70d26c3f4f
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5300 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
253 lines
6.5 KiB
C++
253 lines
6.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////
|
|
// Name: bombs.cpp
|
|
// Purpose: Bombs game
|
|
// Author: P. Foggia 1996
|
|
// Modified by:
|
|
// Created: 1996
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) 1996 P. Foggia
|
|
// Licence: wxWindows licence
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifdef __GNUG__
|
|
#pragma implementation
|
|
#endif
|
|
|
|
#include "wx/wxprec.h"
|
|
|
|
#ifndef WX_PRECOMP
|
|
#include "wx/wx.h"
|
|
#endif //precompiled headers
|
|
|
|
#include "bombs.h"
|
|
|
|
#include <time.h>
|
|
#include <stdlib.h>
|
|
|
|
#if defined(__WXGTK__) || defined(__WXMOTIF__)
|
|
#include "bombs.xpm"
|
|
#endif
|
|
|
|
IMPLEMENT_APP(AppClass)
|
|
|
|
// Called to initialize the program
|
|
bool AppClass::OnInit()
|
|
{
|
|
srand((unsigned)time(NULL));
|
|
|
|
// Initialize all the top-level window members to NULL.
|
|
BombsFrame = NULL;
|
|
level=IDM_EASY;
|
|
|
|
BombsFrame =
|
|
new BombsFrameClass(NULL, "wxBombs", wxPoint(155, 165), wxSize(300, 300), wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION);
|
|
|
|
int xmax=BombsFrame->BombsCanvas->field_width*BombsFrame->BombsCanvas->x_cell*X_UNIT;
|
|
int ymax=BombsFrame->BombsCanvas->field_height*BombsFrame->BombsCanvas->y_cell*Y_UNIT;
|
|
BombsFrame->SetClientSize(xmax, ymax);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BEGIN_EVENT_TABLE(BombsFrameClass, wxFrame)
|
|
EVT_MENU(IDM_EASY, BombsFrameClass::OnEasy)
|
|
EVT_MENU(IDM_MEDIUM, BombsFrameClass::OnMedium)
|
|
EVT_MENU(IDM_DIFFICULT, BombsFrameClass::OnDifficult)
|
|
EVT_MENU(IDM_EXIT, BombsFrameClass::OnExit)
|
|
EVT_MENU(IDM_ABOUT, BombsFrameClass::OnAbout)
|
|
EVT_MENU(IDM_RESTART, BombsFrameClass::OnRestart)
|
|
EVT_CLOSE(BombsFrameClass::OnCloseWindow)
|
|
END_EVENT_TABLE()
|
|
|
|
BombsFrameClass::BombsFrameClass(wxFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size, long style):
|
|
wxFrame(parent, -1, title, pos, size, style)
|
|
{
|
|
// Initialize child subwindow members.
|
|
BombsCanvas = NULL;
|
|
|
|
SetIcon(wxICON(bombs));
|
|
|
|
CreateStatusBar();
|
|
|
|
// Create a menu bar for the frame
|
|
wxMenuBar *menuBar1 = new wxMenuBar;
|
|
wxMenu *menu1 = new wxMenu;
|
|
menu1->Append(IDM_EXIT, "E&xit"); // , "Quit the program");
|
|
menu1->AppendSeparator();
|
|
menu1->Append(IDM_ABOUT, "&About..."); // , "Infos on wxBombs");
|
|
menuBar1->Append(menu1, "&File");
|
|
wxMenu *menu2 = new wxMenu;
|
|
menu2->Append(IDM_RESTART, "&Restart"); // , "Clear the play field");
|
|
menu2->AppendSeparator();
|
|
menu2->Append(IDM_EASY, "&Easy", wxEmptyString, TRUE); // "10x10 play field", TRUE);
|
|
menu2->Append(IDM_MEDIUM, "&Medium", wxEmptyString, TRUE); // "15x15 play field", TRUE);
|
|
menu2->Append(IDM_DIFFICULT, "&Difficult", wxEmptyString, TRUE); // "25x20 play field", TRUE);
|
|
menuBar1->Append(menu2, "&Game");
|
|
SetMenuBar(menuBar1);
|
|
menuBar=menuBar1;
|
|
menuBar->Check(wxGetApp().level, TRUE);
|
|
|
|
// Create child subwindows.
|
|
BombsCanvas = new BombsCanvasClass(this);
|
|
|
|
// Ensure the subwindows get resized o.k.
|
|
// OnSize(width, height);
|
|
|
|
// Centre frame on the screen.
|
|
Centre(wxBOTH);
|
|
|
|
// Show the frame.
|
|
Show(TRUE);
|
|
}
|
|
|
|
BombsFrameClass::~BombsFrameClass(void)
|
|
{
|
|
}
|
|
|
|
void BombsFrameClass::OnCloseWindow(wxCloseEvent& event)
|
|
{
|
|
this->Destroy();
|
|
}
|
|
|
|
void BombsFrameClass::OnExit(wxCommandEvent& event)
|
|
{
|
|
this->Destroy();
|
|
}
|
|
|
|
void BombsFrameClass::OnRestart(wxCommandEvent& event)
|
|
{
|
|
BombsCanvas->UpdateFieldSize();
|
|
int xmax=BombsCanvas->field_width*BombsCanvas->x_cell*X_UNIT;
|
|
int ymax=BombsCanvas->field_height*BombsCanvas->y_cell*Y_UNIT;
|
|
wxGetApp().BombsFrame->SetClientSize(xmax, ymax);
|
|
}
|
|
|
|
void BombsFrameClass::OnAbout(wxCommandEvent& event)
|
|
{
|
|
wxMessageBox("wxBombs (c) 1996 by P. Foggia\n<foggia@amalfi.dis.unina.it>", "About wxBombs");
|
|
}
|
|
|
|
void BombsFrameClass::OnEasy(wxCommandEvent& event)
|
|
{
|
|
menuBar->Check(wxGetApp().level, FALSE);
|
|
wxGetApp().level=IDM_EASY;
|
|
menuBar->Check(wxGetApp().level, TRUE);
|
|
}
|
|
|
|
void BombsFrameClass::OnMedium(wxCommandEvent& event)
|
|
{
|
|
menuBar->Check(wxGetApp().level, FALSE);
|
|
wxGetApp().level=IDM_MEDIUM;
|
|
menuBar->Check(wxGetApp().level, TRUE);
|
|
}
|
|
|
|
void BombsFrameClass::OnDifficult(wxCommandEvent& event)
|
|
{
|
|
menuBar->Check(wxGetApp().level, FALSE);
|
|
wxGetApp().level=IDM_DIFFICULT;
|
|
menuBar->Check(wxGetApp().level, TRUE);
|
|
}
|
|
|
|
BEGIN_EVENT_TABLE(BombsCanvasClass, wxWindow)
|
|
EVT_PAINT(BombsCanvasClass::OnPaint)
|
|
EVT_MOUSE_EVENTS(BombsCanvasClass::OnEvent)
|
|
END_EVENT_TABLE()
|
|
|
|
BombsCanvasClass::BombsCanvasClass(wxFrame *parent, const wxPoint& pos, const wxSize& size, long style):
|
|
wxWindow(parent, -1, pos, size, style)
|
|
{
|
|
int sx, sy;
|
|
wxClientDC dc(this);
|
|
wxFont font= BOMBS_FONT;
|
|
dc.SetFont(font);
|
|
|
|
long chw, chh;
|
|
char buf[]="M";
|
|
|
|
dc.GetTextExtent(buf, &chw, &chh);
|
|
dc.SetFont(wxNullFont);
|
|
|
|
dc.SetMapMode(wxMM_METRIC);
|
|
|
|
int xcm = dc.LogicalToDeviceX(10.0);
|
|
int ycm = dc.LogicalToDeviceY(10.0);
|
|
// To have a square cell, there must be :
|
|
// sx*ycm == sy*xcm
|
|
if (chw*ycm < chh*xcm)
|
|
{ sy=chh;
|
|
sx=chh*xcm/ycm;
|
|
}
|
|
else
|
|
{ sx=chw;
|
|
sy=chw*ycm/xcm;
|
|
}
|
|
x_cell = (sx+3+X_UNIT)/X_UNIT;
|
|
y_cell = (sy+3+Y_UNIT)/Y_UNIT;
|
|
dc.SetMapMode(wxMM_TEXT);
|
|
bmp=NULL;
|
|
UpdateFieldSize();
|
|
}
|
|
|
|
BombsCanvasClass::~BombsCanvasClass(void)
|
|
{
|
|
if (bmp)
|
|
delete bmp;
|
|
}
|
|
|
|
// Called when canvas needs to be repainted.
|
|
void BombsCanvasClass::OnPaint(wxPaintEvent& event)
|
|
{
|
|
wxPaintDC dc(this);
|
|
|
|
// Insert your drawing code here.
|
|
if (!bmp)
|
|
{ bmp=new wxBitmap(field_width*x_cell*X_UNIT+1,
|
|
field_height*y_cell*Y_UNIT+1);
|
|
if (bmp)
|
|
{ wxMemoryDC memDC;
|
|
memDC.SelectObject(* bmp);
|
|
DrawField(&memDC, 0, 0, field_width-1, field_height-1);
|
|
memDC.SelectObject(wxNullBitmap);
|
|
}
|
|
}
|
|
if (bmp)
|
|
{ wxMemoryDC memDC;
|
|
memDC.SelectObject(* bmp);
|
|
dc.Blit(0, 0, field_width*x_cell*X_UNIT+1,
|
|
field_height*y_cell*Y_UNIT+1,
|
|
&memDC, 0, 0, wxCOPY);
|
|
memDC.SelectObject(wxNullBitmap);
|
|
}
|
|
else
|
|
DrawField(& dc, 0, 0, field_width-1, field_height-1);
|
|
}
|
|
|
|
// Updates the field size depending on wxGetApp().level and
|
|
// redraws the canvas
|
|
void BombsCanvasClass::UpdateFieldSize()
|
|
{ field_width=20;
|
|
field_height=20;
|
|
|
|
switch(wxGetApp().level)
|
|
{ case IDM_EASY:
|
|
field_width=10;
|
|
field_height=10;
|
|
break;
|
|
case IDM_MEDIUM:
|
|
field_width=15;
|
|
field_height=15;
|
|
break;
|
|
case IDM_DIFFICULT:
|
|
field_width=25;
|
|
field_height=20;
|
|
break;
|
|
}
|
|
wxGetApp().Game.Init(field_width, field_height);
|
|
|
|
if (bmp)
|
|
delete bmp;
|
|
bmp=NULL;
|
|
|
|
wxWindow::Refresh();
|
|
}
|