wxWidgets/include/wx/mac/window.h
2002-01-04 17:13:39 +00:00

313 lines
11 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: window.h
// Purpose: wxWindowMac class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WINDOW_H_
#define _WX_WINDOW_H_
#ifdef __GNUG__
#pragma interface "window.h"
#endif
#include <wx/brush.h>
// ---------------------------------------------------------------------------
// forward declarations
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxButton;
class WXDLLEXPORT wxScrollBar;
class WXDLLEXPORT wxTopLevelWindowMac;
// ---------------------------------------------------------------------------
// constants
// ---------------------------------------------------------------------------
// FIXME does anybody use those? they're unused by wxWindows...
enum
{
wxKEY_SHIFT = 1,
wxKEY_CTRL = 2
};
class WXDLLEXPORT wxWindowMac: public wxWindowBase
{
DECLARE_DYNAMIC_CLASS(wxWindowMac);
friend class wxDC;
friend class wxPaintDC;
public:
wxWindowMac() { Init(); }
wxWindowMac(wxWindowMac *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr)
{
Init();
Create(parent, id, pos, size, style, name);
}
virtual ~wxWindowMac();
bool Create(wxWindowMac *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
// implement base class pure virtuals
virtual void SetTitle( const wxString& title);
virtual wxString GetTitle() const;
virtual void Raise();
virtual void Lower();
virtual bool Show( bool show = TRUE );
virtual bool Enable( bool enable = TRUE );
virtual void SetFocus();
virtual void WarpPointer(int x, int y);
virtual void CaptureMouse();
virtual void ReleaseMouse();
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
virtual void Clear();
virtual bool SetCursor( const wxCursor &cursor );
virtual bool SetFont(const wxFont& font)
{ return wxWindowBase::SetFont(font); }
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
virtual void GetTextExtent(const wxString& string,
int *x, int *y,
int *descent = (int *) NULL,
int *externalLeading = (int *) NULL,
const wxFont *theFont = (const wxFont *) NULL)
const;
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy,
const wxRect* rect = (wxRect *) NULL );
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP
// Accept files for dragging
virtual void DragAcceptFiles(bool accept);
#if WXWIN_COMPATIBILITY
// Set/get scroll attributes
virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
virtual int OldGetScrollRange(int orient) const;
virtual int GetScrollPage(int orient) const;
// event handlers
// Handle a control command
virtual void OnCommand(wxWindowMac& win, wxCommandEvent& event);
// Override to define new behaviour for default action (e.g. double
// clicking on a listbox)
virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { }
#endif // WXWIN_COMPATIBILITY
#if wxUSE_CARET && WXWIN_COMPATIBILITY
// caret manipulation (old MSW only functions, see wxCaret class for the
// new API)
void CreateCaret(int w, int h);
void CreateCaret(const wxBitmap *bitmap);
void DestroyCaret();
void ShowCaret(bool show);
void SetCaretPos(int x, int y);
void GetCaretPos(int *x, int *y) const;
#endif // wxUSE_CARET
// Native resource loading (implemented in src/msw/nativdlg.cpp)
// FIXME: should they really be all virtual?
wxWindowMac* GetWindowChild1(wxWindowID id);
wxWindowMac* GetWindowChild(wxWindowID id);
// implementation from now on
// --------------------------
void MacClientToRootWindow( int *x , int *y ) const ;
void MacRootWindowToClient( int *x , int *y ) const ;
void MacWindowToRootWindow( int *x , int *y ) const ;
void MacRootWindowToWindow( int *x , int *y ) const ;
virtual wxString MacGetToolTipString( wxPoint &where ) ;
// simple accessors
// ----------------
// WXHWND GetHWND() const { return m_hWnd; }
// void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
virtual WXWidget GetHandle() const { return (WXWidget) NULL ; }
bool GetUseCtl3D() const { return m_useCtl3D; }
bool GetTransparentBackground() const { return m_backgroundTransparent; }
void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; }
// event handlers
// --------------
void OnSetFocus(wxFocusEvent& event) ;
void OnNcPaint(wxNcPaintEvent& event);
void OnEraseBackground(wxEraseEvent& event);
void OnIdle(wxIdleEvent& event);
void MacOnScroll(wxScrollEvent&event ) ;
bool AcceptsFocus() const ;
public:
// For implementation purposes - sometimes decorations make the client area
// smaller
virtual wxPoint GetClientAreaOrigin() const;
wxWindowMac *FindItem(long id) const;
wxWindowMac *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const;
// Make a Windows extended style from the given wxWindows window style
static WXDWORD MakeExtendedStyle(long style,
bool eliminateBorders = TRUE);
// Determine whether 3D effects are wanted
WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const;
// MSW only: TRUE if this control is part of the main control
virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
#if WXWIN_COMPATIBILITY
wxObject *GetChild(int number) const;
virtual void MSWDeviceToLogical(float *x, float *y) const;
#endif // WXWIN_COMPATIBILITY
// Setup background and foreground colours correctly
virtual void SetupColours();
#if WXWIN_COMPATIBILITY
void SetShowing(bool show) { (void)Show(show); }
bool IsUserEnabled() const { return IsEnabled(); }
#endif // WXWIN_COMPATIBILITY
public :
static bool MacGetWindowFromPoint( const wxPoint &point , wxWindowMac** outWin ) ;
virtual bool MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin ) ;
virtual void MacRedraw( WXHRGN updatergn , long time , bool erase) ;
virtual bool MacCanFocus() const { return true ; }
virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ;
virtual void MacPaintBorders( int left , int top ) ;
WXWindow MacGetRootWindow() const ;
wxTopLevelWindowMac* MacGetTopLevelWindow() const ;
virtual WXWidget MacGetContainerForEmbedding() ;
virtual long MacGetLeftBorderSize() const ;
virtual long MacGetRightBorderSize() const ;
virtual long MacGetTopBorderSize() const ;
virtual long MacGetBottomBorderSize() const ;
static long MacRemoveBordersFromStyle( long style ) ;
virtual void MacSuperChangedPosition() ;
virtual void MacTopLevelWindowChangedPosition() ;
virtual void MacSuperShown( bool show ) ;
virtual void MacSuperEnabled( bool enable ) ;
bool MacIsReallyShown() const ;
virtual void Update() ;
// for compatibility
void MacUpdateImmediately() { Update() ; }
// virtual bool MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* rootwin ) ;
// virtual void MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin ) ;
// virtual void MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin) ;
const wxBrush& MacGetBackgroundBrush() ;
const wxRegion& MacGetVisibleRegion() ;
bool MacIsWindowScrollbar( const wxScrollBar* sb ) { return (m_hScrollBar == sb || m_vScrollBar == sb) ; }
static wxWindowMac* s_lastMouseWindow ;
private:
protected:
// RgnHandle m_macUpdateRgn ;
// bool m_macEraseOnRedraw ;
wxBrush m_macBackgroundBrush ;
wxRegion m_macVisibleRegion ;
int m_x ;
int m_y ;
int m_width ;
int m_height ;
wxScrollBar* m_hScrollBar ;
wxScrollBar* m_vScrollBar ;
wxString m_label ;
void MacCreateScrollBars( long style ) ;
void MacRepositionScrollBars() ;
// additional (MSW specific) flags
bool m_useCtl3D:1; // Using CTL3D for this control
bool m_backgroundTransparent:1;
bool m_mouseInWindow:1;
bool m_doubleClickAllowed:1;
bool m_winCaptured:1;
// the size of one page for scrolling
int m_xThumbSize;
int m_yThumbSize;
// WXHMENU m_hMenu; // Menu, if any
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoGetClientSize( int *width, int *height ) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
// themselves inside the given rectangle
virtual void DoMoveWindow(int x, int y, int width, int height);
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS
private:
// common part of all ctors
void Init();
DECLARE_NO_COPY_CLASS(wxWindowMac)
DECLARE_EVENT_TABLE()
};
#endif
// _WX_WINDOW_H_