1ad4596e8c
Move wxAnyButton::GetNormalState(), which allows wxToggleButton to override what "normal" means for it, down to the platform-independent wxAnyButtonBase class and use it now in wxGTK as well to correctly choose the pressed bitmap for a toggle button in this state. Closes #16771.
100 lines
2.7 KiB
C++
100 lines
2.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/tglbtn.h
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// Purpose: This dummy header includes the proper header file for the
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// system we're compiling under.
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// Author: John Norris, minor changes by Axel Schlueter
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// Modified by:
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// Created: 08.02.01
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// Copyright: (c) 2000 Johnny C. Norris II
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// Licence: wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TOGGLEBUTTON_H_BASE_
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#define _WX_TOGGLEBUTTON_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_TOGGLEBTN
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#include "wx/event.h"
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#include "wx/anybutton.h" // base class
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extern WXDLLIMPEXP_DATA_CORE(const char) wxCheckBoxNameStr[];
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wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_TOGGLEBUTTON, wxCommandEvent );
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// ----------------------------------------------------------------------------
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// wxToggleButtonBase
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxToggleButtonBase : public wxAnyButton
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{
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public:
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wxToggleButtonBase() { }
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// Get/set the value
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virtual void SetValue(bool state) = 0;
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virtual bool GetValue() const = 0;
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// The current "normal" state for the toggle button depends upon its value.
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virtual State GetNormalState() const wxOVERRIDE
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{
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return GetValue() ? State_Pressed : State_Normal;
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}
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void UpdateWindowUI(long flags) wxOVERRIDE
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{
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wxControl::UpdateWindowUI(flags);
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if ( !IsShown() )
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return;
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wxWindow *tlw = wxGetTopLevelParent( this );
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if (tlw && wxPendingDelete.Member( tlw ))
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return;
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wxUpdateUIEvent event( GetId() );
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event.SetEventObject(this);
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if (GetEventHandler()->ProcessEvent(event) )
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{
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if ( event.GetSetChecked() )
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SetValue( event.GetChecked() );
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}
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}
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protected:
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wxDECLARE_NO_COPY_CLASS(wxToggleButtonBase);
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};
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#define EVT_TOGGLEBUTTON(id, fn) \
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wx__DECLARE_EVT1(wxEVT_TOGGLEBUTTON, id, wxCommandEventHandler(fn))
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/tglbtn.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/tglbtn.h"
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#define wxHAS_BITMAPTOGGLEBUTTON
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#elif defined(__WXGTK20__)
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#include "wx/gtk/tglbtn.h"
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#define wxHAS_BITMAPTOGGLEBUTTON
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#elif defined(__WXGTK__)
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#include "wx/gtk1/tglbtn.h"
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# elif defined(__WXMOTIF__)
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#include "wx/motif/tglbtn.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/tglbtn.h"
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#define wxHAS_BITMAPTOGGLEBUTTON
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#elif defined(__WXQT__)
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#include "wx/qt/tglbtn.h"
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#endif
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// old wxEVT_COMMAND_* constants
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#define wxEVT_COMMAND_TOGGLEBUTTON_CLICKED wxEVT_TOGGLEBUTTON
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#endif // wxUSE_TOGGLEBTN
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#endif // _WX_TOGGLEBUTTON_H_BASE_
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