wxWidgets/include/wx/build.h
Francesco Montorsi e4431849b4 Implement wx-prefixed macros versions of DECLARE/IMPLEMENT_APP_* macros.
Implement compatibility aliases for non-prefixed macro names.
Require a final semicolon where possible.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64531 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-06-09 13:23:13 +00:00

122 lines
4.5 KiB
C

///////////////////////////////////////////////////////////////////////////////
// Name: wx/build.h
// Purpose: Runtime build options checking
// Author: Vadim Zeitlin, Vaclav Slavik
// Modified by:
// Created: 07.05.02
// RCS-ID: $Id$
// Copyright: (c) 2002 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BUILD_H_
#define _WX_BUILD_H_
#include "wx/version.h"
// NB: This file contains macros for checking binary compatibility of libraries
// in multilib builds, plugins and user components.
// The WX_BUILD_OPTIONS_SIGNATURE macro expands into string that should
// uniquely identify binary compatible builds: i.e. if two builds of the
// library are binary compatible, their signature string should be the
// same; if two builds are binary incompatible, their signatures should
// be different.
//
// Therefore, wxUSE_XXX flags that affect binary compatibility (vtables,
// function signatures) should be accounted for here. So should compilers
// and compiler versions (but note that binary compatible compiler versions
// such as gcc-2.95.2 and gcc-2.95.3 should have same signature!).
// ----------------------------------------------------------------------------
// WX_BUILD_OPTIONS_SIGNATURE
// ----------------------------------------------------------------------------
#define __WX_BO_STRINGIZE(x) __WX_BO_STRINGIZE0(x)
#define __WX_BO_STRINGIZE0(x) #x
#if (wxMINOR_VERSION % 2) == 0
#define __WX_BO_VERSION(x,y,z) \
__WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y)
#else
#define __WX_BO_VERSION(x,y,z) \
__WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) "." __WX_BO_STRINGIZE(z)
#endif
#if wxUSE_UNICODE_UTF8
#define __WX_BO_UNICODE "UTF-8"
#elif wxUSE_UNICODE_WCHAR
#define __WX_BO_UNICODE "wchar_t"
#else
#define __WX_BO_UNICODE "ANSI"
#endif
// GCC and Intel C++ share same C++ ABI (and possibly others in the future),
// check if compiler versions are compatible:
#if defined(__GXX_ABI_VERSION)
#define __WX_BO_COMPILER \
",compiler with C++ ABI " __WX_BO_STRINGIZE(__GXX_ABI_VERSION)
#elif defined(__INTEL_COMPILER)
#define __WX_BO_COMPILER ",Intel C++"
#elif defined(__GNUG__)
#define __WX_BO_COMPILER ",GCC " \
__WX_BO_STRINGIZE(__GNUC__) "." __WX_BO_STRINGIZE(__GNUC_MINOR__)
#elif defined(__VISUALC__)
#define __WX_BO_COMPILER ",Visual C++ " __WX_BO_STRINGIZE(_MSC_VER)
#elif defined(__BORLANDC__)
#define __WX_BO_COMPILER ",Borland C++"
#elif defined(__DIGITALMARS__)
#define __WX_BO_COMPILER ",DigitalMars"
#elif defined(__WATCOMC__)
#define __WX_BO_COMPILER ",Watcom C++"
#else
#define __WX_BO_COMPILER
#endif
// WXWIN_COMPATIBILITY macros affect presence of virtual functions
#if WXWIN_COMPATIBILITY_2_6
#define __WX_BO_WXWIN_COMPAT_2_6 ",compatible with 2.6"
#else
#define __WX_BO_WXWIN_COMPAT_2_6
#endif
#if WXWIN_COMPATIBILITY_2_8
#define __WX_BO_WXWIN_COMPAT_2_8 ",compatible with 2.8"
#else
#define __WX_BO_WXWIN_COMPAT_2_8
#endif
// deriving wxWin containers from STL ones changes them completely:
#if wxUSE_STL
#define __WX_BO_STL ",STL containers"
#else
#define __WX_BO_STL ",wx containers"
#endif
// This macro is passed as argument to wxConsoleApp::CheckBuildOptions()
#define WX_BUILD_OPTIONS_SIGNATURE \
__WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \
" (" __WX_BO_UNICODE \
__WX_BO_COMPILER \
__WX_BO_STL \
__WX_BO_WXWIN_COMPAT_2_6 __WX_BO_WXWIN_COMPAT_2_8 \
")"
// ----------------------------------------------------------------------------
// WX_CHECK_BUILD_OPTIONS
// ----------------------------------------------------------------------------
// Use this macro to check build options. Adding it to a file in DLL will
// ensure that the DLL checks build options in same way wxIMPLEMENT_APP() does.
#define WX_CHECK_BUILD_OPTIONS(libName) \
static struct wxBuildOptionsChecker \
{ \
wxBuildOptionsChecker() \
{ \
wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
libName); \
} \
} gs_buildOptionsCheck;
#endif // _WX_BUILD_H_