c5fe6a5bee
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62230 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
452 lines
14 KiB
Objective-C
452 lines
14 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: any.h
|
|
// Purpose: interface of wxAny
|
|
// Author: wxWidgets team
|
|
// RCS-ID: $Id$
|
|
// Licence: wxWindows license
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
/**
|
|
@class wxAny
|
|
|
|
The wxAny class represents a container for any type. Its value
|
|
can be changed at run time, possibly to a different type of value.
|
|
|
|
wxAny is a backwards incompatible successor class for wxVariant,
|
|
essentially doing the same thing in a more modern, template-based manner
|
|
and with transparent support for any user data type.
|
|
|
|
Some pseudo-code'ish example of use with arbitrary user data:
|
|
|
|
@code
|
|
void SomeFunction()
|
|
{
|
|
MyClass myObject;
|
|
wxAny any = myObject;
|
|
|
|
// Do something
|
|
// ...
|
|
|
|
// Let's do a sanity check to make sure that any still holds
|
|
// data of correct type.
|
|
if ( any.CheckType<MyClass>() )
|
|
{
|
|
// Thank goodness, still a correct type.
|
|
MyClass myObject2 = any.As<MyClass>();
|
|
}
|
|
else
|
|
{
|
|
// Something has gone horribly wrong!
|
|
wxFAIL();
|
|
}
|
|
}
|
|
@endcode
|
|
|
|
When compared to wxVariant, there are various internal implementation
|
|
differences as well. For instance, wxAny only allocates separate data
|
|
object in heap for large (ie. size in bytes more than
|
|
WX_ANY_VALUE_BUFFER_SIZE) or 'non-movable' data types. Pointers, integers,
|
|
bools etc. are fitted in the wxAny's own buffer without need for any extra
|
|
allocation. Use following code to declare your own data type as 'movable':
|
|
|
|
@code
|
|
#include "wx/meta/movable.h"
|
|
WX_DECLARE_TYPE_MOVABLE(MyClass)
|
|
@endcode
|
|
|
|
However, you must be aware that 'movable' means such data that can be
|
|
copied with memcpy() without corrupting program integrity. For instance,
|
|
movable objects usually cannot contain pointers or references to other
|
|
data. wxRect, wxPoint, and wxSize are good examples of movable classes.
|
|
|
|
Note that pointers to any and all classes are already automatically
|
|
declared as movable data.
|
|
|
|
@warning Caveat with shared libraries (DLLs): If you have a scenario where
|
|
you use wxAny across application's shared library and application
|
|
itself (or, with another of your shared libraries), then you must
|
|
use wxDECLARE_ANY_TYPE() macro in your shared library code to
|
|
correctly make sure that the wxAnyValueType implementation is
|
|
generated correctly. Failure to do this will result in breakage
|
|
of the wxAny type recognition with type in question. Below is an
|
|
example how to use the macro.
|
|
@code
|
|
// In your shared library/DLL-only
|
|
wxDECLARE_ANY_TYPE(MyClass, WXEXPORT)
|
|
|
|
// In your shared library/DLL source code
|
|
WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
|
|
|
|
// In code using said shared library/DLL
|
|
wxDECLARE_ANY_TYPE(MyClass, WXIMPORT)
|
|
@endcode
|
|
|
|
@library{wxbase}
|
|
@category{data}
|
|
|
|
@see wxAnyValueType, wxVariant
|
|
*/
|
|
class wxAny
|
|
{
|
|
public:
|
|
/**
|
|
Default constructor. It seeds the object with a null value.
|
|
*/
|
|
wxAny();
|
|
|
|
/**
|
|
Constructs wxAny from data.
|
|
*/
|
|
template<typename T>
|
|
wxAny(const T& value);
|
|
|
|
/**
|
|
Constructs wxAny from another wxAny.
|
|
*/
|
|
wxAny(const wxAny& any);
|
|
|
|
/**
|
|
Destructor.
|
|
*/
|
|
~wxAny();
|
|
|
|
/**
|
|
This template function converts wxAny into given type. No dynamic
|
|
conversion is performed, so if the type is incorrect an assertion
|
|
failure will occur in debug builds, and a bogus value is returned
|
|
in release ones.
|
|
|
|
@remarks This template function may not work properly with Visual C++
|
|
6. For full compiler compatibility, please use
|
|
wxANY_AS(any, T) macro instead.
|
|
*/
|
|
template<typename T>
|
|
T As() const;
|
|
|
|
/**
|
|
Use this template function for checking if this wxAny holds
|
|
a specific C++ data type.
|
|
|
|
@remarks This template function may not work properly with Visual C++
|
|
6. For full compiler compatibility, please use
|
|
wxANY_CHECK_TYPE(any, T) macro instead.
|
|
|
|
@see wxAnyValueType::CheckType()
|
|
*/
|
|
template<typename T>
|
|
bool CheckType();
|
|
|
|
/**
|
|
Template function that retrieves and converts the value of this
|
|
wxAny to the type that T* value is.
|
|
|
|
@return Returns @true if conversion was successful.
|
|
*/
|
|
template<typename T>
|
|
bool GetAs(T* value) const;
|
|
|
|
/**
|
|
Returns the value type as wxAnyValueType instance.
|
|
|
|
@remarks You cannot reliably test whether two wxAnys are of
|
|
same value type by simply comparing return values
|
|
of wxAny::GetType(). Instead use
|
|
wxAnyValueType::CheckType<T>() template function.
|
|
*/
|
|
const wxAnyValueType* GetType() const;
|
|
|
|
/**
|
|
Tests if wxAny is null (that is, whether there is data).
|
|
*/
|
|
bool IsNull() const;
|
|
|
|
/**
|
|
Makes wxAny null (that is, clears it).
|
|
*/
|
|
void MakeNull();
|
|
|
|
//@{
|
|
/**
|
|
@name Assignment operators
|
|
*/
|
|
template<typename T>
|
|
wxAny& operator=(const T &value);
|
|
wxAny& operator=(const wxAny &any);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
@name Equality operators
|
|
|
|
@remarks Generic template-based comparison operators have not been
|
|
provided for various code consistency reasons, so for custom
|
|
data types you have do something like this:
|
|
|
|
@code
|
|
if ( any.CheckType<MyClass*>() &&
|
|
any.As<MyClass*>() == myObjectPtr )
|
|
{
|
|
// Do something if any stores myObjectPtr
|
|
}
|
|
@endcode
|
|
*/
|
|
bool operator==(signed char value) const;
|
|
bool operator==(signed short value) const;
|
|
bool operator==(signed int value) const;
|
|
bool operator==(signed long value) const;
|
|
bool operator==(wxLongLong_t value) const;
|
|
bool operator==(unsigned char value) const;
|
|
bool operator==(unsigned short value) const;
|
|
bool operator==(unsigned int value) const;
|
|
bool operator==(unsigned long value) const;
|
|
bool operator==(wxULongLong_t value) const;
|
|
bool operator==(float value) const;
|
|
bool operator==(double value) const;
|
|
bool operator==(bool value) const;
|
|
bool operator==(const char* value) const;
|
|
bool operator==(const wchar_t* value) const;
|
|
bool operator==(const wxString& value) const;
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
@name Inequality operators
|
|
*/
|
|
bool operator!=(signed char value) const;
|
|
bool operator!=(signed short value) const;
|
|
bool operator!=(signed int value) const;
|
|
bool operator!=(signed long value) const;
|
|
bool operator!=(wxLongLong_t value) const;
|
|
bool operator!=(unsigned char value) const;
|
|
bool operator!=(unsigned short value) const;
|
|
bool operator!=(unsigned int value) const;
|
|
bool operator!=(unsigned long value) const;
|
|
bool operator!=(wxULongLong_t value) const;
|
|
bool operator!=(float value) const;
|
|
bool operator!=(double value) const;
|
|
bool operator!=(bool value) const;
|
|
bool operator!=(const char* value) const;
|
|
bool operator!=(const wchar_t* value) const;
|
|
bool operator!=(const wxString& value) const;
|
|
//@}
|
|
};
|
|
|
|
/**
|
|
This is value getter macro that is more compatible with older
|
|
compilers, such as Visual C++ 6.0.
|
|
*/
|
|
#define wxANY_AS(any, T)
|
|
|
|
|
|
/**
|
|
This is type checking macro that is more compatible with older
|
|
compilers, such as Visual C++ 6.0.
|
|
*/
|
|
#define wxANY_CHECK_TYPE(any, T)
|
|
|
|
|
|
/**
|
|
Size of the wxAny value buffer.
|
|
*/
|
|
enum
|
|
{
|
|
WX_ANY_VALUE_BUFFER_SIZE = 16
|
|
};
|
|
|
|
/**
|
|
Type for buffer within wxAny for holding data.
|
|
*/
|
|
union wxAnyValueBuffer
|
|
{
|
|
void* m_ptr;
|
|
wxByte m_buffer[WX_ANY_VALUE_BUFFER_SIZE];
|
|
};
|
|
|
|
|
|
/**
|
|
@class wxAnyValueType
|
|
|
|
wxAnyValueType is base class for value type functionality for C++ data
|
|
types used with wxAny. Usually the default template will create a
|
|
satisfactory wxAnyValueType implementation for a data type, but
|
|
sometimes you may need to add some customization. To do this you will need
|
|
to add specialized template of wxAnyValueTypeImpl<>. Often your only
|
|
need may be to add dynamic type conversion which would be done like
|
|
this:
|
|
|
|
@code
|
|
template<>
|
|
class wxAnyValueTypeImpl<MyClass> :
|
|
public wxAnyValueTypeImplBase<MyClass>
|
|
{
|
|
WX_DECLARE_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
|
|
public:
|
|
wxAnyValueTypeImpl() :
|
|
wxAnyValueTypeImplBase<MyClass>() { }
|
|
virtual ~wxAnyValueTypeImpl() { }
|
|
|
|
virtual bool ConvertValue(const wxAnyValueBuffer& src,
|
|
wxAnyValueType* dstType,
|
|
wxAnyValueBuffer& dst) const
|
|
{
|
|
// GetValue() is a static member function implemented
|
|
// in wxAnyValueTypeImplBase<>.
|
|
MyClass value = GetValue(src);
|
|
|
|
// TODO: Convert value from src buffer to destination
|
|
// type and buffer. If cannot be done, return
|
|
// false. This is a simple sample.
|
|
if ( dstType->CheckType<wxString>() )
|
|
{
|
|
wxString s = value.ToString();
|
|
wxAnyValueTypeImpl<wxString>::SetValue(s, dst);
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
};
|
|
|
|
//
|
|
// Following must be placed somewhere in your source code
|
|
WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
|
|
@endcode
|
|
|
|
wxAnyValueTypeImplBase<> template, from which we inherit in the above
|
|
example, contains the bulk of the default wxAnyValueTypeImpl<> template
|
|
implementation, and as such allows you to easily add some minor
|
|
customization.
|
|
|
|
If you need a have complete control over the type interpretation, you
|
|
will need to derive a class directly from wxAnyValueType, like this:
|
|
|
|
@code
|
|
template <>
|
|
class wxAnyValueTypeImpl<MyClass> : public wxAnyValueType
|
|
{
|
|
WX_DECLARE_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
|
|
public:
|
|
virtual void DeleteValue(wxAnyValueBuffer& buf) const
|
|
{
|
|
// TODO: Free the data in buffer
|
|
// It is important to clear the buffer like this
|
|
// at the end of DeleteValue().
|
|
buf.m_ptr = NULL;
|
|
}
|
|
|
|
virtual void CopyBuffer(const wxAnyValueBuffer& src,
|
|
wxAnyValueBuffer& dst) const
|
|
{
|
|
// TODO: Copy value from one buffer to another.
|
|
// dst is already uninitialized and does not
|
|
// need to be freed.
|
|
}
|
|
|
|
virtual bool ConvertValue(const wxAnyValueBuffer& src,
|
|
wxAnyValueType* dstType,
|
|
wxAnyValueBuffer& dst) const
|
|
{
|
|
// TODO: Convert value from src buffer to destination
|
|
// type and buffer.
|
|
}
|
|
|
|
//
|
|
// Following static functions must be implemented
|
|
//
|
|
|
|
static void SetValue(const T& value,
|
|
wxAnyValueBuffer& buf)
|
|
{
|
|
// TODO: Store value into buf.
|
|
}
|
|
|
|
static const T& GetValue(const wxAnyValueBuffer& buf)
|
|
{
|
|
// TODO: Return reference to value stored in buffer.
|
|
}
|
|
};
|
|
|
|
//
|
|
// Following must be placed somewhere in your source code
|
|
WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
|
|
|
|
@endcode
|
|
|
|
@library{wxbase}
|
|
@category{data}
|
|
|
|
@see wxAny
|
|
*/
|
|
class wxAnyValueType
|
|
{
|
|
public:
|
|
/**
|
|
Default constructor.
|
|
*/
|
|
wxAnyValueType();
|
|
|
|
/**
|
|
Destructor.
|
|
*/
|
|
virtual ~wxAnyValueType();
|
|
|
|
/**
|
|
Use this template function for checking if wxAnyValueType represents
|
|
a specific C++ data type.
|
|
|
|
@remarks This template function does not work on some older compilers
|
|
(such as Visual C++ 6.0). For full compiler ccompatibility
|
|
please use wxANY_VALUE_TYPE_CHECK_TYPE(valueTypePtr, T) macro
|
|
instead.
|
|
|
|
@see wxAny::CheckType()
|
|
*/
|
|
template <typename T>
|
|
bool CheckType();
|
|
|
|
/**
|
|
Convert value into buffer of different type. Return false if
|
|
not possible.
|
|
*/
|
|
virtual bool ConvertValue(const wxAnyValueBuffer& src,
|
|
wxAnyValueType* dstType,
|
|
wxAnyValueBuffer& dst) const = 0;
|
|
|
|
/**
|
|
Implement this for buffer-to-buffer copy.
|
|
|
|
@param src
|
|
This is the source data buffer.
|
|
|
|
@param dst
|
|
This is the destination data buffer that is in either
|
|
uninitialized or freed state.
|
|
*/
|
|
virtual void CopyBuffer(const wxAnyValueBuffer& src,
|
|
wxAnyValueBuffer& dst) const = 0;
|
|
|
|
/**
|
|
This function is called every time the data in wxAny
|
|
buffer needs to be freed.
|
|
*/
|
|
virtual void DeleteValue(wxAnyValueBuffer& buf) const = 0;
|
|
|
|
/**
|
|
This function is used for internal type matching.
|
|
*/
|
|
virtual wxAnyClassInfo GetClassInfo() const = 0;
|
|
|
|
/**
|
|
This function is used for internal type matching.
|
|
*/
|
|
virtual bool IsSameType(const wxAnyValueType* otherType) const = 0;
|
|
};
|
|
|
|
/**
|
|
This is type checking macro that is more compatible with older
|
|
compilers, such as Visual C++ 6.0.
|
|
*/
|
|
#define wxANY_VALUE_TYPE_CHECK_TYPE(valueTypePtr, T)
|