34138703c3
compiles under Windows with VC++. Also OGL enhancements espec. wxDrawnShape. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@540 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: validate.h
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// Purpose: wxValidator class
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// Author: Julian Smart
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// Modified by:
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// Created: 29/01/98
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Julian Smart
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_VALIDATEH__
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#define _WX_VALIDATEH__
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#ifdef __GNUG__
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#pragma interface "validate.h"
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#endif
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#include "wx/event.h"
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class WXDLLEXPORT wxWindow;
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/*
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A validator has up to three purposes:
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1) To validate the data in the window that's associated
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with the validator.
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2) To transfer data to and from the window.
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3) To filter input, using its role as a wxEvtHandler
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to intercept e.g. OnChar.
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Note that wxValidator and derived classes use reference counting.
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*/
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class WXDLLEXPORT wxValidator: public wxEvtHandler
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{
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DECLARE_DYNAMIC_CLASS(wxValidator)
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public:
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wxValidator(void);
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~wxValidator();
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// Make a clone of this validator (or return NULL) - currently necessary
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// if you're passing a reference to a validator.
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// Another possibility is to always pass a pointer to a new validator
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// (so the calling code can use a copy constructor of the relevant class).
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virtual wxValidator *Clone(void) const { return NULL; }
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inline bool Copy(const wxValidator& val) { m_validatorWindow = val.m_validatorWindow; return TRUE; }
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// Called when the value in the window must be validated.
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// This function can pop up an error message.
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virtual bool Validate(wxWindow *WXUNUSED(parent)) { return FALSE; };
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// Called to transfer data to the window
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virtual bool TransferToWindow(void) { return FALSE; }
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// Called to transfer data from the window
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virtual bool TransferFromWindow(void) { return FALSE; };
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// ACCESSORS
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inline wxWindow *GetWindow(void) const { return m_validatorWindow; }
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inline void SetWindow(wxWindow *win) { m_validatorWindow = win; }
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protected:
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wxWindow *m_validatorWindow;
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};
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WXDLLEXPORT_DATA(extern const wxValidator) wxDefaultValidator;
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#endif
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// _WX_VALIDATEH__
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