7376079d09
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@48101 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
392 lines
12 KiB
TeX
392 lines
12 KiB
TeX
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
%% Name: brush.tex
|
|
%% Purpose: wxPen docs
|
|
%% Author:
|
|
%% Modified by:
|
|
%% Created:
|
|
%% RCS-ID: $Id$
|
|
%% Copyright: (c) wxWidgets
|
|
%% License: wxWindows license
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
\section{\class{wxBrush}}\label{wxbrush}
|
|
|
|
A brush is a drawing tool for filling in areas. It is used for painting
|
|
the background of rectangles, ellipses, etc. It has a colour and a
|
|
style.
|
|
|
|
\wxheading{Derived from}
|
|
|
|
\helpref{wxGDIObject}{wxgdiobject}\\
|
|
\helpref{wxObject}{wxobject}
|
|
|
|
\wxheading{Include files}
|
|
|
|
<wx/brush.h>
|
|
|
|
\wxheading{Library}
|
|
|
|
\helpref{wxCore}{librarieslist}
|
|
|
|
\wxheading{Predefined objects}
|
|
|
|
Objects:
|
|
|
|
{\bf wxNullBrush}
|
|
|
|
Pointers:
|
|
|
|
{\bf wxBLUE\_BRUSH\\
|
|
wxGREEN\_BRUSH\\
|
|
wxWHITE\_BRUSH\\
|
|
wxBLACK\_BRUSH\\
|
|
wxGREY\_BRUSH\\
|
|
wxMEDIUM\_GREY\_BRUSH\\
|
|
wxLIGHT\_GREY\_BRUSH\\
|
|
wxTRANSPARENT\_BRUSH\\
|
|
wxCYAN\_BRUSH\\
|
|
wxRED\_BRUSH}
|
|
|
|
\wxheading{Remarks}
|
|
|
|
On a monochrome display, wxWidgets shows
|
|
all brushes as white unless the colour is really black.
|
|
|
|
Do not initialize objects on the stack before the program commences,
|
|
since other required structures may not have been set up yet. Instead,
|
|
define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or
|
|
when required.
|
|
|
|
An application may wish to create brushes with different
|
|
characteristics dynamically, and there is the consequent danger that a
|
|
large number of duplicate brushes will be created. Therefore an
|
|
application may wish to get a pointer to a brush by using the global
|
|
list of brushes {\bf wxTheBrushList}, and calling the member function
|
|
\rtfsp{\bf FindOrCreateBrush}.
|
|
|
|
This class uses \helpref{reference counting and copy-on-write}{trefcount}
|
|
internally so that assignments between two instances of this class are very
|
|
cheap. You can therefore use actual objects instead of pointers without
|
|
efficiency problems. If an instance of this class is changed it will create
|
|
its own data internally so that other instances, which previously shared the
|
|
data using the reference counting, are not affected.
|
|
|
|
%TODO: an overview for wxBrush.
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush}
|
|
|
|
\latexignore{\rtfignore{\wxheading{Members}}}
|
|
|
|
|
|
\membersection{wxBrush::wxBrush}\label{wxbrushctor}
|
|
|
|
\func{}{wxBrush}{\void}
|
|
|
|
Default constructor. The brush will be uninitialised, and \helpref{wxBrush:IsOk}{wxbrushisok} will
|
|
return false.
|
|
|
|
\func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style = {\tt wxSOLID}}}
|
|
|
|
Constructs a brush from a colour object and style.
|
|
|
|
\func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
|
|
|
|
Constructs a brush from a colour name and style.
|
|
|
|
\func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}}
|
|
|
|
Constructs a stippled brush using a bitmap.
|
|
|
|
\func{}{wxBrush}{\param{const wxBrush\&}{ brush}}
|
|
|
|
Copy constructor, uses \helpref{reference counting}{trefcount}.
|
|
|
|
\wxheading{Parameters}
|
|
|
|
\docparam{colour}{Colour object.}
|
|
|
|
\docparam{colourName}{Colour name. The name will be looked up in the colour database.}
|
|
|
|
\docparam{style}{One of:
|
|
|
|
\begin{twocollist}\itemsep=0pt
|
|
\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
|
|
\twocolitem{{\bf wxSOLID}}{Solid.}
|
|
\twocolitem{{\bf wxSTIPPLE}}{Uses a bitmap as a stipple.}
|
|
\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
|
|
\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
|
|
\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
|
|
\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
|
|
\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
|
|
\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
|
|
\end{twocollist}}
|
|
|
|
\docparam{brush}{Pointer or reference to a brush to copy.}
|
|
|
|
\docparam{stippleBitmap}{A bitmap to use for stippling.}
|
|
|
|
\wxheading{Remarks}
|
|
|
|
If a stipple brush is created, the brush style will be set to wxSTIPPLE.
|
|
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase}
|
|
|
|
|
|
\membersection{wxBrush::\destruct{wxBrush}}\label{wxbrushdtor}
|
|
|
|
\func{}{\destruct{wxBrush}}{\void}
|
|
|
|
Destructor.
|
|
See \helpref{reference-counted object destruction}{refcountdestruct} for more info.
|
|
|
|
\wxheading{Remarks}
|
|
|
|
Although all remaining brushes are deleted when the application exits,
|
|
the application should try to clean up all brushes itself. This is because
|
|
wxWidgets cannot know if a pointer to the brush object is stored in an
|
|
application data structure, and there is a risk of double deletion.
|
|
|
|
|
|
\membersection{wxBrush::GetColour}\label{wxbrushgetcolour}
|
|
|
|
\constfunc{wxColour\&}{GetColour}{\void}
|
|
|
|
Returns a reference to the brush colour.
|
|
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBrush::SetColour}{wxbrushsetcolour}
|
|
|
|
|
|
\membersection{wxBrush::GetStipple}\label{wxbrushgetstipple}
|
|
|
|
\constfunc{wxBitmap *}{GetStipple}{\void}
|
|
|
|
Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style,
|
|
this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap:IsOk}{wxbitmapisok} returns false).
|
|
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
|
|
|
|
|
|
\membersection{wxBrush::GetStyle}\label{wxbrushgetstyle}
|
|
|
|
\constfunc{int}{GetStyle}{\void}
|
|
|
|
Returns the brush style, one of:
|
|
|
|
\begin{twocollist}\itemsep=0pt
|
|
\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
|
|
\twocolitem{{\bf wxSOLID}}{Solid.}
|
|
\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
|
|
\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
|
|
\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
|
|
\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
|
|
\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
|
|
\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
|
|
\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
|
|
\twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.}
|
|
\end{twocollist}
|
|
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp
|
|
\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
|
|
|
|
|
|
\membersection{wxBrush::IsHatch}\label{wxbrushishatch}
|
|
|
|
\constfunc{bool}{IsHatch}{\void}
|
|
|
|
Returns true if the style of the brush is any of hatched fills.
|
|
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBrush::GetStyle}{wxbrushgetstyle}
|
|
|
|
|
|
\membersection{wxBrush::IsOk}\label{wxbrushisok}
|
|
|
|
\constfunc{bool}{IsOk}{\void}
|
|
|
|
Returns true if the brush is initialised. It will return false if the default
|
|
constructor has been used (for example, the brush is a member of a class, or
|
|
NULL has been assigned to it).
|
|
|
|
|
|
\membersection{wxBrush::SetColour}\label{wxbrushsetcolour}
|
|
|
|
\func{void}{SetColour}{\param{wxColour\& }{colour}}
|
|
|
|
Sets the brush colour using a reference to a colour object.
|
|
|
|
\func{void}{SetColour}{\param{const wxString\& }{colourName}}
|
|
|
|
Sets the brush colour using a colour name from the colour database.
|
|
|
|
\func{void}{SetColour}{\param{unsigned char}{ red}, \param{unsigned char}{ green}, \param{unsigned char}{ blue}}
|
|
|
|
Sets the brush colour using red, green and blue values.
|
|
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBrush::GetColour}{wxbrushgetcolour}
|
|
|
|
|
|
\membersection{wxBrush::SetStipple}\label{wxbrushsetstipple}
|
|
|
|
\func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}}
|
|
|
|
Sets the stipple bitmap.
|
|
|
|
\wxheading{Parameters}
|
|
|
|
\docparam{bitmap}{The bitmap to use for stippling.}
|
|
|
|
\wxheading{Remarks}
|
|
|
|
The style will be set to wxSTIPPLE, unless the bitmap has a mask associated
|
|
to it, in which case the style will be set to wxSTIPPLE\_MASK\_OPAQUE.
|
|
|
|
If the wxSTIPPLE variant is used, the bitmap will be used to fill out the
|
|
area to be drawn. If the wxSTIPPLE\_MASK\_OPAQUE is used, the current
|
|
text foreground and text background determine what colours are used for
|
|
displaying and the bits in the mask (which is a mono-bitmap actually)
|
|
determine where to draw what.
|
|
|
|
Note that under Windows 95, only 8x8 pixel large stipple bitmaps are
|
|
supported, Windows 98 and NT as well as GTK support arbitrary bitmaps.
|
|
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBitmap}{wxbitmap}
|
|
|
|
|
|
\membersection{wxBrush::SetStyle}\label{wxbrushsetstyle}
|
|
|
|
\func{void}{SetStyle}{\param{int}{ style}}
|
|
|
|
Sets the brush style.
|
|
|
|
\docparam{style}{One of:
|
|
|
|
\begin{twocollist}\itemsep=0pt
|
|
\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
|
|
\twocolitem{{\bf wxSOLID}}{Solid.}
|
|
\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
|
|
\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
|
|
\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
|
|
\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
|
|
\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
|
|
\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
|
|
\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
|
|
\twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.}
|
|
\end{twocollist}}
|
|
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBrush::GetStyle}{wxbrushgetstyle}
|
|
|
|
|
|
\membersection{wxBrush::operator $=$}\label{wxbrushassignment}
|
|
|
|
\func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}}
|
|
|
|
Assignment operator, using \helpref{reference counting}{trefcount}.
|
|
|
|
|
|
\membersection{wxBrush::operator $==$}\label{wxbrushequals}
|
|
|
|
\func{bool}{operator $==$}{\param{const wxBrush\& }{brush}}
|
|
|
|
Equality operator.
|
|
See \helpref{reference-counted object comparison}{refcountequality} for more info.
|
|
|
|
|
|
\membersection{wxBrush::operator $!=$}\label{wxbrushnotequals}
|
|
|
|
\func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}}
|
|
|
|
Inequality operator.
|
|
See \helpref{reference-counted object comparison}{refcountequality} for more info.
|
|
|
|
|
|
\section{\class{wxBrushList}}\label{wxbrushlist}
|
|
|
|
A brush list is a list containing all brushes which have been created.
|
|
|
|
\wxheading{Derived from}
|
|
|
|
\helpref{wxList}{wxlist}
|
|
|
|
\wxheading{Include files}
|
|
|
|
<wx/gdicmn.h>
|
|
|
|
\wxheading{Library}
|
|
|
|
\helpref{wxCore}{librarieslist}
|
|
|
|
\wxheading{Remarks}
|
|
|
|
There is only one instance of this class: {\bf wxTheBrushList}. Use
|
|
this object to search for a previously created brush of the desired
|
|
type and create it if not already found. In some windowing systems,
|
|
the brush may be a scarce resource, so it can pay to reuse old
|
|
resources if possible. When an application finishes, all brushes will
|
|
be deleted and their resources freed, eliminating the possibility of
|
|
`memory leaks'. However, it is best not to rely on this automatic
|
|
cleanup because it can lead to double deletion in some circumstances.
|
|
|
|
There are two mechanisms in recent versions of wxWidgets which make the
|
|
brush list less useful than it once was. Under Windows, scarce resources
|
|
are cleaned up internally if they are not being used. Also, a reference
|
|
counting mechanism applied to all GDI objects means that some sharing
|
|
of underlying resources is possible. You don't have to keep track of pointers,
|
|
working out when it is safe delete a brush, because the reference counting does
|
|
it for you. For example, you can set a brush in a device context, and then
|
|
immediately delete the brush you passed, because the brush is `copied'.
|
|
|
|
So you may find it easier to ignore the brush list, and instead create
|
|
and copy brushes as you see fit. If your Windows resource meter suggests
|
|
your application is using too many resources, you can resort to using
|
|
GDI lists to share objects explicitly.
|
|
|
|
The only compelling use for the brush list is for wxWidgets to keep
|
|
track of brushes in order to clean them up on exit. It is also kept for
|
|
backward compatibility with earlier versions of wxWidgets.
|
|
|
|
\wxheading{See also}
|
|
|
|
\helpref{wxBrush}{wxbrush}
|
|
|
|
\latexignore{\rtfignore{\wxheading{Members}}}
|
|
|
|
|
|
\membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr}
|
|
|
|
\func{void}{wxBrushList}{\void}
|
|
|
|
Constructor. The application should not construct its own brush list:
|
|
use the object pointer {\bf wxTheBrushList}.
|
|
|
|
|
|
\membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush}
|
|
|
|
\func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style = wxSOLID}}
|
|
|
|
Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
|
|
to the brush list, and returns it.
|
|
|
|
\wxheading{Parameters}
|
|
|
|
\docparam{colour}{Colour object.}
|
|
|
|
\docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.}
|
|
|
|
|