06cfc05269
These methods do the same thing as wxSize methods with the same names and are useful for the same reasons. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65259 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1082 lines
32 KiB
C++
1082 lines
32 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/gdicmn.h
|
|
// Purpose: Common GDI classes, types and declarations
|
|
// Author: Julian Smart
|
|
// Modified by:
|
|
// Created: 01/02/97
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) Julian Smart
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef _WX_GDICMNH__
|
|
#define _WX_GDICMNH__
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// headers
|
|
// ---------------------------------------------------------------------------
|
|
|
|
#include "wx/defs.h"
|
|
#include "wx/list.h"
|
|
#include "wx/string.h"
|
|
#include "wx/fontenc.h"
|
|
#include "wx/hashmap.h"
|
|
#include "wx/math.h"
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// forward declarations
|
|
// ---------------------------------------------------------------------------
|
|
|
|
class WXDLLIMPEXP_FWD_CORE wxBitmap;
|
|
class WXDLLIMPEXP_FWD_CORE wxBrush;
|
|
class WXDLLIMPEXP_FWD_CORE wxColour;
|
|
class WXDLLIMPEXP_FWD_CORE wxCursor;
|
|
class WXDLLIMPEXP_FWD_CORE wxFont;
|
|
class WXDLLIMPEXP_FWD_CORE wxIcon;
|
|
class WXDLLIMPEXP_FWD_CORE wxPalette;
|
|
class WXDLLIMPEXP_FWD_CORE wxPen;
|
|
class WXDLLIMPEXP_FWD_CORE wxRegion;
|
|
class WXDLLIMPEXP_FWD_BASE wxString;
|
|
class WXDLLIMPEXP_FWD_CORE wxIconBundle;
|
|
class WXDLLIMPEXP_FWD_CORE wxPoint;
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// constants
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Bitmap flags
|
|
enum wxBitmapType
|
|
{
|
|
wxBITMAP_TYPE_INVALID, // should be == 0 for compatibility!
|
|
wxBITMAP_TYPE_BMP,
|
|
wxBITMAP_TYPE_BMP_RESOURCE,
|
|
wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
|
|
wxBITMAP_TYPE_ICO,
|
|
wxBITMAP_TYPE_ICO_RESOURCE,
|
|
wxBITMAP_TYPE_CUR,
|
|
wxBITMAP_TYPE_CUR_RESOURCE,
|
|
wxBITMAP_TYPE_XBM,
|
|
wxBITMAP_TYPE_XBM_DATA,
|
|
wxBITMAP_TYPE_XPM,
|
|
wxBITMAP_TYPE_XPM_DATA,
|
|
wxBITMAP_TYPE_TIF,
|
|
wxBITMAP_TYPE_TIF_RESOURCE,
|
|
wxBITMAP_TYPE_GIF,
|
|
wxBITMAP_TYPE_GIF_RESOURCE,
|
|
wxBITMAP_TYPE_PNG,
|
|
wxBITMAP_TYPE_PNG_RESOURCE,
|
|
wxBITMAP_TYPE_JPEG,
|
|
wxBITMAP_TYPE_JPEG_RESOURCE,
|
|
wxBITMAP_TYPE_PNM,
|
|
wxBITMAP_TYPE_PNM_RESOURCE,
|
|
wxBITMAP_TYPE_PCX,
|
|
wxBITMAP_TYPE_PCX_RESOURCE,
|
|
wxBITMAP_TYPE_PICT,
|
|
wxBITMAP_TYPE_PICT_RESOURCE,
|
|
wxBITMAP_TYPE_ICON,
|
|
wxBITMAP_TYPE_ICON_RESOURCE,
|
|
wxBITMAP_TYPE_ANI,
|
|
wxBITMAP_TYPE_IFF,
|
|
wxBITMAP_TYPE_TGA,
|
|
wxBITMAP_TYPE_MACCURSOR,
|
|
wxBITMAP_TYPE_MACCURSOR_RESOURCE,
|
|
|
|
wxBITMAP_TYPE_MAX,
|
|
wxBITMAP_TYPE_ANY = 50
|
|
};
|
|
|
|
// Polygon filling mode
|
|
enum wxPolygonFillMode
|
|
{
|
|
wxODDEVEN_RULE = 1,
|
|
wxWINDING_RULE
|
|
};
|
|
|
|
// Standard cursors
|
|
enum wxStockCursor
|
|
{
|
|
wxCURSOR_NONE, // should be 0
|
|
wxCURSOR_ARROW,
|
|
wxCURSOR_RIGHT_ARROW,
|
|
wxCURSOR_BULLSEYE,
|
|
wxCURSOR_CHAR,
|
|
wxCURSOR_CROSS,
|
|
wxCURSOR_HAND,
|
|
wxCURSOR_IBEAM,
|
|
wxCURSOR_LEFT_BUTTON,
|
|
wxCURSOR_MAGNIFIER,
|
|
wxCURSOR_MIDDLE_BUTTON,
|
|
wxCURSOR_NO_ENTRY,
|
|
wxCURSOR_PAINT_BRUSH,
|
|
wxCURSOR_PENCIL,
|
|
wxCURSOR_POINT_LEFT,
|
|
wxCURSOR_POINT_RIGHT,
|
|
wxCURSOR_QUESTION_ARROW,
|
|
wxCURSOR_RIGHT_BUTTON,
|
|
wxCURSOR_SIZENESW,
|
|
wxCURSOR_SIZENS,
|
|
wxCURSOR_SIZENWSE,
|
|
wxCURSOR_SIZEWE,
|
|
wxCURSOR_SIZING,
|
|
wxCURSOR_SPRAYCAN,
|
|
wxCURSOR_WAIT,
|
|
wxCURSOR_WATCH,
|
|
wxCURSOR_BLANK,
|
|
#ifdef __WXGTK__
|
|
wxCURSOR_DEFAULT, // standard X11 cursor
|
|
#endif
|
|
#ifdef __WXMAC__
|
|
wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
|
|
#endif
|
|
#ifdef __X__
|
|
// Not yet implemented for Windows
|
|
wxCURSOR_CROSS_REVERSE,
|
|
wxCURSOR_DOUBLE_ARROW,
|
|
wxCURSOR_BASED_ARROW_UP,
|
|
wxCURSOR_BASED_ARROW_DOWN,
|
|
#endif // X11
|
|
wxCURSOR_ARROWWAIT,
|
|
#ifdef __WXMAC__
|
|
wxCURSOR_OPEN_HAND,
|
|
wxCURSOR_CLOSED_HAND,
|
|
#endif
|
|
|
|
wxCURSOR_MAX
|
|
};
|
|
|
|
#ifndef __WXGTK__
|
|
#define wxCURSOR_DEFAULT wxCURSOR_ARROW
|
|
#endif
|
|
|
|
#ifndef __WXMAC__
|
|
// TODO CS supply openhand and closedhand cursors
|
|
#define wxCURSOR_OPEN_HAND wxCURSOR_HAND
|
|
#define wxCURSOR_CLOSED_HAND wxCURSOR_HAND
|
|
#endif
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// macros
|
|
// ---------------------------------------------------------------------------
|
|
|
|
/* Useful macro for creating icons portably, for example:
|
|
|
|
wxIcon *icon = new wxICON(sample);
|
|
|
|
expands into:
|
|
|
|
wxIcon *icon = new wxIcon("sample"); // On wxMSW
|
|
wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK
|
|
*/
|
|
|
|
#ifdef __WXMSW__
|
|
// Load from a resource
|
|
#define wxICON(X) wxIcon(wxT(#X))
|
|
#elif defined(__WXPM__)
|
|
// Load from a resource
|
|
#define wxICON(X) wxIcon(wxT(#X))
|
|
#elif defined(__WXMGL__)
|
|
// Initialize from an included XPM
|
|
#define wxICON(X) wxIcon( X##_xpm )
|
|
#elif defined(__WXDFB__)
|
|
// Initialize from an included XPM
|
|
#define wxICON(X) wxIcon( X##_xpm )
|
|
#elif defined(__WXGTK__)
|
|
// Initialize from an included XPM
|
|
#define wxICON(X) wxIcon( X##_xpm )
|
|
#elif defined(__WXMAC__)
|
|
// Initialize from an included XPM
|
|
#define wxICON(X) wxIcon( X##_xpm )
|
|
#elif defined(__WXMOTIF__)
|
|
// Initialize from an included XPM
|
|
#define wxICON(X) wxIcon( X##_xpm )
|
|
#elif defined(__WXX11__)
|
|
// Initialize from an included XPM
|
|
#define wxICON(X) wxIcon( X##_xpm )
|
|
#else
|
|
// This will usually mean something on any platform
|
|
#define wxICON(X) wxIcon(wxT(#X))
|
|
#endif // platform
|
|
|
|
/* Another macro: this one is for portable creation of bitmaps. We assume that
|
|
under Unix bitmaps live in XPMs and under Windows they're in ressources.
|
|
*/
|
|
|
|
#if defined(__WXMSW__) || defined(__WXPM__)
|
|
#define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE)
|
|
#elif defined(__WXGTK__) || \
|
|
defined(__WXMOTIF__) || \
|
|
defined(__WXX11__) || \
|
|
defined(__WXMAC__) || \
|
|
defined(__WXMGL__) || \
|
|
defined(__WXDFB__) || \
|
|
defined(__WXCOCOA__)
|
|
// Initialize from an included XPM
|
|
#define wxBITMAP(name) wxBitmap(name##_xpm)
|
|
#else // other platforms
|
|
#define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
|
|
#endif // platform
|
|
|
|
// ===========================================================================
|
|
// classes
|
|
// ===========================================================================
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// wxSize
|
|
// ---------------------------------------------------------------------------
|
|
|
|
class WXDLLIMPEXP_CORE wxSize
|
|
{
|
|
public:
|
|
// members are public for compatibility, don't use them directly.
|
|
int x, y;
|
|
|
|
// constructors
|
|
wxSize() : x(0), y(0) { }
|
|
wxSize(int xx, int yy) : x(xx), y(yy) { }
|
|
|
|
// no copy ctor or assignment operator - the defaults are ok
|
|
|
|
wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
|
|
wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
|
|
wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
|
|
wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
|
|
wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; }
|
|
wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; }
|
|
wxSize& operator/=(long i) { x /= i; y /= i; return *this; }
|
|
wxSize& operator*=(long i) { x *= i; y *= i; return *this; }
|
|
wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; }
|
|
wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; }
|
|
wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; }
|
|
wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; }
|
|
|
|
void IncTo(const wxSize& sz)
|
|
{ if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
|
|
void DecTo(const wxSize& sz)
|
|
{ if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
|
|
|
|
void IncBy(int dx, int dy) { x += dx; y += dy; }
|
|
void IncBy(const wxPoint& pt);
|
|
void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
|
|
void IncBy(int d) { IncBy(d, d); }
|
|
|
|
void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
|
|
void DecBy(const wxPoint& pt);
|
|
void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
|
|
void DecBy(int d) { DecBy(d, d); }
|
|
|
|
|
|
wxSize& Scale(float xscale, float yscale)
|
|
{ x = (int)(x*xscale); y = (int)(y*yscale); return *this; }
|
|
|
|
// accessors
|
|
void Set(int xx, int yy) { x = xx; y = yy; }
|
|
void SetWidth(int w) { x = w; }
|
|
void SetHeight(int h) { y = h; }
|
|
|
|
int GetWidth() const { return x; }
|
|
int GetHeight() const { return y; }
|
|
|
|
bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
|
|
|
|
// combine this size with the other one replacing the default (i.e. equal
|
|
// to wxDefaultCoord) components of this object with those of the other
|
|
void SetDefaults(const wxSize& size)
|
|
{
|
|
if ( x == wxDefaultCoord )
|
|
x = size.x;
|
|
if ( y == wxDefaultCoord )
|
|
y = size.y;
|
|
}
|
|
|
|
// compatibility
|
|
int GetX() const { return x; }
|
|
int GetY() const { return y; }
|
|
};
|
|
|
|
inline bool operator==(const wxSize& s1, const wxSize& s2)
|
|
{
|
|
return s1.x == s2.x && s1.y == s2.y;
|
|
}
|
|
|
|
inline bool operator!=(const wxSize& s1, const wxSize& s2)
|
|
{
|
|
return s1.x != s2.x || s1.y != s2.y;
|
|
}
|
|
|
|
inline wxSize operator+(const wxSize& s1, const wxSize& s2)
|
|
{
|
|
return wxSize(s1.x + s2.x, s1.y + s2.y);
|
|
}
|
|
|
|
inline wxSize operator-(const wxSize& s1, const wxSize& s2)
|
|
{
|
|
return wxSize(s1.x - s2.x, s1.y - s2.y);
|
|
}
|
|
|
|
inline wxSize operator/(const wxSize& s, int i)
|
|
{
|
|
return wxSize(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxSize operator*(const wxSize& s, int i)
|
|
{
|
|
return wxSize(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxSize operator*(int i, const wxSize& s)
|
|
{
|
|
return wxSize(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxSize operator/(const wxSize& s, unsigned int i)
|
|
{
|
|
return wxSize(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxSize operator*(const wxSize& s, unsigned int i)
|
|
{
|
|
return wxSize(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxSize operator*(unsigned int i, const wxSize& s)
|
|
{
|
|
return wxSize(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxSize operator/(const wxSize& s, long i)
|
|
{
|
|
return wxSize(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxSize operator*(const wxSize& s, long i)
|
|
{
|
|
return wxSize(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxSize operator*(long i, const wxSize& s)
|
|
{
|
|
return wxSize(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxSize operator/(const wxSize& s, unsigned long i)
|
|
{
|
|
return wxSize(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxSize operator*(const wxSize& s, unsigned long i)
|
|
{
|
|
return wxSize(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxSize operator*(unsigned long i, const wxSize& s)
|
|
{
|
|
return wxSize(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxSize operator*(const wxSize& s, double i)
|
|
{
|
|
return wxSize(int(s.x * i), int(s.y * i));
|
|
}
|
|
|
|
inline wxSize operator*(double i, const wxSize& s)
|
|
{
|
|
return wxSize(int(s.x * i), int(s.y * i));
|
|
}
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Point classes: with real or integer coordinates
|
|
// ---------------------------------------------------------------------------
|
|
|
|
class WXDLLIMPEXP_CORE wxRealPoint
|
|
{
|
|
public:
|
|
double x;
|
|
double y;
|
|
|
|
wxRealPoint() : x(0.0), y(0.0) { }
|
|
wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
|
|
wxRealPoint(const wxPoint& pt);
|
|
|
|
// no copy ctor or assignment operator - the defaults are ok
|
|
|
|
//assignment operators
|
|
wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; }
|
|
wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; }
|
|
|
|
wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
|
|
wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
|
|
};
|
|
|
|
|
|
inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2)
|
|
{
|
|
return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
|
|
}
|
|
|
|
inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
|
|
{
|
|
return !(p1 == p2);
|
|
}
|
|
|
|
inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
|
|
{
|
|
return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
|
|
}
|
|
|
|
|
|
inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2)
|
|
{
|
|
return wxRealPoint(p1.x - p2.x, p1.y - p2.y);
|
|
}
|
|
|
|
|
|
inline wxRealPoint operator/(const wxRealPoint& s, int i)
|
|
{
|
|
return wxRealPoint(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxRealPoint operator*(const wxRealPoint& s, int i)
|
|
{
|
|
return wxRealPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxRealPoint operator*(int i, const wxRealPoint& s)
|
|
{
|
|
return wxRealPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i)
|
|
{
|
|
return wxRealPoint(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i)
|
|
{
|
|
return wxRealPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s)
|
|
{
|
|
return wxRealPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxRealPoint operator/(const wxRealPoint& s, long i)
|
|
{
|
|
return wxRealPoint(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxRealPoint operator*(const wxRealPoint& s, long i)
|
|
{
|
|
return wxRealPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxRealPoint operator*(long i, const wxRealPoint& s)
|
|
{
|
|
return wxRealPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i)
|
|
{
|
|
return wxRealPoint(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i)
|
|
{
|
|
return wxRealPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s)
|
|
{
|
|
return wxRealPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxRealPoint operator*(const wxRealPoint& s, double i)
|
|
{
|
|
return wxRealPoint(int(s.x * i), int(s.y * i));
|
|
}
|
|
|
|
inline wxRealPoint operator*(double i, const wxRealPoint& s)
|
|
{
|
|
return wxRealPoint(int(s.x * i), int(s.y * i));
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxPoint: 2D point with integer coordinates
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class WXDLLIMPEXP_CORE wxPoint
|
|
{
|
|
public:
|
|
int x, y;
|
|
|
|
wxPoint() : x(0), y(0) { }
|
|
wxPoint(int xx, int yy) : x(xx), y(yy) { }
|
|
wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { }
|
|
|
|
// no copy ctor or assignment operator - the defaults are ok
|
|
|
|
//assignment operators
|
|
wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
|
|
wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
|
|
|
|
wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
|
|
wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
|
|
|
|
// check if both components are set/initialized
|
|
bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
|
|
|
|
// fill in the unset components with the values from the other point
|
|
void SetDefaults(const wxPoint& pt)
|
|
{
|
|
if ( x == wxDefaultCoord )
|
|
x = pt.x;
|
|
if ( y == wxDefaultCoord )
|
|
y = pt.y;
|
|
}
|
|
};
|
|
|
|
|
|
// comparison
|
|
inline bool operator==(const wxPoint& p1, const wxPoint& p2)
|
|
{
|
|
return p1.x == p2.x && p1.y == p2.y;
|
|
}
|
|
|
|
inline bool operator!=(const wxPoint& p1, const wxPoint& p2)
|
|
{
|
|
return !(p1 == p2);
|
|
}
|
|
|
|
|
|
// arithmetic operations (component wise)
|
|
inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2)
|
|
{
|
|
return wxPoint(p1.x + p2.x, p1.y + p2.y);
|
|
}
|
|
|
|
inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2)
|
|
{
|
|
return wxPoint(p1.x - p2.x, p1.y - p2.y);
|
|
}
|
|
|
|
inline wxPoint operator+(const wxPoint& p, const wxSize& s)
|
|
{
|
|
return wxPoint(p.x + s.x, p.y + s.y);
|
|
}
|
|
|
|
inline wxPoint operator-(const wxPoint& p, const wxSize& s)
|
|
{
|
|
return wxPoint(p.x - s.x, p.y - s.y);
|
|
}
|
|
|
|
inline wxPoint operator+(const wxSize& s, const wxPoint& p)
|
|
{
|
|
return wxPoint(p.x + s.x, p.y + s.y);
|
|
}
|
|
|
|
inline wxPoint operator-(const wxSize& s, const wxPoint& p)
|
|
{
|
|
return wxPoint(s.x - p.x, s.y - p.y);
|
|
}
|
|
|
|
inline wxPoint operator-(const wxPoint& p)
|
|
{
|
|
return wxPoint(-p.x, -p.y);
|
|
}
|
|
|
|
inline wxPoint operator/(const wxPoint& s, int i)
|
|
{
|
|
return wxPoint(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxPoint operator*(const wxPoint& s, int i)
|
|
{
|
|
return wxPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxPoint operator*(int i, const wxPoint& s)
|
|
{
|
|
return wxPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxPoint operator/(const wxPoint& s, unsigned int i)
|
|
{
|
|
return wxPoint(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxPoint operator*(const wxPoint& s, unsigned int i)
|
|
{
|
|
return wxPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxPoint operator*(unsigned int i, const wxPoint& s)
|
|
{
|
|
return wxPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxPoint operator/(const wxPoint& s, long i)
|
|
{
|
|
return wxPoint(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxPoint operator*(const wxPoint& s, long i)
|
|
{
|
|
return wxPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxPoint operator*(long i, const wxPoint& s)
|
|
{
|
|
return wxPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxPoint operator/(const wxPoint& s, unsigned long i)
|
|
{
|
|
return wxPoint(s.x / i, s.y / i);
|
|
}
|
|
|
|
inline wxPoint operator*(const wxPoint& s, unsigned long i)
|
|
{
|
|
return wxPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxPoint operator*(unsigned long i, const wxPoint& s)
|
|
{
|
|
return wxPoint(s.x * i, s.y * i);
|
|
}
|
|
|
|
inline wxPoint operator*(const wxPoint& s, double i)
|
|
{
|
|
return wxPoint(int(s.x * i), int(s.y * i));
|
|
}
|
|
|
|
inline wxPoint operator*(double i, const wxPoint& s)
|
|
{
|
|
return wxPoint(int(s.x * i), int(s.y * i));
|
|
}
|
|
|
|
WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE);
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// wxRect
|
|
// ---------------------------------------------------------------------------
|
|
|
|
class WXDLLIMPEXP_CORE wxRect
|
|
{
|
|
public:
|
|
wxRect()
|
|
: x(0), y(0), width(0), height(0)
|
|
{ }
|
|
wxRect(int xx, int yy, int ww, int hh)
|
|
: x(xx), y(yy), width(ww), height(hh)
|
|
{ }
|
|
wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
|
|
wxRect(const wxPoint& pt, const wxSize& size)
|
|
: x(pt.x), y(pt.y), width(size.x), height(size.y)
|
|
{ }
|
|
wxRect(const wxSize& size)
|
|
: x(0), y(0), width(size.x), height(size.y)
|
|
{ }
|
|
|
|
// default copy ctor and assignment operators ok
|
|
|
|
int GetX() const { return x; }
|
|
void SetX(int xx) { x = xx; }
|
|
|
|
int GetY() const { return y; }
|
|
void SetY(int yy) { y = yy; }
|
|
|
|
int GetWidth() const { return width; }
|
|
void SetWidth(int w) { width = w; }
|
|
|
|
int GetHeight() const { return height; }
|
|
void SetHeight(int h) { height = h; }
|
|
|
|
wxPoint GetPosition() const { return wxPoint(x, y); }
|
|
void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; }
|
|
|
|
wxSize GetSize() const { return wxSize(width, height); }
|
|
void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }
|
|
|
|
bool IsEmpty() const { return (width <= 0) || (height <= 0); }
|
|
|
|
int GetLeft() const { return x; }
|
|
int GetTop() const { return y; }
|
|
int GetBottom() const { return y + height - 1; }
|
|
int GetRight() const { return x + width - 1; }
|
|
|
|
void SetLeft(int left) { x = left; }
|
|
void SetRight(int right) { width = right - x + 1; }
|
|
void SetTop(int top) { y = top; }
|
|
void SetBottom(int bottom) { height = bottom - y + 1; }
|
|
|
|
wxPoint GetTopLeft() const { return GetPosition(); }
|
|
wxPoint GetLeftTop() const { return GetTopLeft(); }
|
|
void SetTopLeft(const wxPoint &p) { SetPosition(p); }
|
|
void SetLeftTop(const wxPoint &p) { SetTopLeft(p); }
|
|
|
|
wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); }
|
|
wxPoint GetRightBottom() const { return GetBottomRight(); }
|
|
void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
|
|
void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }
|
|
|
|
wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
|
|
wxPoint GetRightTop() const { return GetTopRight(); }
|
|
void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
|
|
void SetRightTop(const wxPoint &p) { SetTopLeft(p); }
|
|
|
|
wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
|
|
wxPoint GetLeftBottom() const { return GetBottomLeft(); }
|
|
void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); }
|
|
void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); }
|
|
|
|
// operations with rect
|
|
wxRect& Inflate(wxCoord dx, wxCoord dy);
|
|
wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); }
|
|
wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
|
|
wxRect Inflate(wxCoord dx, wxCoord dy) const
|
|
{
|
|
wxRect r = *this;
|
|
r.Inflate(dx, dy);
|
|
return r;
|
|
}
|
|
|
|
wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
|
|
wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
|
|
wxRect& Deflate(wxCoord d) { return Inflate(-d); }
|
|
wxRect Deflate(wxCoord dx, wxCoord dy) const
|
|
{
|
|
wxRect r = *this;
|
|
r.Deflate(dx, dy);
|
|
return r;
|
|
}
|
|
|
|
void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; }
|
|
void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); }
|
|
|
|
wxRect& Intersect(const wxRect& rect);
|
|
wxRect Intersect(const wxRect& rect) const
|
|
{
|
|
wxRect r = *this;
|
|
r.Intersect(rect);
|
|
return r;
|
|
}
|
|
|
|
wxRect& Union(const wxRect& rect);
|
|
wxRect Union(const wxRect& rect) const
|
|
{
|
|
wxRect r = *this;
|
|
r.Union(rect);
|
|
return r;
|
|
}
|
|
|
|
// return true if the point is (not strcitly) inside the rect
|
|
bool Contains(int x, int y) const;
|
|
bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
|
|
// return true if the rectangle 'rect' is (not strictly) inside this rect
|
|
bool Contains(const wxRect& rect) const;
|
|
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
// use Contains() instead
|
|
wxDEPRECATED( bool Inside(int x, int y) const );
|
|
wxDEPRECATED( bool Inside(const wxPoint& pt) const );
|
|
wxDEPRECATED( bool Inside(const wxRect& rect) const );
|
|
#endif // WXWIN_COMPATIBILITY_2_6
|
|
|
|
// return true if the rectangles have a non empty intersection
|
|
bool Intersects(const wxRect& rect) const;
|
|
|
|
// like Union() but don't ignore empty rectangles
|
|
wxRect& operator+=(const wxRect& rect);
|
|
|
|
// intersections of two rectrangles not testing for empty rectangles
|
|
wxRect& operator*=(const wxRect& rect);
|
|
|
|
// centre this rectangle in the given (usually, but not necessarily,
|
|
// larger) one
|
|
wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const
|
|
{
|
|
return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x,
|
|
dir & wxVERTICAL ? r.y + (r.height - height)/2 : y,
|
|
width, height);
|
|
}
|
|
|
|
wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const
|
|
{
|
|
return CentreIn(r, dir);
|
|
}
|
|
|
|
public:
|
|
int x, y, width, height;
|
|
};
|
|
|
|
|
|
// compare rectangles
|
|
inline bool operator==(const wxRect& r1, const wxRect& r2)
|
|
{
|
|
return (r1.x == r2.x) && (r1.y == r2.y) &&
|
|
(r1.width == r2.width) && (r1.height == r2.height);
|
|
}
|
|
|
|
inline bool operator!=(const wxRect& r1, const wxRect& r2)
|
|
{
|
|
return !(r1 == r2);
|
|
}
|
|
|
|
// like Union() but don't treat empty rectangles specially
|
|
WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2);
|
|
|
|
// intersections of two rectangles
|
|
WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2);
|
|
|
|
|
|
|
|
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
|
|
inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
|
|
inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); }
|
|
#endif // WXWIN_COMPATIBILITY_2_6
|
|
|
|
|
|
// define functions which couldn't be defined above because of declarations
|
|
// order
|
|
inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); }
|
|
inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); }
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Management of pens, brushes and fonts
|
|
// ---------------------------------------------------------------------------
|
|
|
|
typedef wxInt8 wxDash;
|
|
|
|
class WXDLLIMPEXP_CORE wxGDIObjListBase {
|
|
public:
|
|
wxGDIObjListBase();
|
|
~wxGDIObjListBase();
|
|
|
|
protected:
|
|
wxList list;
|
|
};
|
|
|
|
WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap);
|
|
|
|
class WXDLLIMPEXP_CORE wxColourDatabase
|
|
{
|
|
public:
|
|
wxColourDatabase();
|
|
~wxColourDatabase();
|
|
|
|
// find colour by name or name for the given colour
|
|
wxColour Find(const wxString& name) const;
|
|
wxString FindName(const wxColour& colour) const;
|
|
|
|
// add a new colour to the database
|
|
void AddColour(const wxString& name, const wxColour& colour);
|
|
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
// deprecated, use Find() instead
|
|
wxDEPRECATED( wxColour *FindColour(const wxString& name) );
|
|
#endif // WXWIN_COMPATIBILITY_2_6
|
|
|
|
|
|
#ifdef __WXPM__
|
|
// PM keeps its own type of colour table
|
|
long* m_palTable;
|
|
size_t m_nSize;
|
|
#endif
|
|
|
|
private:
|
|
// load the database with the built in colour values when called for the
|
|
// first time, do nothing after this
|
|
void Initialize();
|
|
|
|
wxStringToColourHashMap *m_map;
|
|
};
|
|
|
|
class WXDLLIMPEXP_CORE wxResourceCache: public wxList
|
|
{
|
|
public:
|
|
wxResourceCache() { }
|
|
#if !wxUSE_STL
|
|
wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
|
|
#endif
|
|
virtual ~wxResourceCache();
|
|
};
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// global variables
|
|
// ---------------------------------------------------------------------------
|
|
|
|
|
|
/* Stock objects
|
|
|
|
wxStockGDI creates the stock GDI objects on demand. Pointers to the
|
|
created objects are stored in the ms_stockObject array, which is indexed
|
|
by the Item enum values. Platorm-specific fonts can be created by
|
|
implementing a derived class with an override for the GetFont function.
|
|
wxStockGDI operates as a singleton, accessed through the ms_instance
|
|
pointer. By default this pointer is set to an instance of wxStockGDI.
|
|
A derived class must arrange to set this pointer to an instance of itself.
|
|
*/
|
|
class WXDLLIMPEXP_CORE wxStockGDI
|
|
{
|
|
public:
|
|
enum Item {
|
|
BRUSH_BLACK,
|
|
BRUSH_BLUE,
|
|
BRUSH_CYAN,
|
|
BRUSH_GREEN,
|
|
BRUSH_YELLOW,
|
|
BRUSH_GREY,
|
|
BRUSH_LIGHTGREY,
|
|
BRUSH_MEDIUMGREY,
|
|
BRUSH_RED,
|
|
BRUSH_TRANSPARENT,
|
|
BRUSH_WHITE,
|
|
COLOUR_BLACK,
|
|
COLOUR_BLUE,
|
|
COLOUR_CYAN,
|
|
COLOUR_GREEN,
|
|
COLOUR_YELLOW,
|
|
COLOUR_LIGHTGREY,
|
|
COLOUR_RED,
|
|
COLOUR_WHITE,
|
|
CURSOR_CROSS,
|
|
CURSOR_HOURGLASS,
|
|
CURSOR_STANDARD,
|
|
FONT_ITALIC,
|
|
FONT_NORMAL,
|
|
FONT_SMALL,
|
|
FONT_SWISS,
|
|
PEN_BLACK,
|
|
PEN_BLACKDASHED,
|
|
PEN_BLUE,
|
|
PEN_CYAN,
|
|
PEN_GREEN,
|
|
PEN_YELLOW,
|
|
PEN_GREY,
|
|
PEN_LIGHTGREY,
|
|
PEN_MEDIUMGREY,
|
|
PEN_RED,
|
|
PEN_TRANSPARENT,
|
|
PEN_WHITE,
|
|
ITEMCOUNT
|
|
};
|
|
|
|
wxStockGDI();
|
|
virtual ~wxStockGDI();
|
|
static void DeleteAll();
|
|
|
|
static wxStockGDI& instance() { return *ms_instance; }
|
|
|
|
static const wxBrush* GetBrush(Item item);
|
|
static const wxColour* GetColour(Item item);
|
|
static const wxCursor* GetCursor(Item item);
|
|
// Can be overridden by platform-specific derived classes
|
|
virtual const wxFont* GetFont(Item item);
|
|
static const wxPen* GetPen(Item item);
|
|
|
|
protected:
|
|
static wxStockGDI* ms_instance;
|
|
|
|
static wxObject* ms_stockObject[ITEMCOUNT];
|
|
|
|
wxDECLARE_NO_COPY_CLASS(wxStockGDI);
|
|
};
|
|
|
|
#define wxITALIC_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC)
|
|
#define wxNORMAL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_NORMAL)
|
|
#define wxSMALL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SMALL)
|
|
#define wxSWISS_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SWISS)
|
|
|
|
#define wxBLACK_DASHED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED)
|
|
#define wxBLACK_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACK)
|
|
#define wxBLUE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLUE)
|
|
#define wxCYAN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_CYAN)
|
|
#define wxGREEN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREEN)
|
|
#define wxYELLOW_PEN wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW)
|
|
#define wxGREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREY)
|
|
#define wxLIGHT_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY)
|
|
#define wxMEDIUM_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY)
|
|
#define wxRED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_RED)
|
|
#define wxTRANSPARENT_PEN wxStockGDI::GetPen(wxStockGDI::PEN_TRANSPARENT)
|
|
#define wxWHITE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_WHITE)
|
|
|
|
#define wxBLACK_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLACK)
|
|
#define wxBLUE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE)
|
|
#define wxCYAN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN)
|
|
#define wxGREEN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN)
|
|
#define wxYELLOW_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW)
|
|
#define wxGREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY)
|
|
#define wxLIGHT_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY)
|
|
#define wxMEDIUM_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY)
|
|
#define wxRED_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_RED)
|
|
#define wxTRANSPARENT_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_TRANSPARENT)
|
|
#define wxWHITE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_WHITE)
|
|
|
|
#define wxBLACK wxStockGDI::GetColour(wxStockGDI::COLOUR_BLACK)
|
|
#define wxBLUE wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE)
|
|
#define wxCYAN wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN)
|
|
#define wxGREEN wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN)
|
|
#define wxYELLOW wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW)
|
|
#define wxLIGHT_GREY wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY)
|
|
#define wxRED wxStockGDI::GetColour(wxStockGDI::COLOUR_RED)
|
|
#define wxWHITE wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE)
|
|
|
|
#define wxCROSS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_CROSS)
|
|
#define wxHOURGLASS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_HOURGLASS)
|
|
#define wxSTANDARD_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD)
|
|
|
|
// 'Null' objects
|
|
extern WXDLLIMPEXP_DATA_CORE(wxBitmap) wxNullBitmap;
|
|
extern WXDLLIMPEXP_DATA_CORE(wxIcon) wxNullIcon;
|
|
extern WXDLLIMPEXP_DATA_CORE(wxCursor) wxNullCursor;
|
|
extern WXDLLIMPEXP_DATA_CORE(wxPen) wxNullPen;
|
|
extern WXDLLIMPEXP_DATA_CORE(wxBrush) wxNullBrush;
|
|
extern WXDLLIMPEXP_DATA_CORE(wxPalette) wxNullPalette;
|
|
extern WXDLLIMPEXP_DATA_CORE(wxFont) wxNullFont;
|
|
extern WXDLLIMPEXP_DATA_CORE(wxColour) wxNullColour;
|
|
extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle;
|
|
|
|
extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*) wxTheColourDatabase;
|
|
|
|
extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[];
|
|
|
|
extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize;
|
|
extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition;
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// global functions
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// resource management
|
|
extern void WXDLLIMPEXP_CORE wxInitializeStockLists();
|
|
extern void WXDLLIMPEXP_CORE wxDeleteStockLists();
|
|
|
|
// is the display colour (or monochrome)?
|
|
extern bool WXDLLIMPEXP_CORE wxColourDisplay();
|
|
|
|
// Returns depth of screen
|
|
extern int WXDLLIMPEXP_CORE wxDisplayDepth();
|
|
#define wxGetDisplayDepth wxDisplayDepth
|
|
|
|
// get the display size
|
|
extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height);
|
|
extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize();
|
|
extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height);
|
|
extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM();
|
|
extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI();
|
|
|
|
// Get position and size of the display workarea
|
|
extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height);
|
|
extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect();
|
|
|
|
// set global cursor
|
|
extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor);
|
|
|
|
#endif
|
|
// _WX_GDICMNH__
|