wxWidgets/include/wx/fs_zip.h
Václav Slavík 24528b0c14 added --enable-filesystem
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6317 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-02-27 21:06:17 +00:00

56 lines
1.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: fs_zip.h
// Purpose: ZIP file system
// Author: Vaclav Slavik
// Copyright: (c) 1999 Vaclav Slavik
// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
#endif
#include "wx/wxprec.h"
#ifdef __BORDLANDC__
#pragma hdrstop
#endif
#if wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_STREAMS
#ifndef WXPRECOMP
#include "wx/wx.h"
#endif
#include "wx/filesys.h"
//--------------------------------------------------------------------------------
// wxZipFSHandler
//--------------------------------------------------------------------------------
class WXDLLEXPORT wxZipFSHandler : public wxFileSystemHandler
{
public:
wxZipFSHandler();
virtual bool CanOpen(const wxString& location);
virtual wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location);
virtual wxString FindFirst(const wxString& spec, int flags = 0);
virtual wxString FindNext();
~wxZipFSHandler();
private:
// these vars are used by FindFirst/Next:
void *m_Archive;
wxString m_Pattern, m_BaseDir, m_ZipFile;
bool m_AllowDirs, m_AllowFiles;
wxString DoFind();
};
#endif
// wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_STREAMS