wxWidgets/include/wx/gtk1/gauge.h
Robert Roebling 401eb3dec2 Lots of Unix/Unicode compile fixes, some of which
are just #ifdef 0 such as the wxExecute calls
    in gdcps.cpp.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16375 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-08-05 18:04:08 +00:00

89 lines
2.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: gauge.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKGAUGEH__
#define __GTKGAUGEH__
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/defs.h"
#if wxUSE_GAUGE
#include "wx/object.h"
#include "wx/list.h"
#include "wx/control.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxGauge;
//-----------------------------------------------------------------------------
// global data
//-----------------------------------------------------------------------------
extern const wxChar* wxGaugeNameStr;
//-----------------------------------------------------------------------------
// wxGaugeBox
//-----------------------------------------------------------------------------
class wxGauge: public wxControl
{
public:
inline wxGauge() { m_rangeMax = 0; m_gaugePos = 0; m_useProgressBar = TRUE; }
inline wxGauge( wxWindow *parent, wxWindowID id, int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr )
{
Create(parent, id, range, pos, size, style, validator, name);
}
bool Create( wxWindow *parent, wxWindowID id, int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr );
void SetShadowWidth( int WXUNUSED(w) ) {};
void SetBezelFace( int WXUNUSED(w) ) {};
void SetRange( int r );
void SetValue( int pos );
int GetShadowWidth() const { return 0; };
int GetBezelFace() const { return 0; };
int GetRange() const;
int GetValue() const;
// Are we a Win95/GTK progress bar, or a normal gauge?
inline bool GetProgressBar() const { return m_useProgressBar; }
// implementation
// -------------
void ApplyWidgetStyle();
int m_rangeMax;
int m_gaugePos;
bool m_useProgressBar;
private:
DECLARE_DYNAMIC_CLASS(wxGauge)
};
#endif
#endif // __GTKGAUGEH__