wxWidgets/include/wx/imagjpeg.h

51 lines
1.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: imagjpeg.h
// Purpose: wxImage JPEG handler
// Author: Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGJPEG_H_
#define _WX_IMAGJPEG_H_
#ifdef __GNUG__
#pragma interface "imagjpeg.h"
#endif
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxJPEGHandler
//-----------------------------------------------------------------------------
#if wxUSE_LIBJPEG
class WXDLLEXPORT wxJPEGHandler: public wxImageHandler
{
DECLARE_DYNAMIC_CLASS(wxJPEGHandler)
public:
inline wxJPEGHandler()
{
m_name = "JPEG file";
m_extension = "jpg";
m_type = wxBITMAP_TYPE_JPEG;
m_mime = "image/jpeg";
};
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
virtual bool DoCanRead( wxInputStream& stream );
#endif
};
#endif
#endif
// _WX_IMAGJPEG_H_