66f8b9ace2
where it belongs, verified that it works for wxDialog, too. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19886 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
88 lines
2.7 KiB
C++
88 lines
2.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/motif/toplevel.h
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// Purpose: wxTopLevelWindow Motif implementation
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// Author: Mattia Barbon
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// Modified by:
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// Created: 12/10/2002
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// RCS-ID: $Id$
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// Copyright: (c) Mattia Barbon
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __MOTIFTOPLEVELH__
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#define __MOTIFTOPLEVELH__
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "toplevel.h"
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#endif
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class wxTopLevelWindowMotif : public wxTopLevelWindowBase
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{
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public:
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wxTopLevelWindowMotif() { Init(); }
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wxTopLevelWindowMotif( wxWindow* parent, wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr )
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{
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Init();
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Create( parent, id, title, pos, size, style, name );
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}
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bool Create( wxWindow* parent, wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr );
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virtual ~wxTopLevelWindowMotif();
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virtual bool ShowFullScreen( bool show, long style = wxFULLSCREEN_ALL );
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virtual bool IsFullScreen() const;
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virtual void Maximize(bool maximize = TRUE);
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virtual void Restore();
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virtual void Iconize(bool iconize = TRUE);
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virtual bool IsMaximized() const;
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virtual bool IsIconized() const;
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virtual void Raise();
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virtual void Lower();
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virtual wxString GetTitle() const { return m_title; }
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virtual void SetTitle( const wxString& title ) { m_title = title; }
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virtual void SetSizeHints( int minW, int minH,
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int maxW = -1, int maxH = -1,
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int incW = -1, int incH = -1 );
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WXWidget GetShellWidget() const;
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protected:
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// common part of all constructors
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void Init();
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// common part of wxDialog/wxFrame destructors
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void PreDestroy();
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private:
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// both these functions should be pure virtual
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virtual bool DoCreate( wxWindow* parent, wxWindowID id,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name )
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{
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return FALSE;
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}
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virtual void DoDestroy() { }
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wxString m_title;
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};
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#endif // __MOTIFTOPLEVELH__
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