23a54e14a7
Compile fixes for docview and iostreams, SO_RCVTIMEO doesn't exist everywhere and must not be used for setting this option - only getting it on some systems Distrib things git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3230 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
380 lines
7.5 KiB
C++
380 lines
7.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: doc.cpp
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// Purpose: Implements document functionality
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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// #pragma implementation
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/txtstrm.h"
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#if !wxUSE_DOC_VIEW_ARCHITECTURE
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#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
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#endif
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#include "doc.h"
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#include "view.h"
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IMPLEMENT_DYNAMIC_CLASS(DrawingDocument, wxDocument)
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DrawingDocument::DrawingDocument(void)
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{
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}
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DrawingDocument::~DrawingDocument(void)
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{
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doodleSegments.DeleteContents(TRUE);
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}
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#if wxUSE_STD_IOSTREAM
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ostream& DrawingDocument::SaveObject(ostream& stream)
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{
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wxDocument::SaveObject(stream);
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wxInt32 n = doodleSegments.Number();
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stream << n << '\n';
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wxNode *node = doodleSegments.First();
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while (node)
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{
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DoodleSegment *segment = (DoodleSegment *)node->Data();
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segment->SaveObject(stream);
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stream << '\n';
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node = node->Next();
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}
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return stream;
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}
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#else
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wxOutputStream& DrawingDocument::SaveObject(wxOutputStream& stream)
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{
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wxDocument::SaveObject(stream);
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wxTextOutputStream text_stream( stream );
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wxInt32 n = doodleSegments.Number();
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text_stream << n << '\n';
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wxNode *node = doodleSegments.First();
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while (node)
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{
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DoodleSegment *segment = (DoodleSegment *)node->Data();
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segment->SaveObject(stream);
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text_stream << '\n';
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node = node->Next();
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}
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return stream;
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}
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#endif
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#if wxUSE_STD_IOSTREAM
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istream& DrawingDocument::LoadObject(istream& stream)
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{
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wxDocument::LoadObject(stream);
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wxInt32 n = 0;
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stream >> n;
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for (int i = 0; i < n; i++)
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{
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DoodleSegment *segment = new DoodleSegment;
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segment->LoadObject(stream);
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doodleSegments.Append(segment);
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}
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return stream;
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}
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#else
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wxInputStream& DrawingDocument::LoadObject(wxInputStream& stream)
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{
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wxDocument::LoadObject(stream);
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wxTextInputStream text_stream( stream );
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wxInt32 n = 0;
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text_stream >> n;
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for (int i = 0; i < n; i++)
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{
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DoodleSegment *segment = new DoodleSegment;
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segment->LoadObject(stream);
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doodleSegments.Append(segment);
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}
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return stream;
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}
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#endif
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DoodleSegment::DoodleSegment(void)
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{
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}
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DoodleSegment::DoodleSegment(DoodleSegment& seg)
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{
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wxNode *node = seg.lines.First();
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while (node)
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{
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DoodleLine *line = (DoodleLine *)node->Data();
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DoodleLine *newLine = new DoodleLine;
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newLine->x1 = line->x1;
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newLine->y1 = line->y1;
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newLine->x2 = line->x2;
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newLine->y2 = line->y2;
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lines.Append(newLine);
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node = node->Next();
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}
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}
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DoodleSegment::~DoodleSegment(void)
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{
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lines.DeleteContents(TRUE);
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}
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#if wxUSE_STD_IOSTREAM
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ostream& DoodleSegment::SaveObject(ostream& stream)
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{
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wxInt32 n = lines.Number();
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stream << n << '\n';
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wxNode *node = lines.First();
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while (node)
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{
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DoodleLine *line = (DoodleLine *)node->Data();
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stream << line->x1 << " " <<
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line->y1 << " " <<
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line->x2 << " " <<
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line->y2 << "\n";
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node = node->Next();
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}
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return stream;
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}
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#else
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wxOutputStream &DoodleSegment::SaveObject(wxOutputStream& stream)
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{
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wxTextOutputStream text_stream( stream );
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wxInt32 n = lines.Number();
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text_stream << n << '\n';
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wxNode *node = lines.First();
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while (node)
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{
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DoodleLine *line = (DoodleLine *)node->Data();
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text_stream << line->x1 << " " <<
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line->y1 << " " <<
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line->x2 << " " <<
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line->y2 << "\n";
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node = node->Next();
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}
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return stream;
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}
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#endif
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#if wxUSE_STD_IOSTREAM
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istream& DoodleSegment::LoadObject(istream& stream)
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{
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wxInt32 n = 0;
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stream >> n;
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for (int i = 0; i < n; i++)
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{
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DoodleLine *line = new DoodleLine;
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stream >> line->x1 >>
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line->y1 >>
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line->x2 >>
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line->y2;
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lines.Append(line);
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}
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return stream;
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}
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#else
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wxInputStream &DoodleSegment::LoadObject(wxInputStream& stream)
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{
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wxTextInputStream text_stream( stream );
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wxInt32 n = 0;
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text_stream >> n;
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for (int i = 0; i < n; i++)
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{
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DoodleLine *line = new DoodleLine;
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text_stream >> line->x1 >>
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line->y1 >>
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line->x2 >>
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line->y2;
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lines.Append(line);
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}
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return stream;
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}
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#endif
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void DoodleSegment::Draw(wxDC *dc)
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{
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wxNode *node = lines.First();
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while (node)
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{
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DoodleLine *line = (DoodleLine *)node->Data();
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dc->DrawLine(line->x1, line->y1, line->x2, line->y2);
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node = node->Next();
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}
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}
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/*
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* Implementation of drawing command
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*/
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DrawingCommand::DrawingCommand(const wxString& name, int command, DrawingDocument *ddoc, DoodleSegment *seg):
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wxCommand(TRUE, name)
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{
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doc = ddoc;
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segment = seg;
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cmd = command;
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}
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DrawingCommand::~DrawingCommand(void)
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{
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if (segment)
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delete segment;
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}
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bool DrawingCommand::Do(void)
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{
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switch (cmd)
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{
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case DOODLE_CUT:
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{
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// Cut the last segment
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if (doc->GetDoodleSegments().Number() > 0)
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{
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wxNode *node = doc->GetDoodleSegments().Last();
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if (segment)
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delete segment;
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segment = (DoodleSegment *)node->Data();
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delete node;
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doc->Modify(TRUE);
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doc->UpdateAllViews();
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}
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break;
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}
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case DOODLE_ADD:
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{
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doc->GetDoodleSegments().Append(new DoodleSegment(*segment));
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doc->Modify(TRUE);
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doc->UpdateAllViews();
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break;
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}
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}
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return TRUE;
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}
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bool DrawingCommand::Undo(void)
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{
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switch (cmd)
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{
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case DOODLE_CUT:
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{
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// Paste the segment
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if (segment)
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{
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doc->GetDoodleSegments().Append(segment);
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doc->Modify(TRUE);
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doc->UpdateAllViews();
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segment = (DoodleSegment *) NULL;
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}
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doc->Modify(TRUE);
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doc->UpdateAllViews();
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break;
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}
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case DOODLE_ADD:
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{
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// Cut the last segment
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if (doc->GetDoodleSegments().Number() > 0)
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{
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wxNode *node = doc->GetDoodleSegments().Last();
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DoodleSegment *seg = (DoodleSegment *)node->Data();
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delete seg;
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delete node;
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doc->Modify(TRUE);
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doc->UpdateAllViews();
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}
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}
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}
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return TRUE;
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}
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IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument)
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// Since text windows have their own method for saving to/loading from files,
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// we override OnSave/OpenDocument instead of Save/LoadObject
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bool TextEditDocument::OnSaveDocument(const wxString& filename)
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{
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TextEditView *view = (TextEditView *)GetFirstView();
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if (!view->textsw->SaveFile(filename))
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return FALSE;
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Modify(FALSE);
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return TRUE;
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}
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bool TextEditDocument::OnOpenDocument(const wxString& filename)
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{
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TextEditView *view = (TextEditView *)GetFirstView();
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if (!view->textsw->LoadFile(filename))
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return FALSE;
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SetFilename(filename, TRUE);
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Modify(FALSE);
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UpdateAllViews();
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return TRUE;
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}
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bool TextEditDocument::IsModified(void) const
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{
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TextEditView *view = (TextEditView *)GetFirstView();
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if (view)
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{
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return (wxDocument::IsModified() || view->textsw->IsModified());
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}
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else
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return wxDocument::IsModified();
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}
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void TextEditDocument::Modify(bool mod)
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{
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TextEditView *view = (TextEditView *)GetFirstView();
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wxDocument::Modify(mod);
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if (!mod && view && view->textsw)
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view->textsw->DiscardEdits();
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}
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