wxWidgets/include/wx/imagpnm.h

50 lines
1.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: imagpnm.h
// Purpose: wxImage PNM handler
// Author: Sylvain Bougnoux
// RCS-ID: $Id$
// Copyright: (c) Sylvain Bougnoux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGPNM_H_
#define _WX_IMAGPNM_H_
#ifdef __GNUG__
#pragma interface "imagpnm.h"
#endif
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxPNMHandler
//-----------------------------------------------------------------------------
#if wxUSE_PNM
class WXDLLEXPORT wxPNMHandler : public wxImageHandler
{
DECLARE_DYNAMIC_CLASS(wxPNMHandler)
public:
inline wxPNMHandler()
{
m_name = "PNM file";
m_extension = "pnm";
m_type = wxBITMAP_TYPE_PNM;
m_mime = "image/pnm";
};
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
virtual bool DoCanRead( wxInputStream& stream );
#endif
};
#endif
#endif
// _WX_IMAGPNM_H_