wxWidgets/include
Vadim Zeitlin 76fd05b147 Leave only wxGraphicsRenderer::CreatePen(wxGraphicsPenInfo) overload
It doesn't make much sense to require all the graphics backends to
create wxGraphicsPen from either wxPen or wxGraphicsPenInfo when the
former can be handled just once in the common code.

So do just this, leaving CreatePen() overload taking wxGraphicsPenInfo
where the real pen construction takes place and implementing
wxGraphicsPen creation from wxPen in the common wxGraphicsContext code.

This is not 100% backwards-compatible as any code inheriting from
wxGraphicsRenderer and overriding its CreatePen() will now be broken,
however this should be extremely rare (there is no good reason to
inherit from this class in the user code) and result in compile errors
if it does happen.
2017-09-10 01:48:30 +02:00
..
msvc/wx Add Microsoft Visual Studio 2017 solution file for building wxMSW 2017-01-16 17:02:10 +01:00
wx Leave only wxGraphicsRenderer::CreatePen(wxGraphicsPenInfo) overload 2017-09-10 01:48:30 +02:00