wxWidgets/include/wx/listbox.h
Gilles Depeyrot f11bdd03b9 modified configure to allow configuration of wxMotif under Darwin/Mac OS X
wxWindows can be configured as wxMac or wxMotif under Mac OS X
replaced __WXMAC_X__ define by __DARWIN__ (general Darwin related issues)
moved dlopen/dlerror code to dynlib.cpp to make it available for wxMotif


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11061 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2001-07-15 18:47:13 +00:00

150 lines
5.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/listbox.h
// Purpose: wxListBox class interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 22.10.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LISTBOX_H_BASE_
#define _WX_LISTBOX_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma interface "listboxbase.h"
#endif
#include "wx/defs.h"
#if wxUSE_LISTBOX
#include "wx/ctrlsub.h" // base class
// forward declarations are enough here
class WXDLLEXPORT wxArrayInt;
class WXDLLEXPORT wxArrayString;
// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const wxChar*) wxListBoxNameStr;
// ----------------------------------------------------------------------------
// wxListBox interface is defined by the class wxListBoxBase
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxListBoxBase : public wxControlWithItems
{
public:
// all generic methods are in wxControlWithItems, except for the following
// ones which are not yet implemented by wxChoice/wxCombobox
#ifdef __DARWIN__
virtual ~wxListBoxBase() { }
#endif
void Insert(const wxString& item, int pos)
{ DoInsert(item, pos); }
void Insert(const wxString& item, int pos, void *clientData)
{ DoInsert(item, pos); SetClientData(pos, clientData); }
void Insert(const wxString& item, int pos, wxClientData *clientData)
{ DoInsert(item, pos); SetClientObject(pos, clientData); }
void InsertItems(int nItems, const wxString *items, int pos);
void InsertItems(const wxArrayString& items, int pos)
{ DoInsertItems(items, pos); }
void Set(int n, const wxString* items, void **clientData = NULL);
void Set(const wxArrayString& items, void **clientData = NULL)
{ DoSetItems(items, clientData); }
// multiple selection logic
virtual bool IsSelected(int n) const = 0;
virtual void SetSelection(int n, bool select = TRUE) = 0;
virtual void Select(int n) { SetSelection(n, TRUE); }
void Deselect(int n) { SetSelection(n, FALSE); }
void DeselectAll(int itemToLeaveSelected = -1);
virtual bool SetStringSelection(const wxString& s, bool select = TRUE);
// works for single as well as multiple selection listboxes (unlike
// GetSelection which only works for listboxes with single selection)
virtual int GetSelections(wxArrayInt& aSelections) const = 0;
// set the specified item at the first visible item or scroll to max
// range.
void SetFirstItem(int n) { DoSetFirstItem(n); }
void SetFirstItem(const wxString& s);
// ensures that the given item is visible scrolling the listbox if
// necessary
virtual void EnsureVisible(int n);
// a combination of Append() and EnsureVisible(): appends the item to the
// listbox and ensures that it is visible i.e. not scrolled out of view
void AppendAndEnsureVisible(const wxString& s);
// return TRUE if the listbox allows multiple selection
bool HasMultipleSelection() const
{
return (m_windowStyle & wxLB_MULTIPLE) ||
(m_windowStyle & wxLB_EXTENDED);
}
// return TRUE if this listbox is sorted
bool IsSorted() const { return (m_windowStyle & wxLB_SORT) != 0; }
// emulate selecting or deselecting the item event.GetInt() (depending on
// event.GetExtraLong())
void Command(wxCommandEvent& event);
// compatibility - these functions are deprecated, use the new ones
// instead
bool Selected(int n) const { return IsSelected(n); }
protected:
// NB: due to wxGTK implementation details, DoInsert() is implemented
// using DoInsertItems() and not the other way round
void DoInsert(const wxString& item, int pos)
{ InsertItems(1, &item, pos); }
// to be implemented in derived classes
virtual void DoInsertItems(const wxArrayString& items, int pos) = 0;
virtual void DoSetItems(const wxArrayString& items, void **clientData) = 0;
virtual void DoSetFirstItem(int n) = 0;
};
// ----------------------------------------------------------------------------
// include the platform-specific class declaration
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/listbox.h"
#elif defined(__WXMSW__)
#include "wx/msw/listbox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/listbox.h"
#elif defined(__WXGTK__)
#include "wx/gtk/listbox.h"
#elif defined(__WXQT__)
#include "wx/qt/listbox.h"
#elif defined(__WXMAC__)
#include "wx/mac/listbox.h"
#elif defined(__WXPM__)
#include "wx/os2/listbox.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/listbox.h"
#endif
#endif // wxUSE_LISTBOX
#endif
// _WX_LISTBOX_H_BASE_