wxWidgets/include/wx/tglbtn.h
Vadim Zeitlin 323d36e452 Add wxHAS_BITMAPTOGGLEBUTTON and test for it in the unit test.
Not all ports define wxBitmapToggleButton class currently, so add a special
symbol which is defined only if this class is indeed available and test for it
in the unit test for this class.

This fixes the tests compilation under wxX11.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65706 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-10-01 13:05:36 +00:00

100 lines
2.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/tglbtn.h
// Purpose: This dummy header includes the proper header file for the
// system we're compiling under.
// Author: John Norris, minor changes by Axel Schlueter
// Modified by:
// Created: 08.02.01
// RCS-ID: $Id$
// Copyright: (c) 2000 Johnny C. Norris II
// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TOGGLEBUTTON_H_BASE_
#define _WX_TOGGLEBUTTON_H_BASE_
#include "wx/defs.h"
#if wxUSE_TOGGLEBTN
#include "wx/event.h"
#include "wx/control.h" // base class
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, wxCommandEvent );
// ----------------------------------------------------------------------------
// wxToggleButtonBase
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxToggleButtonBase : public wxControl
{
public:
wxToggleButtonBase() { }
// Get/set the value
virtual void SetValue(bool state) = 0;
virtual bool GetValue() const = 0;
void UpdateWindowUI(long flags)
{
wxControl::UpdateWindowUI(flags);
if ( !IsShown() )
return;
wxWindow *tlw = wxGetTopLevelParent( this );
if (tlw && wxPendingDelete.Member( tlw ))
return;
wxUpdateUIEvent event( GetId() );
event.SetEventObject(this);
if (GetEventHandler()->ProcessEvent(event) )
{
if ( event.GetSetChecked() )
SetValue( event.GetChecked() );
}
}
// Buttons on MSW can look bad if they are not native colours, because
// then they become owner-drawn and not theme-drawn. Disable it here
// in wxToggleButtonBase to make it consistent.
virtual bool ShouldInheritColours() const { return false; }
protected:
// choose the default border for this window
virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
wxDECLARE_NO_COPY_CLASS(wxToggleButtonBase);
};
#define EVT_TOGGLEBUTTON(id, fn) \
wx__DECLARE_EVT1(wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, id, wxCommandEventHandler(fn))
#if defined(__WXUNIVERSAL__)
#include "wx/univ/tglbtn.h"
#elif defined(__WXMSW__)
#include "wx/msw/tglbtn.h"
#define wxHAS_BITMAPTOGGLEBUTTON
#elif defined(__WXGTK20__)
#include "wx/gtk/tglbtn.h"
#define wxHAS_BITMAPTOGGLEBUTTON
#elif defined(__WXGTK__)
#include "wx/gtk1/tglbtn.h"
# elif defined(__WXMOTIF__)
#include "wx/motif/tglbtn.h"
#elif defined(__WXMAC__)
#include "wx/osx/tglbtn.h"
#define wxHAS_BITMAPTOGGLEBUTTON
#elif defined(__WXPALMOS__)
#include "wx/palmos/tglbtn.h"
#elif defined(__WXPM__)
#include "wx/os2/tglbtn.h"
#endif
#endif // wxUSE_TOGGLEBTN
#endif // _WX_TOGGLEBUTTON_H_BASE_