6999b0d8e9
Added Some generic button and toggle button classes Lots of little fixes, additions, etc. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4900 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
591 lines
18 KiB
OpenEdge ABL
591 lines
18 KiB
OpenEdge ABL
/////////////////////////////////////////////////////////////////////////////
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// Name: windows.i
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// Purpose: SWIG definitions of various window classes
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//
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// Author: Robin Dunn
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//
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// Created: 6/24/97
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// RCS-ID: $Id$
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// Copyright: (c) 1998 by Total Control Software
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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%module windows
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%{
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#include "helpers.h"
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#include <wx/menuitem.h>
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%}
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//----------------------------------------------------------------------
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%include typemaps.i
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%include my_typemaps.i
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// Import some definitions of other classes, etc.
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%import _defs.i
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%import misc.i
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%import gdi.i
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%import clip_dnd.i
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%pragma(python) code = "import wx"
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//---------------------------------------------------------------------------
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class wxEvtHandler {
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public:
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bool ProcessEvent(wxEvent& event);
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//bool SearchEventTable(wxEventTable& table, wxEvent& event);
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bool GetEvtHandlerEnabled();
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void SetEvtHandlerEnabled(bool enabled);
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wxEvtHandler* GetNextHandler();
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wxEvtHandler* GetPreviousHandler();
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void SetNextHandler(wxEvtHandler* handler);
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void SetPreviousHandler(wxEvtHandler* handler);
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%addmethods {
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void Connect( int id, int lastId, int eventType, PyObject* func) {
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if (PyCallable_Check(func)) {
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self->Connect(id, lastId, eventType,
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(wxObjectEventFunction) &wxPyCallback::EventThunker,
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new wxPyCallback(func));
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}
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}
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bool Disconnect(int id, int lastId = -1,
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wxEventType eventType = wxEVT_NULL) {
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return self->Disconnect(id, lastId, eventType,
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(wxObjectEventFunction)
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&wxPyCallback::EventThunker);
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}
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}
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};
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//----------------------------------------------------------------------
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class wxValidator : public wxEvtHandler {
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public:
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wxValidator();
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//~wxValidator();
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wxValidator* Clone();
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wxWindow* GetWindow();
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void SetWindow(wxWindow* window);
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};
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%inline %{
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bool wxValidator_IsSilent() {
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return wxValidator::IsSilent();
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}
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void wxValidator_SetBellOnError(int doIt = TRUE) {
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wxValidator::SetBellOnError(doIt);
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}
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%}
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//----------------------------------------------------------------------
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%{
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class wxPyValidator : public wxValidator {
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DECLARE_DYNAMIC_CLASS(wxPyValidator);
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public:
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wxPyValidator() {
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}
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// wxPyValidator(const wxPyValidator& other);
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~wxPyValidator() {
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}
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wxObject* wxPyValidator::Clone() const {
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wxPyValidator* ptr = NULL;
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wxPyValidator* self = (wxPyValidator*)this;
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bool doSave = wxPyRestoreThread();
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if (self->m_myInst.findCallback("Clone")) {
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PyObject* ro;
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ro = self->m_myInst.callCallbackObj(Py_BuildValue("()"));
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SWIG_GetPtrObj(ro, (void **)&ptr, "_wxPyValidator_p");
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}
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// This is very dangerous!!! But is the only way I could find
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// to squash a memory leak. Currently it is okay, but if the
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// validator architecture in wxWindows ever changes, problems
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// could arise.
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delete self;
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wxPySaveThread(doSave);
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return ptr;
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}
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DEC_PYCALLBACK_BOOL_WXWIN(Validate);
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DEC_PYCALLBACK_BOOL_(TransferToWindow);
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DEC_PYCALLBACK_BOOL_(TransferFromWindow);
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PYPRIVATE;
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// PyObject* m_data;
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};
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IMP_PYCALLBACK_BOOL_WXWIN(wxPyValidator, wxValidator, Validate);
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IMP_PYCALLBACK_BOOL_(wxPyValidator, wxValidator, TransferToWindow);
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IMP_PYCALLBACK_BOOL_(wxPyValidator, wxValidator, TransferFromWindow);
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IMPLEMENT_DYNAMIC_CLASS(wxPyValidator, wxValidator);
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%}
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class wxPyValidator : public wxValidator {
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public:
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wxPyValidator();
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// ~wxPyValidator();
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%addmethods {
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void Destroy() { delete self; }
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}
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void _setSelf(PyObject* self, int incref=TRUE);
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%pragma(python) addtomethod = "__init__:self._setSelf(self, 0)"
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};
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//----------------------------------------------------------------------
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%apply int * INOUT { int* x, int* y };
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class wxWindow : public wxEvtHandler {
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public:
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wxWindow(wxWindow* parent, const wxWindowID id,
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const wxPoint& pos = wxPyDefaultPosition,
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const wxSize& size = wxPyDefaultSize,
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long style = 0,
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char* name = "panel");
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%pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
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void CaptureMouse();
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void Center(int direction = wxBOTH);
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void Centre(int direction = wxBOTH);
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void CentreOnParent(int direction = wxBOTH );
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void CenterOnParent(int direction = wxBOTH );
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// (uses apply'ed INOUT typemap, see above)
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%name(ClientToScreenXY)void ClientToScreen(int* x, int* y);
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wxPoint ClientToScreen(const wxPoint& pt);
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bool Close(int force = FALSE);
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bool Destroy();
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void DestroyChildren();
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#ifdef __WXMSW__
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void DragAcceptFiles(bool accept);
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#endif
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void Enable(bool enable);
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//bool FakePopupMenu(wxMenu* menu, int x, int y);
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%name(FindWindowById) wxWindow* FindWindow(long id);
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%name(FindWindowByName) wxWindow* FindWindow(const wxString& name);
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void Fit();
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wxColour GetBackgroundColour();
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//wxList& GetChildren();
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%addmethods {
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PyObject* GetChildren() {
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wxWindowList& list = self->GetChildren();
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return wxPy_ConvertList(&list, "wxWindow");
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}
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}
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int GetCharHeight();
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int GetCharWidth();
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%name(GetClientSizeTuple) void GetClientSize(int *OUTPUT, int *OUTPUT);
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wxSize GetClientSize();
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wxLayoutConstraints * GetConstraints();
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wxEvtHandler* GetEventHandler();
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wxFont& GetFont();
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wxColour GetForegroundColour();
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wxWindow * GetGrandParent();
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%addmethods {
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long GetHandle() {
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return (long)self->GetHandle();
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}
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}
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int GetId();
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wxString GetLabel();
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void SetLabel(const wxString& label);
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wxString GetName();
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wxWindow * GetParent();
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%name(GetPositionTuple) void GetPosition(int *OUTPUT, int *OUTPUT);
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wxPoint GetPosition();
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wxRect GetRect();
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int GetScrollThumb(int orientation);
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int GetScrollPos(int orientation);
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int GetScrollRange(int orientation);
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%name(GetSizeTuple) void GetSize(int *OUTPUT, int *OUTPUT);
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wxSize GetSize();
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void GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT);
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%name(GetFullTextExtent)void GetTextExtent(const wxString& string,
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int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
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const wxFont* font = NULL); //, bool use16 = FALSE)
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wxString GetTitle();
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wxRegion GetUpdateRegion();
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long GetWindowStyleFlag();
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bool Hide();
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void InitDialog();
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bool IsEnabled();
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bool IsRetained();
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bool IsShown();
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bool IsTopLevel();
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void Layout();
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bool LoadFromResource(wxWindow* parent, const wxString& resourceName, const wxResourceTable* resourceTable = NULL);
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void Lower();
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void MakeModal(bool flag);
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%name(MoveXY)void Move(int x, int y);
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void Move(const wxPoint& point);
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wxEvtHandler* PopEventHandler(bool deleteHandler = FALSE);
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void PushEventHandler(wxEvtHandler* handler);
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%name(PopupMenuXY)bool PopupMenu(wxMenu *menu, int x, int y);
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bool PopupMenu(wxMenu *menu, const wxPoint& pos);
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void Raise();
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void Refresh(bool eraseBackground = TRUE, const wxRect* rect = NULL);
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void ReleaseMouse();
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bool Reparent( wxWindow* newParent );
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// (uses apply'ed INOUT typemap, see above)
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%name(ScreenToClientXY)void ScreenToClient(int *x, int *y);
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wxPoint ScreenToClient(const wxPoint& pt);
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void ScrollWindow(int dx, int dy, const wxRect* rect = NULL);
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void SetAcceleratorTable(const wxAcceleratorTable& accel);
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void SetAutoLayout(bool autoLayout);
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bool GetAutoLayout();
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void SetBackgroundColour(const wxColour& colour);
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void SetConstraints(wxLayoutConstraints *constraints);
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void UnsetConstraints(wxLayoutConstraints *constraints);
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void SetFocus();
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bool AcceptsFocus();
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void SetFont(const wxFont& font);
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void SetForegroundColour(const wxColour& colour);
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void SetId(int id);
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void SetName(const wxString& name);
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void SetScrollbar(int orientation, int position, int thumbSize, int range, int refresh = TRUE);
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void SetScrollPos(int orientation, int pos, bool refresh = TRUE);
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%name(SetDimensions) void SetSize(int x, int y, int width, int height, int sizeFlags=wxSIZE_AUTO);
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%addmethods {
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void SetSize(const wxSize& size) {
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self->SetSize(size.x, size.y);
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}
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void SetPosition(const wxPoint& pos) {
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self->SetSize(pos.x, pos.y, -1, -1);
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}
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}
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void SetSizeHints(int minW=-1, int minH=-1, int maxW=-1, int maxH=-1, int incW=-1, int incH=-1);
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%name(SetClientSizeWH)void SetClientSize(int width, int height);
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void SetClientSize(const wxSize& size);
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//void SetPalette(wxPalette* palette);
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void SetCursor(const wxCursor&cursor);
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void SetEventHandler(wxEvtHandler* handler);
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void SetTitle(const wxString& title);
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bool Show(bool show);
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bool TransferDataFromWindow();
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bool TransferDataToWindow();
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bool Validate();
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void WarpPointer(int x, int y);
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%name(ConvertDialogPointToPixels) wxPoint ConvertDialogToPixels(const wxPoint& pt);
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%name(ConvertDialogSizeToPixels) wxSize ConvertDialogToPixels(const wxSize& sz);
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%name(DLG_PNT) wxPoint ConvertDialogToPixels(const wxPoint& pt);
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%name(DLG_SZE) wxSize ConvertDialogToPixels(const wxSize& sz);
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%name(ConvertPixelPointToDialog) wxPoint ConvertPixelsToDialog(const wxPoint& pt);
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%name(ConvertPixelSizeToDialog) wxSize ConvertPixelsToDialog(const wxSize& sz);
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%name(SetToolTipString)void SetToolTip(const wxString &tip);
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void SetToolTip(wxToolTip *tooltip);
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wxToolTip* GetToolTip();
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void SetSizer(wxSizer* sizer);
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wxValidator* GetValidator();
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void SetValidator(const wxValidator& validator);
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void SetDropTarget(wxDropTarget* target);
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wxDropTarget* GetDropTarget();
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%pragma(python) addtomethod = "SetDropTarget:_args[0].thisown = 0"
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wxSize GetBestSize();
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};
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//%clear int* x, int* y;
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%pragma(python) code = "
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def wxDLG_PNT(win, point_or_x, y=None):
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if y is None:
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return win.ConvertDialogPointToPixels(point_or_x)
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else:
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return win.ConvertDialogPointToPixels(wxPoint(point_or_x, y))
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def wxDLG_SZE(win, size_width, height=None):
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if height is None:
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return win.ConvertDialogSizeToPixels(size_width)
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else:
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return win.ConvertDialogSizeToPixels(wxSize(size_width, height))
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"
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#ifdef __WXMSW__
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%inline %{
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wxWindow* wxWindow_FindFocus() {
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return wxWindow::FindFocus();
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}
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%}
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%inline %{
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wxWindow* wxWindow_FromHWND(unsigned long hWnd) {
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wxWindow* win = new wxWindow;
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win->SetHWND(hWnd);
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win->SubclassWin(hWnd);
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return win;
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}
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%}
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#endif
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//---------------------------------------------------------------------------
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class wxPanel : public wxWindow {
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public:
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wxPanel(wxWindow* parent,
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const wxWindowID id,
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const wxPoint& pos = wxPyDefaultPosition,
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const wxSize& size = wxPyDefaultSize,
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long style = wxTAB_TRAVERSAL,
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const char* name = "panel");
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%pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
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void InitDialog();
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wxButton* GetDefaultItem();
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void SetDefaultItem(wxButton *btn);
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// fix some SWIG trouble...
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%pragma(python) addtoclass = "
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def GetDefaultItem(self):
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import controls
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val = windowsc.wxPanel_GetDefaultItem(self.this)
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val = controls.wxButtonPtr(val)
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return val
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"
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};
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//---------------------------------------------------------------------------
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class wxDialog : public wxPanel {
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public:
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wxDialog(wxWindow* parent,
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const wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxPyDefaultPosition,
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const wxSize& size = wxPyDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE,
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const char* name = "dialogBox");
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%pragma(python) addtomethod = "__init__:wx._StdDialogCallbacks(self)"
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void Centre(int direction = wxBOTH);
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void EndModal(int retCode);
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wxString GetTitle();
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void Iconize(bool iconize);
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bool IsIconized();
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void SetModal(bool flag);
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bool IsModal();
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void SetTitle(const wxString& title);
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bool Show(bool show);
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int ShowModal();
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int GetReturnCode();
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void SetReturnCode(int retCode);
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};
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//---------------------------------------------------------------------------
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class wxScrolledWindow : public wxPanel {
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public:
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wxScrolledWindow(wxWindow* parent,
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const wxWindowID id = -1,
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const wxPoint& pos = wxPyDefaultPosition,
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const wxSize& size = wxPyDefaultSize,
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long style = wxHSCROLL | wxVSCROLL,
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char* name = "scrolledWindow");
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%pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
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%pragma(python) addtomethod = "__init__:wx._StdOnScrollCallbacks(self)"
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void EnableScrolling(bool xScrolling, bool yScrolling);
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void GetScrollPixelsPerUnit(int* OUTPUT, int* OUTPUT);
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void GetVirtualSize(int* OUTPUT, int* OUTPUT);
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bool IsRetained();
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void PrepareDC(wxDC& dc);
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void Scroll(int x, int y);
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void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
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int noUnitsX, int noUnitsY,
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int xPos = 0, int yPos = 0);
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void SetTargetWindow(wxWindow* window);
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void ViewStart(int* OUTPUT, int* OUTPUT);
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void CalcScrolledPosition( int x, int y, int *OUTPUT, int *OUTPUT);
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void CalcUnscrolledPosition( int x, int y, int *OUTPUT, int *OUTPUT);
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};
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//----------------------------------------------------------------------
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class wxMenu : public wxEvtHandler {
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public:
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wxMenu(const wxString& title = wxPyEmptyStr, long style = 0);
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void Append(int id, const wxString& item,
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const wxString& helpString = wxPyEmptyStr,
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int checkable = FALSE);
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%name(AppendMenu)void Append(int id, const wxString& item, wxMenu *subMenu,
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const wxString& helpString = wxPyEmptyStr);
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%name(AppendItem)void Append(const wxMenuItem* item);
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void AppendSeparator();
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void Break();
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void Check(int id, bool flag);
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bool IsChecked(int id);
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void Enable(int id, bool enable);
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bool IsEnabled(int id);
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int FindItem(const wxString& itemString);
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%name(FindItemById)wxMenuItem* FindItem(int id/*, wxMenu **menu = NULL*/);
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wxString GetTitle();
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void SetTitle(const wxString& title);
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wxString GetLabel(int id);
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void SetLabel(int id, const wxString& label);
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wxString GetHelpString(int id);
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void SetHelpString(int id, const wxString& helpString);
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void UpdateUI(wxEvtHandler* source = NULL);
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bool Delete(int id);
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%name(DeleteItem)bool Delete(wxMenuItem *item);
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bool Insert(size_t pos, wxMenuItem *item);
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wxMenuItem *Remove(int id);
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%name(RemoveItem) wxMenuItem *Remove(wxMenuItem *item);
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%addmethods {
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void Destroy() { delete self; }
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}
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%name(DestroyId)bool Destroy(int id);
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%name(DestroyItem)bool Destroy(wxMenuItem *item);
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size_t GetMenuItemCount();
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//wxMenuItemList& GetMenuItems();
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%addmethods {
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PyObject* GetMenuItems() {
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wxMenuItemList& list = self->GetMenuItems();
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return wxPy_ConvertList(&list, "wxMenuItem");
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}
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}
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void SetEventHandler(wxEvtHandler *handler);
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wxEvtHandler *GetEventHandler();
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void SetInvokingWindow(wxWindow *win);
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wxWindow *GetInvokingWindow();
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long GetStyle();
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bool IsAttached();
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void SetParent(wxMenu *parent);
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wxMenu *GetParent();
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};
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//----------------------------------------------------------------------
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class wxMenuBar : public wxWindow {
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public:
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wxMenuBar();
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bool Append(wxMenu *menu, const wxString& title);
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bool Insert(size_t pos, wxMenu *menu, const wxString& title);
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size_t GetMenuCount();
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wxMenu *GetMenu(size_t pos);
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wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
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wxMenu *Remove(size_t pos);
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void EnableTop(size_t pos, bool enable);
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void SetLabelTop(size_t pos, const wxString& label);
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wxString GetLabelTop(size_t pos);
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int FindMenuItem(const wxString& menuString, const wxString& itemString);
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%name(FindItemById)wxMenuItem* FindItem(int id/*, wxMenu **menu = NULL*/);
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void Enable(int id, bool enable);
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void Check(int id, bool check);
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bool IsChecked(int id);
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bool IsEnabled(int id);
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void SetLabel(int id, const wxString &label);
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wxString GetLabel(int id);
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void SetHelpString(int id, const wxString& helpString);
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wxString GetHelpString(int id);
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};
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//----------------------------------------------------------------------
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class wxMenuItem {
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public:
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wxMenuItem(wxMenu* parentMenu=NULL, int id=ID_SEPARATOR,
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const wxString& text = wxPyEmptyStr,
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const wxString& help = wxPyEmptyStr,
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bool isCheckable = FALSE, wxMenu* subMenu = NULL);
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wxMenu *GetMenu();
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void SetId(int id);
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int GetId();
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bool IsSeparator();
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void SetText(const wxString& str);
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wxString GetLabel();
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const wxString& GetText();
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void SetCheckable(bool checkable);
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bool IsCheckable();
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bool IsSubMenu();
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void SetSubMenu(wxMenu *menu);
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wxMenu *GetSubMenu();
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void Enable(bool enable = TRUE);
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bool IsEnabled();
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void Check(bool check = TRUE);
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bool IsChecked();
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void Toggle();
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void SetHelp(const wxString& str);
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const wxString& GetHelp();
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wxAcceleratorEntry *GetAccel();
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void SetAccel(wxAcceleratorEntry *accel);
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};
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//---------------------------------------------------------------------------
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