f6bcfd974e
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7748 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
195 lines
5.0 KiB
C++
195 lines
5.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: resource.cpp
|
|
// Purpose: Dialog resource sample
|
|
// Author: Julian Smart
|
|
// Modified by:
|
|
// Created: 04/01/98
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) Julian Smart and Markus Holzem
|
|
// Licence: wxWindows license
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifdef __GNUG__
|
|
// #pragma implementation
|
|
#endif
|
|
|
|
// For compilers that support precompilation, includes "wx/wx.h".
|
|
#include "wx/wxprec.h"
|
|
|
|
#ifdef __BORLANDC__
|
|
#pragma hdrstop
|
|
#endif
|
|
|
|
#ifndef WX_PRECOMP
|
|
#include "wx/wx.h"
|
|
#endif
|
|
|
|
#include "wx/resource.h"
|
|
|
|
#include <ctype.h>
|
|
#include "resource.h"
|
|
|
|
// If we wanted to demonstrate total platform independence,
|
|
// then we'd use the dynamic file loading form for all platforms.
|
|
// But this shows how to embed the wxWindows resources
|
|
// in the program code/executable for UNIX and Windows
|
|
// platforms.
|
|
|
|
// In order to get the ID of the controls defined in the
|
|
// dialog, we include the header automatically generated
|
|
// by DialogEd
|
|
|
|
#include "dialog1.h"
|
|
|
|
// If you have a Windows compiler that can cope with long strings,
|
|
// then you can always use the #include form for simplicity.
|
|
|
|
// NOTE: Borland's brc32.exe resource compiler doesn't recognize
|
|
// the TEXT resource, for some reason, so either run-time file loading
|
|
// or file inclusion should be used.
|
|
|
|
#if defined(__WXMSW__)
|
|
// Under Windows, some compilers can't include
|
|
// a whole .wxr file. So we use a .rc user-defined resource
|
|
// instead. dialog1 will point to the whole .wxr 'file'.
|
|
static char *dialog1 = NULL;
|
|
static char *menu1 = NULL;
|
|
#else
|
|
// Other platforms should have sensible compilers that
|
|
// cope with long strings.
|
|
#include "dialog1.wxr"
|
|
#include "menu1.wxr"
|
|
#endif
|
|
|
|
// Declare two frames
|
|
MyFrame *frame = (MyFrame *) NULL;
|
|
|
|
IMPLEMENT_APP(MyApp)
|
|
|
|
// Testing of ressources
|
|
MyApp::MyApp()
|
|
{
|
|
}
|
|
|
|
// The `main program' equivalent, creating the windows and returning the
|
|
// main frame
|
|
bool MyApp::OnInit(void)
|
|
{
|
|
#if defined(__WXMSW__)
|
|
// Load the .wxr 'file' from a .rc resource, under Windows.
|
|
dialog1 = wxLoadUserResource("dialog1", "WXRDATA");
|
|
menu1 = wxLoadUserResource("menu1", "WXRDATA");
|
|
// All resources in the file (only one in this case) get parsed
|
|
// by this call.
|
|
wxResourceParseString(dialog1);
|
|
wxResourceParseString(menu1);
|
|
#else
|
|
// Simply parse the data pointed to by the variable dialog1.
|
|
// If there were several resources, there would be several
|
|
// variables, and this would need to be called several times.
|
|
wxResourceParseData(dialog1);
|
|
wxResourceParseData(menu1);
|
|
#endif
|
|
|
|
// Create the main frame window
|
|
frame = new MyFrame((wxFrame *) NULL, -1, (char *) "wxWindows Resource Sample", wxPoint(-1, -1), wxSize(300, 250));
|
|
|
|
// Give it a status line
|
|
frame->CreateStatusBar(2);
|
|
|
|
wxMenuBar *menu_bar = wxResourceCreateMenuBar("menu1");
|
|
|
|
// Associate the menu bar with the frame
|
|
frame->SetMenuBar(menu_bar);
|
|
|
|
// Make a panel
|
|
frame->panel = new MyPanel(frame, -1, wxPoint(0, 0), wxSize(400, 400), 0, "MyMainFrame");
|
|
frame->Show(TRUE);
|
|
|
|
SetTopWindow(frame);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
MyApp::~MyApp()
|
|
{
|
|
#if defined(__WXMSW__)
|
|
delete dialog1;
|
|
delete menu1;
|
|
#endif
|
|
}
|
|
|
|
BEGIN_EVENT_TABLE(MyPanel, wxPanel)
|
|
EVT_LEFT_DOWN( MyPanel::OnClick)
|
|
END_EVENT_TABLE()
|
|
|
|
MyPanel::MyPanel( wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size,
|
|
int style, const wxString &name ) :
|
|
wxPanel( parent, id, pos, size, style, name )
|
|
{
|
|
}
|
|
|
|
void MyPanel::OnClick( wxMouseEvent &WXUNUSED(event2) )
|
|
{
|
|
MyFrame *frame = (MyFrame*)(wxTheApp->GetTopWindow());
|
|
wxCommandEvent event;
|
|
frame->OnTestDialog( event );
|
|
}
|
|
|
|
|
|
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
|
EVT_MENU(RESOURCE_ABOUT, MyFrame::OnAbout)
|
|
EVT_MENU(RESOURCE_QUIT, MyFrame::OnQuit)
|
|
EVT_MENU(RESOURCE_TESTDIALOG, MyFrame::OnTestDialog)
|
|
END_EVENT_TABLE()
|
|
|
|
// Define my frame constructor
|
|
MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size):
|
|
wxFrame(parent, id, title, pos, size)
|
|
{
|
|
panel = (wxWindow *) NULL;
|
|
}
|
|
|
|
void MyFrame::OnAbout( wxCommandEvent& WXUNUSED(event) )
|
|
{
|
|
wxMessageBox("wxWindows resource sample.\n"
|
|
"(c) Julian Smart", "About wxWindows sample",
|
|
wxICON_INFORMATION | wxOK);
|
|
}
|
|
|
|
void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) )
|
|
{
|
|
Close(TRUE);
|
|
}
|
|
|
|
void MyFrame::OnTestDialog(wxCommandEvent& WXUNUSED(event) )
|
|
{
|
|
MyDialog *dialog = new MyDialog;
|
|
if (dialog->LoadFromResource(this, "dialog1"))
|
|
{
|
|
wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName("multitext3", dialog);
|
|
if (text)
|
|
text->SetValue("wxWindows resource demo");
|
|
dialog->ShowModal();
|
|
}
|
|
dialog->Close(TRUE);
|
|
}
|
|
|
|
BEGIN_EVENT_TABLE(MyDialog, wxDialog)
|
|
// EVT_BUTTON(RESOURCE_OK, MyDialog::OnOk)
|
|
EVT_BUTTON(ID_BUTTON109, MyDialog::OnCancel)
|
|
END_EVENT_TABLE()
|
|
|
|
|
|
void MyDialog::OnOk(wxCommandEvent& WXUNUSED(event) )
|
|
{
|
|
// EndModal(RESOURCE_OK);
|
|
}
|
|
|
|
void MyDialog::OnCancel(wxCommandEvent& WXUNUSED(event) )
|
|
{
|
|
EndModal(ID_BUTTON109);
|
|
}
|
|
|
|
|