896512c732
There doesn't seem to be any compelling reason to use float. Using double is simpler, and avoids otherwise unnecessary float<->double conversions.
177 lines
6.2 KiB
C++
177 lines
6.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/font.h
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// Purpose: wxFont class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONT_H_
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#define _WX_FONT_H_
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#include "wx/gdicmn.h"
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// ----------------------------------------------------------------------------
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// wxFont
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxFont : public wxFontBase
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{
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public:
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// ctors and such
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wxFont() { }
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wxFont(const wxFontInfo& info);
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wxFont(int size,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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Create(size, family, style, weight, underlined, face, encoding);
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}
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bool Create(int size,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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return DoCreate(InfoFromLegacyParams(size,
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family,
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style,
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weight,
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underlined,
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face,
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encoding));
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}
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wxFont(const wxSize& pixelSize,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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(void)Create(pixelSize, family, style, weight,
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underlined, face, encoding);
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}
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wxFont(const wxNativeFontInfo& info, WXHFONT hFont = NULL)
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{
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Create(info, hFont);
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}
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wxFont(const wxString& fontDesc);
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bool Create(const wxSize& pixelSize,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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return DoCreate(InfoFromLegacyParams(pixelSize,
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family,
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style,
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weight,
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underlined,
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face,
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encoding));
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}
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bool Create(const wxNativeFontInfo& info, WXHFONT hFont = NULL);
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virtual ~wxFont();
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// implement base class pure virtuals
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virtual double GetFractionalPointSize() const wxOVERRIDE;
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virtual wxSize GetPixelSize() const wxOVERRIDE;
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virtual bool IsUsingSizeInPixels() const wxOVERRIDE;
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virtual wxFontStyle GetStyle() const wxOVERRIDE;
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virtual int GetNumericWeight() const wxOVERRIDE;
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virtual bool GetUnderlined() const wxOVERRIDE;
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virtual bool GetStrikethrough() const wxOVERRIDE;
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virtual wxString GetFaceName() const wxOVERRIDE;
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virtual wxFontEncoding GetEncoding() const wxOVERRIDE;
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virtual const wxNativeFontInfo *GetNativeFontInfo() const wxOVERRIDE;
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virtual void SetFractionalPointSize(double pointSize) wxOVERRIDE;
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virtual void SetPixelSize(const wxSize& pixelSize) wxOVERRIDE;
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virtual void SetFamily(wxFontFamily family) wxOVERRIDE;
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virtual void SetStyle(wxFontStyle style) wxOVERRIDE;
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virtual void SetNumericWeight(int weight) wxOVERRIDE;
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virtual bool SetFaceName(const wxString& faceName) wxOVERRIDE;
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virtual void SetUnderlined(bool underlined) wxOVERRIDE;
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virtual void SetStrikethrough(bool strikethrough) wxOVERRIDE;
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virtual void SetEncoding(wxFontEncoding encoding) wxOVERRIDE;
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wxDECLARE_COMMON_FONT_METHODS();
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virtual bool IsFixedWidth() const wxOVERRIDE;
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virtual void WXAdjustToPPI(const wxSize& ppi) wxOVERRIDE;
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wxDEPRECATED_MSG("use wxFONT{FAMILY,STYLE,WEIGHT}_XXX constants ie: wxFONTFAMILY_SWISS, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD")
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wxFont(int size,
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int family,
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int style,
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int weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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(void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
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}
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wxDEPRECATED_MSG("use wxFONT{FAMILY,STYLE,WEIGHT}_XXX constants ie: wxFONTFAMILY_SWISS, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD")
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wxFont(const wxSize& pixelSize,
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int family,
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int style,
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int weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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(void)Create(pixelSize, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight,
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underlined, face, encoding);
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}
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// implementation only from now on
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// -------------------------------
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virtual bool IsFree() const wxOVERRIDE;
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virtual bool RealizeResource() wxOVERRIDE;
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virtual WXHANDLE GetResourceHandle() const wxOVERRIDE;
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virtual bool FreeResource(bool force = false) wxOVERRIDE;
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// for consistency with other wxMSW classes
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WXHFONT GetHFONT() const;
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protected:
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// Common helper of overloaded Create() methods.
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bool DoCreate(const wxFontInfo& info);
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virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info) wxOVERRIDE;
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virtual wxFontFamily DoGetFamily() const wxOVERRIDE;
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// implement wxObject virtuals which are used by AllocExclusive()
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virtual wxGDIRefData *CreateGDIRefData() const wxOVERRIDE;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const wxOVERRIDE;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxFont);
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};
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#endif // _WX_FONT_H_
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