates a wxMenu for use as a format popup.
static wxMenu * MakeFormatMenu(void);
/**@name Dirty flag handling for optimisations. */
//@{
/// Set dirty flag.
void SetDirty(void) { m_Dirty = true; }
/// Query whether window needs redrawing.
bool IsDirty(void) const { return m_Dirty; }
/// Reset dirty flag.
void ResetDirty(void) { m_Dirty = false; }
//@}
/// Redraws the window, used by DoPaint() or OnPaint().
void InternalPaint(const wxRect *updateRect);
/// Has list been modified/edited?
bool IsModified(void) const { return m_Modified; }
/// Mark list as modified or unchanged.
void SetModified(bool modified = true) { m_Modified = modified; }
/** Tell window to update a wxStatusBar with UserData labels and
cursor positions.
@param bar wxStatusBar pointer
@param labelfield field to use in statusbar for URLs/userdata labels, or -1 to disable
@param cursorfield field to use for cursor position, or -1 to disable
*/
void SetStatusBar(class wxStatusBar *bar,
int labelfield = -1,
int cursorfield = -1)
{
m_StatusBar = bar; m_StatusFieldLabel = labelfield;
m_StatusFieldCursor = cursorfield;
}
protected:
/// generic function for mouse events processing
void OnMouse(int eventId, wxMouseEvent& event);
/// as the name says
void ScrollToCursor(void);
/// for sending events
wxWindow *m_Parent;
/// Shall we send events?
bool m_doSendEvents;
/// Where does the current view start?
int m_ViewStartX; int m_ViewStartY;
/// Do we currently have the focus?
bool m_HaveFocus;
/// do we handle clicks of the right mouse button?
bool m_DoPopupMenu;
/// Should InternalPaint() scroll to cursor (VZ: seems unused any more)
bool m_ScrollToCursor;
/// Do we currently have a non-standard cursor?
bool m_HandCursor;
/// the menu
wxMenu * m_PopupMenu;
/// for derived classes, set when mouse is clicked
wxPoint m_ClickPosition;
/// for scrollbar calculations:
int m_maxx;
int m_maxy;
int m_lineHeight;
/// do we have the corresponding scrollbar?
bool m_hasHScrollbar,
m_hasVScrollbar;
/** Visibility parameter for cursor. 0/1 as expected, -1: visible
on demand.
*/
int m_CursorVisibility;
private:
/// The layout list to be displayed.
wxLayoutList *m_llist;
/// Can user edit the window?
bool m_Editable;
/// Are we currently building a selection with the keyboard?
bool m_Selecting;
/// wrap margin
CoordType m_WrapMargin;
/// Is list dirty (for redraws, internal use)?
bool m_Dirty;
/// Has list been edited?
bool m_Modified;
wxMemoryDC *m_memDC;
wxBitmap *m_bitmap;
wxPoint m_bitmapSize;
/// A frame's statusbar to update
class wxStatusBar *m_StatusBar;
/// statusbar field for labels
int m_StatusFieldLabel;
/// statusbar field for cursor positions
int m_StatusFieldCursor;
/// a pointer to a bitmap for the background
wxBitmap *m_BGbitmap;
DECLARE_EVENT_TABLE()
};
#endif