3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/fontdata.h
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// Author: Julian Smart
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONTDATA_H_
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#define _WX_FONTDATA_H_
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#include "wx/font.h"
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#include "wx/colour.h"
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#include "wx/encinfo.h"
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class WXDLLIMPEXP_CORE wxFontData : public wxObject
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{
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public:
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wxFontData();
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virtual ~wxFontData();
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wxFontData(const wxFontData& data);
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wxFontData& operator=(const wxFontData& data);
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void SetAllowSymbols(bool flag) { m_allowSymbols = flag; }
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bool GetAllowSymbols() const { return m_allowSymbols; }
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void SetColour(const wxColour& colour) { m_fontColour = colour; }
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const wxColour& GetColour() const { return m_fontColour; }
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void SetShowHelp(bool flag) { m_showHelp = flag; }
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bool GetShowHelp() const { return m_showHelp; }
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void EnableEffects(bool flag) { m_enableEffects = flag; }
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bool GetEnableEffects() const { return m_enableEffects; }
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void SetInitialFont(const wxFont& font) { m_initialFont = font; }
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wxFont GetInitialFont() const { return m_initialFont; }
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void SetChosenFont(const wxFont& font) { m_chosenFont = font; }
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wxFont GetChosenFont() const { return m_chosenFont; }
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void SetRange(int minRange, int maxRange) { m_minSize = minRange; m_maxSize = maxRange; }
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// encoding info is split into 2 parts: the logical wxWin encoding
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// (wxFontEncoding) and a structure containing the native parameters for
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// it (wxNativeEncodingInfo)
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wxFontEncoding GetEncoding() const { return m_encoding; }
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void SetEncoding(wxFontEncoding encoding) { m_encoding = encoding; }
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wxNativeEncodingInfo& EncodingInfo() { return m_encodingInfo; }
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// public for backwards compatibility only: don't use directly
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wxColour m_fontColour;
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bool m_showHelp;
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bool m_allowSymbols;
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bool m_enableEffects;
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wxFont m_initialFont;
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wxFont m_chosenFont;
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int m_minSize;
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int m_maxSize;
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private:
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wxFontEncoding m_encoding;
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wxNativeEncodingInfo m_encodingInfo;
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DECLARE_DYNAMIC_CLASS(wxFontData)
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};
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#endif // _WX_FONTDATA_H_
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