wxWidgets/include/wx/image.h
2005-02-19 21:51:37 +00:00

368 lines
13 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: image.h
// Purpose: wxImage class
// Author: Robert Roebling
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGE_H_
#define _WX_IMAGE_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "image.h"
#endif
#include "wx/setup.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
#include "wx/hashmap.h"
#if wxUSE_STREAMS
# include "wx/stream.h"
#endif
#if wxUSE_IMAGE
// on some systems (Unixware 7.x) index is defined as a macro in the headers
// which breaks the compilation below
#undef index
#define wxIMAGE_OPTION_FILENAME wxString(_T("FileName"))
#define wxIMAGE_OPTION_RESOLUTION wxString(_T("Resolution"))
#define wxIMAGE_OPTION_RESOLUTIONX wxString(_T("ResolutionX"))
#define wxIMAGE_OPTION_RESOLUTIONY wxString(_T("ResolutionY"))
#define wxIMAGE_OPTION_RESOLUTIONUNIT wxString(_T("ResolutionUnit"))
// constants used with wxIMAGE_OPTION_RESOLUTIONUNIT
enum
{
wxIMAGE_RESOLUTION_INCHES = 1,
wxIMAGE_RESOLUTION_CM = 2
};
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxImageHandler;
class WXDLLEXPORT wxImage;
class WXDLLEXPORT wxPalette;
//-----------------------------------------------------------------------------
// wxImageHandler
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxImageHandler: public wxObject
{
public:
wxImageHandler()
: m_name(wxEmptyString), m_extension(wxEmptyString), m_mime(), m_type(0)
{ }
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual int GetImageCount( wxInputStream& stream );
bool CanRead( wxInputStream& stream ) { return CallDoCanRead(stream); }
bool CanRead( const wxString& name );
#endif // wxUSE_STREAMS
void SetName(const wxString& name) { m_name = name; }
void SetExtension(const wxString& ext) { m_extension = ext; }
void SetType(long type) { m_type = type; }
void SetMimeType(const wxString& type) { m_mime = type; }
wxString GetName() const { return m_name; }
wxString GetExtension() const { return m_extension; }
long GetType() const { return m_type; }
wxString GetMimeType() const { return m_mime; }
protected:
#if wxUSE_STREAMS
virtual bool DoCanRead( wxInputStream& stream ) = 0;
// save the stream position, call DoCanRead() and restore the position
bool CallDoCanRead(wxInputStream& stream);
#endif // wxUSE_STREAMS
wxString m_name;
wxString m_extension;
wxString m_mime;
long m_type;
private:
DECLARE_CLASS(wxImageHandler)
};
//-----------------------------------------------------------------------------
// wxImageHistogram
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxImageHistogramEntry
{
public:
wxImageHistogramEntry() { index = value = 0; }
unsigned long index;
unsigned long value;
};
WX_DECLARE_EXPORTED_HASH_MAP(unsigned long, wxImageHistogramEntry,
wxIntegerHash, wxIntegerEqual,
wxImageHistogramBase);
class WXDLLEXPORT wxImageHistogram : public wxImageHistogramBase
{
public:
wxImageHistogram() : wxImageHistogramBase(256) { }
// get the key in the histogram for the given RGB values
static unsigned long MakeKey(unsigned char r,
unsigned char g,
unsigned char b)
{
return (r << 16) | (g << 8) | b;
}
// find first colour that is not used in the image and has higher
// RGB values than RGB(startR, startG, startB)
//
// returns true and puts this colour in r, g, b (each of which may be NULL)
// on success or returns false if there are no more free colours
bool FindFirstUnusedColour(unsigned char *r,
unsigned char *g,
unsigned char *b,
unsigned char startR = 1,
unsigned char startG = 0,
unsigned char startB = 0 ) const;
};
//-----------------------------------------------------------------------------
// wxImage
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxImage: public wxObject
{
public:
wxImage(){}
wxImage( int width, int height, bool clear = true );
wxImage( int width, int height, unsigned char* data, bool static_data = false );
wxImage( int width, int height, unsigned char* data, unsigned char* alpha, bool static_data = false );
wxImage( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );
wxImage( const wxString& name, const wxString& mimetype, int index = -1 );
#if wxUSE_STREAMS
wxImage( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY, int index = -1 );
wxImage( wxInputStream& stream, const wxString& mimetype, int index = -1 );
#endif // wxUSE_STREAMS
wxImage( const wxImage& image );
wxImage( const wxImage* image );
bool Create( int width, int height, bool clear = true );
bool Create( int width, int height, unsigned char* data, bool static_data = false );
bool Create( int width, int height, unsigned char* data, unsigned char* alpha, bool static_data = false );
void Destroy();
// creates an identical copy of the image (the = operator
// just raises the ref count)
wxImage Copy() const;
// return the new image with size width*height
wxImage GetSubImage( const wxRect& ) const;
// pastes image into this instance and takes care of
// the mask colour and out of bounds problems
void Paste( const wxImage &image, int x, int y );
// return the new image with size width*height
wxImage Scale( int width, int height ) const;
wxImage ShrinkBy( int xFactor , int yFactor ) const ;
// rescales the image in place
wxImage& Rescale( int width, int height ) { return *this = Scale(width, height); }
// Rotates the image about the given point, 'angle' radians.
// Returns the rotated image, leaving this image intact.
wxImage Rotate(double angle, const wxPoint & centre_of_rotation,
bool interpolating = true, wxPoint * offset_after_rotation = (wxPoint*) NULL) const;
wxImage Rotate90( bool clockwise = true ) const;
wxImage Mirror( bool horizontally = true ) const;
// replace one colour with another
void Replace( unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2 );
// convert to monochrome image (<r,g,b> will be replaced by white,
// everything else by black)
wxImage ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const;
// these routines are slow but safe
void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b );
unsigned char GetRed( int x, int y ) const;
unsigned char GetGreen( int x, int y ) const;
unsigned char GetBlue( int x, int y ) const;
void SetAlpha(int x, int y, unsigned char alpha);
unsigned char GetAlpha(int x, int y) const;
// find first colour that is not used in the image and has higher
// RGB values than <startR,startG,startB>
bool FindFirstUnusedColour( unsigned char *r, unsigned char *g, unsigned char *b,
unsigned char startR = 1, unsigned char startG = 0,
unsigned char startB = 0 ) const;
// Set image's mask to the area of 'mask' that has <r,g,b> colour
bool SetMaskFromImage(const wxImage & mask,
unsigned char mr, unsigned char mg, unsigned char mb);
// converts image's alpha channel to mask, if it has any, does nothing
// otherwise:
bool ConvertAlphaToMask(unsigned char threshold = 128);
// This method converts an image where the original alpha
// information is only available as a shades of a colour
// (actually shades of grey) typically when you draw anti-
// aliased text into a bitmap. The DC drawinf routines
// draw grey values on the black background although they
// actually mean to draw white with differnt alpha values.
// This method reverses it, assuming a black (!) background
// and white text (actually only the red channel is read).
// The method will then fill up the whole image with the
// colour given.
bool ConvertColourToAlpha( unsigned char r, unsigned char g, unsigned char b );
static bool CanRead( const wxString& name );
static int GetImageCount( const wxString& name, long type = wxBITMAP_TYPE_ANY );
virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );
virtual bool LoadFile( const wxString& name, const wxString& mimetype, int index = -1 );
#if wxUSE_STREAMS
static bool CanRead( wxInputStream& stream );
static int GetImageCount( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY );
virtual bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY, int index = -1 );
virtual bool LoadFile( wxInputStream& stream, const wxString& mimetype, int index = -1 );
#endif
virtual bool SaveFile( const wxString& name ) const;
virtual bool SaveFile( const wxString& name, int type ) const;
virtual bool SaveFile( const wxString& name, const wxString& mimetype ) const;
#if wxUSE_STREAMS
virtual bool SaveFile( wxOutputStream& stream, int type ) const;
virtual bool SaveFile( wxOutputStream& stream, const wxString& mimetype ) const;
#endif
bool Ok() const;
int GetWidth() const;
int GetHeight() const;
// these functions provide fastest access to wxImage data but should be
// used carefully as no checks are done
unsigned char *GetData() const;
void SetData( unsigned char *data );
void SetData( unsigned char *data, int new_width, int new_height );
unsigned char *GetAlpha() const; // may return NULL!
bool HasAlpha() const { return GetAlpha() != NULL; }
void SetAlpha(unsigned char *alpha = NULL);
void InitAlpha();
// Mask functions
void SetMaskColour( unsigned char r, unsigned char g, unsigned char b );
unsigned char GetMaskRed() const;
unsigned char GetMaskGreen() const;
unsigned char GetMaskBlue() const;
void SetMask( bool mask = true );
bool HasMask() const;
#if wxUSE_PALETTE
// Palette functions
bool HasPalette() const;
const wxPalette& GetPalette() const;
void SetPalette(const wxPalette& palette);
#endif // wxUSE_PALETTE
// Option functions (arbitrary name/value mapping)
void SetOption(const wxString& name, const wxString& value);
void SetOption(const wxString& name, int value);
wxString GetOption(const wxString& name) const;
int GetOptionInt(const wxString& name) const;
bool HasOption(const wxString& name) const;
unsigned long CountColours( unsigned long stopafter = (unsigned long) -1 ) const;
// Computes the histogram of the image and fills a hash table, indexed
// with integer keys built as 0xRRGGBB, containing wxImageHistogramEntry
// objects. Each of them contains an 'index' (useful to build a palette
// with the image colours) and a 'value', which is the number of pixels
// in the image with that colour.
// Returned value: # of entries in the histogram
unsigned long ComputeHistogram( wxImageHistogram &h ) const;
wxImage& operator = (const wxImage& image)
{
if ( (*this) != image )
Ref(image);
return *this;
}
bool operator == (const wxImage& image) const
{ return m_refData == image.m_refData; }
bool operator != (const wxImage& image) const
{ return m_refData != image.m_refData; }
static wxList& GetHandlers() { return sm_handlers; }
static void AddHandler( wxImageHandler *handler );
static void InsertHandler( wxImageHandler *handler );
static bool RemoveHandler( const wxString& name );
static wxImageHandler *FindHandler( const wxString& name );
static wxImageHandler *FindHandler( const wxString& extension, long imageType );
static wxImageHandler *FindHandler( long imageType );
static wxImageHandler *FindHandlerMime( const wxString& mimetype );
static wxString GetImageExtWildcard();
static void CleanUpHandlers();
static void InitStandardHandlers();
protected:
static wxList sm_handlers;
private:
friend class WXDLLEXPORT wxImageHandler;
DECLARE_DYNAMIC_CLASS(wxImage)
};
extern void WXDLLEXPORT wxInitAllImageHandlers();
extern WXDLLEXPORT_DATA(wxImage) wxNullImage;
//-----------------------------------------------------------------------------
// wxImage handlers
//-----------------------------------------------------------------------------
#include "wx/imagbmp.h"
#include "wx/imagpng.h"
#include "wx/imaggif.h"
#include "wx/imagpcx.h"
#include "wx/imagjpeg.h"
#include "wx/imagtiff.h"
#include "wx/imagpnm.h"
#include "wx/imagxpm.h"
#include "wx/imagiff.h"
#endif // wxUSE_IMAGE
#endif
// _WX_IMAGE_H_